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@@ -197,7 +197,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`pr
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_upper`,`class_third_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1295,'Blood_Tears_','Blood Tears','Weapon','Katar',20,1700,120,1,3,true,true,true,true,true,4,55,true,'bonus3 bAutoSpell,"NPC_WIDEBLEEDING",(getrefine()>=9?2:1),30;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_upper`,`class_third_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1295,'Blood_Tears_','Blood Tears','Weapon','Katar',20,1700,120,1,3,true,true,true,true,true,4,55,true,'bonus3 bAutoSpell,"NPC_WIDEBLEEDING",(getrefine()>=9?2:1),30;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`slots`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1296,'Metal_Katar','Metal Katar','Weapon','Katar',20,75,1,1,true,true,true,3,1,true,100,true,true,true,true,true,true,true,'.@r = getrefine(); bonus bBaseAtk,(.@r*5); bonus bCritAtkRate,.@r; .@i = min(BaseLevel/10,12); if(.@i>2) bonus bBaseAtk,((.@i-2)*5);');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`slots`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1296,'Metal_Katar','Metal Katar','Weapon','Katar',20,75,1,1,true,true,true,3,1,true,100,true,true,true,true,true,true,true,'.@r = getrefine(); bonus bBaseAtk,(.@r*5); bonus bCritAtkRate,.@r; .@i = min(BaseLevel/10,12); if(.@i>2) bonus bBaseAtk,((.@i-2)*5);');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_upper`,`class_third_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1297,'Inverse_Scale_','Inverse Scale','Weapon','Katar',20,1500,140,1,2,true,true,true,true,true,4,55,true,'bonus bAtkEle,Ele_Holy; bonus3 bAutoSpell,"NPC_DRAGONFEAR",1,30;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_upper`,`class_third_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1297,'Inverse_Scale_','Inverse Scale','Weapon','Katar',20,1500,140,1,2,true,true,true,true,true,4,55,true,'bonus bAtkEle,Ele_Holy; bonus3 bAutoSpell,"NPC_DRAGONFEAR",1,30;');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1298,'Shiver_Katar','Katar Of Horror','Weapon','Katar',60000,2700,110,1,2,true,true,true,4,105,true,'bonus bCritical,getrefine();');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1298,'Shiver_Katar_K','Katar Of Horror','Weapon','Katar',60000,2700,110,1,2,true,true,true,4,105,true,'bonus bCritical,getrefine();');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1299,'TE_Woe_Katar','TE Woe Katar','Weapon','Katar',120,1,true,true,true,3,40,true,100,true,true,true,true,true,true,true,'bonus2 bAddRace,RC_Player_Human,40; bonus2 bAddEff,Eff_Bleeding,1000;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1299,'TE_Woe_Katar','TE Woe Katar','Weapon','Katar',120,1,true,true,true,3,40,true,100,true,true,true,true,true,true,true,'bonus2 bAddRace,RC_Player_Human,40; bonus2 bAddEff,Eff_Bleeding,1000;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1300,'Cleaver_','Cleaver','Weapon','1hAxe',20,1200,140,1,3,true,true,true,true,true,true,true,4,44,true,'bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player_Human,5; bonus3 bAddMonsterDropItem,517,RC_Brute,3000;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1300,'Cleaver_','Cleaver','Weapon','1hAxe',20,1200,140,1,3,true,true,true,true,true,true,true,4,44,true,'bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player_Human,5; bonus3 bAddMonsterDropItem,517,RC_Brute,3000;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_supernovice`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1301,'Axe','Axe','Weapon','1hAxe',500,800,38,1,3,true,true,true,true,true,true,true,true,true,true,1,3,true);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_supernovice`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1301,'Axe','Axe','Weapon','1hAxe',500,800,38,1,3,true,true,true,true,true,true,true,true,true,true,1,3,true);
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@@ -661,6 +661,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`pr
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1840,'Requiem_Knuckle','Requiem Knuckle','Weapon','Knuckle',20,500,150,100,1,true,true,true,4,100,true,'.@r = getrefine(); .@b = 40; if(.@r>=5){ .@b += (.@r-5)*15+20; } bonus2 bAddRace2,RC2_BioLab,.@b;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1840,'Requiem_Knuckle','Requiem Knuckle','Weapon','Knuckle',20,500,150,100,1,true,true,true,4,100,true,'.@r = getrefine(); .@b = 40; if(.@r>=5){ .@b += (.@r-5)*15+20; } bonus2 bAddRace2,RC2_BioLab,.@b;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1841,'Claw_Of_Flash_','Claw of Flash','Weapon','Knuckle',60000,400,140,1,3,true,true,true,4,105,true,'bonus bAspd,1; bonus bAspdRate,getrefine(); bonus2 bAddSize,Size_Medium,getrefine();');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1841,'Claw_Of_Flash_','Claw of Flash','Weapon','Knuckle',60000,400,140,1,3,true,true,true,4,105,true,'bonus bAspd,1; bonus bAspdRate,getrefine(); bonus2 bAddSize,Size_Medium,getrefine();');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1846,'Illusion_Combo_Battle_Glove','Illusion Combo Battle Glove','Weapon','Knuckle',500,250,1,2,true,true,true,true,true,4,120,true,'.@r = getrefine(); bonus2 bSkillAtk,"SR_SKYNETBLOW",(10+5*(.@r/2)); bonus2 bSkillAtk,"SR_DRAGONCOMBO",(10+5*(.@r/2)); bonus2 bSkillAtk,"SR_TIGERCANNON",(5*(.@r/3));');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1846,'Illusion_Combo_Battle_Glove','Illusion Combo Battle Glove','Weapon','Knuckle',500,250,1,2,true,true,true,true,true,4,120,true,'.@r = getrefine(); bonus2 bSkillAtk,"SR_SKYNETBLOW",(10+5*(.@r/2)); bonus2 bSkillAtk,"SR_DRAGONCOMBO",(10+5*(.@r/2)); bonus2 bSkillAtk,"SR_TIGERCANNON",(5*(.@r/3));');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1847,'Iron_Nail_K','Iron Nail','Weapon','Knuckle',1000,180,1,2,true,true,true,true,true,4,100,true,'.@r = getrefine(); if (.@r >= 2) bonus bBaseAtk,.@r/2; if (.@r >= 3) bonus bLongAtkRate,.@r/3*4; if (.@r >= 9) bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",10; if (.@r >= 11) bonus2 bSkillCooldown,"SR_RAMPAGEBLASTER",-1000;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1862,'Burning_Knuckle-OS','Burning Knuckle-OS','Weapon','Knuckle',20,900,175,1,2,true,true,true,true,true,4,130,true,'.@r = getrefine(); bonus2 bAddClass,Class_All,3; if (.@r >= 7) { bonus bAspdRate,7; if (.@r >= 9) { bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",15; if (.@r >= 11) { bonus2 bAddSize,Size_Medium,20; bonus2 bAddSize,Size_Large,20; } } }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1862,'Burning_Knuckle-OS','Burning Knuckle-OS','Weapon','Knuckle',20,900,175,1,2,true,true,true,true,true,4,130,true,'.@r = getrefine(); bonus2 bAddClass,Class_All,3; if (.@r >= 7) { bonus bAspdRate,7; if (.@r >= 9) { bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",15; if (.@r >= 11) { bonus2 bAddSize,Size_Medium,20; bonus2 bAddSize,Size_Large,20; } } }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1865,'Raging_Dragon_Fist','Raging Dragon Fist','Weapon','Knuckle',20,700,210,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bBaseAtk,4*.@r; bonus2 bSkillAtk,"MO_CHAINCOMBO",30; if (.@r >= 9) { bonus2 bSkillAtk,"MO_COMBOFINISH",50; bonus2 bSkillAtk,"CH_CHAINCRUSH",50; } if (.@r >= 11) bonus2 bSkillAtk,"CH_CHAINCRUSH",30;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1865,'Raging_Dragon_Fist','Raging Dragon Fist','Weapon','Knuckle',20,700,210,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bBaseAtk,4*.@r; bonus2 bSkillAtk,"MO_CHAINCOMBO",30; if (.@r >= 9) { bonus2 bSkillAtk,"MO_COMBOFINISH",50; bonus2 bSkillAtk,"CH_CHAINCRUSH",50; } if (.@r >= 11) bonus2 bSkillAtk,"CH_CHAINCRUSH",30;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1866,'Dedicated_Bandage','Dedicated Bandage','Weapon','Knuckle',20,800,220,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bBaseAtk,4*.@r; bonus bLongAtkRate,10; if (.@r >= 9) bonus2 bSkillAtk,"SR_KNUCKLEARROW",40; if (.@r >= 11) bonus bDelayrate,-7;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1866,'Dedicated_Bandage','Dedicated Bandage','Weapon','Knuckle',20,800,220,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bBaseAtk,4*.@r; bonus bLongAtkRate,10; if (.@r >= 9) bonus2 bSkillAtk,"SR_KNUCKLEARROW",40; if (.@r >= 11) bonus bDelayrate,-7;');
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@@ -2728,6 +2729,8 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`)
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (10040,'Red_Bell_Necklace','Red Bell Necklace','Petarmor',20);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (10040,'Red_Bell_Necklace','Red Bell Necklace','Petarmor',20);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (10041,'Shiny_Star_Button','Shiny Star Button','Petarmor',20);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (10041,'Shiny_Star_Button','Shiny Star Button','Petarmor',20);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (10042,'Dark_Mane','Dark Mane','Petarmor',20);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`) VALUES (10042,'Dark_Mane','Dark Mane','Petarmor',20);
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (10043,'aegis_10043','Little Headdress Beta','PetArmor');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`) VALUES (10044,'aegis_10044','Little Headdress Alpha','PetArmor');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13000,'Jujube_Dagger','Jujube Dagger','Weapon','Dagger',10000,600,39,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,1,1,true,'bonus bAtkEle,Ele_Wind;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13000,'Jujube_Dagger','Jujube Dagger','Weapon','Dagger',10000,600,39,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,1,1,true,'bonus bAtkEle,Ele_Wind;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13001,'Dragon_Killer','Dragon Killer','Weapon','Dagger',20,900,110,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,60,true,'bonus bIgnoreDefRace,RC_Dragon; bonus2 bExpAddRace,RC_Dragon,10;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13001,'Dragon_Killer','Dragon Killer','Weapon','Dagger',20,900,110,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,60,true,'bonus bIgnoreDefRace,RC_Dragon; bonus2 bExpAddRace,RC_Dragon,10;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13002,'Ginnungagap','Ginnungagap','Weapon','Dagger',20,700,148,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,70,true,'bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Blind,500; bonus2 bAddEff2,Eff_Blind,50;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13002,'Ginnungagap','Ginnungagap','Weapon','Dagger',20,700,148,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,70,true,'bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Blind,500; bonus2 bAddEff2,Eff_Blind,50;');
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@@ -2927,7 +2930,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`pr
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13332,'Huuma_Shuriken_of_Dancing_Petals','Huuma Shuriken of Dancing Petals','Weapon','Huuma',2000,250,1,2,true,true,true,true,4,100,true,'.@r = getrefine(); .@bonus = 20; if (.@r>=7) { bonus bLongAtkRate,10; } if (.@r>=9) { .@bonus += 20; } bonus2 bSkillAtk,"KO_HUUMARANKA",.@bonus;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13332,'Huuma_Shuriken_of_Dancing_Petals','Huuma Shuriken of Dancing Petals','Weapon','Huuma',2000,250,1,2,true,true,true,true,4,100,true,'.@r = getrefine(); .@bonus = 20; if (.@r>=7) { bonus bLongAtkRate,10; } if (.@r>=9) { .@bonus += 20; } bonus2 bSkillAtk,"KO_HUUMARANKA",.@bonus;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13337,'Illusion_Huuma_Fluttering_Snow','Illusion Huuma Fluttering Snow','Weapon','Huuma',1500,250,50,1,2,true,true,true,true,4,120,true,'.@r = getrefine(); bonus bBaseAtk,(30*(.@r/3)); bonus bLongAtkRate,(3*.@r);');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13337,'Illusion_Huuma_Fluttering_Snow','Illusion Huuma Fluttering Snow','Weapon','Huuma',1500,250,50,1,2,true,true,true,true,4,120,true,'.@r = getrefine(); bonus bBaseAtk,(30*(.@r/3)); bonus bLongAtkRate,(3*.@r);');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13338,'Illusion_Wing_Shuriken','Illusion Wing Shuriken','Weapon','Huuma',1500,300,1,2,true,true,true,true,4,120,true,'bonus bDex,2; bonus2 bSkillAtk,"KO_HAPPOKUNAI",(9*getrefine());');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13338,'Illusion_Wing_Shuriken','Illusion Wing Shuriken','Weapon','Huuma',1500,300,1,2,true,true,true,true,4,120,true,'bonus bDex,2; bonus2 bSkillAtk,"KO_HAPPOKUNAI",(9*getrefine());');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13345,'Huuma_Shuriken_Clearness','Huuma Shuriken Clearness','Weapon','Huuma',20,1300,230,1,2,true,true,true,true,4,100,true,'.@r = getrefine(); bonus bLongAtkRate,2*(.@r/3); bonus bBaseAtk,10*(.@r/2); if (.@r >= 7) { bonus2 bSkillAtk,"KO_HUUMARANKA",30; if (.@r >= 9) { bonus2 bSkillCooldown,"KO_HUUMARANKA",-1000; if (.@r >= 11) { bonus2 bAddEle,Ele_Fire,15; bonus2 bAddEle,Ele_Dark,15; bonus2 bAddRace,RC_Undead,30; bonus2 bAddRace,RC_Demon,30; } } }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13345,'Humma_Clear','Huuma Shuriken Clearness','Weapon','Huuma',20,1300,230,1,2,true,true,true,true,4,100,true,'.@r = getrefine(); bonus bLongAtkRate,2*(.@r/3); bonus bBaseAtk,10*(.@r/2); if (.@r >= 7) { bonus2 bSkillAtk,"KO_HUUMARANKA",30; if (.@r >= 9) { bonus2 bSkillCooldown,"KO_HUUMARANKA",-1000; if (.@r >= 11) { bonus2 bAddEle,Ele_Fire,15; bonus2 bAddEle,Ele_Dark,15; bonus2 bAddRace,RC_Undead,30; bonus2 bAddRace,RC_Demon,30; } } }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (13346,'aegis_13346','Grinder Huuma Shuriken','Weapon','Huuma',1800,280,1,2,true,true,true,4,170,'.@r = getrefine();\nbonus2 bAddClass,Class_All,15;\nbonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"KO_HUUMARANKA",15;\nif (.@r>=7) {\n bonus bVariableCastrate,-15;\n bonus bBaseAtk,60;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"KO_HUUMARANKA",20;\n autobonus "{ bonus2 bAddSize,Size_All,20; }",1,10000,BF_WEAPON;\n}\nif (.@r>=11) {\n bonus bDelayrate,-20;\n bonus2 bSkillCooldown,"KO_HUUMARANKA",-1000;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (13346,'aegis_13346','Grinder Huuma Shuriken','Weapon','Huuma',1800,280,1,2,true,true,true,4,170,'.@r = getrefine();\nbonus2 bAddClass,Class_All,15;\nbonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"KO_HUUMARANKA",15;\nif (.@r>=7) {\n bonus bVariableCastrate,-15;\n bonus bBaseAtk,60;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"KO_HUUMARANKA",20;\n autobonus "{ bonus2 bAddSize,Size_All,20; }",1,10000,BF_WEAPON;\n}\nif (.@r>=11) {\n bonus bDelayrate,-20;\n bonus2 bSkillCooldown,"KO_HUUMARANKA",-1000;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (13347,'aegis_13347','Royal Huuma Shuriken','Weapon','Huuma',1500,240,1,2,true,true,true,4,170,'.@r = getrefine();\nbonus bLongAtkRate,15;\nbonus bUnbreakableWeapon;\nbonus bBaseAtk,4*.@r;\nif (.@r>=9) {\n bonus2 bSkillAtk,"KO_JYUMONJIKIRI",20;\n}\nif (.@r>=11) {\n bonus2 bAddRace,RC_Undead,20;\n bonus2 bAddRace,RC_Angel,20;\n bonus2 bSkillCooldown,"KO_JYUMONJIKIRI",-2000;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (13347,'aegis_13347','Royal Huuma Shuriken','Weapon','Huuma',1500,240,1,2,true,true,true,4,170,'.@r = getrefine();\nbonus bLongAtkRate,15;\nbonus bUnbreakableWeapon;\nbonus bBaseAtk,4*.@r;\nif (.@r>=9) {\n bonus2 bSkillAtk,"KO_JYUMONJIKIRI",20;\n}\nif (.@r>=11) {\n bonus2 bAddRace,RC_Undead,20;\n bonus2 bAddRace,RC_Angel,20;\n bonus2 bSkillCooldown,"KO_JYUMONJIKIRI",-2000;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13400,'Cutlas_','Cutlus','Weapon','1hSword',20,900,150,1,1,true,true,true,true,true,true,true,true,true,true,4,40,true,'skill "SM_BASH",5; bonus bStr,2; bonus bDef,1;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13400,'Cutlas_','Cutlus','Weapon','1hSword',20,900,150,1,1,true,true,true,true,true,true,true,true,true,true,4,40,true,'skill "SM_BASH",5; bonus bStr,2; bonus bDef,1;');
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@@ -3002,7 +3005,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`pr
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`attack`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (13481,'Saber___','Saber','Weapon',1,1000,115,3,true,true,true,true,true,true,true,true,true,true,3,27,true);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`attack`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (13481,'Saber___','Saber','Weapon',1,1000,115,3,true,true,true,true,true,true,true,true,true,true,3,27,true);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13482,'Orcish_Blade','Orcish Blade','Weapon','1hSword',1,1200,120,1,1,true,true,true,true,true,true,true,true,true,true,3,50,true,'bonus2 bSkillAtk,"SM_BASH",5; bonus bMaxHP,150; bonus bHealPower2,5; bonus bUseSPrate,-50; .@r = getrefine(); if(.@r>=7){ bonus2 bSkillAtk,"SM_BASH",5; bonus bHealPower2,5; } if(.@r>=9){ bonus2 bSkillAtk,"SM_BASH",5; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13482,'Orcish_Blade','Orcish Blade','Weapon','1hSword',1,1200,120,1,1,true,true,true,true,true,true,true,true,true,true,3,50,true,'bonus2 bSkillAtk,"SM_BASH",5; bonus bMaxHP,150; bonus bHealPower2,5; bonus bUseSPrate,-50; .@r = getrefine(); if(.@r>=7){ bonus2 bSkillAtk,"SM_BASH",5; bonus bHealPower2,5; } if(.@r>=9){ bonus2 bSkillAtk,"SM_BASH",5; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`slots`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13483,'Beginner_Genetic\'s_Sword','Beginner Genetic\'s Sword','Weapon','1hSword',1,140,1,1,true,true,true,true,true,3,100,true,'.@r = getrefine(); bonus bVariableCastrate,-10; if(.@r>=7){ bonus2 bSkillAtk,"GN_CARTCANNON",15; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`slots`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13483,'Beginner_Genetic\'s_Sword','Beginner Genetic\'s Sword','Weapon','1hSword',1,140,1,1,true,true,true,true,true,3,100,true,'.@r = getrefine(); bonus bVariableCastrate,-10; if(.@r>=7){ bonus2 bSkillAtk,"GN_CARTCANNON",15; }');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13485,'Honglyun\'s_Sword_','Honglyun\'s Sword','Weapon','1hSword',1,800,180,1,2,true,true,true,true,true,4,100,true,'.@r = getrefine(); bonus bBaseAtk,10*(.@r/2); bonus bLongAtkRate,4*(.@r/3); if(.@r>=9){ bonus2 bSkillUseSPrate,"GN_CARTCANNON",10; } if(.@r>=11){ bonus2 bSkillAtk,"GN_CARTCANNON",15; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13485,'Sword_Of_Bluefire','Red Lotus Sword','Weapon','1hSword',1,800,180,1,2,true,true,true,true,true,4,100,true,'.@r = getrefine(); bonus bBaseAtk,10*(.@r/2); bonus bLongAtkRate,4*(.@r/3); if(.@r>=9){ bonus2 bSkillUseSPrate,"GN_CARTCANNON",10; } if(.@r>=11){ bonus2 bSkillAtk,"GN_CARTCANNON",15; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13492,'Abyss_Blade','Abyss Blade','Weapon','1hSword',1,1200,150,130,1,1,true,true,true,true,true,true,true,true,true,true,4,165,true,'.@r = getrefine(); bonus bUnbreakableWeapon; if(.@r>=7){ bonus2 bAddClass,Class_All,5; bonus2 bSubRace,RC_Player_Human,5; } if(.@r>=9){ bonus2 bAddClass,Class_All,5; bonus2 bSubRace,RC_Player_Human,5; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13492,'Abyss_Blade','Abyss Blade','Weapon','1hSword',1,1200,150,130,1,1,true,true,true,true,true,true,true,true,true,true,4,165,true,'.@r = getrefine(); bonus bUnbreakableWeapon; if(.@r>=7){ bonus2 bAddClass,Class_All,5; bonus2 bSubRace,RC_Player_Human,5; } if(.@r>=9){ bonus2 bAddClass,Class_All,5; bonus2 bSubRace,RC_Player_Human,5; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_rogue`,`job_supernovice`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13493,'Cannon_Rapier-OS','Cannon Rapier-OS','Weapon','1hSword',20,800,160,150,1,2,true,true,true,true,true,true,true,true,true,true,true,true,4,130,true,'.@r = getrefine(); bonus3 bAutoSpell,"MG_FIREBALL",min(.@r,10),100; if (.@r >= 7) { bonus bAspdRate,7; if (.@r >= 9) { bonus2 bSkillAtk,"MG_FIREBALL",30; if (.@r >= 11) { bonus3 bAutoSpell,"WL_HELLINFERNO",3,100; } } }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_rogue`,`job_supernovice`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13493,'Cannon_Rapier-OS','Cannon Rapier-OS','Weapon','1hSword',20,800,160,150,1,2,true,true,true,true,true,true,true,true,true,true,true,true,4,130,true,'.@r = getrefine(); bonus3 bAutoSpell,"MG_FIREBALL",min(.@r,10),100; if (.@r >= 7) { bonus bAspdRate,7; if (.@r >= 9) { bonus2 bSkillAtk,"MG_FIREBALL",30; if (.@r >= 11) { bonus3 bAutoSpell,"WL_HELLINFERNO",3,100; } } }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`slots`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13495,'Sealed_Red_Lotus_Sword','Sealed Red Lotus Sword','Weapon','1hSword',1,180,1,2,true,true,true,true,true,4,99,true,'.@r = getrefine(); bonus bBaseAtk,10*(.@r/2); bonus bLongAtkRate,4*(.@r/3); if(.@r>=7){ bonus2 bSkillUseSPrate,"GN_CARTCANNON",10; } if(.@r>=9){ bonus2 bSkillAtk,"GN_CARTCANNON",15; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`slots`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13495,'Sealed_Red_Lotus_Sword','Sealed Red Lotus Sword','Weapon','1hSword',1,180,1,2,true,true,true,true,true,4,99,true,'.@r = getrefine(); bonus bBaseAtk,10*(.@r/2); bonus bLongAtkRate,4*(.@r/3); if(.@r>=7){ bonus2 bSkillUseSPrate,"GN_CARTCANNON",10; } if(.@r>=9){ bonus2 bSkillAtk,"GN_CARTCANNON",15; }');
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@@ -3153,16 +3156,24 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15209,'Drake_Coat','Drake Coat','Armor',20,1200,60,1,true,100,true,'.@r = getrefine(); bonus bMaxHP,500; bonus bMaxSP,50; bonus bMdef,10; bonus2 bAddClass,Class_All,3; if (.@r>=7) { bonus bMaxHP,1000; bonus bMaxSP,100; bonus2 bAddClass,Class_All,3; } if (.@r>=9) { bonus bMaxHP,1500; bonus bMaxSP,150; bonus2 bAddClass,Class_All,4; bonus bNoSizeFix; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15209,'Drake_Coat','Drake Coat','Armor',20,1200,60,1,true,100,true,'.@r = getrefine(); bonus bMaxHP,500; bonus bMaxSP,50; bonus bMdef,10; bonus2 bAddClass,Class_All,3; if (.@r>=7) { bonus bMaxHP,1000; bonus bMaxSP,100; bonus2 bAddClass,Class_All,3; } if (.@r>=9) { bonus bMaxHP,1500; bonus bMaxSP,150; bonus2 bAddClass,Class_All,4; bonus bNoSizeFix; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15212,'YSF01_Plate','YSF01 Plate','Armor',2100,78,1,true,170,true,'.@r = getrefine(); if (.@r >= 13) { .@val = 11; } else if (.@r >= 11) { .@val = 7; } else if (.@r >= 8) { .@val = 5; } if (readparam(bStr) >= 125) { .@val += .@r; } if (.@val) { bonus2 bAddClass,Class_All,.@val; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15212,'YSF01_Plate','YSF01 Plate','Armor',2100,78,1,true,170,true,'.@r = getrefine(); if (.@r >= 13) { .@val = 11; } else if (.@r >= 11) { .@val = 7; } else if (.@r >= 8) { .@val = 5; } if (readparam(bStr) >= 125) { .@val += .@r; } if (.@val) { bonus2 bAddClass,Class_All,.@val; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_armor`,`equip_level_min`,`script`) VALUES (15250,'Beginner\'s_Suit','Beginner\'s Suit','Armor',40,1,true,100,'bonus bAllStats,1; bonus bMaxHP,400; bonus bMaxSP,100; bonus2 bAddClass,Class_All,2; bonus2 bMagicAddClass,Class_All,2;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_armor`,`equip_level_min`,`script`) VALUES (15250,'Beginner\'s_Suit','Beginner\'s Suit','Armor',40,1,true,100,'bonus bAllStats,1; bonus bMaxHP,400; bonus bMaxSP,100; bonus2 bAddClass,Class_All,2; bonus2 bMagicAddClass,Class_All,2;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15278,'Overwhelm_Str_Armor','Soaring Physical Armor','Armor',2000,120,1,true,1,true,'.@r = getrefine(); bonus bBaseAtk,50; if (.@r > 2) bonus2 bAddClass,Class_All,.@r/3*2; if (.@r > 6) { bonus2 bIgnoreDefRaceRate,RC_Brute,30; bonus2 bIgnoreDefRaceRate,RC_Demon,30; } if (.@r > 8) { bonus2 bAddRace,RC_Brute,10; bonus2 bAddRace,RC_Demon,10; } if (.@r > 10) { bonus2 bAddEle,Ele_Earth,10; bonus2 bAddEle,Ele_Wind,10; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15279,'Overwhelm_Int_Armor','Robust Magical Armor','Armor',900,60,1,true,1,true,'.@r = getrefine(); bonus bMatk,50; if (.@r > 2) bonus bMatkRate,.@r/3*2; if (.@r > 6) { bonus2 bIgnoreMdefRaceRate,RC_Brute,30; bonus2 bIgnoreMdefRaceRate,RC_Demon,30; } if (.@r > 8) { bonus2 bMagicAddRace,RC_Demon,10; bonus2 bMagicAddRace,RC_Brute,10; } if (.@r > 10) { bonus2 bMagicAddEle,Ele_Earth,10; bonus2 bMagicAddEle,Ele_Wind,10; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15280,'S_Cri_Hit_Armor','Critical Hit Shadow Armor','Shadowgear',true,1,true,'.@r = getrefine(); .@val = 7; bonus bBaseAtk,15; if (.@r > 1) { bonus bCritAtkRate,(.@r/2); if (.@r >= 7) { .@val += 7; } } bonus bCritical,.@val;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15280,'S_Cri_Hit_Armor','Critical Hit Shadow Armor','Shadowgear',true,1,true,'.@r = getrefine(); .@val = 7; bonus bBaseAtk,15; if (.@r > 1) { bonus bCritAtkRate,(.@r/2); if (.@r >= 7) { .@val += 7; } } bonus bCritical,.@val;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15283,'Mighty_Black_Threaded_Armor','Mighty Black Threaded Armor','Armor',20,800,60,1,true,100,true,'.@r = getrefine(); bonus bBaseAtk,10; bonus2 bIgnoreDefClassRate,Class_All,10; if (.@r>=7) { bonus bBaseAtk,20; bonus2 bIgnoreDefClassRate,Class_All,20; } if (.@r>=8) { bonus bBaseAtk,20; bonus2 bIgnoreDefClassRate,Class_All,20; bonus bUnbreakableArmor; } if (.@r>=9) { bonus bBaseAtk,30; bonus2 bIgnoreDefClassRate,Class_All,20; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15283,'Mighty_Black_Threaded_Armor','Mighty Black Threaded Armor','Armor',20,800,60,1,true,100,true,'.@r = getrefine(); bonus bBaseAtk,10; bonus2 bIgnoreDefClassRate,Class_All,10; if (.@r>=7) { bonus bBaseAtk,20; bonus2 bIgnoreDefClassRate,Class_All,20; } if (.@r>=8) { bonus bBaseAtk,20; bonus2 bIgnoreDefClassRate,Class_All,20; bonus bUnbreakableArmor; } if (.@r>=9) { bonus bBaseAtk,30; bonus2 bIgnoreDefClassRate,Class_All,20; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15346,'Overwhelm_Luk_Armor','Unexpected Fortune Armor','Armor',2000,120,1,true,1,true,'.@r = getrefine(); bonus bBaseAtk,50; if (.@r > 2) bonus bCritAtkRate,.@r/3*2; if (.@r > 6) { bonus2 bIgnoreDefRaceRate,RC_Brute,30; bonus2 bIgnoreDefRaceRate,RC_Demon,30; } if (.@r > 8) { bonus2 bAddRace,RC_Brute,10; bonus2 bAddRace,RC_Demon,10; } if (.@r > 10) { bonus2 bAddEle,Ele_Earth,10; bonus2 bAddEle,Ele_Wind,10; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15347,'Overwhelm_Vit_Armor','Strong Healthy Armor','Armor',2000,120,1,true,1,true,'.@r = getrefine(); bonus bBaseAtk,50; if (.@r > 2) bonus bMaxHPrate,.@r/3*2; if (.@r > 6) { bonus2 bIgnoreDefRaceRate,RC_Brute,30; bonus2 bIgnoreDefRaceRate,RC_Demon,30; } if (.@r > 8) { bonus2 bAddRace,RC_Brute,10; bonus2 bAddRace,RC_Demon,10; } if (.@r > 10) { bonus2 bAddEle,Ele_Earth,10; bonus2 bAddEle,Ele_Wind,10; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15348,'Illusion_Goibne_Armor','Illusion Goibne Armor','Armor',3500,158,1,true,false,false,true,130,true,'bonus bMaxHPrate,10; .@r = getrefine(); if (.@r >= 9) { bonus bDef,150; } else if (.@r >= 7) { bonus bDef,50; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15348,'Illusion_Goibne_Armor','Illusion Goibne Armor','Armor',3500,158,1,true,false,false,true,130,true,'bonus bMaxHPrate,10; .@r = getrefine(); if (.@r >= 9) { bonus bDef,150; } else if (.@r >= 7) { bonus bDef,50; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15352,'Nature_Dress','Nature Dress','Armor',10,400,120,true,90,true,'.@r = getrefine(); bonus bNoKnockback; bonus bUnbreakableArmor; bonus bDefEle,Ele_Earth; if (.@r>8) .@a = 40; else if (.@r>6) .@a = 25; else if (.@r>=5) .@a = 10; bonus2 bAddEle,Ele_Earth,.@a; bonus2 bAddEle,Ele_Wind,.@a; bonus2 bMagicAddEle,Ele_Earth,.@a; bonus2 bMagicAddEle,Ele_Wind,.@a; bonus2 bAddRace,RC_Demihuman,.@a; bonus2 bAddRace,RC_Brute,.@a; bonus2 bAddRace,RC_Player_Doram,.@a; bonus2 bMagicAddRace,RC_Demihuman,.@a; bonus2 bMagicAddRace,RC_Brute,.@a; bonus2 bMagicAddRace,RC_Player_Doram,.@a; bonus2 bAddRace,RC_Player_Human,.@a; bonus2 bMagicAddRace,RC_Player_Human,.@a;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15352,'Nature_Dress','Nature Dress','Armor',10,400,120,true,90,true,'.@r = getrefine(); bonus bNoKnockback; bonus bUnbreakableArmor; bonus bDefEle,Ele_Earth; if (.@r>8) .@a = 40; else if (.@r>6) .@a = 25; else if (.@r>=5) .@a = 10; bonus2 bAddEle,Ele_Earth,.@a; bonus2 bAddEle,Ele_Wind,.@a; bonus2 bMagicAddEle,Ele_Earth,.@a; bonus2 bMagicAddEle,Ele_Wind,.@a; bonus2 bAddRace,RC_Demihuman,.@a; bonus2 bAddRace,RC_Brute,.@a; bonus2 bAddRace,RC_Player_Doram,.@a; bonus2 bMagicAddRace,RC_Demihuman,.@a; bonus2 bMagicAddRace,RC_Brute,.@a; bonus2 bMagicAddRace,RC_Player_Doram,.@a; bonus2 bAddRace,RC_Player_Human,.@a; bonus2 bMagicAddRace,RC_Player_Human,.@a;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15353,'Overwhelm_Agi_Armor','Splendid Swift Armor','Armor',2000,120,1,true,1,true,'.@r = getrefine(); bonus bBaseAtk,50; if (.@r > 2) bonus bAspdRate,.@r/3*2; if (.@r > 6) { bonus2 bIgnoreDefRaceRate,RC_Brute,30; bonus2 bIgnoreDefRaceRate,RC_Demon,30; } if (.@r > 8) { bonus2 bAddRace,RC_Brute,10; bonus2 bAddRace,RC_Demon,10; } if (.@r > 10) { bonus2 bAddEle,Ele_Earth,10; bonus2 bAddEle,Ele_Wind,10; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15354,'Overwhelm_Dex_Armor','Excellent Dexterous Armor','Armor',2000,120,1,true,1,true,'.@r = getrefine(); bonus bBaseAtk,50; if (.@r > 2) bonus bLongAtkRate,.@r/3*2; if (.@r > 6) { bonus2 bIgnoreDefRaceRate,RC_Brute,30; bonus2 bIgnoreDefRaceRate,RC_Demon,30; } if (.@r > 8) { bonus2 bAddRace,RC_Brute,10; bonus2 bAddRace,RC_Demon,10; } if (.@r > 10) { bonus2 bAddEle,Ele_Earth,10; bonus2 bAddEle,Ele_Wind,10; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15376,'Illusion_Armor_A-type','Illusion Armor A-type','Armor',1000,105,1,true,130,true,'.@r = getrefine(); bonus bBaseAtk,(100+10*(.@r/2)); if (.@r >= 7) { bonus bAspdRate,10; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15376,'Illusion_Armor_A-type','Illusion Armor A-type','Armor',1000,105,1,true,130,true,'.@r = getrefine(); bonus bBaseAtk,(100+10*(.@r/2)); if (.@r >= 7) { bonus bAspdRate,10; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15377,'Illusion_Armor_B-type','Illusion Armor B-type','Armor',1000,105,1,true,130,true,'.@r = getrefine(); bonus bMatk,(100+10*(.@r/2)); if (.@r >= 7) { bonus bVariableCastrate,-10; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15377,'Illusion_Armor_B-type','Illusion Armor B-type','Armor',1000,105,1,true,130,true,'.@r = getrefine(); bonus bMatk,(100+10*(.@r/2)); if (.@r >= 7) { bonus bVariableCastrate,-10; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15378,'Lava_Leather_Armor','Lava Leather Armor','Armor',20,1500,85,1,true,175,true,'.@r = getrefine(); bonus bBaseAtk,100; if (.@r>=7) bonus bDef,100; if (.@r>=9) bonus bDef,50;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15378,'Lava_Leather_Armor','Lava Leather Armor','Armor',20,1500,85,1,true,175,true,'.@r = getrefine(); bonus bBaseAtk,100; if (.@r>=7) bonus bDef,100; if (.@r>=9) bonus bDef,50;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15379,'Lava_Leather_Suit','Lava Leather Suit','Armor',20,1000,70,1,true,175,true,'.@r = getrefine(); bonus bBaseAtk,100; if (.@r>=7) bonus bBaseAtk,50; if (.@r>=9) bonus bCritAtkRate,10;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15379,'Lava_Leather_Suit','Lava Leather Suit','Armor',20,1000,70,1,true,175,true,'.@r = getrefine(); bonus bBaseAtk,100; if (.@r>=7) bonus bBaseAtk,50; if (.@r>=9) bonus bCritAtkRate,10;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15380,'Lava_Leather_Robe','Lava Leather Robe','Armor',20,750,55,1,true,175,true,'.@r = getrefine(); bonus bMatk,100; if (.@r>=7) bonus bMatk,50; if (.@r>=9) bonus bMatk,25;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15380,'Lava_Leather_Robe','Lava Leather Robe','Armor',20,750,55,1,true,175,true,'.@r = getrefine(); bonus bMatk,100; if (.@r>=7) bonus bMatk,50; if (.@r>=9) bonus bMatk,25;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15384,'Ritual_Robes','Ritual Robes','Armor',10,400,1,true,100,true,'.@r = getrefine(); bonus bHealPower,5; bonus bDelayrate,-10; bonus bMaxHPrate,5; if (.@r>=7) { bonus bMaxHPrate,5; bonus bHealPower,5; } if (.@r>=8) { bonus bMaxHPrate,5; bonus bHealPower,10; bonus bUseSPrate,-10; bonus2 bResEff,Eff_Sleep,10000; } if (.@r>=9) { bonus bMaxHPrate,5; bonus bHealPower,10; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15384,'Ritual_Robes','Ritual Robes','Armor',10,400,1,true,100,true,'.@r = getrefine(); bonus bHealPower,5; bonus bDelayrate,-10; bonus bMaxHPrate,5; if (.@r>=7) { bonus bMaxHPrate,5; bonus bHealPower,5; } if (.@r>=8) { bonus bMaxHPrate,5; bonus bHealPower,10; bonus bUseSPrate,-10; bonus2 bResEff,Eff_Sleep,10000; } if (.@r>=9) { bonus bMaxHPrate,5; bonus bHealPower,10; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15388,'King_Schmidt_Suit','King Schmidt\'s Suit','Armor',900,150,1,true,130,true,'.@r = getrefine(); bonus2 bAddSize,Size_Medium,10; bonus2 bAddSize,Size_Large,10; bonus2 bMagicAddSize,Size_Medium,10; bonus2 bMagicAddSize,Size_Large,10; if(.@r > 6){ bonus2 bAddEle,Ele_Fire,10; bonus2 bAddEle,Ele_Dark,10; bonus2 bMagicAddEle,Ele_Fire,10; bonus2 bMagicAddEle,Ele_Dark,10; } if(.@r > 8){ bonus2 bSubRace,RC_Dragon,15; bonus2 bSubRace,RC_Formless,15; } if(.@r > 10){ bonus2 bSubSize,Size_Medium,10; bonus2 bSubSize,Size_Large,10; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (15389,'King_Schmidt_Manteau','King Schmidt\'s Manteau','Armor',600,70,1,true,130,true,'.@r = getrefine(); bonus2 bAddEle,Ele_Fire,(.@r/3)*2; bonus2 bAddEle,Ele_Dark,(.@r/3)*2; bonus2 bMagicAddEle,Ele_Fire,(.@r/3)*2; bonus2 bMagicAddEle,Ele_Dark,(.@r/3)*2; if(.@r > 6){ bonus2 bSubRace,RC_Dragon,5; bonus2 bSubRace,RC_Formless,5; } if(.@r > 10){ bonus2 bAddRace,RC_Dragon,15; bonus2 bAddRace,RC_Formless,15; bonus2 bMagicAddRace,RC_Dragon,15; bonus2 bMagicAddRace,RC_Formless,15; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15391,'aegis_15391','Red Dragon Plate','Armor',1200,110,1,true,170,true,'.@r = getrefine();\nbonus bMaxHPrate,15;\nbonus bMaxSPrate,10;\nbonus bStr,12;\nbonus2 bAddClass,Class_All,2*(.@r/2);\nbonus2 bAddRace,RC_Dragon,7*(.@r/3);\nif (.@r>=11) {\n bonus bFixedCast,-200;\n bonus2 bAddSize,Size_Medium,10;\n bonus2 bAddSize,Size_Large,10;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15391,'aegis_15391','Red Dragon Plate','Armor',1200,110,1,true,170,true,'.@r = getrefine();\nbonus bMaxHPrate,15;\nbonus bMaxSPrate,10;\nbonus bStr,12;\nbonus2 bAddClass,Class_All,2*(.@r/2);\nbonus2 bAddRace,RC_Dragon,7*(.@r/3);\nif (.@r>=11) {\n bonus bFixedCast,-200;\n bonus2 bAddSize,Size_Medium,10;\n bonus2 bAddSize,Size_Large,10;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15392,'aegis_15392','Green Dragon Plate','Armor',1200,110,1,true,170,true,'.@r = getrefine();\nbonus bMaxHPrate,10;\nbonus bMaxSPrate,10;\nbonus bAgi,12;\nbonus bLongAtkRate,2*(.@r/2);\nbonus2 bAddRace,RC_Dragon,7*(.@r/3);\nif (.@r>=11) {\n bonus bFixedCast,-200;\n bonus2 bAddSize,Size_Medium,10;\n bonus2 bAddSize,Size_Large,10;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15392,'aegis_15392','Green Dragon Plate','Armor',1200,110,1,true,170,true,'.@r = getrefine();\nbonus bMaxHPrate,10;\nbonus bMaxSPrate,10;\nbonus bAgi,12;\nbonus bLongAtkRate,2*(.@r/2);\nbonus2 bAddRace,RC_Dragon,7*(.@r/3);\nif (.@r>=11) {\n bonus bFixedCast,-200;\n bonus2 bAddSize,Size_Medium,10;\n bonus2 bAddSize,Size_Large,10;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15393,'aegis_15393','Gold Dragon Plate','Armor',1200,110,1,true,170,true,'.@r = getrefine();\nbonus bMaxHPrate,20;\nbonus bMaxSPrate,5;\nbonus bVit,12;\nbonus bAspdRate,3*(.@r/2);\nbonus bVariableCastrate,-3*(.@r/2);\nbonus2 bAddRace,RC_Dragon,7*(.@r/3);\nbonus2 bMagicAddRace,RC_Dragon,7*(.@r/3);\nif (.@r>=11) {\n bonus bFixedCast,-200;\n bonus2 bAddSize,Size_Medium,6;\n bonus2 bMagicAddSize,Size_Medium,6;\n bonus2 bAddSize,Size_Large,6;\n bonus2 bMagicAddSize,Size_Large,6;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15393,'aegis_15393','Gold Dragon Plate','Armor',1200,110,1,true,170,true,'.@r = getrefine();\nbonus bMaxHPrate,20;\nbonus bMaxSPrate,5;\nbonus bVit,12;\nbonus bAspdRate,3*(.@r/2);\nbonus bVariableCastrate,-3*(.@r/2);\nbonus2 bAddRace,RC_Dragon,7*(.@r/3);\nbonus2 bMagicAddRace,RC_Dragon,7*(.@r/3);\nif (.@r>=11) {\n bonus bFixedCast,-200;\n bonus2 bAddSize,Size_Medium,6;\n bonus2 bMagicAddSize,Size_Medium,6;\n bonus2 bAddSize,Size_Large,6;\n bonus2 bMagicAddSize,Size_Large,6;\n}');
