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SQL synchronization

rAthenaAPI 7 år sedan
förälder
incheckning
86bb4912ce
1 ändrade filer med 28 tillägg och 28 borttagningar
  1. 28 28
      sql-files/item_db_re.sql

+ 28 - 28
sql-files/item_db_re.sql

@@ -11225,24 +11225,24 @@ REPLACE INTO `item_db_re` VALUES (23196,'Agust_Lucky_Scroll','Shining Blue Lucky
 #===================================================================
 # Shadow Equipments
 #===================================================================
-REPLACE INTO `item_db_re` VALUES (24000,'T1_Shadow_Armor','Shadow Armor (Tier 1)',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',NULL,NULL,'bonus bStr,1;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (24001,'T1_Shadow_Weapon','Shadow Gauntlets (Tier 1)',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',NULL,NULL,'bonus bDex,1;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (24002,'T1_Shadow_Shield','Shadow Shield (Tier 1)',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',NULL,NULL,'bonus bLuk,1;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (24003,'T1_Shadow_Shoes','Shadow Shoes (Tier 1)',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',NULL,NULL,'bonus bAgi,1;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (24004,'T1_Shadow_R_Accessory','Shadow Ring (Tier 1)',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',NULL,NULL,'bonus bVit,1;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (24005,'T1_Shadow_L_Accessory','Shadow Pendant (Tier 1)',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',NULL,NULL,'bonus bInt,1;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (24006,'T2_Shadow_Armor','Shadow Armor (Tier 2)',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'30',NULL,NULL,'bonus bStr,2;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (24007,'T2_Shadow_Weapon','Shadow Gauntlets (Tier 2)',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'30',NULL,NULL,'bonus bDex,2;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (24008,'T2_Shadow_Shield','Shadow Shield (Tier 2)',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'60',NULL,NULL,'bonus bLuk,2;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (24009,'T2_Shadow_Shoes','Shadow Shoes (Tier 2)',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'90',NULL,NULL,'bonus bAgi,2;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (24010,'T2_Shadow_R_Accessory','Shadow Ring (Tier 2)',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'120',NULL,NULL,'bonus bVit,2;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (24011,'T2_Shadow_L_Accessory','Shadow Pendant (Tier 2)',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'150',NULL,NULL,'bonus bInt,2;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (24012,'S_Promotion_Weapon','Shadow Weapon',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',NULL,NULL,'bonus bDex,1;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (24013,'S_Promotion_Armor','Shadow Armor',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',NULL,NULL,'bonus bLuk,1;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (24014,'S_Promotion_Shoes','Shadow Shoes',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',NULL,NULL,'bonus bAgi,1;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (24015,'S_Promotion_Shield','Shadow Shield',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',NULL,NULL,'bonus bVit,1;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (24016,'S_Promotion_Earring','Shadow Earring',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',NULL,NULL,'bonus bInt,1;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (24017,'S_Promotion_Pendant','Shadow Pendant',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',NULL,NULL,'bonus bStr,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24000,'T1_Shadow_Armor','Shadow Armor (Tier 1)',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'bonus bStr,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24001,'T1_Shadow_Weapon','Shadow Gauntlets (Tier 1)',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'bonus bDex,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24002,'T1_Shadow_Shield','Shadow Shield (Tier 1)',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'bonus bLuk,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24003,'T1_Shadow_Shoes','Shadow Shoes (Tier 1)',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,NULL,'bonus bAgi,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24004,'T1_Shadow_R_Accessory','Shadow Ring (Tier 1)',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'bonus bVit,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24005,'T1_Shadow_L_Accessory','Shadow Pendant (Tier 1)',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'bonus bInt,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24006,'T2_Shadow_Armor','Shadow Armor (Tier 2)',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'30',1,NULL,'bonus bStr,2;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24007,'T2_Shadow_Weapon','Shadow Gauntlets (Tier 2)',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'30',1,NULL,'bonus bDex,2;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24008,'T2_Shadow_Shield','Shadow Shield (Tier 2)',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'60',1,NULL,'bonus bLuk,2;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24009,'T2_Shadow_Shoes','Shadow Shoes (Tier 2)',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'90',1,NULL,'bonus bAgi,2;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24010,'T2_Shadow_R_Accessory','Shadow Ring (Tier 2)',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'120',1,NULL,'bonus bVit,2;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24011,'T2_Shadow_L_Accessory','Shadow Pendant (Tier 2)',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'150',1,NULL,'bonus bInt,2;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24012,'S_Promotion_Weapon','Shadow Weapon',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'bonus bDex,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24013,'S_Promotion_Armor','Shadow Armor',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'bonus bLuk,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24014,'S_Promotion_Shoes','Shadow Shoes',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,NULL,'bonus bAgi,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24015,'S_Promotion_Shield','Shadow Shield',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'bonus bVit,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24016,'S_Promotion_Earring','Shadow Earring',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'bonus bInt,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24017,'S_Promotion_Pendant','Shadow Pendant',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'bonus bStr,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (24018,'S_Physical_Earring','Physical Earring (Shadow)',12,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,0,'bonus bAspdRate,(getrefine()>=7)?2:1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (24019,'S_Physical_Weapon','Physical Weapon (Shadow)',12,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,0,'bonus bBaseAtk,10; if(getrefine()>=7) { bonus2 bAddClass,Class_All,1; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (24020,'S_Physical_Pendant','Physical Pendant (Shadow)',12,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,0,'bonus bMaxHP,100; if(getrefine()>=7) { bonus bMaxHPrate,1; }',NULL,NULL);
@@ -11465,9 +11465,9 @@ REPLACE INTO `item_db_re` VALUES (24236,'S_Boned_Earring','Boned Shadow Earring'
 REPLACE INTO `item_db_re` VALUES (24237,'S_Boned_Pendant','Boned Shadow Pendant',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'.@r = getrefine(); .@rate = (.@r<7)?1:((.@r<9)?2:4); bonus2 bAddSize,Size_Medium,.@rate; bonus2 bMagicAddSize,Size_Medium,.@rate;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (24238,'S_Gigantic_Earring','Gigantic Shadow Earring',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'.@r = getrefine(); .@rate = (.@r<7)?1:((.@r<9)?2:4); bonus2 bAddSize,Size_Small,.@rate; bonus2 bMagicAddSize,Size_Small,.@rate;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (24239,'S_Gigantic_Pendant','Gigantic Shadow Pendant',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'.@r = getrefine(); .@rate = (.@r<7)?1:((.@r<9)?2:4); bonus2 bAddSize,Size_Small,.@rate; bonus2 bMagicAddSize,Size_Small,.@rate;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (24240,'S_Caster_Shoes','Caster Shadow Shoes',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',NULL,NULL,'bonus bMatk,5; bonus bUseSPrate,-1-(getrefine()/2);',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (24241,'S_Caster_Shield','Caster Shadow Shield',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',NULL,NULL,'bonus bMatk,5; bonus bUseSPrate,-1-(getrefine()/2);',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (24242,'S_Caster_Armor','Caster Shadow Armor',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',NULL,NULL,'bonus bMatk,5; bonus bUseSPrate,-1-(getrefine()/2);',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24240,'S_Caster_Shoes','Caster Shadow Shoes',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,NULL,'bonus bMatk,5; bonus bUseSPrate,-1-(getrefine()/2);',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24241,'S_Caster_Shield','Caster Shadow Shield',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'bonus bMatk,5; bonus bUseSPrate,-1-(getrefine()/2);',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24242,'S_Caster_Armor','Caster Shadow Armor',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'bonus bMatk,5; bonus bUseSPrate,-1-(getrefine()/2);',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (24243,'S_Reload_Shoes','Reload Shadow Shoes',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,NULL,'.@r = getrefine(); bonus bDelayrate,(.@r<7)?-1:((.@r<9)?-2:-3);',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (24244,'S_Reload_Shield','Reload Shadow Shield',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'.@r = getrefine(); bonus bDelayrate,(.@r<7)?-1:((.@r<9)?-2:-3);',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (24245,'S_Reload_Armor','Reload Shadow Armor',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'.@r = getrefine(); bonus bDelayrate,(.@r<7)?-1:((.@r<9)?-2:-3);',NULL,NULL);
