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Moved some code in pc_break_equip that was causing compile errors

git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/stable@704 54d463be-8e91-2dee-dedb-b68131a5f0ec
celest 20 rokov pred
rodič
commit
86959f177d
2 zmenil súbory, kde vykonal 6 pridanie a 4 odobranie
  1. 1 0
      Changelog.txt
  2. 5 4
      src/map/pc.c

+ 1 - 0
Changelog.txt

@@ -1,5 +1,6 @@
 Date	Added
 12/21
+        * Moved some code in pc_break_equip that was causing compile errors [celest]
 	* guild skills vanished due to incorrect placement of a 
 	  check for quest skills in the calc_skilltree code [MouseJstr]
 	* Fixed skill LK_HEADCRUSH, LK_JOINTBEAT to work on both on 

+ 5 - 4
src/map/pc.c

@@ -637,13 +637,14 @@ int pc_break_equip(struct map_session_data *sd, unsigned short where)
 			item=sd->inventory_data[i];
 			sd->status.inventory[i].attribute = 1;
 			pc_unequipitem(sd,i,0);
+			sprintf(output, "%s has broken.",item->jname);
+			clif_emotion(&sd->bl,23);
+			clif_displaymessage(sd->fd, output);
+			clif_equiplist(sd);
 			break;
 		}
 	}
-	sprintf(output, "%s has broken.",item->jname);
-	clif_emotion(&sd->bl,23);
-	clif_displaymessage(sd->fd, output);
-	clif_equiplist(sd);
+
 	return 0;
 }