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@@ -3180,8 +3191,6 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15417,'Armor_of_Purple_Thread','Armor of Purple Thread','Armor',20,800,60,1,true,100,true,'.@r = getrefine(); bonus bBaseAtk,10; bonus bPerfectHitAddRate,5; if (.@r>=7) { bonus bBaseAtk,20; bonus bPerfectHitAddRate,5; } if (.@r>=8) { bonus bBaseAtk,20; bonus bPerfectHitAddRate,10; } if (.@r>=9) { bonus bBaseAtk,30; bonus bPerfectHitAddRate,10; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15417,'Armor_of_Purple_Thread','Armor of Purple Thread','Armor',20,800,60,1,true,100,true,'.@r = getrefine(); bonus bBaseAtk,10; bonus bPerfectHitAddRate,5; if (.@r>=7) { bonus bBaseAtk,20; bonus bPerfectHitAddRate,5; } if (.@r>=8) { bonus bBaseAtk,20; bonus bPerfectHitAddRate,10; } if (.@r>=9) { bonus bBaseAtk,30; bonus bPerfectHitAddRate,10; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15419,'Mighty_White_Threaded_Armor','Mighty White Threaded Armor','Armor',20,800,60,1,true,100,true,'.@r = getrefine(); bonus bMatk,10; bonus2 bIgnoreMdefRaceRate,RC_All,10; if (.@r>=7) { bonus bMatk,20; bonus2 bIgnoreMdefRaceRate,RC_All,20; } if (.@r>=8) { bonus bMatk,20; bonus2 bIgnoreMdefRaceRate,RC_All,20; bonus bUnbreakableArmor; } if (.@r>=9) { bonus bMatk,30; bonus2 bIgnoreMdefRaceRate,RC_All,20; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15419,'Mighty_White_Threaded_Armor','Mighty White Threaded Armor','Armor',20,800,60,1,true,100,true,'.@r = getrefine(); bonus bMatk,10; bonus2 bIgnoreMdefRaceRate,RC_All,10; if (.@r>=7) { bonus bMatk,20; bonus2 bIgnoreMdefRaceRate,RC_All,20; } if (.@r>=8) { bonus bMatk,20; bonus2 bIgnoreMdefRaceRate,RC_All,20; bonus bUnbreakableArmor; } if (.@r>=9) { bonus bMatk,30; bonus2 bIgnoreMdefRaceRate,RC_All,20; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15420,'Ice_Prison_Dress','Ice Prison Dress','Armor',10,400,120,true,90,true,'.@r = getrefine(); bonus bNoKnockback; bonus bUnbreakableArmor; bonus bDefEle,Ele_Water; if (.@r>8) .@a = 40; else if (.@r>6) .@a = 25; else if (.@r>=5) .@a = 10; bonus2 bAddEle,Ele_Fire,.@a; bonus2 bAddEle,Ele_Water,.@a; bonus2 bMagicAddEle,Ele_Fire,.@a; bonus2 bMagicAddEle,Ele_Water,.@a; bonus2 bAddRace,RC_Demihuman,.@a; bonus2 bAddRace,RC_Formless,.@a; bonus2 bMagicAddRace,RC_Demihuman,.@a; bonus2 bMagicAddRace,RC_Formless,.@a; bonus2 bAddRace,RC_Player_Human,.@a; bonus2 bMagicAddRace,RC_Player_Human,.@a;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15420,'Ice_Prison_Dress','Ice Prison Dress','Armor',10,400,120,true,90,true,'.@r = getrefine(); bonus bNoKnockback; bonus bUnbreakableArmor; bonus bDefEle,Ele_Water; if (.@r>8) .@a = 40; else if (.@r>6) .@a = 25; else if (.@r>=5) .@a = 10; bonus2 bAddEle,Ele_Fire,.@a; bonus2 bAddEle,Ele_Water,.@a; bonus2 bMagicAddEle,Ele_Fire,.@a; bonus2 bMagicAddEle,Ele_Water,.@a; bonus2 bAddRace,RC_Demihuman,.@a; bonus2 bAddRace,RC_Formless,.@a; bonus2 bMagicAddRace,RC_Demihuman,.@a; bonus2 bMagicAddRace,RC_Formless,.@a; bonus2 bAddRace,RC_Player_Human,.@a; bonus2 bMagicAddRace,RC_Player_Human,.@a;');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15388,'King_Schmidt_Suit','King Schmidt\'s Suit','Armor',900,150,1,true,130,true,'.@r = getrefine(); bonus2 bAddSize,Size_Medium,10; bonus2 bAddSize,Size_Large,10; bonus2 bMagicAddSize,Size_Medium,10; bonus2 bMagicAddSize,Size_Large,10; if(.@r > 6){ bonus2 bAddEle,Ele_Fire,10; bonus2 bAddEle,Ele_Dark,10; bonus2 bMagicAddEle,Ele_Fire,10; bonus2 bMagicAddEle,Ele_Dark,10; } if(.@r > 8){ bonus2 bSubRace,RC_Dragon,15; bonus2 bSubRace,RC_Formless,15; } if(.@r > 10){ bonus2 bSubSize,Size_Medium,10; bonus2 bSubSize,Size_Large,10; }');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (15389,'King_Schmidt_Manteau','King Schmidt\'s Manteau','Armor',600,70,1,true,130,true,'.@r = getrefine(); bonus2 bAddEle,Ele_Fire,(.@r/3)*2; bonus2 bAddEle,Ele_Dark,(.@r/3)*2; bonus2 bMagicAddEle,Ele_Fire,(.@r/3)*2; bonus2 bMagicAddEle,Ele_Dark,(.@r/3)*2; if(.@r > 6){ bonus2 bSubRace,RC_Dragon,5; bonus2 bSubRace,RC_Formless,5; } if(.@r > 10){ bonus2 bAddRace,RC_Dragon,15; bonus2 bAddRace,RC_Formless,15; bonus2 bMagicAddRace,RC_Dragon,15; bonus2 bMagicAddRace,RC_Formless,15; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_priest`,`job_swordman`,`class_upper`,`class_third_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (16000,'Erde','Erde','Weapon','Mace',20,500,130,1,2,true,true,true,true,true,true,true,true,true,true,true,true,3,50,true,'bonus2 bSkillAtk,"AM_ACIDTERROR",20; bonus2 bSkillAtk,"AM_DEMONSTRATION",20; bonus bMaxSP,50; bonus bHealPower,10;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_priest`,`job_swordman`,`class_upper`,`class_third_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (16000,'Erde','Erde','Weapon','Mace',20,500,130,1,2,true,true,true,true,true,true,true,true,true,true,true,true,3,50,true,'bonus2 bSkillAtk,"AM_ACIDTERROR",20; bonus2 bSkillAtk,"AM_DEMONSTRATION",20; bonus bMaxSP,50; bonus bHealPower,10;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_priest`,`job_swordman`,`class_upper`,`class_third_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (16001,'Red_Square_Bag','Red Square Bag','Weapon','Mace',20,500,130,1,2,true,true,true,true,true,true,true,true,true,true,true,true,3,50,true,'bonus bMaxHP,200; bonus2 bSkillAtk,"AM_ACIDTERROR",20; bonus2 bSkillAtk,"AM_DEMONSTRATION",20; bonus2 bAddMonsterDropItem,501,50; bonus2 bAddMonsterDropItem,502,20; bonus2 bAddMonsterDropItem,503,20; bonus2 bAddMonsterDropItem,504,20; bonus2 bAddMonsterDropItem,505,10; if(readparam(bStr)>=95) bonus2 bAddEff,Eff_Stun,500;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_monk`,`job_priest`,`job_swordman`,`class_upper`,`class_third_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (16001,'Red_Square_Bag','Red Square Bag','Weapon','Mace',20,500,130,1,2,true,true,true,true,true,true,true,true,true,true,true,true,3,50,true,'bonus bMaxHP,200; bonus2 bSkillAtk,"AM_ACIDTERROR",20; bonus2 bSkillAtk,"AM_DEMONSTRATION",20; bonus2 bAddMonsterDropItem,501,50; bonus2 bAddMonsterDropItem,502,20; bonus2 bAddMonsterDropItem,503,20; bonus2 bAddMonsterDropItem,504,20; bonus2 bAddMonsterDropItem,505,10; if(readparam(bStr)>=95) bonus2 bAddEff,Eff_Stun,500;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_acolyte`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16002,'Stunner_C','Stunner','Weapon','Mace',175,1,true,true,true,true,3,1,100,true,true,true,true,true,true,true,true,'bonus2 bAddEff,Eff_Stun,1000; bonus2 bAddSize,Size_All,40;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_acolyte`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16002,'Stunner_C','Stunner','Weapon','Mace',175,1,true,true,true,true,3,1,100,true,true,true,true,true,true,true,true,'bonus2 bAddEff,Eff_Stun,1000; bonus2 bAddSize,Size_All,40;');
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@@ -3275,6 +3284,8 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`pr
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (18140,'Gust_Bow_','Gust Bow','Weapon','Bow',20,1400,95,5,2,true,true,true,true,true,true,3,55,true);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (18140,'Gust_Bow_','Gust Bow','Weapon','Bow',20,1400,95,5,2,true,true,true,true,true,true,3,55,true);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (18145,'Vigilante_Bow','Vigilante Bow','Weapon','Bow',1000,140,5,2,true,true,true,true,true,true,3,100,true,'.@r = getrefine(); .@bonus = 5*(readparam(bDex)/20); if (.@r>=7) { .@bonus += 10; } if (.@r>=9) { bonus2 bSkillAtk,"AC_DOUBLE",50; } bonus bLongAtkRate,.@bonus;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (18145,'Vigilante_Bow','Vigilante Bow','Weapon','Bow',1000,140,5,2,true,true,true,true,true,true,3,100,true,'.@r = getrefine(); .@bonus = 5*(readparam(bDex)/20); if (.@r>=7) { .@bonus += 10; } if (.@r>=9) { bonus2 bSkillAtk,"AC_DOUBLE",50; } bonus bLongAtkRate,.@bonus;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_archer`,`job_barddancer`,`job_hunter`,`class_upper`,`class_third_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (18149,'Illusion_Ballista','Illusion Ballista','Weapon','Bow',3500,200,5,2,true,true,true,true,true,true,true,4,100,true,'bonus bLongAtkRate,getrefine();');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_archer`,`job_barddancer`,`job_hunter`,`class_upper`,`class_third_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (18149,'Illusion_Ballista','Illusion Ballista','Weapon','Bow',3500,200,5,2,true,true,true,true,true,true,true,4,100,true,'bonus bLongAtkRate,getrefine();');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_hunter`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (18164,'Royal_Bow_K','Royal Bow','Weapon','Bow',1000,180,5,2,true,true,true,true,true,true,true,4,100,true,'.@r = getrefine(); if (.@r>=2) bonus bBaseAtk,.@r/2*10; if (.@r>=3) bonus2 bSkillAtk,"RA_ARROWSTORM",.@r/3*12; if (.@r>=9) bonus bAspdRate,10; if (.@r>=11) bonus bLongAtkRate,5;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_hunter`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`refineable`,`script`) VALUES (18170,'Narcis_Bow','Narcissus Bow','Weapon','Bow',1000,180,5,2,true,true,true,true,true,true,true,4,true,'.@r = getrefine(); if (.@r>=2) bonus bBaseAtk,.@r/2*10; if (.@r>=3) bonus bLongAtkRate,.@r/3*4; if (.@r>=9) bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",.@r/3*10; if (.@r>=11) bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (18174,'Illusion_Hunter_Bow','Illusion Hunter Bow','Weapon','Bow',1500,165,5,2,true,true,true,true,true,true,4,120,true,'.@r = getrefine(); bonus bCritical,.@r; if (.@r >= 7) { bonus bAspdRate,10; if (.@r >= 9) { bonus bCritAtkRate,15; if (.@r >= 11) { bonus2 bAddRace,RC_Insect,30; bonus2 bAddRace,RC_Brute,30; bonus2 bAddRace,RC_Player_Doram,30; } } }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (18174,'Illusion_Hunter_Bow','Illusion Hunter Bow','Weapon','Bow',1500,165,5,2,true,true,true,true,true,true,4,120,true,'.@r = getrefine(); bonus bCritical,.@r; if (.@r >= 7) { bonus bAspdRate,10; if (.@r >= 9) { bonus bCritAtkRate,15; if (.@r >= 11) { bonus2 bAddRace,RC_Insect,30; bonus2 bAddRace,RC_Brute,30; bonus2 bAddRace,RC_Player_Doram,30; } } }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (18178,'Virtual_Bow-OS','Virtual Bow-OS','Weapon','Bow',20,1200,200,5,2,true,true,true,true,true,true,4,130,true,'.@r = getrefine(); bonus2 bAddClass,Class_All,3; if (.@r >= 7) { bonus bLongAtkRate,7; if (.@r >= 9) { .@dmg = 30; if (.@r >= 11) { .@dmg += 20; } bonus2 bSkillAtk,"RA_ARROWSTORM",.@dmg; } }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (18178,'Virtual_Bow-OS','Virtual Bow-OS','Weapon','Bow',20,1200,200,5,2,true,true,true,true,true,true,4,130,true,'.@r = getrefine(); bonus2 bAddClass,Class_All,3; if (.@r >= 7) { bonus bLongAtkRate,7; if (.@r >= 9) { .@dmg = 30; if (.@r >= 11) { .@dmg += 20; } bonus2 bSkillAtk,"RA_ARROWSTORM",.@dmg; } }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (18179,'MH-P89-OS','MH-P89-OS','Weapon','Bow',20,1200,170,5,2,true,true,true,true,true,true,4,130,true,'.@r = getrefine(); bonus2 bAddClass,Class_All,3; if (.@r >= 7) { bonus bLongAtkRate,7; if (.@r >= 9) { bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000; if (.@r >= 11) { bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15; } } }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (18179,'MH-P89-OS','MH-P89-OS','Weapon','Bow',20,1200,170,5,2,true,true,true,true,true,true,4,130,true,'.@r = getrefine(); bonus2 bAddClass,Class_All,3; if (.@r >= 7) { bonus bLongAtkRate,7; if (.@r >= 9) { bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000; if (.@r >= 11) { bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15; } } }');
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@@ -3783,17 +3794,20 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_acolyte`,`job_monk`,`job_priest`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19209,'Illusion_Nurse_Cap','Illusion Nurse Cap','Armor',20,200,1,1,true,true,true,true,99,true,64,'.@r = getrefine(); bonus bInt,(1+(.@r/2)); bonus bHealPower,(3*(.@r/2));');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_acolyte`,`job_monk`,`job_priest`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19209,'Illusion_Nurse_Cap','Illusion Nurse Cap','Armor',20,200,1,1,true,true,true,true,99,true,64,'.@r = getrefine(); bonus bInt,(1+(.@r/2)); bonus bHealPower,(3*(.@r/2));');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19210,'Illusion_Apple_of_Archer','Illusion Apple of Archer','Armor',20,200,1,1,true,false,false,true,99,true,72,'bonus bDex,(3+(getrefine()/2));');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19210,'Illusion_Apple_of_Archer','Illusion Apple of Archer','Armor',20,200,1,1,true,false,false,true,99,true,72,'bonus bDex,(3+(getrefine()/2));');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_rogue`,`job_supernovice`,`job_swordman`,`job_thief`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19223,'Illusion_Cap','Illusion Cap','Armor',400,15,1,true,true,true,true,true,true,true,true,true,true,true,true,120,true,14,'bonus2 bAddClass,Class_All,1; bonus bBaseAtk,(2*getrefine());');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_rogue`,`job_supernovice`,`job_swordman`,`job_thief`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19223,'Illusion_Cap','Illusion Cap','Armor',400,15,1,true,true,true,true,true,true,true,true,true,true,true,true,120,true,14,'bonus2 bAddClass,Class_All,1; bonus bBaseAtk,(2*getrefine());');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (19247,'Illusion_Fancy_Flower','Illusion Fancy Flower','Armor',100,1,true,120,4,'bonus bMatkRate,1; bonus bMatk,(2*getrefine());');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_mid`,`refineable`,`view`) VALUES (19241,'Magical_Booster_K','Magical Booster','Armor',300,10,1,true,true,873);
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (19242,'Neko_Headress','Costume Neko Headress','Armor',100,20,1,true,true,816,'bonus bAllStats,1; bonus bAspdRate,5; .@r = getrefine(); if (.@r>=9) { bonus bVariableCastrate,-10; } if (.@r>=12) { bonus bNoCastCancel; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (19246,'Royal_Guard_Necklace','Royal Guard Necklace','Armor',20,300,true,80,1629,'bonus bAspd,1;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (19246,'Royal_Guard_Necklace','Royal Guard Necklace','Armor',20,300,true,80,1629,'bonus bAspd,1;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (19247,'Illusion_Fancy_Flower','Illusion Fancy Flower','Armor',100,1,true,120,4,'bonus bMatkRate,1; bonus bMatk,(2*getrefine());');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19266,'Survive_Circlet_','Survivor\'s Circlet','Armor',500,10,1,true,1,true,1220,'.@r = getrefine(); bonus bInt,3; bonus bMatk,10*(.@r/2)+(BaseLevel > 129 ? 50 : 0); if (.@r >= 10) {bonus bMatkRate,5;}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19266,'Survive_Circlet_','Survivor\'s Circlet','Armor',500,10,1,true,1,true,1220,'.@r = getrefine(); bonus bInt,3; bonus bMatk,10*(.@r/2)+(BaseLevel > 129 ? 50 : 0); if (.@r >= 10) {bonus bMatkRate,5;}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_low`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19267,'SurviveOrb_K','Survivor\'s Orb','Armor',300,2,true,1,true,1488,'bonus bMdef,2; bonus bVariableCastrate,-2;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19269,'Happy_Flapping_Wings','Happy Flapping Angel Wings','Armor',20,500,2,1,true,30,true,1251,'.@r = getrefine(); .@a = 15; if (.@r >= 7) .@a += 15; if (.@r>=8) bonus2 bResEff,Eff_Stone,10000; if (.@r>=9) .@a += 20; bonus2 bAddRace2,RC2_CLOCKTOWER,.@a; bonus2 bMagicAddRace2,RC2_CLOCKTOWER,.@a; bonus2 bSubRace2,RC2_CLOCKTOWER,.@a; bonus2 bAddMonsterDropItem,1061,500; /* Unofficial rates, info get from bRO itemdescription */');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19269,'Happy_Flapping_Wings','Happy Flapping Angel Wings','Armor',20,500,2,1,true,30,true,1251,'.@r = getrefine(); .@a = 15; if (.@r >= 7) .@a += 15; if (.@r>=8) bonus2 bResEff,Eff_Stone,10000; if (.@r>=9) .@a += 20; bonus2 bAddRace2,RC2_CLOCKTOWER,.@a; bonus2 bMagicAddRace2,RC2_CLOCKTOWER,.@a; bonus2 bSubRace2,RC2_CLOCKTOWER,.@a; bonus2 bAddMonsterDropItem,1061,500; /* Unofficial rates, info get from bRO itemdescription */');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`,`unequip_script`) VALUES (19272,'Garden_of_Eden','Garden of Eden','Armor',20,400,5,1,true,100,true,1653,'.@r = getrefine(); bonus bInt,5; bonus bDex,5; bonus2 bIgnoreMdefRaceRate,RC_All,20; bonus2 bMagicAtkEle,Ele_All,10; if (.@r>=7) { bonus2 bIgnoreMdefRaceRate,RC_All,30; bonus2 bMagicAtkEle,Ele_All,15; } if (.@r>=9) { bonus2 bIgnoreMdefRaceRate,RC_All,50; bonus bVariableCastrate,-15; }','sc_end SC_TELEKINESIS_INTENSE;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`,`unequip_script`) VALUES (19272,'Garden_of_Eden','Garden of Eden','Armor',20,400,5,1,true,100,true,1653,'.@r = getrefine(); bonus bInt,5; bonus bDex,5; bonus2 bIgnoreMdefRaceRate,RC_All,20; bonus2 bMagicAtkEle,Ele_All,10; if (.@r>=7) { bonus2 bIgnoreMdefRaceRate,RC_All,30; bonus2 bMagicAtkEle,Ele_All,15; } if (.@r>=9) { bonus2 bIgnoreMdefRaceRate,RC_All,50; bonus bVariableCastrate,-15; }','sc_end SC_TELEKINESIS_INTENSE;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (19273,'Gemini_Red_Eyes','Gemini Red Eyes','Armor',20,100,true,100,1654,'.@val = 100*(readparam(bVit)>89?50:10); bonus2 bResEff,Eff_Sleep,.@val; bonus2 bResEff,Eff_Stone,.@val;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (19273,'Gemini_Red_Eyes','Gemini Red Eyes','Armor',20,100,true,100,1654,'.@val = 100*(readparam(bVit)>89?50:10); bonus2 bResEff,Eff_Sleep,.@val; bonus2 bResEff,Eff_Stone,.@val;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (19274,'Open_Air_Headset','Open Air Headset','Armor',20,100,true,90,1655,'bonus bDelayrate,-5; bonus bUseSPrate,-5; bonus bSPGainValue,5; bonus bMagicSPGainValue,5; bonus bLongSPGainValue,5;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (19274,'Open_Air_Headset','Open Air Headset','Armor',20,100,true,90,1655,'bonus bDelayrate,-5; bonus bUseSPrate,-5; bonus bSPGainValue,5; bonus bMagicSPGainValue,5; bonus bLongSPGainValue,5;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19285,'Siegfried\'s_Helmet','Siegfried\'s Helmet','Armor',20,500,1,true,100,true,1055,'.@r = getrefine(); bonus2 bSubClass,Class_Boss,5; bonus bUnbreakableHelm; if (.@r>=6) { bonus bFlee2,5; bonus2 bSubClass,Class_Boss,5; } if (.@r>=8) { bonus bFlee2,5; bonus2 bSubClass,Class_Boss,10; bonus bNoKnockback; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19285,'Siegfried\'s_Helmet','Siegfried\'s Helmet','Armor',20,500,1,true,100,true,1055,'.@r = getrefine(); bonus2 bSubClass,Class_Boss,5; bonus bUnbreakableHelm; if (.@r>=6) { bonus bFlee2,5; bonus2 bSubClass,Class_Boss,5; } if (.@r>=8) { bonus bFlee2,5; bonus2 bSubClass,Class_Boss,10; bonus bNoKnockback; }');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (19289,'C_Moon_Eyepatch','Costume Moon Eyepatch','Armor',true,1,1370);
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (19291,'C_Shiba_Inu','Costume Shiba Inu','Armor',true,1,1669);
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19294,'C_CatEars_Cyber_HeadP_R','Costume Cyber Cat Ear Headphones (Red)','Armor',true,1,1668);
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`view`) VALUES (19289,'C_Moon_Eyepatch','Costume Moon Eyepatch','Armor',true,1370);
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`view`) VALUES (19291,'C_Shiba_Inu','Costume Shiba Inu','Armor',true,1669);
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`view`) VALUES (19294,'C_CatEars_Cyber_HeadP_R','Costume Cyber Cat Ear Headphones (Red)','Armor',true,1668);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (19299,'Tree_Sprout','Tree Sprout','Armor',20,300,true,80,848,'bonus bVariableCastrate,-5;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (19299,'Tree_Sprout','Tree Sprout','Armor',20,300,true,80,848,'bonus bVariableCastrate,-5;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (19306,'Gambler_Card','Heart Card in Mouth','Armor',20,300,true,80,1679,'bonus bCritAtkRate,5;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_low`,`equip_level_min`,`view`,`script`) VALUES (19306,'Gambler_Card','Heart Card in Mouth','Armor',20,300,true,80,1679,'bonus bCritAtkRate,5;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (19310,'Beginner\'s_Cap','Beginner\'s Cap','Armor',20,10,true,100,102,'bonus bAllStats,1; bonus MaxHp,200;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`location_head_top`,`equip_level_min`,`view`,`script`) VALUES (19310,'Beginner\'s_Cap','Beginner\'s Cap','Armor',20,10,true,100,102,'bonus bAllStats,1; bonus MaxHp,200;');
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@@ -3816,10 +3830,10 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19409,'Black_Feather_Hat','Black Feather Hat','Armor',20,1000,18,true,100,true,731,'.@r = getrefine(); bonus bSPGainValue,50; bonus bLongSPGainValue,50; bonus bMagicSPGainValue,50; bonus bMdef,15; bonus bDex,10; bonus2 bSkillAtk,"SC_FEINTBOMB",10; if (getskilllv("SC_INVISIBILITY") >= 5) bonus2 bAddClass,Class_Boss,50; if (getskilllv("SC_MAELSTROM") >= 3) skill "TK_JUMPKICK",7; if (getskilllv("SC_REPRODUCE") >= 10) bonus bUseSPrate,-30; if (.@r>=7) { bonus2 bSkillAtk,"SC_FEINTBOMB",15; bonus bHit,30; } if (.@r>=9) { bonus2 bSkillAtk,"SC_FEINTBOMB",25; bonus bHit,20; } if (.@r>=10) bonus bIgnoreDefClass,Class_All;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19409,'Black_Feather_Hat','Black Feather Hat','Armor',20,1000,18,true,100,true,731,'.@r = getrefine(); bonus bSPGainValue,50; bonus bLongSPGainValue,50; bonus bMagicSPGainValue,50; bonus bMdef,15; bonus bDex,10; bonus2 bSkillAtk,"SC_FEINTBOMB",10; if (getskilllv("SC_INVISIBILITY") >= 5) bonus2 bAddClass,Class_Boss,50; if (getskilllv("SC_MAELSTROM") >= 3) skill "TK_JUMPKICK",7; if (getskilllv("SC_REPRODUCE") >= 10) bonus bUseSPrate,-30; if (.@r>=7) { bonus2 bSkillAtk,"SC_FEINTBOMB",15; bonus bHit,30; } if (.@r>=9) { bonus2 bSkillAtk,"SC_FEINTBOMB",25; bonus bHit,20; } if (.@r>=10) bonus bIgnoreDefClass,Class_All;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19426,'Spirit_King\'s_Crown','Spirit King\'s Crown','Armor',20,600,12,true,100,true,1118,'.@r = getrefine(); bonus bMdef,15; bonus bFixedCastrate,-7*.@r; bonus bDelayrate,-10; bonus2 bSkillAtk,"SO_EARTHGRAVE",10; bonus2 bSkillAtk,"SO_DIAMONDDUST",10; bonus bVariableCastrate,-6*getskilllv("SO_EL_SYMPATHY"); if (getskilllv("SO_WARMER") >= 5) { bonus2 bSkillCooldown,"SO_EARTHGRAVE",-1000; bonus2 bSkillCooldown,"SO_DIAMONDDUST",-1000; bonus2 bSkillCooldown,"SO_VARETYR_SPEAR",-1000; } if (getskilllv("SO_ELEMENTAL_SHIELD") >= 5) bonus2 bMagicAddClass,Class_Boss,25; if (.@r>=7) { bonus2 bSkillAtk,"SO_EARTHGRAVE",15; bonus2 bSkillAtk,"SO_DIAMONDDUST",15; bonus bDelayrate,-5; } if (.@r>=9) { bonus bDelayrate,-5; bonus2 bSkillAtk,"SO_EARTHGRAVE",25; bonus2 bSkillAtk,"SO_DIAMONDDUST",25; } if (.@r>=10) bonus2 bIgnoreMdefClassRate,Class_All,100;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19426,'Spirit_King\'s_Crown','Spirit King\'s Crown','Armor',20,600,12,true,100,true,1118,'.@r = getrefine(); bonus bMdef,15; bonus bFixedCastrate,-7*.@r; bonus bDelayrate,-10; bonus2 bSkillAtk,"SO_EARTHGRAVE",10; bonus2 bSkillAtk,"SO_DIAMONDDUST",10; bonus bVariableCastrate,-6*getskilllv("SO_EL_SYMPATHY"); if (getskilllv("SO_WARMER") >= 5) { bonus2 bSkillCooldown,"SO_EARTHGRAVE",-1000; bonus2 bSkillCooldown,"SO_DIAMONDDUST",-1000; bonus2 bSkillCooldown,"SO_VARETYR_SPEAR",-1000; } if (getskilllv("SO_ELEMENTAL_SHIELD") >= 5) bonus2 bMagicAddClass,Class_Boss,25; if (.@r>=7) { bonus2 bSkillAtk,"SO_EARTHGRAVE",15; bonus2 bSkillAtk,"SO_DIAMONDDUST",15; bonus bDelayrate,-5; } if (.@r>=9) { bonus bDelayrate,-5; bonus2 bSkillAtk,"SO_EARTHGRAVE",25; bonus2 bSkillAtk,"SO_DIAMONDDUST",25; } if (.@r>=10) bonus2 bIgnoreMdefClassRate,Class_All,100;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19428,'Illusion_Morpheus\'s_Hood','Illusion Morpheus\'s Hood','Armor',20,200,15,1,true,130,true,256,'.@r = getrefine(); bonus bInt,10; bonus bMdef,15; bonus bMaxSPrate,20; bonus bVariableCastrate,-(3*(.@r/2)); if (.@r >= 7) { bonus bMatk,30; if (.@r >= 9) { bonus bNoCastCancel; } }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19428,'Illusion_Morpheus\'s_Hood','Illusion Morpheus\'s Hood','Armor',20,200,15,1,true,130,true,256,'.@r = getrefine(); bonus bInt,10; bonus bMdef,15; bonus bMaxSPrate,20; bonus bVariableCastrate,-(3*(.@r/2)); if (.@r >= 7) { bonus bMatk,30; if (.@r >= 9) { bonus bNoCastCancel; } }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`,`script`,`unequip_script`) VALUES (19433,'C_Resonate_Taego','Costume Resonate Taego','Armor',true,1,1823,'hateffect(HAT_EF_RESONATETAEGO,true);','hateffect(HAT_EF_RESONATETAEGO,false);');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (19451,'Heavenly_Order','Heavenly Order','Armor',20,true,100,1093,'skill "MC_IDENTIFY",1,0; .@a = readparam(bStr); .@b = readparam(bAgi); .@c = readparam(bVit); .@d = readparam(bInt); .@e = readparam(bDex); .@f = readparam(bLuk); bonus bHit,2*(.@a/18); bonus bMaxHPrate,2*(.@a/18); bonus bFlee,2*(.@b/18); bonus bDelayrate,-2*(.@b/18); bonus bMdef,2*(.@c/18); bonus bVariableCastrate,-2*(.@c/18); bonus bMaxSPrate,2*(.@d/18); bonus bUseSPrate,-2*(.@d/18); bonus bCritical,2*(.@e/18); bonus bAspdRate,2*(.@e/18); bonus bBaseAtk,15*(.@f/18); bonus bMatk,15*(.@f/18); bonus bDef,20*(.@f/18);');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (19451,'Heavenly_Order','Heavenly Order','Armor',20,true,100,1093,'skill "MC_IDENTIFY",1,0; .@a = readparam(bStr); .@b = readparam(bAgi); .@c = readparam(bVit); .@d = readparam(bInt); .@e = readparam(bDex); .@f = readparam(bLuk); bonus bHit,2*(.@a/18); bonus bMaxHPrate,2*(.@a/18); bonus bFlee,2*(.@b/18); bonus bDelayrate,-2*(.@b/18); bonus bMdef,2*(.@c/18); bonus bVariableCastrate,-2*(.@c/18); bonus bMaxSPrate,2*(.@d/18); bonus bUseSPrate,-2*(.@d/18); bonus bCritical,2*(.@e/18); bonus bAspdRate,2*(.@e/18); bonus bBaseAtk,15*(.@f/18); bonus bMatk,15*(.@f/18); bonus bDef,20*(.@f/18);');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19453,'Jeje_Cap','Jeje Cap','Armor',20,1000,18,true,100,true,1011,'.@r = getrefine(); .@dmg = 10; .@delay = -15-6*getskilllv("GN_CRAZYWEED"); bonus bMdef,15; bonus bNoCastCancel; bonus2 bVariableCastrate,"GN_CRAZYWEED",-50; bonus2 bVariableCastrate,"CR_ACIDDEMONSTRATION",-50; bonus2 bVariableCastrate,"CR_FULLPROTECTION",-50; if (.@r>=7) { .@dmg += 15; if (.@r>=9) { .@dmg += 25; if (.@r>=10) { bonus bIgnoreDefClass,Class_All; } } } if (getskilllv("GN_FIRE_EXPANSION") == 5) bonus2 bAddClass,Class_Boss,50; if (getskilllv("GN_CRAZYWEED") == 5) { .@delay -= 25; bonus2 bSkillCooldown,"GN_CRAZYWEED",-4500; } bonus2 bSkillAtk,"CR_ACIDDEMONSTRATION",.@dmg; bonus2 bSkillAtk,"GN_CRAZYWEED",.@dmg; bonus bDelayrate,.@delay;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19453,'Jeje_Cap','Jeje Cap','Armor',20,1000,18,true,100,true,1011,'.@r = getrefine(); .@dmg = 10; .@delay = -15-6*getskilllv("GN_CRAZYWEED"); bonus bMdef,15; bonus bNoCastCancel; bonus2 bVariableCastrate,"GN_CRAZYWEED",-50; bonus2 bVariableCastrate,"CR_ACIDDEMONSTRATION",-50; bonus2 bVariableCastrate,"CR_FULLPROTECTION",-50; if (.@r>=7) { .@dmg += 15; if (.@r>=9) { .@dmg += 25; if (.@r>=10) { bonus bIgnoreDefClass,Class_All; } } } if (getskilllv("GN_FIRE_EXPANSION") == 5) bonus2 bAddClass,Class_Boss,50; if (getskilllv("GN_CRAZYWEED") == 5) { .@delay -= 25; bonus2 bSkillCooldown,"GN_CRAZYWEED",-4500; } bonus2 bSkillAtk,"CR_ACIDDEMONSTRATION",.@dmg; bonus2 bSkillAtk,"GN_CRAZYWEED",.@dmg; bonus bDelayrate,.@delay;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19469,'Saint_Crown','Saint Crown','Armor',20,600,12,true,100,true,1117,'.@r = getrefine(); .@a = 5*(getskilllv("AB_LAUDAAGNUS")+getskilllv("AB_LAUDARAMUS")); .@dmg = 20; .@aspd = 10; bonus bMdef,15; bonus2 bSkillUseSP,"AB_JUDEX",15; bonus2 bSkillUseSP,"AB_ADORAMUS",15; bonus2 bVariableCastrate,"AB_JUDEX",-5*getskilllv("AB_ORATIO"); bonus2 bVariableCastrate,"AB_ADORAMUS",-5*getskilllv("AB_ORATIO"); if (getskilllv("AB_CLEARANCE") >= 5) { bonus2 bMagicAddClass,Class_Boss,25; } bonus2 bMagicAddEle,Ele_Undead,.@a; bonus2 bMagicAddEle,Ele_Ghost,.@a; bonus2 bMagicAddEle,Ele_Earth,.@a; bonus2 bMagicAddEle,Ele_Neutral,.@a; bonus2 bMagicAddRace,RC_DemiHuman,2*.@r; bonus2 bMagicAddRace,RC_Player_Human,2*.@r; if (.@r >= 7) { .@dmg += 30; .@aspd += 5; if (.@r >= 9) { .@dmg += 50; .@aspd += 5; if (.@r >= 10) { bonus bNoGemStone; } } } bonus bAspdRate,.@aspd; bonus2 bSkillAtk,"AB_JUDEX",.@dmg; bonus2 bSkillAtk,"AB_ADORAMUS",.@dmg;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19469,'Saint_Crown','Saint Crown','Armor',20,600,12,true,100,true,1117,'.@r = getrefine(); .@a = 5*(getskilllv("AB_LAUDAAGNUS")+getskilllv("AB_LAUDARAMUS")); .@dmg = 20; .@aspd = 10; bonus bMdef,15; bonus2 bSkillUseSP,"AB_JUDEX",15; bonus2 bSkillUseSP,"AB_ADORAMUS",15; bonus2 bVariableCastrate,"AB_JUDEX",-5*getskilllv("AB_ORATIO"); bonus2 bVariableCastrate,"AB_ADORAMUS",-5*getskilllv("AB_ORATIO"); if (getskilllv("AB_CLEARANCE") >= 5) { bonus2 bMagicAddClass,Class_Boss,25; } bonus2 bMagicAddEle,Ele_Undead,.@a; bonus2 bMagicAddEle,Ele_Ghost,.@a; bonus2 bMagicAddEle,Ele_Earth,.@a; bonus2 bMagicAddEle,Ele_Neutral,.@a; bonus2 bMagicAddRace,RC_DemiHuman,2*.@r; bonus2 bMagicAddRace,RC_Player_Human,2*.@r; if (.@r >= 7) { .@dmg += 30; .@aspd += 5; if (.@r >= 9) { .@dmg += 50; .@aspd += 5; if (.@r >= 10) { bonus bNoGemStone; } } } bonus bAspdRate,.@aspd; bonus2 bSkillAtk,"AB_JUDEX",.@dmg; bonus2 bSkillAtk,"AB_ADORAMUS",.@dmg;');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`,`script`,`unequip_script`) VALUES (19433,'C_Resonate_Taego','Costume Resonate Taego','Armor',true,1,1823,'hateffect(HAT_EF_RESONATETAEGO,true);','hateffect(HAT_EF_RESONATETAEGO,false);');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`view`) VALUES (19472,'aegis_19472','Circlet of Costume Time','Armor',true,1891);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`view`) VALUES (19472,'aegis_19472','Circlet of Costume Time','Armor',true,1891);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19474,'S_Circlet_Of_Time_RK','Temporal Circlet (Rune Knight)','Armor',10,1,true,true,true,true,true,170,true,1892,100,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMaxHP,250*(.@r/2);\nbonus bMaxSPrate,2*(.@r/3);\nbonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",15*(.@r/3);\nbonus2 bSkillAtk,"RK_DRAGONBREATH",15*(.@r/3);\nbonus bLongAtkRate,5*(.@r/4);\nif (.@r>=11) {\n bonus bDelayrate,-5;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19474,'S_Circlet_Of_Time_RK','Temporal Circlet (Rune Knight)','Armor',10,1,true,true,true,true,true,170,true,1892,100,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMaxHP,250*(.@r/2);\nbonus bMaxSPrate,2*(.@r/3);\nbonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",15*(.@r/3);\nbonus2 bSkillAtk,"RK_DRAGONBREATH",15*(.@r/3);\nbonus bLongAtkRate,5*(.@r/4);\nif (.@r>=11) {\n bonus bDelayrate,-5;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19475,'S_Circlet_Of_Time_LG','Temporal Circlet (Royal Guard)','Armor',10,1,true,true,true,true,true,170,true,1892,100,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,15*(.@r/2);\nbonus bAspdRate,2*(.@r/3);\nbonus2 bSkillAtk,"LG_BANISHINGPOINT",15*(.@r/3);\nbonus2 bSkillAtk,"LG_CANNONSPEAR",15*(.@r/3);\nbonus bLongAtkRate,5*(.@r/4);\nif (.@r>=11) {\n bonus2 bAddClass,Class_All,5;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19475,'S_Circlet_Of_Time_LG','Temporal Circlet (Royal Guard)','Armor',10,1,true,true,true,true,true,170,true,1892,100,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,15*(.@r/2);\nbonus bAspdRate,2*(.@r/3);\nbonus2 bSkillAtk,"LG_BANISHINGPOINT",15*(.@r/3);\nbonus2 bSkillAtk,"LG_CANNONSPEAR",15*(.@r/3);\nbonus bLongAtkRate,5*(.@r/4);\nif (.@r>=11) {\n bonus2 bAddClass,Class_All,5;\n}');
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@@ -3839,7 +3853,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`sl