@@ -11475,13 +11475,13 @@ REPLACE INTO `item_db_re` VALUES (24246,'S_Swordman_Earring','Swordman Shadow Ea
 REPLACE INTO `item_db_re` VALUES (24247,'S_Merchant_Earring','Merchant Shadow Earring',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'.@r = getrefine(); bonus2 bSkillUseSPrate,"MC_MAMMONITE",-20-(3*.@r);',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (24248,'S_Acolyte_Earring','Acolyte Shadow Earring',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'.@r = getrefine(); bonus2 bSkillUseSPrate,"AL_HEAL",-20-(3*.@r);',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (24249,'S_Magician_Earring','Magician Shadow Earring',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'.@r = getrefine(); bonus2 bSkillUseSPrate,"MG_COLDBOLT",-20-(3*.@r); bonus2 bSkillUseSPrate,"MG_FIREBOLT",-20-(3*.@r); bonus2 bSkillUseSPrate,"MG_LIGHTNINGBOLT",-20-(3*.@r);',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (24250,'S_Swordman_Pendant','Swordman Shadow Pendant',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',NULL,NULL,'.@r = getrefine(); bonus2 bSkillAtk,"SM_MAGNUM",20+(5*.@r);',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (24251,'S_Merchant_Pendant','Merchant Shadow Pendant',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',NULL,NULL,'.@r = getrefine(); bonus2 bSkillAtk,"MC_CARTREVOLUTION",20+(5*.@r);',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (24252,'S_Acolyte_Pendant','Acolyte Shadow Pendant',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',NULL,NULL,'.@r = getrefine(); bonus2 bSkillAtk,"AL_HOLYLIGHT",20+(5*.@r);',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (24253,'S_Thief_Pendant','Thief Shadow Pendant',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',NULL,NULL,'.@r = getrefine(); bonus2 bSkillAtk,"TF_POISON",20+(5*.@r);',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (24254,'S_Magician_Pendant','Magician Shadow Pendant',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',NULL,NULL,'.@r = getrefine(); bonus2 bMagicAtkEle,Ele_Fire,20+(5*.@r);',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (24255,'S_Archer_Pendant','Archer Shadow Pendant',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',NULL,NULL,'.@r = getrefine(); bonus2 bSkillAtk,"AC_SHOWER",20+(5*.@r);',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (24330,'S_Caster_Armor_II','Caster Shadow Armor II',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',NULL,NULL,'bonus bInt,3; bonus bSPrecovRate,20; bonus bVariableCastrate,-getrefine()/2;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24250,'S_Swordman_Pendant','Swordman Shadow Pendant',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'.@r = getrefine(); bonus2 bSkillAtk,"SM_MAGNUM",20+(5*.@r);',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24251,'S_Merchant_Pendant','Merchant Shadow Pendant',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'.@r = getrefine(); bonus2 bSkillAtk,"MC_CARTREVOLUTION",20+(5*.@r);',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24252,'S_Acolyte_Pendant','Acolyte Shadow Pendant',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'.@r = getrefine(); bonus2 bSkillAtk,"AL_HOLYLIGHT",20+(5*.@r);',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24253,'S_Thief_Pendant','Thief Shadow Pendant',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'.@r = getrefine(); bonus2 bSkillAtk,"TF_POISON",20+(5*.@r);',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24254,'S_Magician_Pendant','Magician Shadow Pendant',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'.@r = getrefine(); bonus2 bMagicAtkEle,Ele_Fire,20+(5*.@r);',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24255,'S_Archer_Pendant','Archer Shadow Pendant',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'.@r = getrefine(); bonus2 bSkillAtk,"AC_SHOWER",20+(5*.@r);',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24330,'S_Caster_Armor_II','Caster Shadow Armor II',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'bonus bInt,3; bonus bSPrecovRate,20; bonus bVariableCastrate,-getrefine()/2;',NULL,NULL);
 #===================================================================
 # New etc.
 #===================================================================