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`job_kagerouoboro`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19489,'S_Circlet_Of_Time_OB','Temporal Circlet (Oboro)','Armor',10,1,true,true,170,true,1892,100,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatk,15*(.@r/2);\nbonus bAspdRate,2*(.@r/3);\nbonus2 bSkillAtk,"NJ_HYOUSENSOU",30*(.@r/3);\nbonus2 bSkillAtk,"NJ_HUUJIN",30*(.@r/3);\nbonus2 bMagicAtkEle,Ele_Wind,5*(.@r/4);\nbonus2 bMagicAtkEle,Ele_Water,5*(.@r/4);\nif (.@r>=11) {\n bonus bMatkRate,5;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`job_kagerouoboro`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19489,'S_Circlet_Of_Time_OB','Temporal Circlet (Oboro)','Armor',10,1,true,true,170,true,1892,100,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatk,15*(.@r/2);\nbonus bAspdRate,2*(.@r/3);\nbonus2 bSkillAtk,"NJ_HYOUSENSOU",30*(.@r/3);\nbonus2 bSkillAtk,"NJ_HUUJIN",30*(.@r/3);\nbonus2 bMagicAtkEle,Ele_Wind,5*(.@r/4);\nbonus2 bMagicAtkEle,Ele_Water,5*(.@r/4);\nif (.@r>=11) {\n bonus bMatkRate,5;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`job_kagerouoboro`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19490,'S_Circlet_Of_Time_KG','Temporal Circlet (Kagerou)','Armor',10,1,true,true,170,true,1892,100,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,15*(.@r/2);\nbonus bAspdRate,2*(.@r/3);\nbonus2 bSkillAtk,"KO_BAKURETSU",20*(.@r/3);\nbonus2 bSkillAtk,"KO_JYUMONJIKIRI",20*(.@r/3);\nbonus2 bAddSize,Size_All,2*(.@r/4);\nif (.@r>=11) {\n bonus2 bAddClass,Class_All,5;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`job_kagerouoboro`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19490,'S_Circlet_Of_Time_KG','Temporal Circlet (Kagerou)','Armor',10,1,true,true,170,true,1892,100,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,15*(.@r/2);\nbonus bAspdRate,2*(.@r/3);\nbonus2 bSkillAtk,"KO_BAKURETSU",20*(.@r/3);\nbonus2 bSkillAtk,"KO_JYUMONJIKIRI",20*(.@r/3);\nbonus2 bAddSize,Size_All,2*(.@r/4);\nif (.@r>=11) {\n bonus2 bAddClass,Class_All,5;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19491,'S_Circlet_Of_Time_NV','Temporal Circlet (Super Novice)','Armor',10,1,true,true,true,170,true,1892,100,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatk,10*(.@r/2);\nbonus bBaseAtk,10*(.@r/2);\nbonus bAspdRate,4*(.@r/3);\nbonus bVariableCastrate,-4*(.@r/3);\nbonus2 bMagicAtkEle,Ele_All,5*(.@r/4);\nbonus bCritAtkRate,5*(.@r/4);\nif (.@r>=11) {\n bonus bDelayrate,-5;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`job_novice`,`job_supernovice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19491,'S_Circlet_Of_Time_NV','Temporal Circlet (Super Novice)','Armor',10,1,true,true,true,170,true,1892,100,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatk,10*(.@r/2);\nbonus bBaseAtk,10*(.@r/2);\nbonus bAspdRate,4*(.@r/3);\nbonus bVariableCastrate,-4*(.@r/3);\nbonus2 bMagicAtkEle,Ele_All,5*(.@r/4);\nbonus bCritAtkRate,5*(.@r/4);\nif (.@r>=11) {\n bonus bDelayrate,-5;\n}');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`job_summoner`,`class_normal`,`class_upper`,`class_baby`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19492,'S_Circlet_Of_Time_SU','Temporal Circlet (Summoner)','Armor',10,1,true,true,true,true,true,170,true,1892,100,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,15*(.@r/2);\nbonus bAspdRate,2*(.@r/3);\nbonus2 bSkillAtk,"SU_CN_METEOR",20*(.@r/3);\nbonus2 bSkillAtk,"SU_PICKYPECK",20*(.@r/3);\nbonus2 bMagicAtkEle,Ele_Neutral,7*(.@r/4);\nif (.@r>=11) {\n bonus bDelayrate,-5;\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`job_summoner`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (19492,'S_Circlet_Of_Time_SU','Temporal Circlet (Summoner)','Armor',10,1,true,true,170,true,1892,100,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,15*(.@r/2);\nbonus bAspdRate,2*(.@r/3);\nbonus2 bSkillAtk,"SU_CN_METEOR",20*(.@r/3);\nbonus2 bSkillAtk,"SU_PICKYPECK",20*(.@r/3);\nbonus2 bMagicAtkEle,Ele_Neutral,7*(.@r/4);\nif (.@r>=11) {\n bonus bDelayrate,-5;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`location_costume_head_Low`,`view`,`script`) VALUES (19500,'T_Mr_Smile','T Mr Smile','Armor',true,true,65,'bonus bStr,2;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`location_costume_head_Low`,`view`,`script`) VALUES (19500,'T_Mr_Smile','T Mr Smile','Armor',true,true,65,'bonus bStr,2;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`view`) VALUES (19501,'T_Spinx_Helm','T Spinx Helm','Armor',true,137);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`view`) VALUES (19501,'T_Spinx_Helm','T Spinx Helm','Armor',true,137);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`location_costume_head_Mid`,`view`) VALUES (19502,'T_Goggle','T Goggle','Armor',true,true,1);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`location_costume_head_Mid`,`view`) VALUES (19502,'T_Goggle','T Goggle','Armor',true,true,1);
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@@ -4022,8 +4036,8 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19687,'C_Lush_Rose','Costume Lush Rose','Armor',10,true,1,963);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19687,'C_Lush_Rose','Costume Lush Rose','Armor',10,true,1,963);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`location_costume_head_Mid`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (19689,'C_Ati_Atihan_Hat','Costume Ati Atihan','Armor',10,true,true,true,1,303);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`location_costume_head_Mid`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (19689,'C_Ati_Atihan_Hat','Costume Ati Atihan','Armor',10,true,true,true,1,303);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19690,'C_Dark_Snake_Lord_Hat_J','Costume Dark Snake Lord Hat','Armor',10,true,1,372);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19690,'C_Dark_Snake_Lord_Hat_J','Costume Dark Snake Lord Hat','Armor',10,true,1,372);
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19695,'C_Kettle_Hat','Costume Kettle Hat','Armor',10,true,1,318);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`view`) VALUES (19694,'C_Vane_Hairpin','Costume Vane Hairpin','Armor',20,true,313);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`view`) VALUES (19694,'C_Vane_Hairpin','Costume Vane Hairpin','Armor',20,true,313);
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19695,'C_Kettle_Hat','Costume Kettle Hat','Armor',10,true,1,318);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19696,'C_Friend_Mochiring_Hat','Costume Friend Mochiring Hat','Armor',10,true,1,965);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19696,'C_Friend_Mochiring_Hat','Costume Friend Mochiring Hat','Armor',10,true,1,965);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`view`) VALUES (19697,'C_Rudolph_Santa_Hat','Costume Rudolph Santa Hat','Armor',true,619);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`view`) VALUES (19697,'C_Rudolph_Santa_Hat','Costume Rudolph Santa Hat','Armor',true,619);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19701,'C_Red_Bonnet','Costume Red Bonnet','Armor',10,100,true,1,190);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19701,'C_Red_Bonnet','Costume Red Bonnet','Armor',10,100,true,1,190);
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@@ -4259,9 +4273,9 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_cos
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19991,'C_Galanthus_Guard','Costume Galanthus Guard','Armor',true,1,1158);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19991,'C_Galanthus_Guard','Costume Galanthus Guard','Armor',true,1,1158);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (19992,'C_Chilly_Breath','Costume Chilly Breath','Armor',true,1,885);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (19992,'C_Chilly_Breath','Costume Chilly Breath','Armor',true,1,885);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19994,'C_saLUsalo_Hat','Costume saLUsalo Hat','Armor',true,1,1171);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19994,'C_saLUsalo_Hat','Costume saLUsalo Hat','Armor',true,1,1171);
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`location_costume_head_Mid`,`location_costume_head_Low`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (19996,'Horse_King','Horse King','Armor',10,true,true,true,1,1189,100,true,true,true,true,true,true);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19997,'C_Bomb_Hat','Costume Bomb Hat','Armor',true,1,1191);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19997,'C_Bomb_Hat','Costume Bomb Hat','Armor',true,1,1191);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19998,'C_Dragon_Turtle_Hat','Costume Dragon Turtle Hat','Armor',true,1,1192);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (19998,'C_Dragon_Turtle_Hat','Costume Dragon Turtle Hat','Armor',true,1,1192);
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`location_costume_head_Mid`,`location_costume_head_Low`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (19996,'Horse_King','Horse King','Armor',10,true,true,true,1,1189,100,true,true,true,true,true,true);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (19999,'C_Mouse_Hat1','Costume Mouse Hat 1','Armor',10,true,1,1193,100,true,true,true,true,true,true);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (19999,'C_Mouse_Hat1','Costume Mouse Hat 1','Armor',10,true,1,1193,100,true,true,true,true,true,true);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (20000,'C_Mouse_Hat2','Costume Mouse Hat 2','Armor',10,true,1,1194,100,true,true,true,true,true,true);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (20000,'C_Mouse_Hat2','Costume Mouse Hat 2','Armor',10,true,1,1194,100,true,true,true,true,true,true);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (20001,'C_Mouse_Hat3','Costume Mouse Hat 3','Armor',10,true,1,1195,100,true,true,true,true,true,true);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_costume_head_top`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`) VALUES (20001,'C_Mouse_Hat3','Costume Mouse Hat 3','Armor',10,true,1,1195,100,true,true,true,true,true,true);
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@@ -4639,8 +4653,8 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_cos
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (20392,'C_Sniper_Google','Costume Sniper Google','Armor',true,true,1,625);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (20392,'C_Sniper_Google','Costume Sniper Google','Armor',true,true,1,625);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20393,'C_Schmitz_Helm','Costume Schmitz Helm','Armor',true,1,634);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20393,'C_Schmitz_Helm','Costume Schmitz Helm','Armor',true,1,634);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20394,'C_Pumpkin_Toque','Costume Pumpkin Toque','Armor',true,1,1411);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20394,'C_Pumpkin_Toque','Costume Pumpkin Toque','Armor',true,1,1411);
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20395,'C_BlackWitchHat','Costume Black Witch Hat','Armor',true,1,1006);
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20396,'C_Woodie_Hat','Costume: Woodie Hat','Armor',true,1,939);
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`view`) VALUES (20395,'C_Black_Witch_Hat','Costume Black Witch Hat','Armor',true,1006);
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20396,'C_Green_Hat','Costume Green Hat','Armor',true,1,939);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`location_costume_head_Low`,`equip_level_min`,`view`,`script`) VALUES (20397,'C_Jakk','Costume Jack','Armor',true,true,1,1415,'autobonus2 "{}",31,10000,BF_WEAPON|BF_MAGIC,"{ active_transform 1130,10000; specialeffect2 372; /*Confirm Special Effect*/ }";');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`location_costume_head_Low`,`equip_level_min`,`view`,`script`) VALUES (20397,'C_Jakk','Costume Jack','Armor',true,true,1,1415,'autobonus2 "{}",31,10000,BF_WEAPON|BF_MAGIC,"{ active_transform 1130,10000; specialeffect2 372; /*Confirm Special Effect*/ }";');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20398,'C_Niflheim_Bunny_Hat','Costume Niffleheim Bunny Hat','Armor',true,1,1285);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20398,'C_Niflheim_Bunny_Hat','Costume Niffleheim Bunny Hat','Armor',true,1,1285);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (20399,'C_Crow_Tengu_Mask','Costume Crow Tengu Mask','Armor',true,1,1287);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (20399,'C_Crow_Tengu_Mask','Costume Crow Tengu Mask','Armor',true,1,1287);
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@@ -4707,10 +4721,10 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20482,'C_Heaven_Cage','Costume Heaven Cage','Armor',true,1,1286);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20482,'C_Heaven_Cage','Costume Heaven Cage','Armor',true,1,1286);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20483,'C_Butterfly_Barrettes','Costume Butterfly Barrettes','Armor',true,1,1027);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20483,'C_Butterfly_Barrettes','Costume Butterfly Barrettes','Armor',true,1,1027);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (20486,'C_Twin_Margaret','Costume Twin Margaret','Armor',true,1,1472);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (20486,'C_Twin_Margaret','Costume Twin Margaret','Armor',true,1,1472);
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`,`script`,`unequip_script`) VALUES (20487,'C_Floral_Waltz','Costume Waltz of Flowers','Armor',true,1,1473,'hateffect(HAT_EF_FLORAL_WALTZ,true);','hateffect(HAT_EF_FLORAL_WALTZ,false);');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`,`script`,`unequip_script`) VALUES (20487,'C_Floral_Waltz','Costume Floral Waltz','Armor',true,1,1473,'hateffect(HAT_EF_FLORAL_WALTZ,true);','hateffect(HAT_EF_FLORAL_WALTZ,false);');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (20488,'C_Pope_Ribbon','Costume Pope Ribbon','Armor',true,1,1474);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (20488,'C_Pope_Ribbon','Costume Pope Ribbon','Armor',true,1,1474);
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20489,'C_Pope_Crown','C Pope Crown','Armor',true,1,1475);
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20490,'C_Full_Bloom_Hp_Blue','Costume: Full Bloom HP(Blue)','Armor',true,1,1476);
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20489,'C_Pope_Crown','Costume Pope Crown','Armor',true,1,1475);
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20490,'C_Full_Blossom_Sakura_Hairpin_Blue','Costume Full Blossom Sakura Hairpin Blue','Armor',true,1,1476);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20491,'C_Laser_of_Eagle','Costume Laser of Eagle','Armor',true,1,1424);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20491,'C_Laser_of_Eagle','Costume Laser of Eagle','Armor',true,1,1424);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20492,'C_Unidentified_Flying_Poring','Costume Unidentified Flying Poring','Armor',true,1,1017);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (20492,'C_Unidentified_Flying_Poring','Costume Unidentified Flying Poring','Armor',true,1,1017);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (20493,'C_Wing_Headphone','Costume Wing Headphone','Armor',true,1,1347);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (20493,'C_Wing_Headphone','Costume Wing Headphone','Armor',true,1,1347);
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@@ -4732,12 +4746,12 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_cos
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_Garment`,`equip_level_min`,`view`) VALUES (20514,'C_Thanatos_Sword','Costume Thanatos Sword','Armor',true,1,23);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_Garment`,`equip_level_min`,`view`) VALUES (20514,'C_Thanatos_Sword','Costume Thanatos Sword','Armor',true,1,23);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_Garment`,`equip_level_min`,`script`,`unequip_script`) VALUES (20515,'C_Magic_Circle','Costume Magic Circle','Armor',true,1,'hateffect(HAT_EF_MAGICCIRCLE,true);','hateffect(HAT_EF_MAGICCIRCLE,false);');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_Garment`,`equip_level_min`,`script`,`unequip_script`) VALUES (20515,'C_Magic_Circle','Costume Magic Circle','Armor',true,1,'hateffect(HAT_EF_MAGICCIRCLE,true);','hateffect(HAT_EF_MAGICCIRCLE,false);');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_Garment`,`equip_level_min`,`view`) VALUES (20516,'C_Wings_of_Michael','Costume Wings of Michael','Armor',true,1,24);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_Garment`,`equip_level_min`,`view`) VALUES (20516,'C_Wings_of_Michael','Costume Wings of Michael','Armor',true,1,24);
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_Garment`,`equip_level_min`,`view`) VALUES (20517,'C_GiantCatBag_TW','Costume Giant Cat Backpack','Armor',true,1,25);
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_Garment`,`equip_level_min`,`view`) VALUES (20517,'C_GiantCatBag_TW','Costume Giant Cat Bag','Armor',true,1,25);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_Garment`,`equip_level_min`,`script`,`unequip_script`) VALUES (20519,'C_Full_BloomCherry_Tree','Costume Full Bloom Cherry Tree','Armor',true,1,'hateffect(HAT_EF_FULL_BLOOMCHERRY_TREE,true);','hateffect(HAT_EF_FULL_BLOOMCHERRY_TREE,false);');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_Garment`,`equip_level_min`,`script`,`unequip_script`) VALUES (20519,'C_Full_BloomCherry_Tree','Costume Full Bloom Cherry Tree','Armor',true,1,'hateffect(HAT_EF_FULL_BLOOMCHERRY_TREE,true);','hateffect(HAT_EF_FULL_BLOOMCHERRY_TREE,false);');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`script`,`unequip_script`) VALUES (20522,'C_Blessings_Of_Soul','Costume Blessings Of Soul','Armor',true,1,'hateffect(HAT_EF_C_BLESSINGS_OF_SOUL,true);','hateffect(HAT_EF_C_BLESSINGS_OF_SOUL,false);');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`script`,`unequip_script`) VALUES (20522,'C_Blessings_Of_Soul','Costume Blessings Of Soul','Armor',true,1,'hateffect(HAT_EF_C_BLESSINGS_OF_SOUL,true);','hateffect(HAT_EF_C_BLESSINGS_OF_SOUL,false);');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_Garment`,`equip_level_min`,`script`,`unequip_script`) VALUES (20524,'C_Shining_Angel_Wings','Costume Shining Angel Wings','Armor',true,1,'hateffect(HAT_EF_C_SHINING_ANGEL_WING,true);','hateffect(HAT_EF_C_SHINING_ANGEL_WING,false);');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_Garment`,`equip_level_min`,`script`,`unequip_script`) VALUES (20524,'C_Shining_Angel_Wings','Costume Shining Angel Wings','Armor',true,1,'hateffect(HAT_EF_C_SHINING_ANGEL_WING,true);','hateffect(HAT_EF_C_SHINING_ANGEL_WING,false);');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_Garment`,`equip_level_min`,`view`) VALUES (20530,'C_Wings_of_Gabriel','Costume Wings of Gabriel','Armor',true,1,37);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_Garment`,`equip_level_min`,`view`) VALUES (20530,'C_Wings_of_Gabriel','Costume Wings of Gabriel','Armor',true,1,37);
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_Garment`,`equip_level_min`,`view`) VALUES (20533,'C_PinkButterfly_Wing_T','Costume Fly Like a Butterfly (Pink)','Armor',true,1,38);
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_Garment`,`equip_level_min`,`view`) VALUES (20533,'C_PinkButterfly_Wing_T','Costume Pink Butterfly Wing','Armor',true,1,38);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_Garment`,`equip_level_min`,`script`,`unequip_script`) VALUES (20535,'C_Digital_Space','Costume Digital Space','Armor',true,1,'hateffect(HAT_EF_DIGITAL_SPACE,true);','hateffect(HAT_EF_DIGITAL_SPACE,false);');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_Garment`,`equip_level_min`,`script`,`unequip_script`) VALUES (20535,'C_Digital_Space','Costume Digital Space','Armor',true,1,'hateffect(HAT_EF_DIGITAL_SPACE,true);','hateffect(HAT_EF_DIGITAL_SPACE,false);');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_Garment`,`equip_level_min`,`script`,`unequip_script`) VALUES (20537,'C_Falling_Red_Foliage','Costume Falling Red Foliage','Armor',true,1,'hateffect(HAT_EF_C_MAPLE_WHICH_FALLS_RD,true);','hateffect(HAT_EF_C_MAPLE_WHICH_FALLS_RD,false);');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_Garment`,`equip_level_min`,`script`,`unequip_script`) VALUES (20537,'C_Falling_Red_Foliage','Costume Falling Red Foliage','Armor',true,1,'hateffect(HAT_EF_C_MAPLE_WHICH_FALLS_RD,true);','hateffect(HAT_EF_C_MAPLE_WHICH_FALLS_RD,false);');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_Garment`,`equip_level_min`,`script`,`unequip_script`) VALUES (20538,'Costume_Magic_Circle_Rainbow','Costume Magic Circle Rainbow','Armor',true,1,'hateffect(HAT_EF_MAGICCIRCLERAINBOW,true);','hateffect(HAT_EF_MAGICCIRCLERAINBOW,false);');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_Garment`,`equip_level_min`,`script`,`unequip_script`) VALUES (20538,'Costume_Magic_Circle_Rainbow','Costume Magic Circle Rainbow','Armor',true,1,'hateffect(HAT_EF_MAGICCIRCLERAINBOW,true);','hateffect(HAT_EF_MAGICCIRCLERAINBOW,false);');
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@@ -4750,6 +4764,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_cos
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_Garment`,`equip_level_min`,`view`) VALUES (20576,'C_Cat_Fork','Costume Cat Fork','Armor',true,1,53);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_Garment`,`equip_level_min`,`view`) VALUES (20576,'C_Cat_Fork','Costume Cat Fork','Armor',true,1,53);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_Garment`,`equip_level_min`,`view`) VALUES (20582,'C_T_Bear_Bag','Costume Bear Backpack','Armor',true,1,60);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_Garment`,`equip_level_min`,`view`) VALUES (20582,'C_T_Bear_Bag','Costume Bear Backpack','Armor',true,1,60);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_Garment`,`equip_level_min`,`view`) VALUES (20584,'C_Big_Foxtail','Costume Fox Tail','Armor',true,1,62);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_Garment`,`equip_level_min`,`view`) VALUES (20584,'C_Big_Foxtail','Costume Fox Tail','Armor',true,1,62);
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_Garment`,`view`) VALUES (20586,'aegis_20586','Costume: Loli Ruri\'s Crescent','Armor',true,64);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_Garment`,`equip_level_min`,`view`) VALUES (20588,'C_Nifl_Bloom','Costume Broom of Witch','Armor',true,1,65);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_Garment`,`equip_level_min`,`view`) VALUES (20588,'C_Nifl_Bloom','Costume Broom of Witch','Armor',true,1,65);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_Garment`,`equip_level_min`,`view`) VALUES (20592,'C_Santa_Backpack','Costume Santa\'s Pocket','Armor',true,1,70);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_Garment`,`equip_level_min`,`view`) VALUES (20592,'C_Santa_Backpack','Costume Santa\'s Pocket','Armor',true,1,70);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_Garment`,`equip_level_min`,`script`) VALUES (20600,'Fantastic_Aura','Fantastic Aura','Armor',true,1,'/*TODO: View ID*/ bonus bUnbreakableHelm;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_Garment`,`equip_level_min`,`script`) VALUES (20600,'Fantastic_Aura','Fantastic Aura','Armor',true,1,'/*TODO: View ID*/ bonus bUnbreakableHelm;');
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@@ -4789,7 +4804,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_cos
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_Garment`,`equip_level_min`,`view`) VALUES (20762,'C_GreatDevilWing','Costume Great Devil Wings','Armor',true,1,10);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_Garment`,`equip_level_min`,`view`) VALUES (20762,'C_GreatDevilWing','Costume Great Devil Wings','Armor',true,1,10);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_Garment`,`equip_level_min`,`view`) VALUES (20763,'C_Amistr_Bag','Costume Amistr Bag','Armor',true,1,4);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_Garment`,`equip_level_min`,`view`) VALUES (20763,'C_Amistr_Bag','Costume Amistr Bag','Armor',true,1,4);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_Garment`,`equip_level_min`,`view`) VALUES (20764,'C_Fallen_Angel_Wing','Costume Fallen Angel Wing','Armor',true,1,3);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_Garment`,`equip_level_min`,`view`) VALUES (20764,'C_Fallen_Angel_Wing','Costume Fallen Angel Wing','Armor',true,1,3);
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_Garment`,`equip_level_min`,`view`) VALUES (20765,'C_Archangel_Wing','Costume Archangel Wing','Armor',true,1,1);
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_Garment`,`equip_level_min`,`view`) VALUES (20765,'C_Archangel_Wing','Costume Archangel Wing','Armor',true,1,49);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20773,'Excelion_Wing','Excelion Wing','Armor',20,900,40,true,99,true,'bonus bFlee,getrefine() * 2; bonus bFlee2,8 + (BaseLevel > 129 ? 2 : 0);');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20773,'Excelion_Wing','Excelion Wing','Armor',20,900,40,true,99,true,'bonus bFlee,getrefine() * 2; bonus bFlee2,8 + (BaseLevel > 129 ? 2 : 0);');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20778,'Red_Lotus_Stole','Red Lotus Stole','Armor',20,700,8,1,true,1,true,'.@r = getrefine(); bonus bMaxSPrate,10; bonus bMdef,3; bonus bUseSPrate,-1*(1+(2*.@r/3)); if (.@r>=10) { bonus bSPGainValue,20; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20778,'Red_Lotus_Stole','Red Lotus Stole','Armor',20,700,8,1,true,1,true,'.@r = getrefine(); bonus bMaxSPrate,10; bonus bMdef,3; bonus bUseSPrate,-1*(1+(2*.@r/3)); if (.@r>=10) { bonus bSPGainValue,20; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (20779,'Rift_Manteau','Rift Manteau','Armor',20,500,16,1,true,100,true,100,true,true,true,true,true,true,'.@r = getrefine(); bonus bMaxHP,(.@r >= 9 ? 1300 : .@r >= 7 ? 700 : 300); bonus bMaxSP,-50;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (20779,'Rift_Manteau','Rift Manteau','Armor',20,500,16,1,true,100,true,100,true,true,true,true,true,true,'.@r = getrefine(); bonus bMaxHP,(.@r >= 9 ? 1300 : .@r >= 7 ? 700 : 300); bonus bMaxSP,-50;');
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@@ -4819,10 +4834,14 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`def
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`view`) VALUES (20830,'Wings_of_Seraph','Wings of Seraph','Armor',200,18,1,true,1,true,8);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`view`) VALUES (20830,'Wings_of_Seraph','Wings of Seraph','Armor',200,18,1,true,1,true,8);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20831,'Adventurer\'s_Spirit','Adventurer\'s Spirit','Armor',1000,400,40,1,true,100,true,'.@r = getrefine(); bonus bInt,5; if (.@r>=5) bonus bMatk,5*(readparam(bInt)/60); if (.@r>=7) bonus bMatk,5*(readparam(bInt)/10);');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20831,'Adventurer\'s_Spirit','Adventurer\'s Spirit','Armor',1000,400,40,1,true,100,true,'.@r = getrefine(); bonus bInt,5; if (.@r>=5) bonus bMatk,5*(readparam(bInt)/60); if (.@r>=7) bonus bMatk,5*(readparam(bInt)/10);');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_garment`,`equip_level_min`,`refineable`,`trade_override`,`trade_noauction`,`script`) VALUES (20834,'Drifter\'s_Cape','Drifter\'s Cape','Armor',400,true,100,true,100,true,'.@r = getrefine(); .@bonus = 20; if (.@r>=7) { .@bonus += 5; } if (.@r>=9) { .@bonus += 5; } bonus2 bSubEle,Ele_Neutral,.@bonus;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`location_garment`,`equip_level_min`,`refineable`,`trade_override`,`trade_noauction`,`script`) VALUES (20834,'Drifter\'s_Cape','Drifter\'s Cape','Armor',400,true,100,true,100,true,'.@r = getrefine(); .@bonus = 20; if (.@r>=7) { .@bonus += 5; } if (.@r>=9) { .@bonus += 5; } bonus2 bSubEle,Ele_Neutral,.@bonus;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (20835,'Fallen_Angel_Wings_','[Katsuya] Fallen Angel Wings','Armor',200,18,1,true,99,true,3,'bonus bAllStats,1; bonus bBaseAtk,readparam(bStr)/20; bonus bMatk,readparam(bInt)/20; bonus2 bSubEle,Ele_Neutral,readparam(bVit)/20; bonus bLongAtkRate,readparam(bDex)/20; bonus bCritAtkRate,readparam(bLuk)/20;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20836,'Skin_of_Lindwyrm','Skin of Lindwyrm','Armor',1000,600,15,1,true,100,true,'bonus bAgi,5; bonus bVit,5; bonus bMdef,10; bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Water,5; bonus2 bSubRace,RC_Dragon,5; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player_Human,5; .@r = getrefine(); .@val = (readparam(bAgi)+readparam(bVit))/20; if (.@r>=7) { skill "TF_HIDING",1; if (.@r>=8) { bonus bMaxHPrate,.@val; bonus bVariableCastrate,-1*.@val; if (.@r>=9) { skill "AS_CLOAKING",1; } } }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20836,'Skin_of_Lindwyrm','Skin of Lindwyrm','Armor',1000,600,15,1,true,100,true,'bonus bAgi,5; bonus bVit,5; bonus bMdef,10; bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Water,5; bonus2 bSubRace,RC_Dragon,5; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player_Human,5; .@r = getrefine(); .@val = (readparam(bAgi)+readparam(bVit))/20; if (.@r>=7) { skill "TF_HIDING",1; if (.@r>=8) { bonus bMaxHPrate,.@val; bonus bVariableCastrate,-1*.@val; if (.@r>=9) { skill "AS_CLOAKING",1; } } }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20837,'Skin_of_Gwiber','Skin of Gwiber','Armor',20,600,15,1,true,100,true,'bonus bInt,5; bonus bDex,5; bonus bMdef,10; bonus2 bSubEle,Ele_Dark,5; bonus2 bSubEle,Ele_Undead,5; bonus2 bSubRace,RC_Demon,5; bonus2 bSubRace,RC_Undead,5; .@r = getrefine(); .@val = (readparam(bInt)+readparam(bDex))/20; if (.@r>=7) { bonus bSPGainValue,10; if (.@r>=8) { bonus bBaseAtk,5*.@val; bonus bDelayrate,-2*.@val; if (.@r>=9) { bonus bSPGainValue,10; } } }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20837,'Skin_of_Gwiber','Skin of Gwiber','Armor',20,600,15,1,true,100,true,'bonus bInt,5; bonus bDex,5; bonus bMdef,10; bonus2 bSubEle,Ele_Dark,5; bonus2 bSubEle,Ele_Undead,5; bonus2 bSubRace,RC_Demon,5; bonus2 bSubRace,RC_Undead,5; .@r = getrefine(); .@val = (readparam(bInt)+readparam(bDex))/20; if (.@r>=7) { bonus bSPGainValue,10; if (.@r>=8) { bonus bBaseAtk,5*.@val; bonus bDelayrate,-2*.@val; if (.@r>=9) { bonus bSPGainValue,10; } } }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20838,'Illusion_Muffler','Illusion Muffler','Armor',20,400,8,1,true,false,false,true,99,true,'.@r = getrefine(); bonus bMaxHP,(100+(100*.@r)); bonus bMaxSP,(10+(5*.@r));');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20838,'Illusion_Muffler','Illusion Muffler','Armor',20,400,8,1,true,false,false,true,99,true,'.@r = getrefine(); bonus bMaxHP,(100+(100*.@r)); bonus bMaxSP,(10+(5*.@r));');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20840,'Illusion_Ancient_Cape','Illusion Ancient Cape','Armor',600,18,1,true,false,false,true,100,true,'.@val = min(getrefine(),10)/2; bonus bAgi,(2+.@val);');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`job_supernovice`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20840,'Illusion_Ancient_Cape','Illusion Ancient Cape','Armor',600,18,1,true,false,false,true,100,true,'.@val = min(getrefine(),10)/2; bonus bAgi,(2+.@val);');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`class_third`,`class_third_upper`,`class_third_baby`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20842,'Bag_Of_Antonio_P','Candy Pouch Bag (Physical)','Armor',200,30,1,true,true,true,true,1,true,'.@r = getrefine(); if (.@r >= 2) bonus2 bAddClass,Class_All,.@r/2; if (.@r >= 9) bonus bAspdRate,10; if (.@r >= 12) bonus bDelayrate,-7; if (BaseLevel <= 100) { bonus2 bExpAddClass,Class_All,10; } else { bonus2 bExpAddClass,Class_All,4; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`class_third`,`class_third_upper`,`class_third_baby`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20843,'Bag_Of_Antonio_S','Candy Pouch Bag (Range)','Armor',200,30,1,true,true,true,true,1,true,'.@r = getrefine(); if (.@r >= 2) bonus bLongAtkRate,.@r/2; if (.@r >= 9) bonus bAspdRate,10; if (.@r >= 12) bonus bDelayrate,-7; if (BaseLevel <= 100) { bonus2 bExpAddClass,Class_All,10; } else { bonus2 bExpAddClass,Class_All,4; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`class_third`,`class_third_upper`,`class_third_baby`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20844,'Bag_Of_Antonio_','Candy Pouch Bag (Magic)','Armor',200,30,1,true,true,true,true,1,true,'.@r = getrefine(); if (.@r >= 2) bonus bMatkRate,.@r/2; if (.@r >= 9) bonus bVariableCastrate,-10; if (.@r >= 12) bonus bDelayrate,-7; if (BaseLevel <= 100) { bonus2 bExpAddClass,Class_All,10; } else { bonus2 bExpAddClass,Class_All,4; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20845,'Maracco_Skin','Malach\'s Skin','Armor',20,600,15,1,true,100,true,'bonus bStr,5; bonus bLuk,5; bonus bMdef,10; bonus2 bSubEle,Ele_Ghost,5; bonus2 bSubEle,Ele_Holy,5; bonus2 bSubRace,RC_Angel,5; bonus2 bSubRace,RC_Formless,5; .@r = getrefine(); .@s = (readparam(bStr)+readparam(bLuk))/20; if (.@r>=7) { bonus bCritAtkRate,5; if (.@r>=8) { bonus bAspdRate,.@s; bonus bCritical,.@s; if (.@r>=9) { bonus bCritAtkRate,5; } } }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20845,'Maracco_Skin','Malach\'s Skin','Armor',20,600,15,1,true,100,true,'bonus bStr,5; bonus bLuk,5; bonus bMdef,10; bonus2 bSubEle,Ele_Ghost,5; bonus2 bSubEle,Ele_Holy,5; bonus2 bSubRace,RC_Angel,5; bonus2 bSubRace,RC_Formless,5; .@r = getrefine(); .@s = (readparam(bStr)+readparam(bLuk))/20; if (.@r>=7) { bonus bCritAtkRate,5; if (.@r>=8) { bonus bAspdRate,.@s; bonus bCritical,.@s; if (.@r>=9) { bonus bCritAtkRate,5; } } }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20846,'Temporal_Manteau','Temporal Manteau','Armor',20,400,38,1,true,100,true,'bonus bMdef,10; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player_Human,5;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20846,'Temporal_Manteau','Temporal Manteau','Armor',20,400,38,1,true,100,true,'bonus bMdef,10; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player_Human,5;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20847,'Illusion_Survivor_Manteau','Illusion Survivor Manteau','Armor',550,30,1,true,true,true,true,true,130,true,'bonus bVit,15;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20847,'Illusion_Survivor_Manteau','Illusion Survivor Manteau','Armor',550,30,1,true,true,true,true,true,130,true,'bonus bVit,15;');
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@@ -4851,6 +4870,12 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20949,'Ladon_Skin','Ladon\'s Skin','Armor',20,600,15,1,true,100,true,'bonus2 bSubRace,RC_Player_Human,5; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Brute,5; bonus2 bSubRace,RC_Player_Doram,5; bonus2 bSubEle,Ele_Wind,5; bonus2 bSubEle,Ele_Earth,5; bonus bAgi,5; bonus bVit,5; bonus bMdef,10; .@r = getrefine(); if (.@r>=7) { .@val = 10; bonus bSPGainValue,10; bonus bLongSPGainValue,10; if (.@r>=8) { .@s = (readparam(bAgi)+readparam(bVit))/20; bonus bBaseAtk,15*.@s; bonus bHit,5*.@s; if (.@r>=9) { .@val += 10; } } bonus bSPGainValue,.@val; bonus bLongSPGainValue,.@val; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20949,'Ladon_Skin','Ladon\'s Skin','Armor',20,600,15,1,true,100,true,'bonus2 bSubRace,RC_Player_Human,5; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Brute,5; bonus2 bSubRace,RC_Player_Doram,5; bonus2 bSubEle,Ele_Wind,5; bonus2 bSubEle,Ele_Earth,5; bonus bAgi,5; bonus bVit,5; bonus bMdef,10; .@r = getrefine(); if (.@r>=7) { .@val = 10; bonus bSPGainValue,10; bonus bLongSPGainValue,10; if (.@r>=8) { .@s = (readparam(bAgi)+readparam(bVit))/20; bonus bBaseAtk,15*.@s; bonus bHit,5*.@s; if (.@r>=9) { .@val += 10; } } bonus bSPGainValue,.@val; bonus bLongSPGainValue,.@val; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20952,'Nameless_Assassin_Muffler','Nameless Assassin\'s Muffler','Armor',20,100,10,1,true,100,true,'.@r= getrefine(); bonus bMdef,5; bonus bMaxHPrate,3; bonus bMaxSPrate,3; bonus2 bSubRace,RC_Player_Human,5; if (.@r>=7) { bonus bMaxHPrate,7; bonus bMaxSPrate,7; bonus bAspd,1; bonus bHPGainValue,5; bonus bLongHPGainValue,5; } if (.@r>=8) bonus bSpeedRate,40; if (.@r>=9) { bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bAspd,1; bonus bHPGainValue,5; bonus bLongHPGainValue,5; } if (.@r>=10) skill "AS_CLOAKING",3;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20952,'Nameless_Assassin_Muffler','Nameless Assassin\'s Muffler','Armor',20,100,10,1,true,100,true,'.@r= getrefine(); bonus bMdef,5; bonus bMaxHPrate,3; bonus bMaxSPrate,3; bonus2 bSubRace,RC_Player_Human,5; if (.@r>=7) { bonus bMaxHPrate,7; bonus bMaxSPrate,7; bonus bAspd,1; bonus bHPGainValue,5; bonus bLongHPGainValue,5; } if (.@r>=8) bonus bSpeedRate,40; if (.@r>=9) { bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bAspd,1; bonus bHPGainValue,5; bonus bLongHPGainValue,5; } if (.@r>=10) skill "AS_CLOAKING",3;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20962,'Typhon_Skin','Typhon\'s Skin','Armor',20,600,15,1,true,100,true,'bonus2 bSubRace,RC_Player_Human,5; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Fish,5; bonus2 bSubEle,Ele_Neutral,5; bonus2 bSubEle,Ele_Poison,5; bonus bAgi,5; bonus bVit,5; bonus bMdef,10; .@r = getrefine(); if (.@r>=7) { .@sp = 10; if (.@r>=8) { .@s = (readparam(bAgi)+readparam(bVit))/20; bonus bMatk,15*.@s; bonus bDef,20*.@s; if (.@r>=9) { .@sp += 10; } } bonus bMagicSPGainValue,.@sp; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20962,'Typhon_Skin','Typhon\'s Skin','Armor',20,600,15,1,true,100,true,'bonus2 bSubRace,RC_Player_Human,5; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Fish,5; bonus2 bSubEle,Ele_Neutral,5; bonus2 bSubEle,Ele_Poison,5; bonus bAgi,5; bonus bVit,5; bonus bMdef,10; .@r = getrefine(); if (.@r>=7) { .@sp = 10; if (.@r>=8) { .@s = (readparam(bAgi)+readparam(bVit))/20; bonus bMatk,15*.@s; bonus bDef,20*.@s; if (.@r>=9) { .@sp += 10; } } bonus bMagicSPGainValue,.@sp; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`class_third`,`class_third_upper`,`class_third_baby`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20963,'Temporal_M_Str','Temporal Str Manteau','Armor',400,38,1,true,true,true,true,100,true,'.@r = getrefine(); bonus2 bAddClass,Class_All,(.@r/2); bonus bBaseAtk,10*(.@r/2); bonus2 bAddSize,Size_All,5*(.@r/4); if (.@r>=7) { bonus2 bAddClass,Class_All,7; } if (.@r>=9) { bonus2 bIgnoreDefRaceRate,RC_Demon,20; bonus2 bIgnoreMDefRaceRate,RC_Demon,20; bonus2 bIgnoreDefRaceRate,RC_Brute,20; bonus2 bIgnoreMDefRaceRate,RC_Brute,20; } if (.@r>=11) { bonus2 bIgnoreDefRaceRate,RC_Demon,10; bonus2 bIgnoreMDefRaceRate,RC_Demon,10; bonus2 bIgnoreDefRaceRate,RC_Brute,10; bonus2 bIgnoreMDefRaceRate,RC_Brute,10; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`class_third`,`class_third_upper`,`class_third_baby`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20964,'Temporal_M_Agi','Temporal Agi Manteau','Armor',400,38,1,true,true,true,true,100,true,'.@r = getrefine(); bonus bCritAtkRate,3*(.@r/2); bonus bBaseAtk,10*(.@r/2); bonus2 bAddSize,Size_All,5*(.@r/4); if (.@r>=7) { bonus2 bAddClass,Class_All,7; } if (.@r>=9) { bonus2 bIgnoreDefRaceRate,RC_Demon,20; bonus2 bIgnoreMDefRaceRate,RC_Demon,20; bonus2 bIgnoreDefRaceRate,RC_Brute,20; bonus2 bIgnoreMDefRaceRate,RC_Brute,20; } if (.@r>=11) { bonus2 bIgnoreDefRaceRate,RC_Demon,10; bonus2 bIgnoreMDefRaceRate,RC_Demon,10; bonus2 bIgnoreDefRaceRate,RC_Brute,10; bonus2 bIgnoreMDefRaceRate,RC_Brute,10; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`class_third`,`class_third_upper`,`class_third_baby`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20965,'Temporal_M_Vit','Temporal Vit Manteau','Armor',400,38,1,true,true,true,true,100,true,'.@r = getrefine(); bonus bBaseAtk,10*(.@r/2); bonus bMaxHP,400*(.@r/2); bonus bMaxHPrate,3*(.@r/4); if (.@r>=7) { bonus2 bAddClass,Class_All,7; } if (.@r>=9) { bonus2 bIgnoreDefRaceRate,RC_Demon,20; bonus2 bIgnoreMDefRaceRate,RC_Demon,20; bonus2 bIgnoreDefRaceRate,RC_Brute,20; bonus2 bIgnoreMDefRaceRate,RC_Brute,20; } if (.@r>=11) { bonus2 bIgnoreDefRaceRate,RC_Demon,10; bonus2 bIgnoreMDefRaceRate,RC_Demon,10; bonus2 bIgnoreDefRaceRate,RC_Brute,10; bonus2 bIgnoreMDefRaceRate,RC_Brute,10; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`class_third`,`class_third_upper`,`class_third_baby`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20966,'Temporal_M_Int','Temporal Int Manteau','Armor',400,38,1,true,true,true,true,100,true,'.@r = getrefine(); bonus bMatkRate,(.@r/2); bonus bMatk,10*(.@r/2); bonus2 bMagicAtkEle,Ele_All,3*(.@r/4); if (.@r>=7) { bonus bMatkRate,7; } if (.@r>=9) { bonus2 bIgnoreDefRaceRate,RC_Demon,20; bonus2 bIgnoreMDefRaceRate,RC_Demon,20; bonus2 bIgnoreDefRaceRate,RC_Brute,20; bonus2 bIgnoreMDefRaceRate,RC_Brute,20; } if (.@r>=11) { bonus2 bIgnoreDefRaceRate,RC_Demon,10; bonus2 bIgnoreMDefRaceRate,RC_Demon,10; bonus2 bIgnoreDefRaceRate,RC_Brute,10; bonus2 bIgnoreMDefRaceRate,RC_Brute,10; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`class_third`,`class_third_upper`,`class_third_baby`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20967,'Temporal_M_Dex','Temporal Dex Manteau','Armor',400,38,1,true,true,true,true,100,true,'.@r = getrefine(); bonus bLongAtkRate,(.@r/2); bonus bBaseAtk,10*(.@r/2); bonus bCritAtkRate,3*(.@r/4); if (.@r>=7) { bonus2 bAddClass,Class_All,7; } if (.@r>=9) { bonus2 bIgnoreDefRaceRate,RC_Demon,20; bonus2 bIgnoreMDefRaceRate,RC_Demon,20; bonus2 bIgnoreDefRaceRate,RC_Brute,20; bonus2 bIgnoreMDefRaceRate,RC_Brute,20; } if (.@r>=11) { bonus2 bIgnoreDefRaceRate,RC_Demon,10; bonus2 bIgnoreMDefRaceRate,RC_Demon,10; bonus2 bIgnoreDefRaceRate,RC_Brute,10; bonus2 bIgnoreMDefRaceRate,RC_Brute,10; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`class_third`,`class_third_upper`,`class_third_baby`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20968,'Temporal_M_Luk','Temporal Luk Manteau','Armor',400,38,1,true,true,true,true,100,true,'.@r = getrefine(); bonus bCritAtkRate,3*(.@r/2); bonus bCritical,3*(.@r/2); bonus bAspdRate,5*(.@r/4); if (.@r>=7) { bonus2 bAddClass,Class_All,7; } if (.@r>=9) { bonus2 bIgnoreDefRaceRate,RC_Demon,20; bonus2 bIgnoreMDefRaceRate,RC_Demon,20; bonus2 bIgnoreDefRaceRate,RC_Brute,20; bonus2 bIgnoreMDefRaceRate,RC_Brute,20; } if (.@r>=11) { bonus2 bIgnoreDefRaceRate,RC_Demon,10; bonus2 bIgnoreMDefRaceRate,RC_Demon,10; bonus2 bIgnoreDefRaceRate,RC_Brute,10; bonus2 bIgnoreMDefRaceRate,RC_Brute,10; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20969,'Rainbow_Muffler','Rainbow Muffler','Armor',20,300,12,true,100,true,'.@r = getrefine(); .@lvl = getskilllv("WM_GLOOMYDAY"); if (.@r >= 7) { .@val = 10; } else if (.@r >= 5) { .@val = 5; } else { .@val = 2; } bonus bMaxHPrate,.@val; bonus bMaxSPrate,.@val; bonus bMatkRate,.@val+(4*.@lvl); bonus2 bSubRace,RC_Player_Human,5; bonus2 bSkillAtk,"WM_METALICSOUND",4*.@lvl; if (getskilllv("WM_FRIGG_SONG") == 5) { bonus2 bSkillCooldown,"WM_METALICSOUND",-200; bonus bAspdRate,10; } if (getskilllv("WM_LULLABY_DEEPSLEEP") == 5) { skill "AL_HEAL",10; bonus bMagicHPGainValue,200; bonus bMagicSPGainValue,20; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20969,'Rainbow_Muffler','Rainbow Muffler','Armor',20,300,12,true,100,true,'.@r = getrefine(); .@lvl = getskilllv("WM_GLOOMYDAY"); if (.@r >= 7) { .@val = 10; } else if (.@r >= 5) { .@val = 5; } else { .@val = 2; } bonus bMaxHPrate,.@val; bonus bMaxSPrate,.@val; bonus bMatkRate,.@val+(4*.@lvl); bonus2 bSubRace,RC_Player_Human,5; bonus2 bSkillAtk,"WM_METALICSOUND",4*.@lvl; if (getskilllv("WM_FRIGG_SONG") == 5) { bonus2 bSkillCooldown,"WM_METALICSOUND",-200; bonus bAspdRate,10; } if (getskilllv("WM_LULLABY_DEEPSLEEP") == 5) { skill "AL_HEAL",10; bonus bMagicHPGainValue,200; bonus bMagicSPGainValue,20; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`script`) VALUES (21000,'Upg_Twohand_Sword','Upg Two-Handed Sword','Weapon','2hSword',20,1500,100,1,1,true,true,true,true,true,3,1,true,100,true,'.@r = getrefine(); bonus bBaseAtk,(.@r*12); bonus bMatk,(.@r*5); if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*10);');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`script`) VALUES (21000,'Upg_Twohand_Sword','Upg Two-Handed Sword','Weapon','2hSword',20,1500,100,1,1,true,true,true,true,true,3,1,true,100,true,'.@r = getrefine(); bonus bBaseAtk,(.@r*12); bonus bMatk,(.@r*5); if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*10);');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (21001,'Velum_Claymore','Vellum Claymore','Weapon','2hSword',20,3500,260,1,true,true,true,true,true,4,95,true,'bonus2 bAddRace,RC_Player_Human,80; bonus2 bIgnoreDefRaceRate,RC_Player_Human,30; .@r = getrefine(); if(.@r>=6) { bonus2 bAddRace,RC_Player_Human,40; } if(.@r>=9) { autobonus2 "{ bonus bShortWeaponDamageReturn,20; bonus bMagicDamageReturn,20; }",6000,2000,BF_WEAPON,"{ specialeffect2 EF_REFLECTSHIELD; }"; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (21001,'Velum_Claymore','Vellum Claymore','Weapon','2hSword',20,3500,260,1,true,true,true,true,true,4,95,true,'bonus2 bAddRace,RC_Player_Human,80; bonus2 bIgnoreDefRaceRate,RC_Player_Human,30; .@r = getrefine(); if(.@r>=6) { bonus2 bAddRace,RC_Player_Human,40; } if(.@r>=9) { autobonus2 "{ bonus bShortWeaponDamageReturn,20; bonus bMagicDamageReturn,20; }",6000,2000,BF_WEAPON,"{ specialeffect2 EF_REFLECTSHIELD; }"; }');
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@@ -4871,6 +4896,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`pr
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (21016,'Two_Handed_Sword_of_Vicious_Mind','Two-Handed Sword of Vicious Mind','Weapon','2hSword',20,2200,220,1,1,true,true,true,true,true,4,160,true,'bonus bAtk,pow(min(getrefine(),15),2);');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (21016,'Two_Handed_Sword_of_Vicious_Mind','Two-Handed Sword of Vicious Mind','Weapon','2hSword',20,2200,220,1,1,true,true,true,true,true,4,160,true,'bonus bAtk,pow(min(getrefine(),15),2);');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (21018,'Lindy_Hop','Lindy Hop','Weapon','2hSword',20,3400,340,1,2,true,true,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus2 bAddClass,Class_All,.@r/2; bonus bAspdRate,.@r; bonus bUnbreakableWeapon;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (21018,'Lindy_Hop','Lindy Hop','Weapon','2hSword',20,3400,340,1,2,true,true,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus2 bAddClass,Class_All,.@r/2; bonus bAspdRate,.@r; bonus bUnbreakableWeapon;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (21019,'Onimaru','Onimaru','Weapon','2hSword',4200,75,1,2,true,true,true,true,true,true,4,130,true,'.@bStr = readparam(bStr); .@r = getrefine(); bonus bBaseAtk,(min(120,.@bStr)); if (.@bStr > 119) bonus bBaseAtk,160; else if (.@bStr > 107) bonus bBaseAtk,80; else if (.@bStr > 94) bonus bBaseAtk,40; if (.@r > 6) bonus bUnbreakableWeapon; bonus4 bAutoSpell,"NPC_WIDECURSE",4,100,0; if (.@r > 8) bonus4 bAutoSpellOnSkill,"LK_BERSERK","BS_OVERTHRUST",5,100;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (21019,'Onimaru','Onimaru','Weapon','2hSword',4200,75,1,2,true,true,true,true,true,true,4,130,true,'.@bStr = readparam(bStr); .@r = getrefine(); bonus bBaseAtk,(min(120,.@bStr)); if (.@bStr > 119) bonus bBaseAtk,160; else if (.@bStr > 107) bonus bBaseAtk,80; else if (.@bStr > 94) bonus bBaseAtk,40; if (.@r > 6) bonus bUnbreakableWeapon; bonus4 bAutoSpell,"NPC_WIDECURSE",4,100,0; if (.@r > 8) bonus4 bAutoSpellOnSkill,"LK_BERSERK","BS_OVERTHRUST",5,100;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`location_left_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (21038,'Oriental_Sword','Oriental Sword','Weapon','2hSword',1000,180,1,2,true,4,100,true,'.@r = getrefine(); if (.@r >= 2) { bonus bBaseAtk,.@r/2; } if (.@r >= 3) { bonus2 bSkillAtk,"RK_SONICWAVE",.@r/3*10; } if (.@r >= 9) { bonus5 bAutoSpell,"RK_SONICWAVE",2,.@r/3*10,BF_SHORT|BF_WEAPON,1; } if (.@r >= 11) { bonus bUnbreakableWeapon; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (21039,'Royal_Knight\'s_Broadsword','Royal Knight\'s Broadsword','Weapon','2hSword',20,4000,280,1,2,true,true,true,true,true,true,true,4,175,true,'.@r = getrefine(); bonus bBaseAtk,20*(.@r/2); if (.@r>=7) bonus bCritAtkRate,10; if (.@r>=9) bonus bUnbreakableWeapon;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (21039,'Royal_Knight\'s_Broadsword','Royal Knight\'s Broadsword','Weapon','2hSword',20,4000,280,1,2,true,true,true,true,true,true,true,4,175,true,'.@r = getrefine(); bonus bBaseAtk,20*(.@r/2); if (.@r>=7) bonus bCritAtkRate,10; if (.@r>=9) bonus bUnbreakableWeapon;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (21047,'Beam_Claymor-OS','Beam Claymor-OS','Weapon','2hSword',20,1800,250,1,2,true,true,true,true,true,4,130,true,'.@r = getrefine(); bonus bUnbreakableWeapon; bonus bCritical,5; if (.@r >= 7) { bonus bAspdRate,7; if (.@r >= 9) { bonus bCritAtkRate,15; if (.@r >= 11) { bonus2 bAddSize,Size_Small,20; bonus2 bAddSize,Size_Medium,20; } } }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (21047,'Beam_Claymor-OS','Beam Claymor-OS','Weapon','2hSword',20,1800,250,1,2,true,true,true,true,true,4,130,true,'.@r = getrefine(); bonus bUnbreakableWeapon; bonus bCritical,5; if (.@r >= 7) { bonus bAspdRate,7; if (.@r >= 9) { bonus bCritAtkRate,15; if (.@r >= 11) { bonus2 bAddSize,Size_Small,20; bonus2 bAddSize,Size_Medium,20; } } }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (21050,'Illusion_Tae_Goo_Lyeon','Illusion Tae Goo Lyeon','Weapon','2hSword',20,2000,250,1,2,true,true,true,true,true,true,true,4,120,true,'.@r = getrefine(); bonus bFlee2,10; bonus bLongAtkRate,.@r*2; if (.@r >= 7) { bonus bUseSPrate,-20; if (.@r >= 9) { bonus bDelayrate,-20; if (.@r >= 11) { bonus bMaxHPrate,10; bonus bMaxSPrate,10; } } }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (21050,'Illusion_Tae_Goo_Lyeon','Illusion Tae Goo Lyeon','Weapon','2hSword',20,2000,250,1,2,true,true,true,true,true,true,true,4,120,true,'.@r = getrefine(); bonus bFlee2,10; bonus bLongAtkRate,.@r*2; if (.@r >= 7) { bonus bUseSPrate,-20; if (.@r >= 9) { bonus bDelayrate,-20; if (.@r >= 11) { bonus bMaxHPrate,10; bonus bMaxSPrate,10; } } }');
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@@ -5231,70 +5257,70 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_sha
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24253,'S_Thief_Pendant','Thief Shadow Pendant','Shadowgear',true,1,true,'.@r = getrefine(); bonus2 bSkillAtk,"TF_POISON",20+(5*.@r);');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24253,'S_Thief_Pendant','Thief Shadow Pendant','Shadowgear',true,1,true,'.@r = getrefine(); bonus2 bSkillAtk,"TF_POISON",20+(5*.@r);');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24254,'S_Magician_Pendant','Magician Shadow Pendant','Shadowgear',true,1,true,'.@r = getrefine(); bonus2 bSkillAtk,"MG_FIREWALL",20+5*.@r;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24254,'S_Magician_Pendant','Magician Shadow Pendant','Shadowgear',true,1,true,'.@r = getrefine(); bonus2 bSkillAtk,"MG_FIREWALL",20+5*.@r;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24255,'S_Archer_Pendant','Archer Shadow Pendant','Shadowgear',true,1,true,'.@r = getrefine(); bonus2 bSkillAtk,"AC_SHOWER",20+(5*.@r);');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24255,'S_Archer_Pendant','Archer Shadow Pendant','Shadowgear',true,1,true,'.@r = getrefine(); bonus2 bSkillAtk,"AC_SHOWER",20+(5*.@r);');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24256,'Knight_Shadow_Shoes','Knight Shadow Shoes','Shadowgear',true,1,true,'.@r = getrefine(); bonus2 bSkillAtk,"KN_PIERCE",20+.@r*5;');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24257,'Crusader_Shadow_Shoes','Crusader Shadow Shoes','Shadowgear',true,1,true,'.@r = getrefine(); bonus2 bSkillUseSPrate,"CR_HOLYCROSS",(20+(3*.@r));');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24258,'Blacksmith_Shadow_Shoes','Blacksmith Shadow Shoes','Shadowgear',true,1,true,'.@r = getrefine(); .@val = 20+(5*.@r); bonus2 bSkillUseSPrate,"BS_HAMMERFALL",.@val; bonus2 bSkillUseSPrate,"BS_ADRENALINE",.@val;');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24259,'Alchemist_Shadow_Shoes','Alchemist Shadow Shoes','Shadowgear',true,1,true,'.@r = getrefine(); if (BaseJob==Job_Alchemist) bonus bHealPower,30+7*.@r;');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24260,'Priest_Shadow_Shoes','Priest Shadow Shoes','Shadowgear',true,1,true,'.@r = getrefine(); .@val = 20+(3*.@r); bonus2 bSkillUseSPrate,"PR_KYRIE",.@val; bonus2 bSkillUseSPrate,"PR_LEXAETERNA",.@val;');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24261,'Monk_Shadow_Shoes','Monk Shadow Shoes','Shadowgear',true,1,true,'.@r = getrefine(); bonus2 bSkillAtk,"MO_CHAINCOMBO",20+.@r*5;');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24262,'Assassin_Shadow_Shoes','Assassin Shadow Shoes','Shadowgear',true,1,true,'.@r = getrefine(); bonus2 bSkillAtk,"AS_GRIMTOOTH",20+.@r*5;');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24263,'Rogue_Shadow_Shoes','Rogue Shadow Shoes','Shadowgear',true,1,true,'.@a = getskilllv("SM_SWORD"); .@r = max(getrefine(),6); bonus bBaseAtk,.@a+((.@r-6)*.@a);');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24264,'Wizard_Shadow_Shoes','Wizard Shadow Shoes','Shadowgear',true,1,true,'.@r = getrefine(); bonus2 bVariableCastrate,"WZ_STORMGUST",-1*(20+(3*.@r)); bonus2 bVariableCastrate,"WZ_VERMILION",-1*(20+(3*.@r)); bonus2 bVariableCastrate,"WZ_METEOR",-1*(20+(3*.@r));');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24265,'Sage_Shadow_Shoes','Sage Shadow Shoes','Shadowgear',true,1,true,'.@r = getrefine(); bonus2 bSkillAtk,"WZ_HEAVENDRIVE",20+.@r*5;');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24266,'Hunter_Shadow_Shoes','Hunter Shadow Shoes','Shadowgear',true,1,true,'.@r = getrefine(); bonus2 bSkillAtk,"HT_BLITZBEAT",20+.@r*5;');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24267,'Bard_Shadow_Shoes','Bard Shadow Shoes','Shadowgear',true,1,true,'.@a = getskilllv("BA_MUSICALLESSON"); .@r = max(getrefine(),6); bonus bBaseAtk,.@a+((.@r-6)*.@a);');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24268,'Dancer_Shadow_Shoes','Dancer Shadow Shoes','Shadowgear',true,1,true,'.@a = getskilllv("DC_DANCINGLESSON"); .@r = max(getrefine(),6); bonus bBaseAtk,.@a+((.@r-6)*.@a);');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24269,'Knight_Shadow_Armor','Knight Shadow Armor','Shadowgear',10,true,1,true,'.@r = getrefine(); bonus2 bSkillUseSPrate,"KN_BOWLINGBASH",(20+(.@r*3));');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24270,'Crusader_Shadow_Armor','Crusader Shadow Armor','Shadowgear',10,true,1,true,'.@r = getrefine(); bonus2 bSkillAtk,"CR_GRANDCROSS",20+.@r*5;');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24271,'Blacksmith_Shadow_Armor','Blacksmith Shadow Armor','Shadowgear',10,true,1,true,'.@r = getrefine(); .@val = 5; if (.@r > 6) { .@val += .@r-6; } autobonus3 "{ bonus2 bAddSize,Size_All,"+.@val+"; bonus2 bMagicAddSize,Size_All,"+.@val+"; }",1000,50000,"BS_WEAPONPERFECT";');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24272,'Alchemist_Shadow_Armor','Alchemist Shadow Armor','Shadowgear',10,true,1,true,'.@a = getskilllv("AM_LEARNINGPOTION"); .@r = max(getrefine(),6); bonus bBaseAtk,.@a+((.@r-6)*.@a);');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24273,'Priest_Shadow_Armor','Priest Shadow Armor','Shadowgear',10,true,1,true,'.@r = getrefine(); bonus2 bSkillAtk,"PR_MAGNUS",20+.@r*5;');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24274,'Monk_Shadow_Armor','Monk Shadow Armor','Shadowgear',10,true,1,true,'.@r = getrefine(); bonus2 bSkillAtk,"MO_FINGEROFFENSIVE",20+.@r*5; bonus2 bSkillAtk,"MO_INVESTIGATE",20+.@r*5;');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24275,'Assassin_Shadow_Armor','Assassin Shadow Armor','Shadowgear',10,true,1,true,'.@r = getrefine(); bonus2 bSkillUseSPrate,"AS_SONICBLOW",(20+(.@r*3));');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24276,'Rogue_Shadow_Armor','Rogue Shadow Armor','Shadowgear',10,true,1,true,'.@r = getrefine(); bonus2 bSkillAtk,"RG_BACKSTAP",20+.@r*5;');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24277,'Wizard_Shadow_Armor','Wizard Shadow Armor','Shadowgear',10,true,1,true,'.@r = getrefine(); bonus2 bSkillAtk,"WZ_JUPITEL",20+.@r*5;');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24278,'Sage_Shadow_Armor','Sage Shadow Armor','Shadowgear',10,true,1,true,'autobonus3 "{ .@r = getrefine(); if (.@r>=9) { bonus bAspd,2; } else if (.@r>=7) { bonus bAspd,1; } bonus bAspdRate,.@r; }",1000,50000,"SA_AUTOSPELL"; /* Unknow Specialeffect */');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24279,'Hunter_Shadow_Armor','Hunter Shadow Armor','Shadowgear',10,true,1,true,'.@r = getrefine(); bonus2 bSkillAtk,"HT_CLAYMORETRAP",20+.@r*5; bonus2 bSkillAtk,"HT_LANDMINE",20+.@r*5;');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24280,'Bard_Shadow_Armor','Bard Shadow Armor','Shadowgear',10,true,1,true,'.@r = getrefine()+5; autobonus3 "{ bonus2 bSPRegenRate,"+.@r+",5000; }",1000,30000,"BA_POEMBRAGI"; autobonus3 "{ bonus2 bSPRegenRate,"+.@r+",5000; }",1000,30000,"BA_ASSASSINCROSS"; autobonus3 "{ bonus2 bSPRegenRate,"+.@r+",5000; }",1000,30000,"BA_APPLEIDUN"; autobonus3 "{ bonus2 bSPRegenRate,"+.@r+",5000; }",1000,30000,"BA_WHISTLE"; /* Unknow Specialeffect */');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24281,'Dancer_Shadow_Armor','Dancer Shadow Armor','Shadowgear',10,true,1,true,'.@r = getrefine()+5; autobonus3 "{ bonus2 bSPRegenRate,"+.@r+",5000; }",1000,30000,"DC_FORTUNEKISS"; autobonus3 "{ bonus2 bSPRegenRate,"+.@r+",5000; }",1000,30000,"DC_SERVICEFORYOU"; autobonus3 "{ bonus2 bSPRegenRate,"+.@r+",5000; }",1000,30000,"DC_DONTFORGETME"; autobonus3 "{ bonus2 bSPRegenRate,"+.@r+",5000; }",1000,30000,"DC_HUMMING"; /* Unknow Special Effect */');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_novice`,`job_supernovice`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24282,'Super_Novice_Shadow_Weapon','Super Novice Shadow Weapon','Shadowgear',true,true,true,1,true,'.@r = getrefine(); bonus bMaxHP,1000; bonus bMaxSP,200; bonus2 bIgnoreDefClassRate,Class_Normal,3*(getskilllv("SM_SWORD")+.@r); bonus2 bIgnoreMDefClassRate,Class_Normal,3*(getskilllv("MG_SRECOVERY")+.@r); if (.@r>=7) { bonus bMaxHPrate,5; bonus bMaxSPrate,5; } if (.@r>=9) { bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bSPrecovRate,100; }');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_gunslinger`,`job_rebellion`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24283,'Gunslinger_Shadow_Weapon','Gunslinger Shadow Weapon','Shadowgear',true,true,true,1,true,'.@r = getrefine(); bonus2 bIgnoreDefClassRate,Class_Normal,3*(getskilllv("GS_SNAKEEYE")+.@r); .@aspd = 1; if (.@r>=7) { .@aspd += 1; bonus bLongAtkRate,3; } if (.@r>=9) { .@aspd += 1; bonus bLongAtkRate,5; bonus bAspd,.@aspd; }');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_soullinker`,`job_stargladiator`,`job_taekwon`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24284,'Taekwondo_Shadow_Weapon','Taekwondo Shadow Weapon','Shadowgear',true,true,true,true,1,true,'.@r = getrefine(); bonus bAspd,1; bonus2 bAddClass,Class_All,.@r; bonus bMatkRate,.@r; if (.@r>=7) { bonus bMaxHP,1000; bonus bMaxSP,200; bonus bAspd,1; } if (.@r>=9) { bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bAspd,1; }');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_kagerouoboro`,`job_ninja`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24285,'Ninja_Shadow_Weapon','Ninja Shadow Weapon','Shadowgear',true,true,true,1,true,'.@r = getrefine(); .@val = 3; bonus2 bSkillCooldown,"KO_BAKURETSU",-2000; bonus bMatk,(3*getskilllv("NJ_NINPOU")); if (.@r >= 7) { .@val += 3; if (.@r >= 9) { .@val += 4; } } bonus2 bAddClass,Class_Normal,.@val; bonus bMatkRate,.@val;');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_summoner`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24286,'Doram_Magical_Shadow_Weapon','Doram Magical Shadow Weapon','Shadowgear',true,true,1,true,'.@r = getrefine(); bonus bVariableCastrate,-(5+.@r); if (getskilllv("SU_POWEROFLAND")==1) bonus bFixedCast,-100; if (getskilllv("SU_POWEROFSEA")==1) { bonus bUseSPrate,-3; } if (.@r>=7) bonus bMatkRate,5; if (.@r>=9) bonus bMatkRate,5;');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_summoner`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24287,'Doram_Physical_Shadow_Weapon','Doram Physical Shadow Weapon','Shadowgear',true,true,1,true,'.@r = getrefine(); bonus bLongAtkRate,.@r; if (getskilllv("SU_POWEROFLIFE")==1) bonus bAspd,1; if (.@r>=7) bonus bFlee2,2; if (.@r>=9) bonus bFlee2,3;');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24288,'Rune_Knight_Shadow_Weapon','Rune Knight Shadow Weapon','Shadowgear',10,true,true,true,true,true,99,true,'.@r = getrefine(); bonus2 bSkillAtk,"RK_SONICWAVE",20+.@r*5;');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24289,'Royal_Guard_Shadow_Weapon','Royal Guard Shadow Weapon','Shadowgear',10,true,true,true,true,true,99,true,'.@r = getrefine(); bonus2 bSkillAtk,"LG_CANNONSPEAR",20+.@r*5;');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24290,'Mechanic_Shadow_Weapon','Mechanic Shadow Weapon','Shadowgear',10,true,true,true,true,true,99,true,'.@r = getrefine(); bonus2 bSkillAtk,"NC_VULCANARM",20+.@r*5;');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24291,'Genetic_Shadow_Weapon','Genetic Shadow Weapon','Shadowgear',10,true,true,true,true,true,99,true,'.@r = getrefine(); bonus2 bSkillAtk,"GN_CART_TORNADO",20+.@r*5;');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24292,'Arcbishop_Shadow_Weapon','Arcbishop Shadow Weapon','Shadowgear',10,true,true,true,true,true,99,true,'.@r = getrefine(); bonus2 bSkillAtk,"AB_DUPLELIGHT",20+.@r*5;');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24293,'Sura_Shadow_Weapon','Sura Shadow Weapon','Shadowgear',10,true,true,true,true,true,99,true,'.@r = getrefine(); bonus2 bSkillCooldown,"SR_RAMPAGEBLASTER",-1*(2000+500*.@r);');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24294,'Guillotine_Cross_Shadow_Weapon','Guillotine Cross Shadow Weapon','Shadowgear',10,true,true,true,true,true,99,true,'.@r = getrefine(); bonus2 bSkillUseSPrate,"GC_DARKILLUSION",(20+(.@r*3));');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24295,'Shadow_Chaser_Shadow_Weapon','Shadow Chaser Shadow Weapon','Shadowgear',10,true,true,true,true,true,99,true,'.@r = getrefine(); bonus2 bSkillAtk,"SC_TRIANGLESHOT",20+.@r*5;');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24296,'Warlock_Shadow_Weapon','Warlock Shadow Weapon','Shadowgear',10,true,true,true,true,true,99,true,'.@r = getrefine(); bonus2 bSkillAtk,"WL_DRAINLIFE",20+.@r*5;');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24297,'Sorcerer_Shadow_Weapon','Sorcerer Shadow Weapon','Shadowgear',10,true,true,true,true,true,99,true,'.@r = getrefine(); bonus2 bSkillCooldown,"SO_DIAMONDDUST",-1*((300*.@r)+1000);');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24298,'Ranger_Shadow_Weapon','Ranger Shadow Weapon','Shadowgear',10,true,true,true,true,true,99,true,'.@r = getrefine(); bonus2 bSkillAtk,"RA_CLUSTERBOMB",20+.@r*5;');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24299,'Minstrel_Shadow_Weapon','Maestro Shadow Weapon','Shadowgear',10,true,true,true,true,'Male',true,99,true,'.@r = getrefine(); bonus bMaxHPrate,3; bonus bDef,.@r*(getskilllv("MI_HARMONIZE")+getskilllv("MI_RUSH_WINDMILL")+getskilllv("MI_ECHOSONG"));');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24300,'Wanderer_Shadow_Weapon','Wanderer Shadow Weapon','Shadowgear',10,true,true,true,true,'Female',true,99,true,'.@r = getrefine(); bonus bMaxHPrate,3; bonus bDef,.@r*(getskilllv("WA_SWING_DANCE")+getskilllv("WA_SYMPHONY_OF_LOVER")+getskilllv("WA_MOONLIT_SERENADE"));');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24301,'Rune_Knight_Shadow_Shield','Rune Knight Shadow Shield','Shadowgear',true,true,true,true,true,99,true,'autobonus3 "{ .@r = getrefine(); if (.@r>=9) { bonus bAspd,2; } else if (.@r>=7) { bonus bAspd,1; } bonus bAspdRate,.@r; }",1000,50000,"RK_ENCHANTBLADE";');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24302,'Royal_Guard_Shadow_Shield','Royal Guard Shadow Shield','Shadowgear',10,true,true,true,true,true,99,true,'.@r = getrefine(); bonus2 bSkillAtk,"LG_EARTHDRIVE",20+.@r*5;');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24303,'Mechanic_Shadow_Shield','Mechanic Shadow Shield','Shadowgear',10,true,true,true,true,true,99,true,'.@r = getrefine(); bonus2 bSkillAtk,"NC_FLAMELAUNCHER",20+.@r*5;');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24304,'Genetic_Shadow_Shield','Genetic Shadow Shield','Shadowgear',10,true,true,true,true,true,99,true,'.@r = getrefine(); bonus bMaxHPrate,3; bonus bDef,.@r*(getskilllv("GN_CART_TORNADO")+getskilllv("GN_CARTBOOST")+getskilllv("GN_CARTCANNON"));');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24305,'Archbishop_Shadow_Shield','Archbishop Shadow Shield','Shadowgear',10,true,true,true,true,true,99,true,'.@r = getrefine(); bonus2 bSkillAtk,"AB_ADORAMUS",20+.@r*5;');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24306,'Sura_Shadow_Shield','Sura Shadow Shield','Shadowgear',10,true,true,true,true,true,99,true,'.@r = getrefine(); bonus2 bSkillAtk,"SR_SKYNETBLOW",20+.@r*5;');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24307,'Guillotine_Cross_Shadow_Shield','Guillotine Cross Shadow Shield','Shadowgear',10,true,true,true,true,true,99,true,'.@r = getrefine(); bonus2 bSkillCooldown,"GC_DARKCROW",-(10000+(2000*.@r));');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24308,'Shadow_Chaser_Shadow_Shield','Shadow Chaser Shadow Shield','Shadowgear',10,true,true,true,true,true,99,true,'autobonus3 "{ .@r = getrefine(); if (.@r>=9) { bonus bAspd,2; } else if (.@r>=7) { bonus bAspd,1; } bonus bAspdRate,.@r; }",1000,50000,"SC_AUTOSHADOWSPELL";');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24309,'Warlock_Shadow_Shield','Warlock Shadow Shield','Shadowgear',10,true,true,true,true,true,99,true,'.@r = getrefine(); bonus2 bSkillAtk,"WL_EARTHSTRAIN",20+.@r*5;');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24310,'Sorcerer_Shadow_Shield','Sorcerer Shadow Shield','Shadowgear',10,true,true,true,true,true,99,true,'.@r = getrefine(); bonus2 bSkillCooldown,"SO_EARTHGRAVE",-1*((300*.@r)+1000);');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24311,'Ranger_Shadow_Shield','Ranger Shadow Shield','Shadowgear',10,true,true,true,true,true,99,true,'.@r = getrefine(); bonus2 bSkillUseSPrate,"RA_AIMEDBOLT",(20+(5*.@r));');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24312,'Minstrel_Shadow_Shield','Minstrel Shadow Shield','Shadowgear',10,true,true,true,true,'Male',true,99,true,'.@r = getrefine(); bonus bMaxSPrate,3; bonus bMdef,.@r*(getskilllv("MI_HARMONIZE")+getskilllv("MI_RUSH_WINDMILL")+getskilllv("MI_ECHOSONG"))/5;');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24313,'Wanderer_Shadow_Shield','Wanderer Shadow Shield','Shadowgear',10,true,true,true,true,'Female',true,99,true,'.@r = getrefine(); bonus bMaxSPrate,3; bonus bMdef,.@r*(getskilllv("WA_SWING_DANCE")+getskilllv("WA_SYMPHONY_OF_LOVER")+getskilllv("WA_MOONLIT_SERENADE"))/5;');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_kagerouoboro`,`job_ninja`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24314,'Ninja_Shadow_Shield','Ninja Shadow Shield','Shadowgear',10,true,true,true,1,true,'.@r = getrefine(); bonus bAspd,1; bonus bBaseAtk,(3*getskilllv("NJ_TOBIDOUGU")); autobonus3 "{ bonus bAspd,1; }",1000,50000,"NJ_NEN"; .@val = 4 * .@r; if (.@r >= 7) { .@val += 10; if (.@r >= 9) { .@val += 10; } } bonus2 bIgnoreDefClassRate,Class_Normal,.@val; bonus2 bIgnoreMdefClassRate,Class_Normal,.@val;');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_soullinker`,`job_stargladiator`,`job_taekwon`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24315,'Taekwon_Shadow_Shield','Taekwon Shadow Shield','Shadowgear',10,true,true,true,true,1,true,'.@r = getrefine(); .@val = 3; if (.@r >= 7) { .@val += 2; if (.@r >= 9) { .@val += 3; } } bonus2 bIgnoreDefClassRate,Class_Normal,(3*(getskilllv("TK_HPTIME")+.@r)); bonus2 bIgnoreMdefClassRate,Class_Normal,(3*(getskilllv("TK_SPTIME")+.@r)); bonus2 bAddClass,Class_All,.@val; bonus bMatkRate,.@val;');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_summoner`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24316,'Doram_Physical_Shadow_Shield','Doram Physical Shadow Shield','Shadowgear',10,true,true,1,true,'.@r = getrefine(); bonus2 bAddClass,Class_All,3; autobonus3 "{ bonus bAspd,1; }",1000,50000,"SU_ARCLOUSEDASH"; bonus2 bSkillCooldown,"SU_LUNATICCARROTBEAT",-(.@r*200); if (.@r>=7) bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",5; if (.@r>=9) bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",5;');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_summoner`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24317,'Doram_Magical_Shadow_Shield','Doram Magical Shadow Shield','Shadowgear',10,true,true,1,true,'.@r = getrefine(); bonus bMatkRate,3; autobonus3 "{ bonus2 bSPRegenRate,5,5000; }",1000,30000,"SU_BUNCHOFSHRIMP"; bonus2 bSkillCooldown,"SU_CN_METEOR",-(.@r*100); if (.@r>=7) bonus2 bSkillAtk,"SU_CN_METEOR",5; if (.@r>=9) bonus2 bSkillAtk,"SU_CN_METEOR",5;');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_novice`,`job_supernovice`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24318,'Super_Novice_Shadow_Shield','Super Novice Shadow Shield','Shadowgear',10,true,true,true,1,true,'.@r = getrefine(); bonus bMaxHP,1000; bonus bMaxSP,200; bonus bAspdRate,(2*getskilllv("TF_DOUBLE")+.@r); bonus bVariableCastrate,-(2*getskilllv("AC_OWL")+.@r); if (.@r>=7) { bonus2 bAddClass,Class_All,2; bonus bMatkRate,2; } if (.@r>=9) { bonus2 bAddClass,Class_All,3; bonus bMatkRate,3; }');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_gunslinger`,`job_rebellion`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24319,'Gunslinger_Shadow_Shield','Gunslinger Shadow Shield','Shadowgear',10,true,true,true,1,true,'.@r = getrefine(); bonus bCritAtkRate,5; bonus bCritical,(getskilllv("GS_SINGLEACTION")*2)+.@r; if (.@r>=7) bonus bCritAtkRate,2; if (.@r>=9) bonus bCritAtkRate,3;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24256,'S_Knight_Shoes','Knight Shadow Shoes','Shadowgear',true,1,true,'.@r = getrefine(); bonus2 bSkillAtk,"KN_PIERCE",20+.@r*5;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24257,'S_Crusader_Shoes','Crusader Shadow Shoes','Shadowgear',true,1,true,'.@r = getrefine(); bonus2 bSkillUseSPrate,"CR_HOLYCROSS",(20+(3*.@r));');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24258,'S_Blacksmith_Shoes','Blacksmith Shadow Shoes','Shadowgear',true,1,true,'.@r = getrefine(); .@val = 20+(5*.@r); bonus2 bSkillUseSPrate,"BS_HAMMERFALL",.@val; bonus2 bSkillUseSPrate,"BS_ADRENALINE",.@val;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24259,'S_Alchemist_Shoes','Alchemist Shadow Shoes','Shadowgear',true,1,true,'.@r = getrefine(); if (BaseJob==Job_Alchemist) bonus bHealPower,30+7*.@r;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24260,'S_Priest_Shoes','Priest Shadow Shoes','Shadowgear',true,1,true,'.@r = getrefine(); .@val = 20+(3*.@r); bonus2 bSkillUseSPrate,"PR_KYRIE",.@val; bonus2 bSkillUseSPrate,"PR_LEXAETERNA",.@val;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24261,'S_Monk_Shoes','Monk Shadow Shoes','Shadowgear',true,1,true,'.@r = getrefine(); bonus2 bSkillAtk,"MO_CHAINCOMBO",20+.@r*5;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24262,'S_Assassin_Shoes','Assassin Shadow Shoes','Shadowgear',true,1,true,'.@r = getrefine(); bonus2 bSkillAtk,"AS_GRIMTOOTH",20+.@r*5;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24263,'S_Rogue_Shoes','Rogue Shadow Shoes','Shadowgear',true,1,true,'.@a = getskilllv("SM_SWORD"); .@r = max(getrefine(),6); bonus bBaseAtk,.@a+((.@r-6)*.@a);');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24264,'S_Wizard_Shoes','Wizard Shadow Shoes','Shadowgear',true,1,true,'.@r = getrefine(); bonus2 bVariableCastrate,"WZ_STORMGUST",-1*(20+(3*.@r)); bonus2 bVariableCastrate,"WZ_VERMILION",-1*(20+(3*.@r)); bonus2 bVariableCastrate,"WZ_METEOR",-1*(20+(3*.@r));');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24265,'S_Sage_Shoes','Sage Shadow Shoes','Shadowgear',true,1,true,'.@r = getrefine(); bonus2 bSkillAtk,"WZ_HEAVENDRIVE",20+.@r*5;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24266,'S_Hunter_Shoes','Hunter Shadow Shoes','Shadowgear',true,1,true,'.@r = getrefine(); bonus2 bSkillAtk,"HT_BLITZBEAT",20+.@r*5;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24267,'S_Bard_Shoes','Bard Shadow Shoes','Shadowgear',true,1,true,'.@a = getskilllv("BA_MUSICALLESSON"); .@r = max(getrefine(),6); bonus bBaseAtk,.@a+((.@r-6)*.@a);');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24268,'S_Dancer_Shoes','Dancer Shadow Shoes','Shadowgear',true,1,true,'.@a = getskilllv("DC_DANCINGLESSON"); .@r = max(getrefine(),6); bonus bBaseAtk,.@a+((.@r-6)*.@a);');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24269,'S_Knight_Armor','Knight Shadow Armor','Shadowgear',10,true,1,true,'.@r = getrefine(); bonus2 bSkillUseSPrate,"KN_BOWLINGBASH",(20+(.@r*3));');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24270,'S_Crusader_Armor','Crusader Shadow Armor','Shadowgear',10,true,1,true,'.@r = getrefine(); bonus2 bSkillAtk,"CR_GRANDCROSS",20+.@r*5;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24271,'S_Blacksmith_Armor','Blacksmith Shadow Armor','Shadowgear',10,true,1,true,'.@r = getrefine(); .@val = 5; if (.@r > 6) { .@val += .@r-6; } autobonus3 "{ bonus2 bAddSize,Size_All,"+.@val+"; bonus2 bMagicAddSize,Size_All,"+.@val+"; }",1000,50000,"BS_WEAPONPERFECT";');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24272,'S_Alchemist_Armor','Alchemist Shadow Armor','Shadowgear',10,true,1,true,'.@a = getskilllv("AM_LEARNINGPOTION"); .@r = max(getrefine(),6); bonus bBaseAtk,.@a+((.@r-6)*.@a);');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24273,'S_Priest_Armor','Priest Shadow Armor','Shadowgear',10,true,1,true,'.@r = getrefine(); bonus2 bSkillAtk,"PR_MAGNUS",20+.@r*5;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24274,'S_Monk_Armor','Monk Shadow Armor','Shadowgear',10,true,1,true,'.@r = getrefine(); bonus2 bSkillAtk,"MO_FINGEROFFENSIVE",20+.@r*5; bonus2 bSkillAtk,"MO_INVESTIGATE",20+.@r*5;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24275,'S_Assassin_Armor','Assassin Shadow Armor','Shadowgear',10,true,1,true,'.@r = getrefine(); bonus2 bSkillUseSPrate,"AS_SONICBLOW",(20+(.@r*3));');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24276,'S_Rogue_Armor','Rogue Shadow Armor','Shadowgear',10,true,1,true,'.@r = getrefine(); bonus2 bSkillAtk,"RG_BACKSTAP",20+.@r*5;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24277,'S_Wizard_Armor','Wizard Shadow Armor','Shadowgear',10,true,1,true,'.@r = getrefine(); bonus2 bSkillAtk,"WZ_JUPITEL",20+.@r*5;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24278,'S_Sage_Armor','Sage Shadow Armor','Shadowgear',10,true,1,true,'autobonus3 "{ .@r = getrefine(); if (.@r>=9) { bonus bAspd,2; } else if (.@r>=7) { bonus bAspd,1; } bonus bAspdRate,.@r; }",1000,50000,"SA_AUTOSPELL"; /* Unknow Specialeffect */');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24279,'S_Hunter_Armor','Hunter Shadow Armor','Shadowgear',10,true,1,true,'.@r = getrefine(); bonus2 bSkillAtk,"HT_CLAYMORETRAP",20+.@r*5; bonus2 bSkillAtk,"HT_LANDMINE",20+.@r*5;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24280,'S_Bard_Armor','Bard Shadow Armor','Shadowgear',10,true,1,true,'.@r = getrefine()+5; autobonus3 "{ bonus2 bSPRegenRate,"+.@r+",5000; }",1000,30000,"BA_POEMBRAGI"; autobonus3 "{ bonus2 bSPRegenRate,"+.@r+",5000; }",1000,30000,"BA_ASSASSINCROSS"; autobonus3 "{ bonus2 bSPRegenRate,"+.@r+",5000; }",1000,30000,"BA_APPLEIDUN"; autobonus3 "{ bonus2 bSPRegenRate,"+.@r+",5000; }",1000,30000,"BA_WHISTLE"; /* Unknow Specialeffect */');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24281,'S_Dancer_Armor','Dancer Shadow Armor','Shadowgear',10,true,1,true,'.@r = getrefine()+5; autobonus3 "{ bonus2 bSPRegenRate,"+.@r+",5000; }",1000,30000,"DC_FORTUNEKISS"; autobonus3 "{ bonus2 bSPRegenRate,"+.@r+",5000; }",1000,30000,"DC_SERVICEFORYOU"; autobonus3 "{ bonus2 bSPRegenRate,"+.@r+",5000; }",1000,30000,"DC_DONTFORGETME"; autobonus3 "{ bonus2 bSPRegenRate,"+.@r+",5000; }",1000,30000,"DC_HUMMING"; /* Unknow Special Effect */');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_novice`,`job_supernovice`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24282,'S_Super_Novice_Weapon','Super Novice Shadow Weapon','Shadowgear',true,true,true,1,true,'.@r = getrefine(); bonus bMaxHP,1000; bonus bMaxSP,200; bonus2 bIgnoreDefClassRate,Class_Normal,3*(getskilllv("SM_SWORD")+.@r); bonus2 bIgnoreMDefClassRate,Class_Normal,3*(getskilllv("MG_SRECOVERY")+.@r); if (.@r>=7) { bonus bMaxHPrate,5; bonus bMaxSPrate,5; } if (.@r>=9) { bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bSPrecovRate,100; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_gunslinger`,`job_rebellion`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24283,'S_Gunslinger_Weapon','Gunslinger Shadow Weapon','Shadowgear',true,true,true,1,true,'.@r = getrefine(); bonus2 bIgnoreDefClassRate,Class_Normal,3*(getskilllv("GS_SNAKEEYE")+.@r); .@aspd = 1; if (.@r>=7) { .@aspd += 1; bonus bLongAtkRate,3; } if (.@r>=9) { .@aspd += 1; bonus bLongAtkRate,5; bonus bAspd,.@aspd; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_soullinker`,`job_stargladiator`,`job_taekwon`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24284,'S_Taekwondo_Weapon','Taekwondo Shadow Weapon','Shadowgear',true,true,true,true,1,true,'.@r = getrefine(); bonus bAspd,1; bonus2 bAddClass,Class_All,.@r; bonus bMatkRate,.@r; if (.@r>=7) { bonus bMaxHP,1000; bonus bMaxSP,200; bonus bAspd,1; } if (.@r>=9) { bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bAspd,1; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_kagerouoboro`,`job_ninja`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24285,'S_Ninja_Weapon','Ninja Shadow Weapon','Shadowgear',true,true,true,1,true,'.@r = getrefine(); .@val = 3; bonus2 bSkillCooldown,"KO_BAKURETSU",-2000; bonus bMatk,(3*getskilllv("NJ_NINPOU")); if (.@r >= 7) { .@val += 3; if (.@r >= 9) { .@val += 4; } } bonus2 bAddClass,Class_Normal,.@val; bonus bMatkRate,.@val;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_summoner`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24286,'S_DoramMagical_Weapon','Doram Magical Shadow Weapon','Shadowgear',true,true,1,true,'.@r = getrefine(); bonus bVariableCastrate,-(5+.@r); if (getskilllv("SU_POWEROFLAND")==1) bonus bFixedCast,-100; if (getskilllv("SU_POWEROFSEA")==1) { bonus bUseSPrate,-3; } if (.@r>=7) bonus bMatkRate,5; if (.@r>=9) bonus bMatkRate,5;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_summoner`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24287,'S_DoramPhysical_Weapon','Doram Physical Shadow Weapon','Shadowgear',true,true,1,true,'.@r = getrefine(); bonus bLongAtkRate,.@r; if (getskilllv("SU_POWEROFLIFE")==1) bonus bAspd,1; if (.@r>=7) bonus bFlee2,2; if (.@r>=9) bonus bFlee2,3;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24288,'S_Rune_Knight_Weapon','Rune Knight Shadow Weapon','Shadowgear',10,true,true,true,true,true,99,true,'.@r = getrefine(); bonus2 bSkillAtk,"RK_SONICWAVE",20+.@r*5;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24289,'S_Royal_Guard_Weapon','Royal Guard Shadow Weapon','Shadowgear',10,true,true,true,true,true,99,true,'.@r = getrefine(); bonus2 bSkillAtk,"LG_CANNONSPEAR",20+.@r*5;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24290,'S_Mechanic_Weapon','Mechanic Shadow Weapon','Shadowgear',10,true,true,true,true,true,99,true,'.@r = getrefine(); bonus2 bSkillAtk,"NC_VULCANARM",20+.@r*5;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24291,'S_Genetic_Weapon','Genetic Shadow Weapon','Shadowgear',10,true,true,true,true,true,99,true,'.@r = getrefine(); bonus2 bSkillAtk,"GN_CART_TORNADO",20+.@r*5;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24292,'S_Arcbishop_Weapon','Arcbishop Shadow Weapon','Shadowgear',10,true,true,true,true,true,99,true,'.@r = getrefine(); bonus2 bSkillAtk,"AB_DUPLELIGHT",20+.@r*5;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24293,'S_Sura_Weapon','Sura Shadow Weapon','Shadowgear',10,true,true,true,true,true,99,true,'.@r = getrefine(); bonus2 bSkillCooldown,"SR_RAMPAGEBLASTER",-1*(2000+500*.@r);');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24294,'S_Guillotine_Cross_Weapon','Guillotine Cross Shadow Weapon','Shadowgear',10,true,true,true,true,true,99,true,'.@r = getrefine(); bonus2 bSkillUseSPrate,"GC_DARKILLUSION",(20+(.@r*3));');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24295,'S_Shadow_Chaser_Weapon','Shadow Chaser Shadow Weapon','Shadowgear',10,true,true,true,true,true,99,true,'.@r = getrefine(); bonus2 bSkillAtk,"SC_TRIANGLESHOT",20+.@r*5;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24296,'S_Warlock_Weapon','Warlock Shadow Weapon','Shadowgear',10,true,true,true,true,true,99,true,'.@r = getrefine(); bonus2 bSkillAtk,"WL_DRAINLIFE",20+.@r*5;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24297,'S_Sorcerer_Weapon','Sorcerer Shadow Weapon','Shadowgear',10,true,true,true,true,true,99,true,'.@r = getrefine(); bonus2 bSkillCooldown,"SO_DIAMONDDUST",-1*((300*.@r)+1000);');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24298,'S_Ranger_Weapon','Ranger Shadow Weapon','Shadowgear',10,true,true,true,true,true,99,true,'.@r = getrefine(); bonus2 bSkillAtk,"RA_CLUSTERBOMB",20+.@r*5;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24299,'S_Minstrel_Weapon','Maestro Shadow Weapon','Shadowgear',10,true,true,true,true,'Male',true,99,true,'.@r = getrefine(); bonus bMaxHPrate,3; bonus bDef,.@r*(getskilllv("MI_HARMONIZE")+getskilllv("MI_RUSH_WINDMILL")+getskilllv("MI_ECHOSONG"));');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24300,'S_Wanderer_Weapon','Wanderer Shadow Weapon','Shadowgear',10,true,true,true,true,'Female',true,99,true,'.@r = getrefine(); bonus bMaxHPrate,3; bonus bDef,.@r*(getskilllv("WA_SWING_DANCE")+getskilllv("WA_SYMPHONY_OF_LOVER")+getskilllv("WA_MOONLIT_SERENADE"));');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24301,'S_Rune_Knight_Shield','Rune Knight Shadow Shield','Shadowgear',true,true,true,true,true,99,true,'autobonus3 "{ .@r = getrefine(); if (.@r>=9) { bonus bAspd,2; } else if (.@r>=7) { bonus bAspd,1; } bonus bAspdRate,.@r; }",1000,50000,"RK_ENCHANTBLADE";');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24302,'S_Royal_Guard_Shield','Royal Guard Shadow Shield','Shadowgear',10,true,true,true,true,true,99,true,'.@r = getrefine(); bonus2 bSkillAtk,"LG_EARTHDRIVE",20+.@r*5;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24303,'S_Mechanic_Shield','Mechanic Shadow Shield','Shadowgear',10,true,true,true,true,true,99,true,'.@r = getrefine(); bonus2 bSkillAtk,"NC_FLAMELAUNCHER",20+.@r*5;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24304,'S_Genetic_Shield','Genetic Shadow Shield','Shadowgear',10,true,true,true,true,true,99,true,'.@r = getrefine(); bonus bMaxHPrate,3; bonus bDef,.@r*(getskilllv("GN_CART_TORNADO")+getskilllv("GN_CARTBOOST")+getskilllv("GN_CARTCANNON"));');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24305,'S_Archbishop_Shield','Archbishop Shadow Shield','Shadowgear',10,true,true,true,true,true,99,true,'.@r = getrefine(); bonus2 bSkillAtk,"AB_ADORAMUS",20+.@r*5;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24306,'S_Sura_Shield','Sura Shadow Shield','Shadowgear',10,true,true,true,true,true,99,true,'.@r = getrefine(); bonus2 bSkillAtk,"SR_SKYNETBLOW",20+.@r*5;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24307,'S_Guillotine_Cross_Shield','Guillotine Cross Shadow Shield','Shadowgear',10,true,true,true,true,true,99,true,'.@r = getrefine(); bonus2 bSkillCooldown,"GC_DARKCROW",-(10000+(2000*.@r));');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24308,'S_Shadow_Chaser_Shield','Shadow Chaser Shadow Shield','Shadowgear',10,true,true,true,true,true,99,true,'autobonus3 "{ .@r = getrefine(); if (.@r>=9) { bonus bAspd,2; } else if (.@r>=7) { bonus bAspd,1; } bonus bAspdRate,.@r; }",1000,50000,"SC_AUTOSHADOWSPELL";');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24309,'S_Warlock_Shield','Warlock Shadow Shield','Shadowgear',10,true,true,true,true,true,99,true,'.@r = getrefine(); bonus2 bSkillAtk,"WL_EARTHSTRAIN",20+.@r*5;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24310,'S_Sorcerer_Shield','Sorcerer Shadow Shield','Shadowgear',10,true,true,true,true,true,99,true,'.@r = getrefine(); bonus2 bSkillCooldown,"SO_EARTHGRAVE",-1*((300*.@r)+1000);');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24311,'S_Ranger_Shield','Ranger Shadow Shield','Shadowgear',10,true,true,true,true,true,99,true,'.@r = getrefine(); bonus2 bSkillUseSPrate,"RA_AIMEDBOLT",(20+(5*.@r));');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24312,'S_Minstrel_Shield','Minstrel Shadow Shield','Shadowgear',10,true,true,true,true,'Male',true,99,true,'.@r = getrefine(); bonus bMaxSPrate,3; bonus bMdef,.@r*(getskilllv("MI_HARMONIZE")+getskilllv("MI_RUSH_WINDMILL")+getskilllv("MI_ECHOSONG"))/5;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24313,'S_Wanderer_Shield','Wanderer Shadow Shield','Shadowgear',10,true,true,true,true,'Female',true,99,true,'.@r = getrefine(); bonus bMaxSPrate,3; bonus bMdef,.@r*(getskilllv("WA_SWING_DANCE")+getskilllv("WA_SYMPHONY_OF_LOVER")+getskilllv("WA_MOONLIT_SERENADE"))/5;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_kagerouoboro`,`job_ninja`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24314,'S_Ninja_Shield','Ninja Shadow Shield','Shadowgear',10,true,true,true,1,true,'.@r = getrefine(); bonus bAspd,1; bonus bBaseAtk,(3*getskilllv("NJ_TOBIDOUGU")); autobonus3 "{ bonus bAspd,1; }",1000,50000,"NJ_NEN"; .@val = 4 * .@r; if (.@r >= 7) { .@val += 10; if (.@r >= 9) { .@val += 10; } } bonus2 bIgnoreDefClassRate,Class_Normal,.@val; bonus2 bIgnoreMdefClassRate,Class_Normal,.@val;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_soullinker`,`job_stargladiator`,`job_taekwon`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24315,'S_Taekwon_Shield','Taekwon Shadow Shield','Shadowgear',10,true,true,true,true,1,true,'.@r = getrefine(); .@val = 3; if (.@r >= 7) { .@val += 2; if (.@r >= 9) { .@val += 3; } } bonus2 bIgnoreDefClassRate,Class_Normal,(3*(getskilllv("TK_HPTIME")+.@r)); bonus2 bIgnoreMdefClassRate,Class_Normal,(3*(getskilllv("TK_SPTIME")+.@r)); bonus2 bAddClass,Class_All,.@val; bonus bMatkRate,.@val;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_summoner`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24316,'S_DoramPhysical_Shield','Doram Physical Shadow Shield','Shadowgear',10,true,true,1,true,'.@r = getrefine(); bonus2 bAddClass,Class_All,3; autobonus3 "{ bonus bAspd,1; }",1000,50000,"SU_ARCLOUSEDASH"; bonus2 bSkillCooldown,"SU_LUNATICCARROTBEAT",-(.@r*200); if (.@r>=7) bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",5; if (.@r>=9) bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",5;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_summoner`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24317,'S_DoramMagical_Shield','Doram Magical Shadow Shield','Shadowgear',10,true,true,1,true,'.@r = getrefine(); bonus bMatkRate,3; autobonus3 "{ bonus2 bSPRegenRate,5,5000; }",1000,30000,"SU_BUNCHOFSHRIMP"; bonus2 bSkillCooldown,"SU_CN_METEOR",-(.@r*100); if (.@r>=7) bonus2 bSkillAtk,"SU_CN_METEOR",5; if (.@r>=9) bonus2 bSkillAtk,"SU_CN_METEOR",5;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_novice`,`job_supernovice`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24318,'S_Super_Novice_Shield','Super Novice Shadow Shield','Shadowgear',10,true,true,true,1,true,'.@r = getrefine(); bonus bMaxHP,1000; bonus bMaxSP,200; bonus bAspdRate,(2*getskilllv("TF_DOUBLE")+.@r); bonus bVariableCastrate,-(2*getskilllv("AC_OWL")+.@r); if (.@r>=7) { bonus2 bAddClass,Class_All,2; bonus bMatkRate,2; } if (.@r>=9) { bonus2 bAddClass,Class_All,3; bonus bMatkRate,3; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_gunslinger`,`job_rebellion`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24319,'S_Gunslinger_Shield','Gunslinger Shadow Shield','Shadowgear',10,true,true,true,1,true,'.@r = getrefine(); bonus bCritAtkRate,5; bonus bCritical,(getskilllv("GS_SINGLEACTION")*2)+.@r; if (.@r>=7) bonus bCritAtkRate,2; if (.@r>=9) bonus bCritAtkRate,3;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24320,'S_Hasty_Shoes_II','Hasty Shadow Shoes II','Shadowgear',true,1,true,'.@val = 1; if (getrefine() >= 7) { .@val += 1; } bonus bFlee,5; bonus2 bAddClass,Class_All,.@val; bonus bMatkRate,.@val;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24320,'S_Hasty_Shoes_II','Hasty Shadow Shoes II','Shadowgear',true,1,true,'.@val = 1; if (getrefine() >= 7) { .@val += 1; } bonus bFlee,5; bonus2 bAddClass,Class_All,.@val; bonus bMatkRate,.@val;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24321,'S_Bearer\'s_Pendant_II','Bearer\'s Shadow Pendant II','Shadowgear',true,1,true,'bonus bBaseAtk,5; if (getrefine() >= 7) { .@val = 3; } else { .@val = 1; } bonus bMaxHPrate,.@val;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24321,'S_Bearer\'s_Pendant_II','Bearer\'s Shadow Pendant II','Shadowgear',true,1,true,'bonus bBaseAtk,5; if (getrefine() >= 7) { .@val = 3; } else { .@val = 1; } bonus bMaxHPrate,.@val;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24322,'S_Gemstone_Earring_II','Gemstone Shadow Earring II','Shadowgear',true,1,true,'if (getrefine() >= 7) { .@val = 3; } else { .@val = 2; } bonus bMatk,5; bonus bUseSPrate,-.@val;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24322,'S_Gemstone_Earring_II','Gemstone Shadow Earring II','Shadowgear',true,1,true,'if (getrefine() >= 7) { .@val = 3; } else { .@val = 2; } bonus bMatk,5; bonus bUseSPrate,-.@val;');
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@@ -5377,20 +5403,20 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_sha
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24399,'S_Immune_Athena_Shield','Immune Athena Shadow Shield','Shadowgear',true,1,true,'bonus bDef,50+20*(getrefine()/2);');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24399,'S_Immune_Athena_Shield','Immune Athena Shadow Shield','Shadowgear',true,1,true,'bonus bDef,50+20*(getrefine()/2);');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24400,'S_Hard_Champion_Shoes','Hard Champion Shadow Shoes','Shadowgear',true,1,true,'.@val = getrefine()/2; bonus bMaxHP,200; bonus bMaxSP,100; bonus bMaxHPrate,.@val; bonus bMaxSPrate,.@val;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24400,'S_Hard_Champion_Shoes','Hard Champion Shadow Shoes','Shadowgear',true,1,true,'.@val = getrefine()/2; bonus bMaxHP,200; bonus bMaxSP,100; bonus bMaxHPrate,.@val; bonus bMaxSPrate,.@val;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24401,'S_Kingbird_Ancient_Armor','Kingbird Ancient Shadow Armor','Shadowgear',true,1,true,'.@r = getrefine(); bonus bBaseAtk,15; bonus bLongAtkRate,.@r/2; if (.@r >= 7) { bonus bHit,30; } else { bonus bHit,15; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24401,'S_Kingbird_Ancient_Armor','Kingbird Ancient Shadow Armor','Shadowgear',true,1,true,'.@r = getrefine(); bonus bBaseAtk,15; bonus bLongAtkRate,.@r/2; if (.@r >= 7) { bonus bHit,30; } else { bonus bHit,15; }');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_gunslinger`,`job_rebellion`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24402,'Rebellion_Shadow_Armor','Rebellion Shadow Armor','Shadowgear',10,true,true,true,100,true,'.@r = getrefine(); bonus2 bSkillCooldown,"RL_HEAT_BARREL",-1000*(1+.@r/2);');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_kagerouoboro`,`job_ninja`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24403,'Kagerou_Shadow_Armor','Kagerou Shadow Armor','Shadowgear',10,true,true,true,100,true,'.@r = getrefine(); bonus2 bSkillAtk,"KO_HUUMARANKA",20+.@r*5;');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_kagerouoboro`,`job_ninja`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24404,'Oboro_Shadow_Armor','Oboro Shadow Armor','Shadowgear',10,true,true,true,100,true,'.@r = getrefine(); bonus2 bSkillAtk,"NJ_KOUENKA",20+.@r*5; bonus2 bSkillAtk,"NJ_HYOUSENSOU",20+.@r*5; bonus2 bSkillAtk,"NJ_HUUJIN",20+.@r*5;');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_gunslinger`,`job_rebellion`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24405,'Rebellion_Shadow_Shoes','Rebellion Shadow Shoes','Shadowgear',10,true,true,true,100,true,'.@r = getrefine(); bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",20+.@r*5;');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_kagerouoboro`,`job_ninja`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24406,'Kagerou_Shadow_Shoes','Kagerou Shadow Shoes','Shadowgear',10,true,true,true,100,true,'.@r = getrefine(); bonus2 bSkillAtk,"KO_HAPPOKUNAI",20+.@r*5;');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_kagerouoboro`,`job_ninja`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24407,'Oboro_Shadow_Shoes','Oboro Shadow Shoes','Shadowgear',10,true,true,true,100,true,'.@r = getrefine(); bonus2 bSkillCooldown,"KO_ZANZOU",-1000*(1+.@r/2);');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_summoner`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24408,'Doram_Physical_Shadow_Armor','Doram Physical Shadow Armor','Shadowgear',10,true,true,100,true,'.@r = getrefine(); bonus2 bSkillAtk,"SU_PICKYPECK",20; bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",.@r*3;');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_summoner`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24409,'Doram_Physical_Shadow_Shoes','Doram Physical Shadow Shoes','Shadowgear',10,true,true,100,true,'.@r = getrefine(); bonus2 bSkillCooldown,"SU_HISS",-3000*(1+.@r/2);');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_summoner`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24410,'Doram_Magical_Shadow_Armor','Doram Magical Shadow Armor','Shadowgear',10,true,true,100,true,'.@r = getrefine(); bonus2 bSkillAtk,"SU_CN_METEOR",20; bonus2 bSkillAtk,"SU_SV_STEMSPEAR",.@r*3;');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_summoner`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24411,'Doram_Magical_Shadow_Shoes','Doram Magical Shadow Shoes','Shadowgear',10,true,true,100,true,'.@r = getrefine(); bonus2 bSkillCooldown,"SU_CHATTERING",-3000*(1+.@r/2);');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_stargladiator`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24412,'Star_Emperor_Shadow_Armor','Star Emperor Shadow Armor','Shadowgear',10,true,true,true,true,true,100,true,'.@r = getrefine(); bonus2 bSkillAtk,"SJ_NEWMOONKICK",20; bonus2 bSkillAtk,"SJ_FULLMOONKICK",.@r*3;');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_stargladiator`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24413,'Star_Emperor_Shadow_Shoes','Star Emperor Shadow Shoes','Shadowgear',10,true,true,true,true,true,100,true,'.@r = getrefine(); bonus2 bSkillCooldown,"SJ_DOCUMENT",-3000*(1+.@r/2);');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_soullinker`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24414,'Soul_Reaper_Shadow_Armor','Soul Reaper Shadow Armor','Shadowgear',10,true,true,true,true,true,100,true,'.@r = getrefine(); bonus2 bSkillAtk,"SP_SWHOO",20; bonus2 bSkillAtk,"SP_SPA",.@r*3;');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_soullinker`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24415,'Soul_Reaper_Shadow_Shoes','Soul Reaper Shadow Shoes','Shadowgear',10,true,true,true,true,true,100,true,'.@r = getrefine(); bonus2 bSkillCooldown,"SP_SOULREAPER",-3000-1000*(.@r/2);');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_gunslinger`,`job_rebellion`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24402,'S_Rebellion_Armor','Rebellion Shadow Armor','Shadowgear',10,true,true,true,100,true,'.@r = getrefine(); bonus2 bSkillCooldown,"RL_HEAT_BARREL",-1000*(1+.@r/2);');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_kagerouoboro`,`job_ninja`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24403,'S_Kagerou_Armor','Kagerou Shadow Armor','Shadowgear',10,true,true,true,100,true,'.@r = getrefine(); bonus2 bSkillAtk,"KO_HUUMARANKA",20+.@r*5;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_kagerouoboro`,`job_ninja`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24404,'S_Oboro_Armor','Oboro Shadow Armor','Shadowgear',10,true,true,true,100,true,'.@r = getrefine(); bonus2 bSkillAtk,"NJ_KOUENKA",20+.@r*5; bonus2 bSkillAtk,"NJ_HYOUSENSOU",20+.@r*5; bonus2 bSkillAtk,"NJ_HUUJIN",20+.@r*5;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_gunslinger`,`job_rebellion`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24405,'S_Rebellion_Shoes','Rebellion Shadow Shoes','Shadowgear',10,true,true,true,100,true,'.@r = getrefine(); bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",20+.@r*5;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_kagerouoboro`,`job_ninja`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24406,'S_Kagerou_Shoes','Kagerou Shadow Shoes','Shadowgear',10,true,true,true,100,true,'.@r = getrefine(); bonus2 bSkillAtk,"KO_HAPPOKUNAI",20+.@r*5;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_kagerouoboro`,`job_ninja`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24407,'S_Oboro_Shoes','Oboro Shadow Shoes','Shadowgear',10,true,true,true,100,true,'.@r = getrefine(); bonus2 bSkillCooldown,"KO_ZANZOU",-1000*(1+.@r/2);');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_summoner`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24408,'S_DoramPhysical_Armor','Doram Physical Shadow Armor','Shadowgear',10,true,true,100,true,'.@r = getrefine(); bonus2 bSkillAtk,"SU_PICKYPECK",20; bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",.@r*3;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_summoner`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24409,'S_DoramPhysical_Shoes','Doram Physical Shadow Shoes','Shadowgear',10,true,true,100,true,'.@r = getrefine(); bonus2 bSkillCooldown,"SU_HISS",-3000*(1+.@r/2);');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_summoner`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24410,'S_DoramMagical_Armor','Doram Magical Shadow Armor','Shadowgear',10,true,true,100,true,'.@r = getrefine(); bonus2 bSkillAtk,"SU_CN_METEOR",20; bonus2 bSkillAtk,"SU_SV_STEMSPEAR",.@r*3;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_summoner`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24411,'S_DoramMagical_Shoes','Doram Magical Shadow Shoes','Shadowgear',10,true,true,100,true,'.@r = getrefine(); bonus2 bSkillCooldown,"SU_CHATTERING",-3000*(1+.@r/2);');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_stargladiator`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24412,'S_Star_Emperor_Armor','Star Emperor Shadow Armor','Shadowgear',10,true,true,true,true,true,100,true,'.@r = getrefine(); bonus2 bSkillAtk,"SJ_NEWMOONKICK",20; bonus2 bSkillAtk,"SJ_FULLMOONKICK",.@r*3;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_stargladiator`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24413,'S_Star_Emperor_Shoes','Star Emperor Shadow Shoes','Shadowgear',10,true,true,true,true,true,100,true,'.@r = getrefine(); bonus2 bSkillCooldown,"SJ_DOCUMENT",-3000*(1+.@r/2);');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_soullinker`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24414,'S_Soul_Reaper_Armor','Soul Reaper Shadow Armor','Shadowgear',10,true,true,true,true,true,100,true,'.@r = getrefine(); bonus2 bSkillAtk,"SP_SWHOO",20; bonus2 bSkillAtk,"SP_SPA",.@r*3;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`job_soullinker`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24415,'S_Soul_Reaper_Shoes','Soul Reaper Shadow Shoes','Shadowgear',10,true,true,true,true,true,100,true,'.@r = getrefine(); bonus2 bSkillCooldown,"SP_SOULREAPER",-3000-1000*(.@r/2);');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (24416,'S_Temporal_Transcendent_Weapon','Temporal Transcendent Shadow Weapon','Shadowgear',true,1,true,100,true,true,true,true,true,true,true,'bonus bCritAtkRate,7;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (24416,'S_Temporal_Transcendent_Weapon','Temporal Transcendent Shadow Weapon','Shadowgear',true,1,true,100,true,true,true,true,true,true,true,'bonus bCritAtkRate,7;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (24417,'S_Temporal_Transcendent_Armor','Temporal Transcendent Shadow Armor','Shadowgear',true,1,true,100,true,true,true,true,true,true,true,'bonus bAspd,1;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (24417,'S_Temporal_Transcendent_Armor','Temporal Transcendent Shadow Armor','Shadowgear',true,1,true,100,true,true,true,true,true,true,true,'bonus bAspd,1;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shield`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (24418,'S_Temporal_Transcendent_Shield','Temporal Transcendent Shadow Shield','Shadowgear',true,1,true,100,true,true,true,true,true,true,true,'bonus bVariableCastrate,-10;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_shield`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (24418,'S_Temporal_Transcendent_Shield','Temporal Transcendent Shadow Shield','Shadowgear',true,1,true,100,true,true,true,true,true,true,true,'bonus bVariableCastrate,-10;');
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@@ -5399,6 +5425,57 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_sha
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (24421,'S_Temporal_Transcendent_Pendant','Temporal Transcendent Shadow Pendant','Shadowgear',true,1,true,100,true,true,true,true,true,true,true,'bonus bBaseAtk,15;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (24421,'S_Temporal_Transcendent_Pendant','Temporal Transcendent Shadow Pendant','Shadowgear',true,1,true,100,true,true,true,true,true,true,true,'bonus bBaseAtk,15;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`refineable`,`script`) VALUES (24423,'S_Tempest_Weapon','Tempest Shadow Weapon','Shadowgear',true,true,'bonus2 bIgnoreMdefClassRate,Class_Normal,5+(getrefine()/2);');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`refineable`,`script`) VALUES (24423,'S_Tempest_Weapon','Tempest Shadow Weapon','Shadowgear',true,true,'bonus2 bIgnoreMdefClassRate,Class_Normal,5+(getrefine()/2);');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_armor`,`refineable`,`script`) VALUES (24424,'S_Tempest_Armor','Tempest Shadow Armor','Shadowgear',true,true,'bonus2 bIgnoreMdefClassRate,Class_Normal,5+(getrefine()/2);');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_armor`,`refineable`,`script`) VALUES (24424,'S_Tempest_Armor','Tempest Shadow Armor','Shadowgear',true,true,'bonus2 bIgnoreMdefClassRate,Class_Normal,5+(getrefine()/2);');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`refineable`,`script`) VALUES (24425,'S_Perfect_Size_Weapon','Perfect Size Shadow Weapon','Shadowgear',true,true,'bonus2 bAddSize,Size_All,2; bonus2 bMagicAddSize,Size_All,2; .@r = getrefine(); bonus bBaseAtk,.@r*3; if (.@r >= 7) { bonus2 bAddSize,Size_All,2; bonus2 bMagicAddSize,Size_All,2; } if (.@r >= 9) { bonus2 bAddSize,Size_All,3; bonus2 bMagicAddSize,Size_All,3; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_armor`,`refineable`,`script`) VALUES (24426,'S_Perfect_Size_Armor','Perfect Size Shadow Armor','Shadowgear',true,true,'bonus2 bSubSize,Size_All,2; /*bonus2 bMagicSubSize,Size_All,2;*/ .@r = getrefine(); bonus bDef,.@r; if (.@r >= 7) { bonus2 bSubSize,Size_All,2; /*bonus2 bMagicSubSize,Size_All,2;*/ } if (.@r >= 9) { bonus2 bSubSize,Size_All,3; /*bonus2 bMagicSubSize,Size_All,3;*/ }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`refineable`,`script`) VALUES (24427,'S_M_Exo_Co_Weapon','Magic Exorcist Current Shadow Weapon','Shadowgear',true,true,'bonus2 bIgnoreMdefRaceRate,RC_Demon,5; bonus2 bIgnoreMdefRaceRate,RC_Angel,5; .@r = getrefine(); if (.@r >= 2) { bonus2 bIgnoreMdefRaceRate,RC_Demon,.@r/2; bonus2 bIgnoreMdefRaceRate,RC_Angel,.@r/2; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`refineable`,`script`) VALUES (24428,'S_M_Viv_Dr_Weapon','Magic Vibration Dragon Killer Shadow Weapon','Shadowgear',true,true,'bonus2 bIgnoreMdefRaceRate,RC_Formless,5; bonus2 bIgnoreMdefRaceRate,RC_Dragon,5; .@r = getrefine(); if (.@r >= 2) { bonus2 bIgnoreMdefRaceRate,RC_Formless,.@r/2; bonus2 bIgnoreMdefRaceRate,RC_Dragon,.@r/2; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`refineable`,`script`) VALUES (24429,'S_M_Sci_Hu_Weapon','Magic Caesars Hunting Shadow Weapon','Shadowgear',true,true,'bonus2 bIgnoreMdefRaceRate,RC_Brute,5; bonus2 bIgnoreMdefRaceRate,RC_Plant,5; .@r = getrefine(); if (.@r >= 2) { bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,.@r/2; bonus2 bIgnoreMdefRaceRate,RC_Plant,.@r/2; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`refineable`,`script`) VALUES (24430,'S_M_Fis_In_Weapon','Magic Fishing Insect Shadow Weapon','Shadowgear',true,true,'bonus2 bIgnoreMdefRaceRate,RC_Fish,5; bonus2 bIgnoreMdefRaceRate,RC_Insect,5; .@r = getrefine(); if (.@r >= 2) { bonus2 bIgnoreMdefRaceRate,RC_Fish,.@r/2; bonus2 bIgnoreMdefRaceRate,RC_Insect,.@r/2; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`refineable`,`script`) VALUES (24431,'S_M_Exe_Ho_Weapon','Magic Executioner Holy Water Shadow Weapon','Shadowgear',true,true,'bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreMdefRaceRate,RC_Undead,5; .@r = getrefine(); if (.@r >= 2) { bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,.@r/2; bonus2 bIgnoreMdefRaceRate,RC_Undead,.@r/2; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`refineable`,`script`) VALUES (24432,'S_Penetration_Weapon','Penetration Shadow Weapon','Shadowgear',true,true,'.@r = getrefine(); bonus2 bIgnoreDefRaceRate,RC_All,5+.@r/2;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_armor`,`refineable`,`script`) VALUES (24433,'S_Penetration_Armor','Penetration Shadow Armor','Shadowgear',true,true,'.@r = getrefine(); bonus2 bIgnoreDefRaceRate,RC_All,5+.@r/2;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`refineable`,`script`) VALUES (24434,'S_Exe_Ho_Weapon','Executioner Holy Water Shadow Weapon','Shadowgear',true,true,'.@r = getrefine(); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5+.@r/2; bonus2 bIgnoreDefRaceRate,RC_Undead,5+.@r/2;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`refineable`,`script`) VALUES (24435,'S_Fis_In_Weapon','Fishing Insect Shadow Weapon','Shadowgear',true,true,'.@r = getrefine(); bonus2 bIgnoreDefRaceRate,RC_Fish,5+.@r/2; bonus2 bIgnoreDefRaceRate,RC_Insect,5+.@r/2;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`refineable`,`script`) VALUES (24436,'S_Sci_Hu_Weapon','Scissors Hunting Shadow Weapon','Shadowgear',true,true,'.@r = getrefine(); bonus2 bIgnoreDefRaceRate,RC_Brute,5+.@r/2; bonus2 bIgnoreDefRaceRate,RC_Plant,5+.@r/2;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`refineable`,`script`) VALUES (24437,'S_Viv_Dr_Weapon','Vibration Dragon Killer Shadow Weapon','Shadowgear',true,true,'.@r = getrefine(); bonus2 bIgnoreDefRaceRate,RC_Formless,5+.@r/2; bonus2 bIgnoreDefRaceRate,RC_Dragon,5+.@r/2;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`refineable`,`script`) VALUES (24438,'S_Exo_Co_Weapon','Exorcist Corrupt Shadow Weapon','Shadowgear',true,true,'.@r = getrefine(); bonus2 bIgnoreDefRaceRate,RC_Demon,5+.@r/2; bonus2 bIgnoreDefRaceRate,RC_Angel,5+.@r/2;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24439,'S_Hasty_Weapon','Hasty Shadow Weapon','Shadowgear',true,99,true,'bonus2 bAddClass,Class_All,1; bonus bMatkRate,1; .@r = getrefine(); if (.@r >= 2) { bonus2 bAddClass,Class_All,.@r/2; bonus bMatkRate,.@r/2; if (.@r >= 7) { bonus bDef,15; bonus bFlee,15; if (.@r >= 9) { bonus bSpeedRate,25; } } }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24440,'S_Sonic_Armor','Sonic Shadow Armor','Shadowgear',true,true,true,true,true,99,true,'bonus2 bSkillAtk,"RK_SONICWAVE",5; .@r = getrefine(); if (.@r >= 2) { bonus2 bSkillAtk,"RK_SONICWAVE",.@r/2*2; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24441,'S_Sonic_Shield','Sonic Shadow Shield','Shadowgear',true,true,true,true,true,99,true,'bonus bLongAtkRate,3; .@r = getrefine(); if (.@r >= 7) { bonus bLongAtkRate,3; } if (.@r >= 9) { bonus bLongAtkRate,4; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24442,'S_Sonic_Shoes','Sonic Shadow Shoes','Shadowgear',true,true,true,true,true,99,true,'bonus2 bSkillUseSPrate,"RK_SONICWAVE",2; .@r = getrefine(); if (.@r >= 2) { bonus2 bSkillUseSPrate,"RK_SONICWAVE",.@r/2*2; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24443,'S_Ignition_Weapon','Ignition Shadow Weapon','Shadowgear',true,true,true,true,true,99,true,'.@r = getrefine(); bonus3 bAutoSpell,"RK_IGNITIONBREAK",max(3,getskilllv("RK_IGNITIONBREAK")),10+(.@r>=7?1:0)+(.@r>=9?2:0);');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24444,'S_Ignition_Pendant','Ignition Shadow Pendant','Shadowgear',true,true,true,true,true,99,true,'bonus2 bSkillAtk,"RK_IGNITIONBREAK",5; .@r = getrefine(); if (.@r >= 2) { bonus2 bSkillAtk,"RK_IGNITIONBREAK",.@r/2*2; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24445,'S_Ignition_Earing','Ignition Shadow Earring','Shadowgear',true,true,true,true,true,99,true,'bonus2 bSkillCooldown,"RK_IGNITIONBREAK",-200; .@r = getrefine(); if (.@r>=3) { bonus2 bSkillCooldown,"RK_IGNITIONBREAK",.@r/3*(-100); }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24446,'S_W_Breath_Armor','Cold Breath Shadow Armor','Shadowgear',true,true,true,true,true,99,true,'bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",5; .@r = getrefine(); if (.@r >= 2) { bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",.@r/2*2; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24447,'S_W_Breath_Shield','Cold Breath Shadow Shield','Shadowgear',true,true,true,true,true,99,true,'.@r = getrefine(); bonus bLongAtkRate,3+(.@r>=7?3:0)+(.@r>=9?4:0);');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24448,'S_W_Breath_Shoes','Cold Breath Shadow Shoes','Shadowgear',true,true,true,true,true,99,true,'.@r = getrefine(); bonus2 bSkillUseSPrate,"RK_DRAGONBREATH_WATER",2+(.@r/2);');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24449,'S_F_Breath_Weapon','Fire Breath Shadow Weapon','Shadowgear',true,true,true,true,true,99,true,'.@r = getrefine(); bonus bLongAtkRate,3+(.@r>=7?3:0)+(.@r>=9?4:0);');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24450,'S_F_Breath_Pendant','Fire Breath Shadow Pendant','Shadowgear',true,true,true,true,true,99,true,'bonus2 bSkillAtk,"RK_DRAGONBREATH",5; .@r = getrefine(); if (.@r >= 2) { bonus2 bSkillAtk,"RK_DRAGONBREATH",.@r/2*2; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24451,'S_F_Breath_Earing','Fire Breath Shadow Earring','Shadowgear',true,true,true,true,true,99,true,'.@r = getrefine(); bonus2 bSkillUseSPrate,"RK_DRAGONBREATH",2+(.@r/2);');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24452,'S_Cluster_Armor','Cluster Shadow Armor','Shadowgear',true,true,true,true,true,99,true,'bonus2 bSkillAtk,"RA_CLUSTERBOMB",5; .@r = getrefine(); if (.@r>=2) { bonus2 bSkillAtk,"RA_CLUSTERBOMB",.@r/2*2; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24453,'S_Cluster_Shield','Cluster Shadow Shield','Shadowgear',true,true,true,true,true,99,true,'bonus2 bSkillAtk,"RA_CLUSTERBOMB",3; .@r = getrefine(); if (.@r>=7) { bonus2 bSkillAtk,"RA_CLUSTERBOMB",3; } if (.@r>=9) { bonus2 bSkillAtk,"RA_CLUSTERBOMB",4; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24454,'S_Cluster_Shoes','Cluster Shadow Shoes','Shadowgear',true,true,true,true,true,99,true,'bonus2 bSkillAtk,"RA_CLUSTERBOMB",5; .@r = getrefine(); if (.@r>=2) { bonus2 bSkillAtk,"RA_CLUSTERBOMB",.@r/2*3; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24455,'S_Aimed_Weapon','Aimed Shadow Weapon','Shadowgear',true,true,true,true,true,99,true,'.@r = getrefine(); bonus bLongAtkRate,3+(.@r>=7?3:0)+(.@r>=9?4:0);');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24456,'S_Aimed_Pendant','Aimed Shadow Pendant','Shadowgear',true,true,true,true,true,99,true,'bonus2 bSkillAtk,"RA_AIMEDBOLT",5; .@r = getrefine(); if (.@r>=2) { bonus2 bSkillAtk,"RA_AIMEDBOLT",.@r/2*2; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24457,'S_Aimed_Earing','Aimed Shadow Earring','Shadowgear',true,true,true,true,true,99,true,'bonus2 bAddSize,Size_All,3; .@r = getrefine(); if (.@r>=2) { bonus2 bAddSize,Size_All,.@r/3*2; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24458,'S_Arrow_Armor','Arrow Shadow Armor','Shadowgear',true,true,true,true,true,99,true,'bonus2 bSkillAtk,"RA_ARROWSTORM",5; .@r = getrefine(); if (.@r>=2) { bonus2 bSkillAtk,"RA_ARROWSTORM",.@r/2*2; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24459,'S_Arrow_Shield','Arrow Shadow Shield','Shadowgear',true,true,true,true,true,99,true,'.@r = getrefine(); bonus bLongAtkRate,3+(.@r>=7?3:0)+(.@r>=9?4:0);');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24460,'S_Arrow_Shoes','Arrow Shadow Shoes','Shadowgear',true,true,true,true,true,99,true,'bonus2 bSkillUseSPrate,"RA_ARROWSTORM",2; .@r = getrefine(); if (.@r >= 2) { bonus2 bSkillUseSPrate,"RA_ARROWSTORM",.@r/2*2; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24461,'S_Shooting_Weapon','Shooting Shadow Weapon','Shadowgear',true,true,true,true,true,99,true,'.@r = getrefine(); bonus bLongAtkRate,3+(.@r>=7?3:0)+(.@r>=9?4:0);');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24462,'S_Shooting_Pendant','Shooting Shadow Pendant','Shadowgear',true,true,true,true,true,99,true,'bonus2 bSkillAtk,"SN_SHARPSHOOTING",5; .@r = getrefine(); if (.@r>=2) { bonus2 bSkillAtk,"SN_SHARPSHOOTING",.@r/2*2; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24463,'S_Shooting_Earing','Shooting Shadow Earring','Shadowgear',true,true,true,true,true,99,true,'bonus2 bSkillUseSPrate,"SN_SHARPSHOOTING",2; .@r = getrefine(); if (.@r >= 2) { bonus2 bSkillUseSPrate,"SN_SHARPSHOOTING",.@r/2*2; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24464,'S_Tornado_Armor','Tornado Shadow Armor','Shadowgear',true,true,true,true,true,99,true,'bonus2 bSkillAtk,"NC_AXETORNADO",5; .@r = getrefine(); if (.@r>=2) { bonus2 bSkillAtk,"NC_AXETORNADO",.@r/2*2; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24465,'S_Tornado_Shield','Tornado Shadow Shield','Shadowgear',true,true,true,true,true,99,true,'bonus2 bAddSize,Size_All,3; .@r = getrefine(); if (.@r>=7) { bonus2 bAddSize,Size_All,3; } if (.@r>=9) { bonus2 bAddSize,Size_All,4; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24466,'S_Tornado_Shoes','Tornado Shadow Shoes','Shadowgear',true,true,true,true,true,99,true,'bonus2 bSkillUseSPrate,"NC_AXETORNADO",2; .@r = getrefine(); if (.@r >= 2) { bonus2 bSkillUseSPrate,"NC_AXETORNADO",.@r/2*2; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24467,'S_Boomerang_Weapon','Boomerang Shadow Weapon','Shadowgear',true,true,true,true,true,99,true,'.@r = getrefine(); bonus bLongAtkRate,3+(.@r>=7?3:0)+(.@r>=9?4:0);');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24468,'S_Boomerang_Pendant','Boomerang Shadow Pendant','Shadowgear',true,true,true,true,true,99,true,'bonus2 bSkillAtk,"NC_AXEBOOMERANG",5; .@r = getrefine(); if (.@r>=2) { bonus2 bSkillAtk,"NC_AXEBOOMERANG",.@r/2*2; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24469,'S_Boomerang_Earing','Boomerang Shadow Earring','Shadowgear',true,true,true,true,true,99,true,'bonus2 bSkillCooldown,"NC_AXEBOOMERANG",-100; .@r = getrefine(); if (.@r >= 4) { bonus2 bSkillCooldown,"NC_AXEBOOMERANG",.@r/4*(-100); }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_armor`,`equip_level_min`,`refineable`,`script`) VALUES (24470,'S_Vulcan_Armor','Vulcan Shadow Armor','Shadowgear',true,true,true,true,true,99,true,'bonus2 bSkillAtk,"NC_VULCANARM",5; .@r = getrefine(); if (.@r>=2) { bonus2 bSkillAtk,"NC_VULCANARM",.@r/2*2; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shield`,`equip_level_min`,`refineable`,`script`) VALUES (24471,'S_Vulcan_Shield','Vulcan Shadow Shield','Shadowgear',true,true,true,true,true,99,true,'.@r = getrefine(); bonus bLongAtkRate,3+(.@r>=7?3:0)+(.@r>=9?4:0);');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (24472,'S_Vulcan_Shoes','Vulcan Shadow Shoes','Shadowgear',true,true,true,true,true,99,true,'bonus2 bSkillUseSPrate,"NC_VULCANARM",2; .@r = getrefine(); if (.@r >= 2) { bonus2 bSkillUseSPrate,"NC_VULCANARM",.@r/2*2; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_weapon`,`equip_level_min`,`refineable`,`script`) VALUES (24473,'S_Arms_Weapon','Arm Shadow Weapon','Shadowgear',true,true,true,true,true,99,true,'.@r = getrefine(); bonus bLongAtkRate,3+(.@r>=7?3:0)+(.@r>=9?4:0);');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_left_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24474,'S_Arms_Pendant','Arm Shadow Pendant','Shadowgear',true,true,true,true,true,99,true,'bonus2 bSkillAtk,"NC_ARMSCANNON",5; .@r = getrefine(); if (.@r>=2) { bonus2 bSkillAtk,"NC_ARMSCANNON",.@r/2*2; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shadow_right_accessory`,`equip_level_min`,`refineable`,`script`) VALUES (24475,'S_Arms_Earing','Arm Shadow Earring','Shadowgear',true,true,true,true,true,99,true,'bonus2 bSkillUseSPrate,"NC_ARMSCANNON",2; .@r = getrefine(); if (.@r >= 2) { bonus2 bSkillUseSPrate,"NC_ARMSCANNON",.@r/2*2; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26007,'Illusion_Spectral_Spear','Illusion Spectral Spear','Weapon','2hSpear',20,2000,240,3,1,true,true,true,true,true,4,99,true,'.@r = getrefine(); .@val = 3*(.@r/2); bonus2 bAddEle,Ele_Dark,(20+.@val); bonus2 bAddRace,RC_Demon,(20+.@val); bonus2 bAddRace,RC_Undead,(20+.@val); bonus2 bSubRace,RC_Demon,(10+.@val); bonus2 bSubEle,Ele_Undead,(10+.@val); bonus2 bSubEle,Ele_Dark,(10+.@val); bonus bHPGainValue,50; bonus bSPGainValue,(.@r/2); bonus2 bAddEff2,Eff_Confusion,1000;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26007,'Illusion_Spectral_Spear','Illusion Spectral Spear','Weapon','2hSpear',20,2000,240,3,1,true,true,true,true,true,4,99,true,'.@r = getrefine(); .@val = 3*(.@r/2); bonus2 bAddEle,Ele_Dark,(20+.@val); bonus2 bAddRace,RC_Demon,(20+.@val); bonus2 bAddRace,RC_Undead,(20+.@val); bonus2 bSubRace,RC_Demon,(10+.@val); bonus2 bSubEle,Ele_Undead,(10+.@val); bonus2 bSubEle,Ele_Dark,(10+.@val); bonus bHPGainValue,50; bonus bSPGainValue,(.@r/2); bonus2 bAddEff2,Eff_Confusion,1000;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26016,'Royal_Knight\'s_Lance','Royal Knight\'s Lance','Weapon','2hSpear',20,1000,205,1,2,true,true,true,true,true,true,true,3,175,true,'.@r = getrefine(); bonus bLongAtkRate,3*(.@r/2); if (.@r>=7) bonus2 bAddClass,Class_All,5; if (.@r>=9) bonus2 bAddRace,RC_All,15;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26016,'Royal_Knight\'s_Lance','Royal Knight\'s Lance','Weapon','2hSpear',20,1000,205,1,2,true,true,true,true,true,true,true,3,175,true,'.@r = getrefine(); bonus bLongAtkRate,3*(.@r/2); if (.@r>=7) bonus2 bAddClass,Class_All,5; if (.@r>=9) bonus2 bAddRace,RC_All,15;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`magic_attack`,`range`,`job_summoner`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (26100,'Paradise_Foxtail_Staff_II','Eden Group Foxtail Staff II','Weapon','Staff',20,135,165,1,true,true,2,40,100,true,true,true,true,true,true,true,'bonus bDex,4; bonus bInt,4; bonus bLongAtkRate,6;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`magic_attack`,`range`,`job_summoner`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (26100,'Paradise_Foxtail_Staff_II','Eden Group Foxtail Staff II','Weapon','Staff',20,135,165,1,true,true,2,40,100,true,true,true,true,true,true,true,'bonus bDex,4; bonus bInt,4; bonus bLongAtkRate,6;');
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@@ -5406,18 +5483,22 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`pr
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_acolyte`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26107,'Elder_Staff','Elder Staff','Weapon','Staff',500,60,150,1,3,true,true,true,true,3,100,true,'.@r = getrefine(); .@bonus = 10; if (.@r>=7) { .@bonus += 5; } if (.@r>=9) { .@bonus += 10; } bonus bHealPower,.@bonus;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_acolyte`,`job_monk`,`job_priest`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26107,'Elder_Staff','Elder Staff','Weapon','Staff',500,60,150,1,3,true,true,true,true,3,100,true,'.@r = getrefine(); .@bonus = 10; if (.@r>=7) { .@bonus += 5; } if (.@r>=9) { .@bonus += 10; } bonus bHealPower,.@bonus;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_mage`,`job_sage`,`job_wizard`,`class_upper`,`class_third_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26109,'Illusion_Staff_of_Bordeaux','Illusion Staff of Bordeaux','Weapon','Staff',20,500,60,180,1,2,true,true,true,true,true,true,4,99,true,'bonus bInt,3; bonus bDex,2; if (getskilllv("SA_DRAGONOLOGY") == 5) { .@val = getrefine()/3; bonus bMatkRate,(5+.@val); bonus bUseSPrate,(-15-(5*.@val)); }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_mage`,`job_sage`,`job_wizard`,`class_upper`,`class_third_upper`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26109,'Illusion_Staff_of_Bordeaux','Illusion Staff of Bordeaux','Weapon','Staff',20,500,60,180,1,2,true,true,true,true,true,true,4,99,true,'bonus bInt,3; bonus bDex,2; if (getskilllv("SA_DRAGONOLOGY") == 5) { .@val = getrefine()/3; bonus bMatkRate,(5+.@val); bonus bUseSPrate,(-15-(5*.@val)); }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_acolyte`,`job_mage`,`job_monk`,`job_novice`,`job_priest`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26110,'CandyCaneRod','Candy Cane Rod','Weapon','Staff',20,500,10,140,1,2,true,true,true,true,true,true,true,true,true,true,4,99,true,'bonus bInt,2; bonus bFlee,2*getrefine(); if(getrefine()>= 10) { bonus bFlee2,10; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_acolyte`,`job_mage`,`job_monk`,`job_novice`,`job_priest`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26110,'CandyCaneRod','Candy Cane Rod','Weapon','Staff',20,500,10,140,1,2,true,true,true,true,true,true,true,true,true,true,4,99,true,'bonus bInt,2; bonus bFlee,2*getrefine(); if(getrefine()>= 10) { bonus bFlee2,10; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`slots`,`job_summoner`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26111,'Metal_Foxtail','Metal Foxtail','Weapon','Staff',120,120,1,1,true,true,3,1,true,'.@r = getrefine() * 3; bonus bBaseAtk,.@r; bonus bMatk,.@r; if (BaseLevel >= 20) { .@r = min(BaseLevel,120)/10*3; bonus bBaseAtk,.@r; bonus bMatk,.@r; } bonus bUnbreakableWeapon;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26118,'Shadow_Staff_K','Shadow Staff','Weapon','Staff',500,40,155,1,2,true,true,true,true,true,4,100,true,'.@r = getrefine(); bonus bMatk,.@r*10; if (.@r>=3) bonus2 bSkillAtk,"SO_EARTHGRAVE",.@r/3; if (.@r>=9) bonus bVariableCastrate,-10; if (.@r>=11) bonus2 bSkillCooldown,"SO_PSYCHIC_WAVE",-1000;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26138,'Hellfire_Staff','Hellfire Staff','Weapon','2hStaff',20,800,110,180,1,2,true,true,true,true,true,true,true,true,4,175,true,'.@r = getrefine; bonus bInt,5; bonus bMatk,15*(.@r/2); bonus bUnbreakableWeapon; if (.@r>=9) .@val = 15; else if (.@r>=7) .@val = 5; bonus2 bMagicAtkEle,Ele_Fire,.@val; bonus2 bMagicAtkEle,Ele_Earth,.@val;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26138,'Hellfire_Staff','Hellfire Staff','Weapon','2hStaff',20,800,110,180,1,2,true,true,true,true,true,true,true,true,4,175,true,'.@r = getrefine; bonus bInt,5; bonus bMatk,15*(.@r/2); bonus bUnbreakableWeapon; if (.@r>=9) .@val = 15; else if (.@r>=7) .@val = 5; bonus2 bMagicAtkEle,Ele_Fire,.@val; bonus2 bMagicAtkEle,Ele_Earth,.@val;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26139,'Icicle_Staff','Icicle Staff','Weapon','2hStaff',20,800,110,180,1,2,true,true,true,true,true,true,true,true,4,175,true,'.@r = getrefine; bonus bInt,5; bonus bMatk,15*(.@r/2); bonus bUnbreakableWeapon; if (.@r>=9) .@val = 15; else if (.@r>=7) .@val = 5; bonus2 bMagicAtkEle,Ele_Water,.@val; bonus2 bMagicAtkEle,Ele_Holy,.@val;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26139,'Icicle_Staff','Icicle Staff','Weapon','2hStaff',20,800,110,180,1,2,true,true,true,true,true,true,true,true,4,175,true,'.@r = getrefine; bonus bInt,5; bonus bMatk,15*(.@r/2); bonus bUnbreakableWeapon; if (.@r>=9) .@val = 15; else if (.@r>=7) .@val = 5; bonus2 bMagicAtkEle,Ele_Water,.@val; bonus2 bMagicAtkEle,Ele_Holy,.@val;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26151,'Rutilus_Stick-OS','Rutilus Stick-OS','Weapon','Staff',20,900,80,175,1,2,true,4,130,true,'.@r = getrefine(); bonus bUnbreakableWeapon; bonus2 bMagicAddEle,Ele_Neutral,5; bonus2 bMagicAddEle,Ele_Earth,5; if (.@r >= 7) { bonus bVariableCastrate,-7; if (.@r >= 9) { autobonus "{ bonus2 bMagicAtkEle,Ele_Fire,30; }",5,10000,BF_MAGIC; /* unknown rate */ if (.@r >= 11) { bonus bDelayrate,-10; } } }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26151,'Rutilus_Stick-OS','Rutilus Stick-OS','Weapon','Staff',20,900,80,175,1,2,true,4,130,true,'.@r = getrefine(); bonus bUnbreakableWeapon; bonus2 bMagicAddEle,Ele_Neutral,5; bonus2 bMagicAddEle,Ele_Earth,5; if (.@r >= 7) { bonus bVariableCastrate,-7; if (.@r >= 9) { autobonus "{ bonus2 bMagicAtkEle,Ele_Fire,30; }",5,10000,BF_MAGIC; /* unknown rate */ if (.@r >= 11) { bonus bDelayrate,-10; } } }');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_summoner`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26155,'Meowmeow_Foxtail','Meowmeow Foxtail','Weapon','Staff',20,1100,300,300,1,2,true,true,4,100,true,'.@r = getrefine(); bonus bMatk,10*(.@r/2); bonus bBaseAtk,10*(.@r/2); bonus2 bAddClass,Class_All,2*(.@r/3); bonus bMatkRate,2*(.@r/3); if (.@r >= 7) { bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",15; bonus2 bSkillAtk,"SU_SV_STEMSPEAR",15; if (.@r >= 9) { bonus bVariableCastrate,-10; bonus bAspdRate,10; if (.@r >= 11) { bonus2 bSkillAtk,"SU_PICKYPECK",15; bonus2 bSkillAtk,"SU_CN_METEOR",15; } } }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_soullinker`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26154,'SoulWeight','Spirit Pendulum','Weapon','Staff',1100,70,160,1,2,true,true,true,true,true,4,100,true,'.@r = getrefine(); bonus bMatk,.@r*10; if (.@r>=3) bonus bMaxHPrate,.@r/3*2; if (.@r>=7) bonus2 bSkillAtk,"SP_SPA",15; if (.@r>=9) bonus bVariableCastrate,-10; if (.@r>=11) bonus2 bSkillAtk,"SP_SWHOO",20;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_summoner`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26155,'MeawFoxtail','Meowmeow Foxtail','Weapon','Staff',20,1100,300,300,1,2,true,true,4,100,true,'.@r = getrefine(); bonus bMatk,10*(.@r/2); bonus bBaseAtk,10*(.@r/2); bonus2 bAddClass,Class_All,2*(.@r/3); bonus bMatkRate,2*(.@r/3); if (.@r >= 7) { bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",15; bonus2 bSkillAtk,"SU_SV_STEMSPEAR",15; if (.@r >= 9) { bonus bVariableCastrate,-10; bonus bAspdRate,10; if (.@r >= 11) { bonus2 bSkillAtk,"SU_PICKYPECK",15; bonus2 bSkillAtk,"SU_CN_METEOR",15; } } }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26158,'Crimson_Rose_Stick','Crimson Rose Stick','Weapon','Staff',20,700,100,180,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bMatk,4*.@r; bonus bUnbreakableWeapon; bonus2 bMagicAtkEle,Ele_Fire,5; bonus2 bMagicAtkEle,Ele_Dark,5; if (.@r >= 9) { bonus2 bSkillAtk,"WL_HELLINFERNO",30; } if (.@r >= 11) { bonus2 bSkillCooldown,"WL_CRIMSONROCK",-1000; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26158,'Crimson_Rose_Stick','Crimson Rose Stick','Weapon','Staff',20,700,100,180,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bMatk,4*.@r; bonus bUnbreakableWeapon; bonus2 bMagicAtkEle,Ele_Fire,5; bonus2 bMagicAtkEle,Ele_Dark,5; if (.@r >= 9) { bonus2 bSkillAtk,"WL_HELLINFERNO",30; } if (.@r >= 11) { bonus2 bSkillCooldown,"WL_CRIMSONROCK",-1000; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26159,'Psychic_Spear_Rod','Psychic Spear Rod','Weapon','Staff',20,800,120,180,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bMatk,4*.@r; bonus bUnbreakableWeapon; bonus2 bMagicAtkEle,Ele_Wind,5; bonus2 bMagicAtkEle,Ele_Neutral,5; if (.@r >= 9) { bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",30; } if (.@r >= 11) { bonus2 bSkillCooldown,"SO_VARETYR_SPEAR",-2000; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26159,'Psychic_Spear_Rod','Psychic Spear Rod','Weapon','Staff',20,800,120,180,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bMatk,4*.@r; bonus bUnbreakableWeapon; bonus2 bMagicAtkEle,Ele_Wind,5; bonus2 bMagicAtkEle,Ele_Neutral,5; if (.@r >= 9) { bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",30; } if (.@r >= 11) { bonus2 bSkillCooldown,"SO_VARETYR_SPEAR",-2000; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26160,'Dust_Grave','Dust Grave','Weapon','Staff',20,800,120,180,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); if (.@r >= 11) .@val = 50; else if (.@r >= 9) .@val = 30; bonus2 bSkillAtk,"SO_DIAMONDDUST",.@val; bonus2 bSkillAtk,"SO_EARTHGRAVE",.@val; bonus bMatk,4*.@r; bonus bUnbreakableWeapon; bonus2 bMagicAtkEle,Ele_Water,5; bonus2 bMagicAtkEle,Ele_Earth,5;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26160,'Dust_Grave','Dust Grave','Weapon','Staff',20,800,120,180,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); if (.@r >= 11) .@val = 50; else if (.@r >= 9) .@val = 30; bonus2 bSkillAtk,"SO_DIAMONDDUST",.@val; bonus2 bSkillAtk,"SO_EARTHGRAVE",.@val; bonus bMatk,4*.@r; bonus bUnbreakableWeapon; bonus2 bMagicAtkEle,Ele_Water,5; bonus2 bMagicAtkEle,Ele_Earth,5;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26161,'Penitentia','Penitentia','Weapon','Staff',20,700,100,175,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bMatk,4*.@r; bonus bUnbreakableWeapon; bonus2 bMagicAtkEle,Ele_Holy,5; if (.@r >= 9) { bonus2 bSkillAtk,"PR_MAGNUS",(.@r>=11) ? 50 : 30; bonus2 bSkillAtk,"AB_JUDEX",30; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26161,'Penitentia','Penitentia','Weapon','Staff',20,700,100,175,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bMatk,4*.@r; bonus bUnbreakableWeapon; bonus2 bMagicAtkEle,Ele_Holy,5; if (.@r >= 9) { bonus2 bSkillAtk,"PR_MAGNUS",(.@r>=11) ? 50 : 30; bonus2 bSkillAtk,"AB_JUDEX",30; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26162,'aegis_26162','Welding Wand','Weapon','Staff',1200,160,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus bMatk,200;\nbonus bUnbreakableWeapon;\nbonus2 bMagicAtkEle,Ele_Neutral,7;\nbonus2 bMagicAtkEle,Ele_Fire,7;\nbonus2 bMagicAtkEle,Ele_Water,7;\nif (.@r>=7) {\n bonus bVariableCastrate,-10;\n bonus bMatk,40;\n}\nif (.@r>=9) {\n bonus2 bMagicAtkEle,Ele_Neutral,8;\n bonus2 bMagicAtkEle,Ele_Fire,8;\n bonus2 bMagicAtkEle,Ele_Water,8;\n autobonus "{ bonus2 bMagicAddSize,Size_All,15; }",1,10000,BF_MAGIC;\n}\nif (.@r>=11) {\n bonus bDelayrate,-20;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26162,'aegis_26162','Welding Wand','Weapon','Staff',1200,160,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus bMatk,200;\nbonus bUnbreakableWeapon;\nbonus2 bMagicAtkEle,Ele_Neutral,7;\nbonus2 bMagicAtkEle,Ele_Fire,7;\nbonus2 bMagicAtkEle,Ele_Water,7;\nif (.@r>=7) {\n bonus bVariableCastrate,-10;\n bonus bMatk,40;\n}\nif (.@r>=9) {\n bonus2 bMagicAtkEle,Ele_Neutral,8;\n bonus2 bMagicAtkEle,Ele_Fire,8;\n bonus2 bMagicAtkEle,Ele_Water,8;\n autobonus "{ bonus2 bMagicAddSize,Size_All,15; }",1,10000,BF_MAGIC;\n}\nif (.@r>=11) {\n bonus bDelayrate,-20;\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_summoner`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26164,'Electric_Fox-OS_','Electric Fox-OS','Weapon','Staff',1200,250,350,1,2,true,true,4,130,true,'bonus bUnbreakableWeapon; bonus bMatkRate,5; .@r = getrefine(); if (.@r>=7) { bonus2 bSkillAtk,"SU_SV_STEMSPEAR",20; } if (.@r>=9) { bonus bVariableCastrate,-10; bonus2 bMagicAtkEle,Ele_Earth,15; bonus2 bMagicAtkEle,Ele_Water,15; bonus2 bMagicAtkEle,Ele_Wind,15; bonus2 bMagicAtkEle,Ele_Fire,15; bonus2 bMagicAtkEle,Ele_Ghost,15; bonus2 bMagicAtkEle,Ele_Neutral,15; } if (.@r>=11) { bonus2 bSkillAtk,"SU_CN_METEOR",30; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26165,'aegis_26165','Royal Cleric Staff','Weapon','Staff',1000,100,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus bMatkRate,5;\nbonus bMatk,170;\nbonus bUnbreakableWeapon;\nbonus bMatk,4*.@r;\nif (.@r>=9) {\n bonus2 bSkillAtk,"AB_ADORAMUS",20;\n}\nif (.@r>=11) {\n bonus2 bMagicAddRace,RC_Undead,20;\n bonus2 bMagicAddRace,RC_Angel,20;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26165,'aegis_26165','Royal Cleric Staff','Weapon','Staff',1000,100,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus bMatkRate,5;\nbonus bMatk,170;\nbonus bUnbreakableWeapon;\nbonus bMatk,4*.@r;\nif (.@r>=9) {\n bonus2 bSkillAtk,"AB_ADORAMUS",20;\n}\nif (.@r>=11) {\n bonus2 bMagicAddRace,RC_Undead,20;\n bonus2 bMagicAddRace,RC_Angel,20;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26166,'aegis_26166','Royal Magician Wand','Weapon','Staff',800,80,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus2 bMagicAtkEle,Ele_Fire,5;\nbonus bMatk,180;\nbonus bUnbreakableWeapon;\nbonus bMatk,4*.@r;\nif (.@r>=9) {\n bonus2 bSkillAtk,"WL_HELLINFERNO",20;\n bonus2 bSkillAtk,"WL_CRIMSONROCK",20;\n}\nif (.@r>=11) {\n bonus2 bMagicAddRace,RC_Undead,20;\n bonus2 bMagicAddRace,RC_Angel,20;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26166,'aegis_26166','Royal Magician Wand','Weapon','Staff',800,80,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus2 bMagicAtkEle,Ele_Fire,5;\nbonus bMatk,180;\nbonus bUnbreakableWeapon;\nbonus bMatk,4*.@r;\nif (.@r>=9) {\n bonus2 bSkillAtk,"WL_HELLINFERNO",20;\n bonus2 bSkillAtk,"WL_CRIMSONROCK",20;\n}\nif (.@r>=11) {\n bonus2 bMagicAddRace,RC_Undead,20;\n bonus2 bMagicAddRace,RC_Angel,20;\n}');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_summoner`,`class_normal`,`class_upper`,`class_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26172,'aegis_26172','Royal Foxtail','Weapon','Staff',1200,275,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus bMatkRate,5;\nbonus bMatk,350;\nbonus bUnbreakableWeapon;\nbonus bMatk,4*.@r;\nbonus bBaseAtk,4*.@r;\nif (.@r>=9) {\n bonus2 bSkillAtk,"SU_CN_METEOR",20;\n bonus2 bSkillAtk,"SU_PICKYPECK",20;\n}\nif (.@r>=11) {\n bonus2 bAddRace,RC_Undead,20;\n bonus2 bAddRace,RC_Angel,20;\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_summoner`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26172,'aegis_26172','Royal Foxtail','Weapon','Staff',1200,275,1,2,true,true,4,170,true,'.@r = getrefine();\nbonus bMatkRate,5;\nbonus bMatk,350;\nbonus bUnbreakableWeapon;\nbonus bMatk,4*.@r;\nbonus bBaseAtk,4*.@r;\nif (.@r>=9) {\n bonus2 bSkillAtk,"SU_CN_METEOR",20;\n bonus2 bSkillAtk,"SU_PICKYPECK",20;\n}\nif (.@r>=11) {\n bonus2 bAddRace,RC_Undead,20;\n bonus2 bAddRace,RC_Angel,20;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26200,'Hippie_Rope','Hippie Rope','Weapon','Whip',1000,140,2,2,true,true,true,true,'Female',true,3,100,true,'.@r = getrefine(); .@lvl = getskilllv("DC_DANCINGLESSON"); bonus bAspdRate,.@lvl; if (.@r>=7) bonus bBaseAtk,(5*.@lvl); if (.@r>=9) bonus bAspd,1;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26200,'Hippie_Rope','Hippie Rope','Weapon','Whip',1000,140,2,2,true,true,true,true,'Female',true,3,100,true,'.@r = getrefine(); .@lvl = getskilllv("DC_DANCINGLESSON"); bonus bAspdRate,.@lvl; if (.@r>=7) bonus bBaseAtk,(5*.@lvl); if (.@r>=9) bonus bAspd,1;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26212,'Heart_Whip','Heart Whip','Weapon','Whip',1200,100,190,2,2,true,true,true,true,'Female',true,4,170,true,'.@r = getrefine(); bonus bMatk,4*.@r; bonus2 bMagicAtkEle,Ele_Neutral,10; if (.@r>=9) bonus2 bSkillAtk,"WM_METALICSOUND",30; if (.@r>=11) bonus2 bSkillCooldown,"WM_METALICSOUND",-2000;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26212,'Heart_Whip','Heart Whip','Weapon','Whip',1200,100,190,2,2,true,true,true,true,'Female',true,4,170,true,'.@r = getrefine(); bonus bMatk,4*.@r; bonus2 bMagicAtkEle,Ele_Neutral,10; if (.@r>=9) bonus2 bSkillAtk,"WM_METALICSOUND",30; if (.@r>=11) bonus2 bSkillCooldown,"WM_METALICSOUND",-2000;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26213,'Scarlet_Ribbon','Scarlet Ribbon','Weapon','Whip',1200,180,2,2,true,true,true,true,'Female',true,4,170,true,'.@r = getrefine(); bonus bVariableCastrate,-10; bonus bLongAtkRate,.@r; if (.@r>=9) bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-1000; if (.@r>=11) bonus2 bSkillUseSPrate,"WM_SEVERE_RAINSTORM",20;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26213,'Scarlet_Ribbon','Scarlet Ribbon','Weapon','Whip',1200,180,2,2,true,true,true,true,'Female',true,4,170,true,'.@r = getrefine(); bonus bVariableCastrate,-10; bonus bLongAtkRate,.@r; if (.@r>=9) bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-1000; if (.@r>=11) bonus2 bSkillUseSPrate,"WM_SEVERE_RAINSTORM",20;');
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@@ -5435,6 +5516,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`pr
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_upper`,`class_third_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28022,'Illusion_Infiltrator','Illusion Infiltrator','Weapon','Katar',1500,200,1,2,true,true,true,true,true,4,100,true,'bonus2 bAddRace,RC_DemiHuman,60; bonus2 bAddRace,RC_Player_Human,60; bonus bDef,3; .@flee = 5; .@flee2 = 2; if (getrefine() >= 9) { .@flee += 5; .@flee2 += 2; bonus2 bAddClass,Class_All,5; } bonus bFlee,.@flee; bonus bFlee2,.@flee2;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_upper`,`class_third_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28022,'Illusion_Infiltrator','Illusion Infiltrator','Weapon','Katar',1500,200,1,2,true,true,true,true,true,4,100,true,'bonus2 bAddRace,RC_DemiHuman,60; bonus2 bAddRace,RC_Player_Human,60; bonus bDef,3; .@flee = 5; .@flee2 = 2; if (getrefine() >= 9) { .@flee += 5; .@flee2 += 2; bonus2 bAddClass,Class_All,5; } bonus bFlee,.@flee; bonus bFlee2,.@flee2;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_upper`,`class_third_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28023,'Illusion_Sharpened_Legbone_of_Ghoul','Illusion Sharpened Legbone of Ghoul','Weapon','Katar',1700,220,1,2,true,true,true,true,true,3,100,true,'autobonus "{ bonus bDefEle,Ele_Undead; sc_start SC_ENDURE,6000,1; }",40,6000,BF_WEAPON|BF_SHORT,"{ active_transform 1036,6000; }";');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_upper`,`class_third_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28023,'Illusion_Sharpened_Legbone_of_Ghoul','Illusion Sharpened Legbone of Ghoul','Weapon','Katar',1700,220,1,2,true,true,true,true,true,3,100,true,'autobonus "{ bonus bDefEle,Ele_Undead; sc_start SC_ENDURE,6000,1; }",40,6000,BF_WEAPON|BF_SHORT,"{ active_transform 1036,6000; }";');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28038,'Meuchler-OS','Meuchler-OS','Weapon','Katar',20,1300,190,1,2,true,true,true,4,130,true,'.@r = getrefine(); bonus2 bAddClass,Class_All,3; if (.@r >= 7) { bonus bAspdRate,7; if (.@r >= 9) { bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",15; if (.@r >= 11) { bonus2 bAddSize,Size_Small,20; bonus2 bAddSize,Size_Medium,20; } } }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28038,'Meuchler-OS','Meuchler-OS','Weapon','Katar',20,1300,190,1,2,true,true,true,4,130,true,'.@r = getrefine(); bonus2 bAddClass,Class_All,3; if (.@r >= 7) { bonus bAspdRate,7; if (.@r >= 9) { bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",15; if (.@r >= 11) { bonus2 bAddSize,Size_Small,20; bonus2 bAddSize,Size_Medium,20; } } }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28039,'Katar_of_Shiver','Katar of Shiver','Weapon','Katar',1200,185,1,2,true,true,true,true,true,true,4,100,true,'.@r = getrefine(); if (.@r>=2) { bonus bBaseAtk,.@r/2*10; } if (.@r>=3) { bonus bCritAtkRate,.@r/3*4; } if (.@r>=9) { bonus bAspdRate,10; } if (.@r>=11) { bonus2 bAddRace,RC_DemiHuman,20; bonus2 bAddRace,RC_Player_Human,20; bonus2 bAddRace,RC_Brute,20; bonus2 bAddRace,RC_Player_Doram,20; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28042,'Ripper_Cross','Ripper Cross','Weapon','Katar',20,1500,250,1,2,true,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus2 bAddClass,Class_All,5; bonus bLongAtkRate,.@r; if (.@r>=9) bonus2 bSkillAtk,"GC_ROLLINGCUTTER",30; if (.@r>=11) bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",20;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28042,'Ripper_Cross','Ripper Cross','Weapon','Katar',20,1500,250,1,2,true,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus2 bAddClass,Class_All,5; bonus bLongAtkRate,.@r; if (.@r>=9) bonus2 bSkillAtk,"GC_ROLLINGCUTTER",30; if (.@r>=11) bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",20;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28044,'Agudo_Filo','Agudo Filo','Weapon','Katar',20,2000,270,1,2,true,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bCritAtkRate,5; bonus bBaseAtk,4*.@r; if (.@r>=9) bonus2 bAddSize,Size_All,15; if (.@r>=11) { bonus bUnbreakableWeapon; bonus2 bAddClass,Class_All,7; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28044,'Agudo_Filo','Agudo Filo','Weapon','Katar',20,2000,270,1,2,true,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bCritAtkRate,5; bonus bBaseAtk,4*.@r; if (.@r>=9) bonus2 bAddSize,Size_All,15; if (.@r>=11) { bonus bUnbreakableWeapon; bonus2 bAddClass,Class_All,7; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (28045,'aegis_28045','Bolt Crusher','Weapon','Katar',2000,300,1,2,true,true,true,true,true,true,4,170,'.@r = getrefine();\nbonus2 bAddClass,Class_All,10;\nbonus2 bSkillAtk,"GC_ROLLINGCUTTER",10;\nif (.@r>=7) {\n bonus bAspdRate,10;\n bonus bBaseAtk,60;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"GC_ROLLINGCUTTER",15;\n autobonus "{ bonus2 bAddSize,Size_All,20; }",1,10000,BF_WEAPON;\n}\nif (.@r>=11) {\n bonus bDelayrate,-20;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (28045,'aegis_28045','Bolt Crusher','Weapon','Katar',2000,300,1,2,true,true,true,true,true,true,4,170,'.@r = getrefine();\nbonus2 bAddClass,Class_All,10;\nbonus2 bSkillAtk,"GC_ROLLINGCUTTER",10;\nif (.@r>=7) {\n bonus bAspdRate,10;\n bonus bBaseAtk,60;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"GC_ROLLINGCUTTER",15;\n autobonus "{ bonus2 bAddSize,Size_All,20; }",1,10000,BF_WEAPON;\n}\nif (.@r>=11) {\n bonus bDelayrate,-20;\n}');
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@@ -5449,6 +5531,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`pr
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28107,'Two_Handed_Axe_of_Vicious_Mind','Two Handed Axe of Vicious Mind','Weapon','2hAxe',20,2500,250,1,1,true,true,true,true,true,true,true,true,4,160,true,'bonus bAtk,pow(min(getrefine(),15),2); bonus bUnbreakableWeapon;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28107,'Two_Handed_Axe_of_Vicious_Mind','Two Handed Axe of Vicious Mind','Weapon','2hAxe',20,2500,250,1,1,true,true,true,true,true,true,true,true,4,160,true,'bonus bAtk,pow(min(getrefine(),15),2); bonus bUnbreakableWeapon;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28110,'Unity_Two-Handed_Axe','Unity Two-Handed Axe','Weapon','2hAxe',20,1000,190,1,1,true,true,true,true,true,true,true,true,3,1,true,100,true,true,true,true,true,true,'bonus bBaseAtk,pow(getrefine(),2)*125/100;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28110,'Unity_Two-Handed_Axe','Unity Two-Handed Axe','Weapon','2hAxe',20,1000,190,1,1,true,true,true,true,true,true,true,true,3,1,true,100,true,true,true,true,true,true,'bonus bBaseAtk,pow(getrefine(),2)*125/100;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28116,'Mine_Worker\'s_Pickaxe','Mine Worker\'s Pickaxe','Weapon','2hAxe',10,4000,300,1,2,true,true,true,true,true,true,3,100,true,'bonus bUnbreakableWeapon; autobonus "{ bonus bCritical,20; }",5,7000,BF_SHORT,"{ specialeffect2 EF_ENCHANCE; }"; .@r = getrefine(); if (.@r>=9) { bonus bCritAtkRate,15; } else if (.@r>=7) { bonus bCritAtkRate,5; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28116,'Mine_Worker\'s_Pickaxe','Mine Worker\'s Pickaxe','Weapon','2hAxe',10,4000,300,1,2,true,true,true,true,true,true,3,100,true,'bonus bUnbreakableWeapon; autobonus "{ bonus bCritical,20; }",5,7000,BF_SHORT,"{ specialeffect2 EF_ENCHANCE; }"; .@r = getrefine(); if (.@r>=9) { bonus bCritAtkRate,15; } else if (.@r>=7) { bonus bCritAtkRate,5; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28130,'Avenger','Avenger','Weapon','2hAxe',6000,270,1,2,true,true,true,true,true,true,4,100,true,'bonus bUnbreakableWeapon; .@r = getrefine(); if (.@r>=2) { bonus bBaseAtk,.@r/2*10; } if (.@r>=3) { bonus2 bSkillAtk,"NC_AXETORNADO",.@r/3*10; } if (.@r>=9) { bonus2 bSkillAtk,"NC_AXEBOOMERANG",40; } if (.@r>=11) { bonus2 bAddSize,Size_All,15; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28136,'Blasti-OS','Blasti-OS','Weapon','2hAxe',20,4500,400,1,2,true,true,true,true,true,true,4,130,true,'.@r = getrefine(); .@red = 10; bonus bUnbreakableWeapon; if (.@r >= 7) { .@red += 15; if (.@r >= 9) { bonus bLongAtkRate,15; if (.@r >= 11) { bonus bDelayrate,-10; } } } bonus2 bSubSize,Size_Medium,.@red; bonus2 bSubSize,Size_Large,.@red;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28136,'Blasti-OS','Blasti-OS','Weapon','2hAxe',20,4500,400,1,2,true,true,true,true,true,true,4,130,true,'.@r = getrefine(); .@red = 10; bonus bUnbreakableWeapon; if (.@r >= 7) { .@red += 15; if (.@r >= 9) { bonus bLongAtkRate,15; if (.@r >= 11) { bonus bDelayrate,-10; } } } bonus2 bSubSize,Size_Medium,.@red; bonus2 bSubSize,Size_Large,.@red;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28138,'Maxi_Spanner','Maxi Spanner','Weapon','2hAxe',4500,340,1,2,true,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bBaseAtk,4*.@r; bonus bUnbreakableWeapon; bonus2 bSubSize,Size_Small,10; bonus2 bSubSize,Size_Medium,10; if (.@r>=9) { bonus2 bSkillCooldown,"NC_AXETORNADO",-1000; bonus2 bSkillCooldown,"NC_MAGMA_ERUPTION",-1000; } if (.@r>=11) bonus2 bSkillAtk,"NC_AXETORNADO",15;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28138,'Maxi_Spanner','Maxi Spanner','Weapon','2hAxe',4500,340,1,2,true,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bBaseAtk,4*.@r; bonus bUnbreakableWeapon; bonus2 bSubSize,Size_Small,10; bonus2 bSubSize,Size_Medium,10; if (.@r>=9) { bonus2 bSkillCooldown,"NC_AXETORNADO",-1000; bonus2 bSkillCooldown,"NC_MAGMA_ERUPTION",-1000; } if (.@r>=11) bonus2 bSkillAtk,"NC_AXETORNADO",15;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (28140,'aegis_28140','Saw Axe','Weapon','1hAxe',5000,350,1,2,true,true,true,true,true,true,4,170,'.@r = getrefine();\nbonus2 bAddClass,Class_All,10;\nbonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"NC_ARMSCANNON",10;\nif (.@r>=7) {\n bonus bVariableCastrate,-10;\n bonus bBaseAtk,60;\n}\nif (.@r>=9) {\n bonus bLongAtkRate,10;\n autobonus "{ bonus2 bAddSize,Size_All,15; }",1,5000,BF_WEAPON;\n}\nif (.@r>=11) {\n bonus bDelayrate,-20;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (28140,'aegis_28140','Saw Axe','Weapon','1hAxe',5000,350,1,2,true,true,true,true,true,true,4,170,'.@r = getrefine();\nbonus2 bAddClass,Class_All,10;\nbonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"NC_ARMSCANNON",10;\nif (.@r>=7) {\n bonus bVariableCastrate,-10;\n bonus bBaseAtk,60;\n}\nif (.@r>=9) {\n bonus bLongAtkRate,10;\n autobonus "{ bonus2 bAddSize,Size_All,15; }",1,5000,BF_WEAPON;\n}\nif (.@r>=11) {\n bonus bDelayrate,-20;\n}');
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@@ -5470,20 +5553,20 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`we
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28253,'HR-S55-OS','HR-S55-OS','Weapon','Rifle',20,1000,250,9,2,true,true,4,130,true,'.@r = getrefine(); bonus2 bAddClass,Class_All,3; if (.@r >= 7) { bonus bLongAtkRate,7; if (.@r >= 9) { bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",20; if (.@r >= 11) { bonus2 bSkillCooldown,"RL_HAMMER_OF_GOD",-5000; } } }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28253,'HR-S55-OS','HR-S55-OS','Weapon','Rifle',20,1000,250,9,2,true,true,4,130,true,'.@r = getrefine(); bonus2 bAddClass,Class_All,3; if (.@r >= 7) { bonus bLongAtkRate,7; if (.@r >= 9) { bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",20; if (.@r >= 11) { bonus2 bSkillCooldown,"RL_HAMMER_OF_GOD",-5000; } } }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28254,'Illusion_Butcher','Illusion Butcher','Weapon','Gatling',20,2500,210,9,2,true,true,true,true,4,120,true,'.@r = getrefine(); bonus bLongAtkRate,2*(readparam(bStr)/15); bonus bBaseAtk,10*.@r; if (.@r >= 7) { bonus2 bSkillAtk,"RL_FIRE_RAIN",20; if (.@r >= 9) { bonus2 bSkillAtk,"RL_R_TRIP",15; if (.@r >= 11) { bonus2 bAddRace,RC_Brute,30; bonus2 bAddRace,RC_Player_Doram,30; bonus2 bAddRace,RC_Demon,30; } } }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28254,'Illusion_Butcher','Illusion Butcher','Weapon','Gatling',20,2500,210,9,2,true,true,true,true,4,120,true,'.@r = getrefine(); bonus bLongAtkRate,2*(readparam(bStr)/15); bonus bBaseAtk,10*.@r; if (.@r >= 7) { bonus2 bSkillAtk,"RL_FIRE_RAIN",20; if (.@r >= 9) { bonus2 bSkillAtk,"RL_R_TRIP",15; if (.@r >= 11) { bonus2 bAddRace,RC_Brute,30; bonus2 bAddRace,RC_Player_Doram,30; bonus2 bAddRace,RC_Demon,30; } } }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28255,'Master_Soul_Rifle','Master Soul Rifle','Weapon','Rifle',20,1000,150,210,9,2,true,true,true,4,100,true,'.@r = getrefine(); bonus bMatk,10*(.@r/3); bonus bAspdRate,3*(.@r/3); if (.@r >= 7) { bonus bAspd,1; bonus bMatkRate,5; if (.@r >= 9) { .@chance = 1; /* unknown rate*/ if (.@r >= 11) { .@chance += 1; bonus5 bAutoSpell,"WL_SOULEXPANSION",3,1,BF_LONG,1; } bonus5 bAutoSpell,"MG_SOULSTRIKE",10,.@chance,BF_LONG,1; } }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28255,'Master_Soul_Rifle','Master Soul Rifle','Weapon','Rifle',20,1000,150,210,9,2,true,true,true,4,100,true,'.@r = getrefine(); bonus bMatk,10*(.@r/3); bonus bAspdRate,3*(.@r/3); if (.@r >= 7) { bonus bAspd,1; bonus bMatkRate,5; if (.@r >= 9) { .@chance = 1; /* unknown rate*/ if (.@r >= 11) { .@chance += 1; bonus5 bAutoSpell,"WL_SOULEXPANSION",3,1,BF_LONG,1; } bonus5 bAutoSpell,"MG_SOULSTRIKE",10,.@chance,BF_LONG,1; } }');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28256,'Demon_Slayer_Shot','Demon Slayer Shot','Weapon','Shotgun',20,1400,275,9,2,true,true,true,4,100,true,'.@r = getrefine(); bonus bSplashRange,1; bonus bLongAtkRate,3*(.@r/2); bonus bMaxSPrate,2*(.@r/3); if (.@r >= 7) { bonus2 bAddClass,Class_Boss,10; if (.@r >= 9) { autobonus3 "{ bonus bBaseAtk,50; bonus bLongAtkRate,10; }",1000,90000,"RL_P_ALTER"; if (.@r >= 11) { bonus2 bAddRace,RC_Undead,15; bonus2 bAddRace,RC_Demon,15; } } }');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28257,'Golden_Lord_Launcher','Golden Lord Launcher','Weapon','Grenade',20,2100,320,9,2,true,true,true,4,100,true,'.@r = getrefine(); bonus bLongAtkRate,3*(.@r/2); bonus bBaseAtk,15*(.@r/3); if (.@r >= 7) { .@val = 15; if (.@r >= 9) { bonus2 bSkillCooldown,"RL_D_TAIL",-1000; if (.@r >= 11) { .@val += 15; } } bonus2 bSkillAtk,"RL_D_TAIL",.@val; }');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28258,'The_Black','The Black','Weapon','Gatling',20,2700,205,9,2,true,true,true,4,100,true,'.@r = getrefine(); bonus bLongAtkRate,2*(.@r/3); bonus bBaseAtk,10*(.@r/2); if (.@r >= 7) { .@val = 15; bonus2 bSkillUseSPrate,"RL_R_TRIP",-10; if (.@r >= 9) { autobonus3 "{ bonus bBaseAtk,50; bonus bLongAtkRate,10; }",1000,90000,"RL_P_ALTER"; if (.@r >= 11) { .@val += 15; } } bonus2 bSkillAtk,"RL_R_TRIP",.@val; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28256,'Demon_S_Shot','Demon Slayer Shot','Weapon','Shotgun',20,1400,275,9,2,true,true,true,4,100,true,'.@r = getrefine(); bonus bSplashRange,1; bonus bLongAtkRate,3*(.@r/2); bonus bMaxSPrate,2*(.@r/3); if (.@r >= 7) { bonus2 bAddClass,Class_Boss,10; if (.@r >= 9) { autobonus3 "{ bonus bBaseAtk,50; bonus bLongAtkRate,10; }",1000,90000,"RL_P_ALTER"; if (.@r >= 11) { bonus2 bAddRace,RC_Undead,15; bonus2 bAddRace,RC_Demon,15; } } }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28257,'Golden_L_Launcher','Golden Lord Launcher','Weapon','Grenade',20,2100,320,9,2,true,true,true,4,100,true,'.@r = getrefine(); bonus bLongAtkRate,3*(.@r/2); bonus bBaseAtk,15*(.@r/3); if (.@r >= 7) { .@val = 15; if (.@r >= 9) { bonus2 bSkillCooldown,"RL_D_TAIL",-1000; if (.@r >= 11) { .@val += 15; } } bonus2 bSkillAtk,"RL_D_TAIL",.@val; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28258,'The_Black_Gatling','The Black','Weapon','Gatling',20,2700,205,9,2,true,true,true,4,100,true,'.@r = getrefine(); bonus bLongAtkRate,2*(.@r/3); bonus bBaseAtk,10*(.@r/2); if (.@r >= 7) { .@val = 15; bonus2 bSkillUseSPrate,"RL_R_TRIP",-10; if (.@r >= 9) { autobonus3 "{ bonus bBaseAtk,50; bonus bLongAtkRate,10; }",1000,90000,"RL_P_ALTER"; if (.@r >= 11) { .@val += 15; } } bonus2 bSkillAtk,"RL_R_TRIP",.@val; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_soullinker`,`job_stargladiator`,`job_wizard`,`class_upper`,`class_third_upper`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28302,'Vesper_Core01_','Vesper Core 01','Armor',20,500,1,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,1,'bonus bMdef,3; bonus bInt,2; bonus bMaxSPrate,5;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_soullinker`,`job_stargladiator`,`job_wizard`,`class_upper`,`class_third_upper`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28302,'Vesper_Core01_','Vesper Core 01','Armor',20,500,1,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,1,'bonus bMdef,3; bonus bInt,2; bonus bMaxSPrate,5;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_soullinker`,`job_stargladiator`,`job_wizard`,`class_upper`,`class_third_upper`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28303,'Vesper_Core02_','Vesper Core 02','Armor',20,500,1,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,1,'bonus bMdef,3; bonus bStr,3; bonus bBaseAtk,10;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_soullinker`,`job_stargladiator`,`job_wizard`,`class_upper`,`class_third_upper`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28303,'Vesper_Core02_','Vesper Core 02','Armor',20,500,1,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,1,'bonus bMdef,3; bonus bStr,3; bonus bBaseAtk,10;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_soullinker`,`job_stargladiator`,`job_wizard`,`class_upper`,`class_third_upper`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28304,'Vesper_Core03_','Vesper Core 03','Armor',20,500,1,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,1,'bonus bMdef,3; bonus bAgi,3; bonus bFlee,5;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_soullinker`,`job_stargladiator`,`job_wizard`,`class_upper`,`class_third_upper`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28304,'Vesper_Core03_','Vesper Core 03','Armor',20,500,1,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,1,'bonus bMdef,3; bonus bAgi,3; bonus bFlee,5;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_soullinker`,`job_stargladiator`,`job_wizard`,`class_upper`,`class_third_upper`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28305,'Vesper_Core04_','Vesper Core 04','Armor',20,500,1,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,1,'bonus bMdef,3; bonus bDex,3; bonus bHit,10;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_soullinker`,`job_stargladiator`,`job_wizard`,`class_upper`,`class_third_upper`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28305,'Vesper_Core04_','Vesper Core 04','Armor',20,500,1,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,1,'bonus bMdef,3; bonus bDex,3; bonus bHit,10;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28306,'Bless_Of_Moon','Luna\'s Blessing','Armor',20,100,5,true,true,1,'bonus bAllStats,1; bonus bMdef,2; bonus3 bAutoSpell,"CG_TAROTCARD",5,100;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28306,'Bless_Of_Moon','Luna\'s Blessing','Armor',20,100,5,true,true,1,'bonus bAllStats,1; bonus bMdef,2; bonus3 bAutoSpell,"CG_TAROTCARD",5,100;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28310,'Earring_Of_Sarah_L','Sarah\'s Left Earring','Armor',10,100,true,true,145,100,true,true,true,true,true,true,'skill "AL_HEAL",1;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28311,'Earring_Of_Sarah_R','Sarah\'s Right Earring','Armor',10,100,true,true,145,100,true,true,true,true,true,true,'skill "AL_TELEPORT",1;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28315,'RCC2013_ARMLET','RCC2013_ARMLET','Armor',200,200,true,true,1,'bonus2 bAddClass,Class_All,1;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28315,'RCC2013_ARMLET','RCC2013_ARMLET','Armor',200,200,true,true,1,'bonus2 bAddClass,Class_All,1;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28316,'RCC2013_ARMLET_','RCC2013_ARMLET_','Armor',200,200,1,true,true,1,'bonus2 bAddClass,Class_All,1;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28316,'RCC2013_ARMLET_','RCC2013_ARMLET_','Armor',200,200,1,true,true,1,'bonus2 bAddClass,Class_All,1;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28317,'RCC2013_RING','RCC2013_RING','Armor',200,200,true,true,1,'bonus2 bAddClass,Class_All,1;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28317,'RCC2013_RING','RCC2013_RING','Armor',200,200,true,true,1,'bonus2 bAddClass,Class_All,1;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28318,'RCC2013_RING_','RCC2013_RING_','Armor',200,200,1,true,true,1,'bonus2 bAddClass,Class_All,1;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28318,'RCC2013_RING_','RCC2013_RING_','Armor',200,200,1,true,true,1,'bonus2 bAddClass,Class_All,1;');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28310,'Earring_Of_Sarah_L','Sarah\'s Left Earring','Armor',10,100,true,true,145,100,true,true,true,true,true,true,'skill "AL_HEAL",1;');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28311,'Earring_Of_Sarah_R','Sarah\'s Right Earring','Armor',10,100,true,true,145,100,true,true,true,true,true,true,'skill "AL_TELEPORT",1;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28320,'Assassin\'s_Despair','Assassin\'s Despair','Armor',20,100,1,true,true,50,'bonus bAspd,1;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28320,'Assassin\'s_Despair','Assassin\'s Despair','Armor',20,100,1,true,true,50,'bonus bAspd,1;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_hunter`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28321,'Falconer_Claw','Falconer Claw','Armor',100,5,1,true,true,true,80,'bonus bDex,1; bonus2 bSkillAtk,"HT_BLITZBEAT",getskilllv("HT_STEELCROW")*10;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_hunter`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28321,'Falconer_Claw','Falconer Claw','Armor',100,5,1,true,true,true,80,'bonus bDex,1; bonus2 bSkillAtk,"HT_BLITZBEAT",getskilllv("HT_STEELCROW")*10;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_hunter`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28322,'Falconer_Glove','Falconer Glove','Armor',100,5,1,true,true,true,80,'bonus bDex,1; bonus bUseSPrate,-5;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_hunter`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28322,'Falconer_Glove','Falconer Glove','Armor',100,5,1,true,true,true,80,'bonus bDex,1; bonus bUseSPrate,-5;');
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@@ -5534,6 +5617,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28434,'Fist_Fighter_Glove','Fist Fighter\'s Glove','Armor',20,400,1,true,true,90,'bonus bStr,2; bonus bMaxSP,100; bonus2 bAddClass,Class_All,2; skill "MO_ABSORBSPIRITS",1; if (readparam(bStr)>99) bonus2 bAddClass,Class_All,5;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28434,'Fist_Fighter_Glove','Fist Fighter\'s Glove','Armor',20,400,1,true,true,90,'bonus bStr,2; bonus bMaxSP,100; bonus2 bAddClass,Class_All,2; skill "MO_ABSORBSPIRITS",1; if (readparam(bStr)>99) bonus2 bAddClass,Class_All,5;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28437,'Hibram\'s_Gloves','Hibram\'s Gloves','Armor',20,400,1,true,true,90,'skill "AL_HEAL",3; bonus bInt,2; bonus bMatkRate,2; bonus bUseSPrate,-5; if (readparam(bInt)>=110) bonus bMatkRate,5;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28437,'Hibram\'s_Gloves','Hibram\'s Gloves','Armor',20,400,1,true,true,90,'skill "AL_HEAL",3; bonus bInt,2; bonus bMatkRate,2; bonus bUseSPrate,-5; if (readparam(bInt)>=110) bonus bMatkRate,5;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28438,'Fairy_Leaf_Powder','Fairy Leaf Powder','Armor',20,400,1,true,true,90,'bonus bDex,2; bonus bDelayrate,-5; bonus bLongAtkRate,2; skill "SM_MAGNUM",3; if (readparam(bDex)>=100) bonus bLongAtkRate,5;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28438,'Fairy_Leaf_Powder','Fairy Leaf Powder','Armor',20,400,1,true,true,90,'bonus bDex,2; bonus bDelayrate,-5; bonus bLongAtkRate,2; skill "SM_MAGNUM",3; if (readparam(bDex)>=100) bonus bLongAtkRate,5;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`script`) VALUES (28439,'Sea_Otter_Mini_Fan','Sea Otter Mini Fan','Armor',100,1,true,true,'bonus bAllStats,1; bonus2 bExpAddClass,Class_All,5;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28441,'Vigilante_Badge','Vigilante Badge','Armor',200,true,true,true,true,true,true,100,'bonus bFlee,10; bonus bLongAtkRate,5;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28441,'Vigilante_Badge','Vigilante Badge','Armor',200,true,true,true,true,true,true,100,'bonus bFlee,10; bonus bLongAtkRate,5;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28442,'Hippie_Feather','Hippie Feather','Armor',200,1,true,true,true,true,true,true,100,'bonus bHit,5; bonus bFlee,5;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28442,'Hippie_Feather','Hippie Feather','Armor',200,1,true,true,true,true,true,true,100,'bonus bHit,5; bonus bFlee,5;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28443,'Para_Team_Str_Ring100','Awakened Eden Group Ring of Strength I','Armor',true,true,100,100,true,true,true,true,true,true,'bonus2 bAddClass,Class_All,2;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28443,'Para_Team_Str_Ring100','Awakened Eden Group Ring of Strength I','Armor',true,true,100,100,true,true,true,true,true,true,'bonus2 bAddClass,Class_All,2;');
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@@ -5598,7 +5682,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28598,'Powered_Chip','Powered Chip','Armor',20,100,1,true,true,100,'bonus bStr,5; bonus bVit,5; bonus bDex,5; bonus2 bAddClass,Class_All,5; if (getskilllv("NC_ARMSCANNON") >= 3) bonus bDelayrate,-30; if (getskilllv("NC_NEUTRALBARRIER") >= 3) { bonus2 bVariableCastrate,"NC_ARMSCANNON",-50; bonus2 bVariableCastrate,"NC_FLAMELAUNCHER",-50; bonus2 bVariableCastrate,"NC_COLDSLOWER",-50; } if (getskilllv("NC_PILEBUNKER") >= 3) { bonus bStr,5; bonus bVit,5; bonus bDex,5; bonus bBaseAtk,100; } if (getskilllv("NC_RESEARCHFE") >= 5) bonus bNoMadoFuel;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (28598,'Powered_Chip','Powered Chip','Armor',20,100,1,true,true,100,'bonus bStr,5; bonus bVit,5; bonus bDex,5; bonus2 bAddClass,Class_All,5; if (getskilllv("NC_ARMSCANNON") >= 3) bonus bDelayrate,-30; if (getskilllv("NC_NEUTRALBARRIER") >= 3) { bonus2 bVariableCastrate,"NC_ARMSCANNON",-50; bonus2 bVariableCastrate,"NC_FLAMELAUNCHER",-50; bonus2 bVariableCastrate,"NC_COLDSLOWER",-50; } if (getskilllv("NC_PILEBUNKER") >= 3) { bonus bStr,5; bonus bVit,5; bonus bDex,5; bonus bBaseAtk,100; } if (getskilllv("NC_RESEARCHFE") >= 5) bonus bNoMadoFuel;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28600,'Ru_Blue_Book','Blue Book','Weapon','Book',10,500,160,1,1,true,true,true,true,true,3,100,true,'bonus bAgi,5; bonus bDex,5;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28600,'Ru_Blue_Book','Blue Book','Weapon','Book',10,500,160,1,1,true,true,true,true,true,3,100,true,'bonus bAgi,5; bonus bDex,5;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_archer`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28601,'Ru_Gold_Book','Ru Gold Book','Weapon','Book',500,160,1,2,true,true,3,120,true,'bonus bVit,8; bonus bInt,8;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_archer`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28601,'Ru_Gold_Book','Ru Gold Book','Weapon','Book',500,160,1,2,true,true,3,120,true,'bonus bVit,8; bonus bInt,8;');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28602,'Demon_Hunting_Bible','Demon Hunting Bible','Weapon','Book',500,30,170,1,2,true,true,true,true,true,3,110,true,'bonus bInt,2; bonus bDex,2; .@b = readparam(bInt); bonus2 bSkillAtk,"PR_MAGNUS",30+min(.@b,120); bonus bHealPower,10; bonus bAddItemHealRate,10; .@r = (getrefine()*1000); autobonus2 "{ bonus bIgnoreMdefRace,RC_All; }",50,1000+.@r,BF_WEAPON,"{ specialeffect2 EF_FLOWERCAST;}"; bonus bUnbreakableWeapon; bonus bAtkEle,Ele_Holy;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28602,'Demon_Hunting_Bible_K','Demon Hunting Bible','Weapon','Book',500,30,170,1,2,true,true,true,true,true,3,110,true,'bonus bInt,2; bonus bDex,2; .@b = readparam(bInt); bonus2 bSkillAtk,"PR_MAGNUS",30+min(.@b,120); bonus bHealPower,10; bonus bAddItemHealRate,10; .@r = (getrefine()*1000); autobonus2 "{ bonus bIgnoreMdefRace,RC_All; }",50,1000+.@r,BF_WEAPON,"{ specialeffect2 EF_FLOWERCAST;}"; bonus bUnbreakableWeapon; bonus bAtkEle,Ele_Holy;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28604,'Crimson_Bible','Crimson Bible','Weapon','Book',20,450,45,1,2,true,true,true,true,3,70,true,'.@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); bonus bMatk,(.@r<=15?(pow(.@r,2)/2):225);');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28604,'Crimson_Bible','Crimson Bible','Weapon','Book',20,450,45,1,2,true,true,true,true,3,70,true,'.@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); bonus bMatk,(.@r<=15?(pow(.@r,2)/2):225);');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28605,'Book_of_Vicious_Mind','Book of Vicious Mind','Weapon','Book',20,950,95,1,1,true,true,true,true,4,160,true,'bonus bAtk,pow(min(getrefine(),15),2); bonus bMatk,pow(min(getrefine(),15),2); bonus bUnbreakableWeapon;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28605,'Book_of_Vicious_Mind','Book of Vicious Mind','Weapon','Book',20,950,95,1,1,true,true,true,true,4,160,true,'bonus bAtk,pow(min(getrefine(),15),2); bonus bMatk,pow(min(getrefine(),15),2); bonus bUnbreakableWeapon;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28606,'Unity_Bible','Unity Bible','Weapon','Book',20,220,42,1,1,true,true,true,true,3,1,true,100,true,true,true,true,true,true,'bonus bBaseAtk,pow(getrefine(),2)*125/100;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28606,'Unity_Bible','Unity Bible','Weapon','Book',20,220,42,1,1,true,true,true,true,3,1,true,100,true,true,true,true,true,true,'bonus bBaseAtk,pow(getrefine(),2)*125/100;');
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@@ -5608,6 +5692,8 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`pr
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28619,'Prisoner_Diary','Prisoner\'s Diary','Weapon','Book',20,800,210,1,2,true,true,true,true,3,175,true,'.@r = getrefine(); bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bBaseAtk,20*(.@r/2); if (.@r>=9) .@val = 25; else if (.@r>=7) .@val = 10; if (.@r>=11) { bonus2 bAddEle,Ele_Dark,15; bonus2 bMagicAddEle,Ele_Dark,15; bonus2 bAddEle,Ele_Undead,15; bonus2 bMagicAddEle,Ele_Undead,15; } bonus2 bAddRace,RC_Demon,.@val; bonus2 bAddRace,RC_Undead,.@val; bonus2 bMagicAddRace,RC_Demon,.@val; bonus2 bMagicAddRace,RC_Undead,.@val;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28619,'Prisoner_Diary','Prisoner\'s Diary','Weapon','Book',20,800,210,1,2,true,true,true,true,3,175,true,'.@r = getrefine(); bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bBaseAtk,20*(.@r/2); if (.@r>=9) .@val = 25; else if (.@r>=7) .@val = 10; if (.@r>=11) { bonus2 bAddEle,Ele_Dark,15; bonus2 bMagicAddEle,Ele_Dark,15; bonus2 bAddEle,Ele_Undead,15; bonus2 bMagicAddEle,Ele_Undead,15; } bonus2 bAddRace,RC_Demon,.@val; bonus2 bAddRace,RC_Undead,.@val; bonus2 bMagicAddRace,RC_Demon,.@val; bonus2 bMagicAddRace,RC_Undead,.@val;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28626,'Illusion_Tablet','Illusion Tablet','Weapon','Book',800,170,1,2,true,true,true,true,4,100,true,'.@val = 10 + 10*(min(getrefine(),10)/3); bonus2 bAddEle,Ele_Dark,.@val; bonus2 bAddEle,Ele_Undead,.@val; bonus2 bAddEle,Ele_Poison,.@val; bonus2 bAddEle,Ele_Ghost,.@val; bonus2 bSubDefEle,Ele_Dark,-30;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28626,'Illusion_Tablet','Illusion Tablet','Weapon','Book',800,170,1,2,true,true,true,true,4,100,true,'.@val = 10 + 10*(min(getrefine(),10)/3); bonus2 bAddEle,Ele_Dark,.@val; bonus2 bAddEle,Ele_Undead,.@val; bonus2 bAddEle,Ele_Poison,.@val; bonus2 bAddEle,Ele_Ghost,.@val; bonus2 bSubDefEle,Ele_Dark,-30;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28629,'Circuit_Board-OS','Circuit Board-OS','Weapon','Book',20,1200,180,1,2,true,true,true,true,4,130,true,'.@r = getrefine(); bonus2 bAddClass,Class_All,3; if (.@r >= 7) { bonus bAspdRate,7; if (.@r >= 9) { bonus2 bAddSize,Size_Small,20; bonus2 bAddSize,Size_Medium,20; if (.@r >= 11) { bonus bCritAtkRate,20; } } }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28629,'Circuit_Board-OS','Circuit Board-OS','Weapon','Book',20,1200,180,1,2,true,true,true,true,4,130,true,'.@r = getrefine(); bonus2 bAddClass,Class_All,3; if (.@r >= 7) { bonus bAspdRate,7; if (.@r >= 9) { bonus2 bAddSize,Size_Small,20; bonus2 bAddSize,Size_Medium,20; if (.@r >= 11) { bonus bCritAtkRate,20; } } }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28630,'Exoricists_Bible_','Exoricist\'s Bible','Weapon','Book',500,165,160,1,2,true,true,true,true,true,4,100,true,'.@r = getrefine(); if (.@r>=2) { bonus bMatk,.@r/2*10; } if (.@r>=3) { bonus2 bSkillAtk,"AB_DUPLELIGHT",.@r/3*25; } if (.@r>=9) { bonus bAspdRate,10; } if (.@r>=11) { bonus2 bSkillAtk,"AB_DUPLELIGHT",30; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_stargladiator`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28631,'OneSkyOneSun','Thousand Sun','Weapon','Book',900,160,1,2,true,true,true,true,true,4,100,true,'.@r = getrefine(); if (.@r>=2) { bonus bBaseAtk,.@r/2*10; } if (.@r>=3) { bonus bMaxSPrate,.@r/3*2; } if (.@r>=9) { bonus2 bSkillAtk,"SJ_PROMINENCEKICK",15; } if (.@r>=11) { bonus2 bSkillAtk,"SJ_SOLARBURST",20; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28633,'Boltijin','Boltijin','Weapon','Book',20,800,120,175,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bMatk,4*.@r; if (.@r>=9) .@val = 30; if (.@r>=11) { bonus2 bSkillAtk,"WZ_EARTHSPIKE",50; bonus2 bSkillAtk,"WZ_HEAVENDRIVE",50; } bonus2 bSkillAtk,"MG_FIREBOLT",20+.@val; bonus2 bSkillAtk,"MG_COLDBOLT",20+.@val; bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",20+.@val;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28633,'Boltijin','Boltijin','Weapon','Book',20,800,120,175,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bMatk,4*.@r; if (.@r>=9) .@val = 30; if (.@r>=11) { bonus2 bSkillAtk,"WZ_EARTHSPIKE",50; bonus2 bSkillAtk,"WZ_HEAVENDRIVE",50; } bonus2 bSkillAtk,"MG_FIREBOLT",20+.@val; bonus2 bSkillAtk,"MG_COLDBOLT",20+.@val; bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",20+.@val;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_stargladiator`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28635,'aegis_28635','Safety Manual','Weapon','Book',700,200,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus bCritical,3;\nbonus2 bAddClass,Class_All,10;\nif (.@r>=7) {\n bonus bAspdRate,10;\n bonus bBaseAtk,40;\n}\nif (.@r>=9) {\n autobonus "{ bonus2 bAddSize,Size_All,15; }",1,10000,BF_WEAPON;\n bonus bCritAtkRate,15;\n}\nif (.@r>=11) {\n bonus bCritAtkRate,15;\n bonus bDelayrate,-20;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_stargladiator`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28635,'aegis_28635','Safety Manual','Weapon','Book',700,200,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus bCritical,3;\nbonus2 bAddClass,Class_All,10;\nif (.@r>=7) {\n bonus bAspdRate,10;\n bonus bBaseAtk,40;\n}\nif (.@r>=9) {\n autobonus "{ bonus2 bAddSize,Size_All,15; }",1,10000,BF_WEAPON;\n bonus bCritAtkRate,15;\n}\nif (.@r>=11) {\n bonus bCritAtkRate,15;\n bonus bDelayrate,-20;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28636,'aegis_28636','Royal Sage Book','Weapon','Book',1000,90,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus2 bMagicAtkEle,Ele_Wind,5;\nbonus2 bMagicAtkEle,Ele_Water,5;\nbonus bMatk,170;\nbonus bUnbreakableWeapon;\nbonus bMatk,4*.@r;\nif (.@r>=9) {\n bonus2 bSkillAtk,"SO_DIAMONDDUST",20;\n bonus2 bSkillAtk,"SO_VARETYR_SPEAR",20;\n}\nif (.@r>=11) {\n bonus2 bMagicAddRace,RC_Undead,20;\n bonus2 bMagicAddRace,RC_Angel,20;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28636,'aegis_28636','Royal Sage Book','Weapon','Book',1000,90,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus2 bMagicAtkEle,Ele_Wind,5;\nbonus2 bMagicAtkEle,Ele_Water,5;\nbonus bMatk,170;\nbonus bUnbreakableWeapon;\nbonus bMatk,4*.@r;\nif (.@r>=9) {\n bonus2 bSkillAtk,"SO_DIAMONDDUST",20;\n bonus2 bSkillAtk,"SO_VARETYR_SPEAR",20;\n}\nif (.@r>=11) {\n bonus2 bMagicAddRace,RC_Undead,20;\n bonus2 bMagicAddRace,RC_Angel,20;\n}');
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@@ -5620,11 +5706,12 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`pr
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28717,'Valkyrie_Knife','Valkyrie Knife','Weapon','Dagger',50,100,50,50,1,4,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,70,true,'.@r = getrefine(); .@b = readparam(bDex)/10; if (BaseClass==Job_Novice) { bonus bMaxHP,300+(200*.@r); bonus bMaxSP,300+(20*.@r); bonus bBaseAtk,100; bonus bMatk,150+(15*.@r); bonus bUseSPrate,-5; bonus bUnbreakableWeapon; bonus bInt,2*.@r; bonus bDex,(2*.@r)-(.@r*.@b); bonus bCritical,7*.@r; bonus bAspdRate,10*.@r; bonus bCritAtkRate,1*.@r; } if (BaseClass==Job_Thief) { bonus bMaxSP,100; bonus bMatk,150; bonus bCritAtkRate,.@r; } if (BaseClass==Job_Mage) { bonus bMaxHP,200*.@r; bonus bMaxSP,20*.@r; } if (BaseJob==Job_Hunter) { bonus bMaxHP,200; bonus bUseSPrate,-5; bonus bInt,2*.@r; bonus bDex,2*.@r; } if (BaseJob==Job_Bard||BaseJob==Job_Dancer) { bonus bBaseAtk,100; bonus bAspdRate,10*.@r; bonus bUnbreakableWeapon; bonus bDex,-1*(.@r*.@b); } if (.@r>=7) { if (BaseClass==Job_Novice||BaseJob==Job_Mage) { bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player_Human,10; } }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28717,'Valkyrie_Knife','Valkyrie Knife','Weapon','Dagger',50,100,50,50,1,4,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,70,true,'.@r = getrefine(); .@b = readparam(bDex)/10; if (BaseClass==Job_Novice) { bonus bMaxHP,300+(200*.@r); bonus bMaxSP,300+(20*.@r); bonus bBaseAtk,100; bonus bMatk,150+(15*.@r); bonus bUseSPrate,-5; bonus bUnbreakableWeapon; bonus bInt,2*.@r; bonus bDex,(2*.@r)-(.@r*.@b); bonus bCritical,7*.@r; bonus bAspdRate,10*.@r; bonus bCritAtkRate,1*.@r; } if (BaseClass==Job_Thief) { bonus bMaxSP,100; bonus bMatk,150; bonus bCritAtkRate,.@r; } if (BaseClass==Job_Mage) { bonus bMaxHP,200*.@r; bonus bMaxSP,20*.@r; } if (BaseJob==Job_Hunter) { bonus bMaxHP,200; bonus bUseSPrate,-5; bonus bInt,2*.@r; bonus bDex,2*.@r; } if (BaseJob==Job_Bard||BaseJob==Job_Dancer) { bonus bBaseAtk,100; bonus bAspdRate,10*.@r; bonus bUnbreakableWeapon; bonus bDex,-1*(.@r*.@b); } if (.@r>=7) { if (BaseClass==Job_Novice||BaseJob==Job_Mage) { bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player_Human,10; } }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28721,'Monokage','Monokage','Weapon','Dagger',10,800,100,1,2,true,true,true,3,100,true,'.@r = getrefine(); bonus2 bSkillAtk,"KO_BAKURETSU",getskilllv("NJ_TOBIDOUGU"); if (.@r>=9) { bonus bLongAtkRate,5; } else if (.@r>=7) { bonus bLongAtkRate,2; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28721,'Monokage','Monokage','Weapon','Dagger',10,800,100,1,2,true,true,true,3,100,true,'.@r = getrefine(); bonus2 bSkillAtk,"KO_BAKURETSU",getskilllv("NJ_TOBIDOUGU"); if (.@r>=9) { bonus bLongAtkRate,5; } else if (.@r>=7) { bonus bLongAtkRate,2; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28725,'Illusion_Moonlight_Dagger','Illusion Moonlight Dagger','Weapon','Dagger',20,700,150,1,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,99,true,'bonus bMaxSPrate,10; .@val = 3; if (getrefine() >= 10) { .@val += 4; } bonus bSPDrainValue,.@val;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28725,'Illusion_Moonlight_Dagger','Illusion Moonlight Dagger','Weapon','Dagger',20,700,150,1,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,99,true,'bonus bMaxSPrate,10; .@val = 3; if (getrefine() >= 10) { .@val += 4; } bonus bSPDrainValue,.@val;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28744,'Magic_Sword','Madogum','Weapon','Dagger',800,150,150,1,2,true,true,true,true,true,4,100,true,'.@r = getrefine(); if (.@r>=2) { bonus bMatk,.@r/2*10; } if (.@r>=3) { bonus bAspdRate,.@r/3*2; } if (.@r>=9) { bonus2 bMagicAtkEle,Ele_All,10; } if (.@r>=11) { bonus5 bAutoSpell,"SO_PSYCHIC_WAVE",3,50,BF_WEAPON|BF_SHORT,1; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (28745,'Illusion_Counter_Dagger','Illusion Counter Dagger','Weapon','Dagger',900,170,1,2,true,true,true,true,true,4,120,'.@r = getrefine(); bonus bCritical,90; bonus bCritAtkRate,(3*(.@r/2)); if (.@r >= 7) { bonus2 bAddClass,Class_All,5; if (.@r >= 9) { bonus2 bAddSize,Size_All,20; if (.@r >= 11) { bonus2 bAddEle,Ele_All,20; } } }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (28745,'Illusion_Counter_Dagger','Illusion Counter Dagger','Weapon','Dagger',900,170,1,2,true,true,true,true,true,4,120,'.@r = getrefine(); bonus bCritical,90; bonus bCritAtkRate,(3*(.@r/2)); if (.@r >= 7) { bonus2 bAddClass,Class_All,5; if (.@r >= 9) { bonus2 bAddSize,Size_All,20; if (.@r >= 11) { bonus2 bAddEle,Ele_All,20; } } }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28755,'Kuroiro-OS','Kuroiro-OS','Weapon','Dagger',20,900,150,150,1,2,true,true,true,4,130,true,'.@r = getrefine(); .@dmg = 5; if (.@r >= 7) { .@dmg += 10; if (.@r >= 9) { bonus2 bSkillAtk,"KO_HAPPOKUNAI",20; if (.@r >= 11) { bonus2 bAddRace,RC_Demon,10; bonus2 bMagicAddRace,RC_Demon,10; bonus2 bAddRace,RC_Undead,10; bonus2 bMagicAddRace,RC_Undead,10; } } } bonus2 bAddEle,Ele_Undead,.@dmg; bonus2 bMagicAddEle,Ele_Undead,.@dmg; bonus2 bAddEle,Ele_Dark,.@dmg; bonus2 bMagicAddEle,Ele_Dark,.@dmg;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28755,'Kuroiro-OS','Kuroiro-OS','Weapon','Dagger',20,900,150,150,1,2,true,true,true,4,130,true,'.@r = getrefine(); .@dmg = 5; if (.@r >= 7) { .@dmg += 10; if (.@r >= 9) { bonus2 bSkillAtk,"KO_HAPPOKUNAI",20; if (.@r >= 11) { bonus2 bAddRace,RC_Demon,10; bonus2 bMagicAddRace,RC_Demon,10; bonus2 bAddRace,RC_Undead,10; bonus2 bMagicAddRace,RC_Undead,10; } } } bonus2 bAddEle,Ele_Undead,.@dmg; bonus2 bMagicAddEle,Ele_Undead,.@dmg; bonus2 bAddEle,Ele_Dark,.@dmg; bonus2 bMagicAddEle,Ele_Dark,.@dmg;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28762,'Illusion_Bazerald','Illusion Bazerald','Weapon','Dagger',20,500,120,170,1,2,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,120,true,'bonus bAtkEle,Ele_Fire; bonus bInt,5; .@r = getrefine(); bonus bMatkRate,(.@r/2); if (.@r >= 7) { bonus2 bMagicAtkEle,Ele_Fire,10; if (.@r >= 9) { bonus2 bSkillAtk,"MG_FIREBOLT",40; bonus2 bSkillAtk,"MG_FIREBALL",40; if (.@r >= 11) { bonus2 bSkillAtk,"WZ_METEOR",30; bonus2 bSkillAtk,"WL_CRIMSONROCK",30; } } }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28762,'Illusion_Bazerald','Illusion Bazerald','Weapon','Dagger',20,500,120,170,1,2,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,120,true,'bonus bAtkEle,Ele_Fire; bonus bInt,5; .@r = getrefine(); bonus bMatkRate,(.@r/2); if (.@r >= 7) { bonus2 bMagicAtkEle,Ele_Fire,10; if (.@r >= 9) { bonus2 bSkillAtk,"MG_FIREBOLT",40; bonus2 bSkillAtk,"MG_FIREBALL",40; if (.@r >= 11) { bonus2 bSkillAtk,"WZ_METEOR",30; bonus2 bSkillAtk,"WL_CRIMSONROCK",30; } } }');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (28763,'Surudoi_Kaze','Surudoi Kaze','Weapon','Dagger',20,1000,150,1,2,true,true,true,4,100,true);
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (28764,'Kiri_no_Tsuyu','Kiri no Tsuyu','Weapon','Dagger',20,1000,150,1,2,true,true,true,4,100,true);
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (28763,'Sharp_Wind_Sword','Surudoi Kaze','Weapon','Dagger',20,1000,150,1,2,true,true,true,4,100,true);
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (28764,'Fog_Dew_Sword','Kiri no Tsuyu','Weapon','Dagger',20,1000,150,1,2,true,true,true,4,100,true);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (28765,'Judgement_Slasher','Judgement Slasher','Weapon','Dagger',20,1100,195,1,2,true,true,true,true,true,4,170,true);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (28765,'Judgement_Slasher','Judgement Slasher','Weapon','Dagger',20,1100,195,1,2,true,true,true,true,true,4,170,true);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (28766,'Repent_Slasher','Repent Slasher','Weapon','Dagger',20,700,100,1,3,true,true,true,true,true,4,170,true);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (28766,'Repent_Slasher','Repent Slasher','Weapon','Dagger',20,700,100,1,3,true,true,true,true,true,4,170,true);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28767,'Jack_The_Knife','Jack The Knife','Weapon','Dagger',20,900,195,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bBaseAtk,4*.@r; bonus2 bSkillAtk,"RG_BACKSTAP",40; if (.@r>=9) bonus2 bSkillAtk,"SC_FATALMENACE",30; if (.@r>=11) bonus2 bSkillUseSPrate,"SC_FATALMENACE",10;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28767,'Jack_The_Knife','Jack The Knife','Weapon','Dagger',20,900,195,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bBaseAtk,4*.@r; bonus2 bSkillAtk,"RG_BACKSTAP",40; if (.@r>=9) bonus2 bSkillAtk,"SC_FATALMENACE",30; if (.@r>=11) bonus2 bSkillUseSPrate,"SC_FATALMENACE",10;');
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@@ -5654,6 +5741,9 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (28922,'Illusion_Sacred_Mission','Illusion Sacred Mission','Armor',1600,190,1,true,true,true,true,true,120,true,4,'bonus bVit,3; bonus bInt,2; bonus bMdef,3; bonus bUnbreakableShield; bonus2 bSkillAtk,"LG_EARTHDRIVE",(7*getrefine());');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (28922,'Illusion_Sacred_Mission','Illusion Sacred Mission','Armor',1600,190,1,true,true,true,true,true,120,true,4,'bonus bVit,3; bonus bInt,2; bonus bMdef,3; bonus bUnbreakableShield; bonus2 bSkillAtk,"LG_EARTHDRIVE",(7*getrefine());');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (28929,'Happy_Shield','Happy Shield','Armor',10,3500,150,1,true,90,true,1,'bonus bMdef,10;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (28929,'Happy_Shield','Happy Shield','Armor',10,3500,150,1,true,90,true,1,'bonus bMdef,10;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (28941,'Excelion_Shield','Excelion Shield','Armor',20,1200,95,1,true,100,true,1,'.@r = getrefine(); bonus bMdef,5; bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bBaseAtk,30*(.@r/3); bonus bMatk,30*(.@r/3); if (readparam(Baselevel)>=130) { bonus bMaxHPrate,5; bonus bMaxSPrate,5; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (28941,'Excelion_Shield','Excelion Shield','Armor',20,1200,95,1,true,100,true,1,'.@r = getrefine(); bonus bMdef,5; bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bBaseAtk,30*(.@r/3); bonus bMatk,30*(.@r/3); if (readparam(Baselevel)>=130) { bonus bMaxHPrate,5; bonus bMaxSPrate,5; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_left_hand`,`equip_level_min`,`refineable`,`script`) VALUES (28942,'Bloody_Knight_Shield','Cursed Knight\'s Shield','Armor',800,1,true,1,true,'bonus bAspdRate,10; bonus2 bAddClass,Class_All,3; bonus bMatkRate,3; bonus2 bSubEle,Ele_All,7; autobonus2 "{ bonus2 bSPRegenRate,25,1000; }",50,5000; autobonus "{ bonus2 bHPRegenRate,150,1000; }",50,5000; .@r = getrefine(); if (.@r>=7) { bonus bBaseAtk,10; bonus bMatk,10; } if (.@r>=9) { bonus bAspd,1; } if (.@r>=12) { bonus bDelayrate,-3; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_left_hand`,`equip_level_min`,`refineable`,`script`) VALUES (28945,'Bloody_Knight_Shield_','Bloody Knight\'s Shield','Armor',800,1,true,1,true,'bonus bAspdRate,10; bonus2 bAddClass,Class_All,3; bonus bMatkRate,3; bonus2 bSubEle,Ele_All,7; autobonus2 "{ bonus2 bSPRegenRate,25,1000; }",50,5000; autobonus "{ bonus2 bHPRegenRate,150,1000; }",50,5000; .@r = getrefine(); if (.@r>=7) { bonus bBaseAtk,10; bonus bMatk,10; } if (.@r>=9) { bonus bAspd,1; } if (.@r>=12) { bonus bDelayrate,-3; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_left_hand`,`equip_level_min`,`refineable`,`script`) VALUES (28946,'Bloody_Knight_Shield__','Purified Knight\'s Shield','Armor',800,1,true,1,true,'bonus bAspdRate,10; bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; bonus2 bSubEle,Ele_All,10; autobonus2 "{ bonus2 bSPRegenRate,50,1000; }",50,5000; autobonus "{ bonus2 bHPRegenRate,300,1000; }",50,5000; .@r = getrefine(); if (.@r>=7) { bonus bBaseAtk,20; bonus bMatk,20; } if (.@r>=9) { bonus bAspd,2; } if (.@r>=12) { bonus bDelayrate,-5; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (28951,'Nero_Shield','Nero Shield','Armor',20,500,80,1,true,90,true,1,'.@r = getrefine(); bonus bUnbreakableShield; bonus bMdef,5; bonus2 bSubEle,Ele_Water,10; bonus2 bAddEle,Ele_Water,5; bonus2 bMagicAddEle,Ele_Water,5; if (.@r>=6) { bonus2 bSubEle,Ele_Water,15; bonus2 bAddEle,Ele_Water,10; bonus2 bMagicAddEle,Ele_Water,10; } if (.@r>=8) { if (readparam(bStr)>=90) bonus bBaseAtk,50; if (readparam(bAgi)>=90) bonus bAspdRate,5; if (readparam(bInt)>=90) bonus bMatk,30; if (readparam(bVit)>=90) bonus bAddItemHealRate,10; if (readparam(bDex)>=90) bonus bVariableCastrate,-5; if (readparam(bLuk)>=90) bonus bCritAtkRate,5; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (28951,'Nero_Shield','Nero Shield','Armor',20,500,80,1,true,90,true,1,'.@r = getrefine(); bonus bUnbreakableShield; bonus bMdef,5; bonus2 bSubEle,Ele_Water,10; bonus2 bAddEle,Ele_Water,5; bonus2 bMagicAddEle,Ele_Water,5; if (.@r>=6) { bonus2 bSubEle,Ele_Water,15; bonus2 bAddEle,Ele_Water,10; bonus2 bMagicAddEle,Ele_Water,10; } if (.@r>=8) { if (readparam(bStr)>=90) bonus bBaseAtk,50; if (readparam(bAgi)>=90) bonus bAspdRate,5; if (readparam(bInt)>=90) bonus bMatk,30; if (readparam(bVit)>=90) bonus bAddItemHealRate,10; if (readparam(bDex)>=90) bonus bVariableCastrate,-5; if (readparam(bLuk)>=90) bonus bCritAtkRate,5; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (28955,'Fotia_Shield','Fotia Shield','Armor',20,1000,120,1,true,90,true,1,'.@r = getrefine(); bonus bUnbreakableShield; bonus bMdef,5; bonus2 bSubEle,Ele_Fire,10; bonus2 bAddEle,Ele_Fire,5; bonus2 bMagicAddEle,Ele_Fire,5; if (.@r>=6) { bonus2 bSubEle,Ele_Fire,15; bonus2 bAddEle,Ele_Fire,10; bonus2 bMagicAddEle,Ele_Fire,10; } if (.@r>=8) { if (readparam(bStr)>=90) bonus bBaseAtk,50; if (readparam(bAgi)>=90) bonus bAspdRate,5; if (readparam(bInt)>=90) bonus bMatk,30; if (readparam(bVit)>=90) bonus bAddItemHealRate,10; if (readparam(bDex)>=90) bonus bVariableCastrate,-5; if (readparam(bLuk)>=90) bonus bCritAtkRate,5; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (28955,'Fotia_Shield','Fotia Shield','Armor',20,1000,120,1,true,90,true,1,'.@r = getrefine(); bonus bUnbreakableShield; bonus bMdef,5; bonus2 bSubEle,Ele_Fire,10; bonus2 bAddEle,Ele_Fire,5; bonus2 bMagicAddEle,Ele_Fire,5; if (.@r>=6) { bonus2 bSubEle,Ele_Fire,15; bonus2 bAddEle,Ele_Fire,10; bonus2 bMagicAddEle,Ele_Fire,10; } if (.@r>=8) { if (readparam(bStr)>=90) bonus bBaseAtk,50; if (readparam(bAgi)>=90) bonus bAspdRate,5; if (readparam(bInt)>=90) bonus bMatk,30; if (readparam(bVit)>=90) bonus bAddItemHealRate,10; if (readparam(bDex)>=90) bonus bVariableCastrate,-5; if (readparam(bLuk)>=90) bonus bCritAtkRate,5; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31027,'C_Pretty_Bear','Costume Pretty Bear','Armor',true,1,1480);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31027,'C_Pretty_Bear','Costume Pretty Bear','Armor',true,1,1480);
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@@ -5947,8 +6037,8 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_cos
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31368,'C_Harvest_Festa_Hat','C Thanksgiving Memorial Hat','Armor',true,1,1677);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31368,'C_Harvest_Festa_Hat','C Thanksgiving Memorial Hat','Armor',true,1,1677);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31369,'C_Straight_Long_WH_','Costume Straight Long White','Armor',true,1,1604);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31369,'C_Straight_Long_WH_','Costume Straight Long White','Armor',true,1,1604);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31370,'C_Straight_Long_YLK','Costume Straight Long Yellow','Armor',true,1,1603);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31370,'C_Straight_Long_YLK','Costume Straight Long Yellow','Armor',true,1,1603);
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31373,'C_Crown_of_Ancient_king','C Crown of Ancient king','Armor',true,1,1412);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31372,'C_Binit_Doll_Hat','Costume: Binit Doll','Armor',true,1,358);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31372,'C_Binit_Doll_Hat','Costume: Binit Doll','Armor',true,1,358);
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31373,'C_Crown_of_Ancient_king','C Crown of Ancient king','Armor',true,1,1412);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31374,'C_Explosion_gum','C Explosion gum','Armor',true,1,1414);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (31374,'C_Explosion_gum','C Explosion gum','Armor',true,1,1414);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31375,'C_Mystic_Eye','C Mystic Eye','Armor',true,1,1490);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Mid`,`equip_level_min`,`view`) VALUES (31375,'C_Mystic_Eye','C Mystic Eye','Armor',true,1,1490);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31376,'C_Ancient_Dragon_Coronet_Purple','C Ancient Dragon Coronet Purple','Armor',true,1,1680);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (31376,'C_Ancient_Dragon_Coronet_Purple','C Ancient Dragon Coronet Purple','Armor',true,1,1680);
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@@ -6288,6 +6378,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_cos
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32005,'Illusion_Pole_Axe','Illusion Pole Axe','Weapon','1hSpear',1500,190,3,2,true,true,true,true,4,120,true,'.@r = getrefine(); bonus bStr,3; bonus bInt,2; bonus bDex,2; if (.@r >= 13) { .@val = -2000; } else if (.@r >= 9) { .@val = -1000; } bonus2 bSkillCooldown,"RK_HUNDREDSPEAR",.@val;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32005,'Illusion_Pole_Axe','Illusion Pole Axe','Weapon','1hSpear',1500,190,3,2,true,true,true,true,4,120,true,'.@r = getrefine(); bonus bStr,3; bonus bInt,2; bonus bDex,2; if (.@r >= 13) { .@val = -2000; } else if (.@r >= 9) { .@val = -1000; } bonus2 bSkillCooldown,"RK_HUNDREDSPEAR",.@val;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32013,'Metal_Stick','Metal Stick','Weapon','1hSpear',2000,180,3,3,true,true,true,true,true,true,4,150,true,'.@r = getrefine(); bonus2 bSkillAtk,"LG_CANNONSPEAR",10; if(.@r > 6){ bonus2 bSkillAtk,"LG_OVERBRAND",10 + (.@r > 8 ? 15 : 0); } if(.@r > 11){ bonus bDelayrate,-15; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32013,'Metal_Stick','Metal Stick','Weapon','1hSpear',2000,180,3,3,true,true,true,true,true,true,4,150,true,'.@r = getrefine(); bonus2 bSkillAtk,"LG_CANNONSPEAR",10; if(.@r > 6){ bonus2 bSkillAtk,"LG_OVERBRAND",10 + (.@r > 8 ? 15 : 0); } if(.@r > 11){ bonus bDelayrate,-15; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_crusader`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32014,'Brute_Spear','Brute Spear','Weapon','1hSpear',150,3,true,true,true,true,true,true,4,100,true,'.@r = getrefine(); bonus bUnbreakableWeapon; bonus2 bIgnoreDefRaceRate,RC_All,5*.@r; bonus2 bAddRace,RC_Player_Human,80 + (.@r > 8 ? 20 : 0) + (.@r > 7 ? 35 : 0); if(.@r > 9){ bonus bMaxHPrate,15; bonus bMaxSPrate,15; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_crusader`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32014,'Brute_Spear','Brute Spear','Weapon','1hSpear',150,3,true,true,true,true,true,true,4,100,true,'.@r = getrefine(); bonus bUnbreakableWeapon; bonus2 bIgnoreDefRaceRate,RC_All,5*.@r; bonus2 bAddRace,RC_Player_Human,80 + (.@r > 8 ? 20 : 0) + (.@r > 7 ? 35 : 0); if(.@r > 9){ bonus bMaxHPrate,15; bonus bMaxSPrate,15; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32018,'Undine_Spear_K','Aquatic Spear','Weapon','1hSpear',1200,180,3,2,true,true,true,true,true,4,100,true,'.@r = getrefine(); if (.@r>=2) { bonus bBaseAtk,.@r/2*10; } if (.@r>=3) { bonus bLongAtkRate,.@r/3*4; } if (.@r>=7) { bonus2 bSkillAtk,"LG_BANISHINGPOINT",15; bonus2 bSkillAtk,"LG_CANNONSPEAR",15; } if (.@r>=9) { bonus bAspdRate,10; } if (.@r>=11) { bonus2 bSkillAtk,"LG_CANNONSPEAR",20; bonus2 bSkillAtk,"LG_BANISHINGPOINT",20; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32019,'Boost_Lance-OS','Boost Lance-OS','Weapon','1hSpear',20,1000,190,3,2,true,true,true,true,true,4,130,true,'.@r = getrefine(); .@aspd = 3; if (.@r >= 7) { .@aspd += 7; if (.@r >= 9) { .@dmg = 20; if (.@r >= 11) { .@dmg += 15; } bonus2 bSkillAtk,"LG_BANISHINGPOINT",.@dmg; } } bonus bAspdRate,.@aspd;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32019,'Boost_Lance-OS','Boost Lance-OS','Weapon','1hSpear',20,1000,190,3,2,true,true,true,true,true,4,130,true,'.@r = getrefine(); .@aspd = 3; if (.@r >= 7) { .@aspd += 7; if (.@r >= 9) { .@dmg = 20; if (.@r >= 11) { .@dmg += 15; } bonus2 bSkillAtk,"LG_BANISHINGPOINT",.@dmg; } } bonus bAspdRate,.@aspd;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32023,'Argen_Blanco','Argen Blanco','Weapon','1hSpear',20,1000,200,3,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus2 bSkillAtk,"KN_BRANDISHSPEAR",30; bonus bBaseAtk,4*.@r; if (.@r>=9) bonus2 bSkillCooldown,"RK_HUNDREDSPEAR",-1500; if (.@r>=11) bonus2 bSkillAtk,"KN_BRANDISHSPEAR",20;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32023,'Argen_Blanco','Argen Blanco','Weapon','1hSpear',20,1000,200,3,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus2 bSkillAtk,"KN_BRANDISHSPEAR",30; bonus bBaseAtk,4*.@r; if (.@r>=9) bonus2 bSkillCooldown,"RK_HUNDREDSPEAR",-1500; if (.@r>=11) bonus2 bSkillAtk,"KN_BRANDISHSPEAR",20;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32024,'Harve','Harve','Weapon','1hSpear',20,1500,210,3,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus2 bSkillAtk,"PA_SHIELDCHAIN",40; bonus bLongAtkRate,.@r; if (.@r>=9) bonus2 bSkillAtk,"LG_SHIELDPRESS",30; if (.@r>=11) { bonus2 bSkillAtk,"PA_SHIELDCHAIN",20; bonus2 bSkillAtk,"LG_SHIELDPRESS",20; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32024,'Harve','Harve','Weapon','1hSpear',20,1500,210,3,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus2 bSkillAtk,"PA_SHIELDCHAIN",40; bonus bLongAtkRate,.@r; if (.@r>=9) bonus2 bSkillAtk,"LG_SHIELDPRESS",30; if (.@r>=11) { bonus2 bSkillAtk,"PA_SHIELDCHAIN",20; bonus2 bSkillAtk,"LG_SHIELDPRESS",20; }');
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@@ -6336,11 +6427,19 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`we
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32401,'aegis_32401','Royal Pillar','Weapon','Mace',5000,220,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,5;\nbonus bUnbreakableWeapon;\nbonus bLongAtkRate,.@r;\nif (.@r>=9) {\n bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",20;\n bonus2 bSkillAtk,"NC_ARMSCANNON",20;\n}\nif (.@r>=11) {\n bonus2 bAddRace,RC_Undead,20;\n bonus2 bAddRace,RC_Angel,20;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32401,'aegis_32401','Royal Pillar','Weapon','Mace',5000,220,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,5;\nbonus bUnbreakableWeapon;\nbonus bLongAtkRate,.@r;\nif (.@r>=9) {\n bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",20;\n bonus2 bSkillAtk,"NC_ARMSCANNON",20;\n}\nif (.@r>=11) {\n bonus2 bAddRace,RC_Undead,20;\n bonus2 bAddRace,RC_Angel,20;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32402,'aegis_32402','Royal Syringe','Weapon','Mace',1500,210,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,5;\nbonus bUnbreakableWeapon;\nbonus bLongAtkRate,.@r;\nif (.@r>=9) {\n bonus2 bSkillAtk,"GN_CARTCANNON",20;\n bonus2 bSkillAtk,"GN_SPORE_EXPLOSION",20;\n}\nif (.@r>=11) {\n bonus2 bAddRace,RC_Undead,20;\n bonus2 bAddRace,RC_Angel,20;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32402,'aegis_32402','Royal Syringe','Weapon','Mace',1500,210,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,5;\nbonus bUnbreakableWeapon;\nbonus bLongAtkRate,.@r;\nif (.@r>=9) {\n bonus2 bSkillAtk,"GN_CARTCANNON",20;\n bonus2 bSkillAtk,"GN_SPORE_EXPLOSION",20;\n}\nif (.@r>=11) {\n bonus2 bAddRace,RC_Undead,20;\n bonus2 bAddRace,RC_Angel,20;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32403,'aegis_32403','Royal Alchemy Staff','Weapon','Mace',1500,200,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,5;\nbonus bUnbreakableWeapon;\nbonus bBaseAtk,4*.@r;\nif (.@r>=9) {\n bonus2 bSkillCooldown,"GN_CRAZYWEED",-1000;\n bonus2 bSkillAtk,"GN_CRAZYWEED",30;\n}\nif (.@r>=11) {\n bonus2 bAddRace,RC_Undead,20;\n bonus2 bAddRace,RC_Angel,20;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32403,'aegis_32403','Royal Alchemy Staff','Weapon','Mace',1500,200,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,5;\nbonus bUnbreakableWeapon;\nbonus bBaseAtk,4*.@r;\nif (.@r>=9) {\n bonus2 bSkillCooldown,"GN_CRAZYWEED",-1000;\n bonus2 bSkillAtk,"GN_CRAZYWEED",30;\n}\nif (.@r>=11) {\n bonus2 bAddRace,RC_Undead,20;\n bonus2 bAddRace,RC_Angel,20;\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`equip_level_min`,`view`) VALUES (400020,'C_BeachBall','Costume Beachball','Armor',true,1,1918);
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (400044,'aegis_400044','Phantom Cap','Armor',100,1,true,130,true,1899,'.@r = getrefine();\nbonus bMatk,20*(.@r/2);\nif (.@r>=7) {\n bonus bVariableCastrate,-15;\n}\nif (.@r>=9) {\n bonus2 bMagicAtkEle,Ele_All,15;\n}\nif (.@r>=11) {\n bonus bFixedCast,-200;\n bonus2 bMagicAddSize,Size_Small,15;\n bonus2 bMagicAddSize,Size_Medium,15;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_head_top`,`refineable`,`view`) VALUES (400045,'aegis_400045','Pierced apple','Armor',true,true,1952);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_head_top`,`refineable`,`view`) VALUES (400045,'aegis_400045','Pierced apple','Armor',true,true,1952);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`view`) VALUES (400046,'aegis_400046','Costume pierced apple','Armor',true,1952);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`view`) VALUES (400046,'aegis_400046','Costume pierced apple','Armor',true,1952);
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (400049,'aegis_400049','Stripe Hat','Armor',100,1,true,130,true,1728,'.@r = getrefine();\nbonus bBaseAtk,20*(.@r/2);\nif (.@r>=7) {\n bonus bVariableCastrate,-15;\n}\nif (.@r>=9) {\n bonus bLongAtkRate,15;\n}\nif (.@r>=11) {\n bonus bFixedCast,-200;\n bonus2 bAddSize,Size_Small,15;\n bonus2 bAddSize,Size_Medium,15;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (400049,'aegis_400049','Stripe Hat','Armor',100,1,true,130,true,1728,'.@r = getrefine();\nbonus bBaseAtk,20*(.@r/2);\nif (.@r>=7) {\n bonus bVariableCastrate,-15;\n}\nif (.@r>=9) {\n bonus bLongAtkRate,15;\n}\nif (.@r>=11) {\n bonus bFixedCast,-200;\n bonus2 bAddSize,Size_Small,15;\n bonus2 bAddSize,Size_Medium,15;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (400053,'aegis_400053','Illusion Morrigane\'s Helm','Armor',500,15,1,true,false,true,130,true,257,'.@r = getrefine();\nbonus bCritical,5;\nbonus bStr,5;\nif (.@r>=7) {\n bonus bBaseAtk,50;\n}\nif (.@r>=9) {\n bonus bAspdRate,10;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (400053,'aegis_400053','Illusion Morrigane\'s Helm','Armor',500,15,1,true,false,true,130,true,257,'.@r = getrefine();\nbonus bCritical,5;\nbonus bStr,5;\nif (.@r>=7) {\n bonus bBaseAtk,50;\n}\nif (.@r>=9) {\n bonus bAspdRate,10;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (400054,'aegis_400054','Great Magician\'s Ceremonial Crown','Armor',100,1,true,130,true,1811,'.@r = getrefine();\nbonus bMatk,20*(.@r/2);\nif (.@r>=7) {\n bonus bVariableCastrate,-15;\n}\nif (.@r>=9) {\n bonus2 bMagicAtkEle,Ele_All,15;\n}\nif (.@r>=11) {\n bonus bFixedCast,-200;\n bonus2 bMagicAddSize,Size_Small,15;\n bonus2 bMagicAddSize,Size_Medium,15;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (400054,'aegis_400054','Great Magician\'s Ceremonial Crown','Armor',100,1,true,130,true,1811,'.@r = getrefine();\nbonus bMatk,20*(.@r/2);\nif (.@r>=7) {\n bonus bVariableCastrate,-15;\n}\nif (.@r>=9) {\n bonus2 bMagicAtkEle,Ele_All,15;\n}\nif (.@r>=11) {\n bonus bFixedCast,-200;\n bonus2 bMagicAddSize,Size_Small,15;\n bonus2 bMagicAddSize,Size_Medium,15;\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (440000,'C_SharkHead','Costume Shark Hat','Armor',true,true,1,1919);
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_top`,`location_costume_head_Mid`,`location_costume_head_Low`,`equip_level_min`,`view`) VALUES (440002,'C_Happy_Cat_TW','Costume Happy Cat','Armor',true,true,true,1,1980);
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (450001,'Attacker_Booster_Plate_','Attacker Booster Plate','Armor',120,1,true,100,true,'bonus bBaseAtk,100; bonus bDelayrate,-5; .@r = getrefine(); if (.@r>=2) { bonus2 bAddClass,Class_All,.@r/2; } if (.@r>=3) { bonus bCritAtkRate,.@r/3; } if (.@r>=7) { bonus bBaseAtk,50; } if (.@r>=9) { bonus bDelayrate,-5; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (450002,'Elemental_Booster_Robe_','Elemental Booster Robe','Armor',80,1,true,100,true,'bonus bMatk,100; bonus bVariableCastrate,-5; .@r = getrefine(); if (.@r>=2) { bonus bMatkRate,.@r/2; } if (.@r>=3) { bonus bVariableCastrate,.@r/3*-1; } if (.@r>=7) { bonus bMatk,50; } if (.@r>=9) { bonus bVariableCastrate,-5; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (450003,'Defender_Booster_Robe_','Defender Booster Robe','Armor',90,1,true,100,true,'bonus bMatk,100; bonus bVariableCastrate,-5; .@r = getrefine(); if (.@r>=2) { bonus bMatkRate,.@r/2; } if (.@r>=3) { bonus bVariableCastrate,.@r/3*-1; } if (.@r>=7) { bonus bMatk,50; } if (.@r>=9) { bonus bVariableCastrate,-5; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (450004,'Ranger_Booster_Suits_','Ranger Booster Suits','Armor',100,1,true,true,true,true,100,true,'bonus bBaseAtk,100; bonus bDelayrate,-5; .@r = getrefine(); if (.@r>=2) { bonus bAspdRate,.@r/2; } if (.@r>=3) { bonus bLongAtkRate,.@r/3; } if (.@r>=7) { bonus bBaseAtk,50; } if (.@r>=9) { bonus bDelayrate,-5; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450018,'Noblesse_Breath_Armor','Noblesse Breath Armor','Armor',20,100,1,true,true,true,true,true,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine(); bonus bMaxHPrate,5; if(.@r>=7) bonus bVariableCastrate,-10; if(.@r>=9) bonus bMaxHPrate,5;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450018,'Noblesse_Breath_Armor','Noblesse Breath Armor','Armor',20,100,1,true,true,true,true,true,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine(); bonus bMaxHPrate,5; if(.@r>=7) bonus bVariableCastrate,-10; if(.@r>=9) bonus bMaxHPrate,5;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450019,'Noblesse_Knight_Armor','Noblesse Knight Armor','Armor',20,100,1,true,true,true,true,true,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine(); bonus bBaseAtk,50; if(.@r>=7) bonus bAspdRate,3; if(.@r>=9) bonus bCritAtkRate,5;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450019,'Noblesse_Knight_Armor','Noblesse Knight Armor','Armor',20,100,1,true,true,true,true,true,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine(); bonus bBaseAtk,50; if(.@r>=7) bonus bAspdRate,3; if(.@r>=9) bonus bCritAtkRate,5;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450020,'Noblesse_Spear_Armor','Noblesse Spear Armor','Armor',20,100,1,true,true,true,true,true,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine(); bonus bBaseAtk,50; if(.@r>=7) bonus bAspdRate,3; if(.@r>=9) bonus bLongAtkRate,5;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450020,'Noblesse_Spear_Armor','Noblesse Spear Armor','Armor',20,100,1,true,true,true,true,true,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine(); bonus bBaseAtk,50; if(.@r>=7) bonus bAspdRate,3; if(.@r>=9) bonus bLongAtkRate,5;');
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@@ -6449,75 +6548,146 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_supernovice`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450124,'Imperial_Super_Novice_Robe','Imperial Super Novice Robe','Armor',20,90,1,true,true,125,true,100,true,true,true,true,true,true,true,'.@r = getrefine(); bonus bMatk,75; if(.@r>=7) bonus bAspdRate,5; if(.@r>=9) bonus bMaxHPrate,7;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_supernovice`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450124,'Imperial_Super_Novice_Robe','Imperial Super Novice Robe','Armor',20,90,1,true,true,125,true,100,true,true,true,true,true,true,true,'.@r = getrefine(); bonus bMatk,75; if(.@r>=7) bonus bAspdRate,5; if(.@r>=9) bonus bMaxHPrate,7;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_supernovice`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450125,'Grace_Super_Novice_Suit','Grace Super Novice Suit','Armor',20,100,1,true,true,150,true,100,true,true,true,true,true,true,true,'.@r = getrefine(); bonus bBaseAtk,100; if(.@r>=7) bonus bAspdRate,7; if(.@r>=9) bonus bMaxHPrate,10;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_supernovice`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450125,'Grace_Super_Novice_Suit','Grace Super Novice Suit','Armor',20,100,1,true,true,150,true,100,true,true,true,true,true,true,true,'.@r = getrefine(); bonus bBaseAtk,100; if(.@r>=7) bonus bAspdRate,7; if(.@r>=9) bonus bMaxHPrate,10;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_supernovice`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450126,'Grace_Super_Novice_Robe','Grace Super Novice Robe','Armor',20,100,1,true,true,150,true,100,true,true,true,true,true,true,true,'.@r = getrefine(); bonus bMatk,100; if(.@r>=7) bonus bAspdRate,7; if(.@r>=9) bonus bMaxHPrate,10;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`defense`,`slots`,`job_supernovice`,`location_armor`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (450126,'Grace_Super_Novice_Robe','Grace Super Novice Robe','Armor',20,100,1,true,true,150,true,100,true,true,true,true,true,true,true,'.@r = getrefine(); bonus bMatk,100; if(.@r>=7) bonus bAspdRate,7; if(.@r>=9) bonus bMaxHPrate,10;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (450127,'aegis_450127','Automatic Armor Type A','Armor',1000,135,1,true,160,true,'.@r = getrefine();\nbonus bBaseAtk,125;\nbonus bBaseAtk,10*(.@r/2);\nif (.@r>=7) {\n bonus bAspdRate,15;\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`magic_attack`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (450128,'aegis_450128','Automatic Armor Type B','Armor',1000,125,135,1,true,160,true,'.@r = getrefine();\nbonus bMatk,10*(.@r/2);\nif (.@r>=7) {\n bonus bVariableCastrate,-15;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_merchant`,`job_monk`,`job_priest`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (450144,'aegis_450144','Illusion Saint Robe','Armor',600,60,1,true,true,true,true,true,true,true,120,true,'.@r = getrefine();\nbonus bMaxHPrate,10;\nbonus bMaxSPrate,10;\nbonus bMdef,10;\nif (.@r>=9) {\n bonus2 bSubRace,RC_Fish,15;\n}\nif (.@r>=11) {\n bonus2 bIgnoreDefRaceRate,RC_Fish,20;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_acolyte`,`job_alchemist`,`job_blacksmith`,`job_merchant`,`job_monk`,`job_priest`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (450144,'aegis_450144','Illusion Saint Robe','Armor',600,60,1,true,true,true,true,true,true,true,120,true,'.@r = getrefine();\nbonus bMaxHPrate,10;\nbonus bMaxSPrate,10;\nbonus bMdef,10;\nif (.@r>=9) {\n bonus2 bSubRace,RC_Fish,15;\n}\nif (.@r>=11) {\n bonus2 bIgnoreDefRaceRate,RC_Fish,20;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (450145,'aegis_450145','Illusion Saphien\'s Armor of Ocean','Armor',2200,50,1,true,true,true,true,true,true,true,120,true,'.@r = getrefine();\nbonus bMaxHPrate,10;\nbonus bMaxHP,125*.@r;\nif (.@r>=7) {\n bonus bDef,50;\n}\nif (.@r>=9) {\n autobonus2 "{ bonus2 bSubEle,Ele_Water,15; }",1,5000,BF_MAGIC|BF_WEAPON;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (450145,'aegis_450145','Illusion Saphien\'s Armor of Ocean','Armor',2200,50,1,true,true,true,true,true,true,true,120,true,'.@r = getrefine();\nbonus bMaxHPrate,10;\nbonus bMaxHP,125*.@r;\nif (.@r>=7) {\n bonus bDef,50;\n}\nif (.@r>=9) {\n autobonus2 "{ bonus2 bSubEle,Ele_Water,15; }",1,5000,BF_MAGIC|BF_WEAPON;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (450146,'aegis_450146','Illusion Chain Mail','Armor',3300,70,1,true,120,true,'.@r = getrefine();\nbonus bMaxHPrate,10;\nbonus bMaxSPrate,10;\nbonus bBaseAtk,4*.@r;\nbonus2 bAddEle,Ele_Fire,4*(.@r/3);\nbonus2 bAddEle,Ele_Water,4*(.@r/3);\nif (.@r>=9) {\n bonus2 bAddClass,Class_All,10;\n}\nif (.@r>=11) {\n bonus bAspdRate,10;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (450146,'aegis_450146','Illusion Chain Mail','Armor',3300,70,1,true,120,true,'.@r = getrefine();\nbonus bMaxHPrate,10;\nbonus bMaxSPrate,10;\nbonus bBaseAtk,4*.@r;\nbonus2 bAddEle,Ele_Fire,4*(.@r/3);\nbonus2 bAddEle,Ele_Water,4*(.@r/3);\nif (.@r>=9) {\n bonus2 bAddClass,Class_All,10;\n}\nif (.@r>=11) {\n bonus bAspdRate,10;\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (470000,'Attacker_Booster_Greaves_','Attacker Booster Greaves','Armor',20,1,true,100,true,'bonus bBaseAtk,20; bonus bFlee,20; .@r = getrefine(); if (.@r>=3) { bonus bMaxHPrate,.@r/3; } if (.@r>=7) { bonus bMaxHPrate,5; } if (.@r>=9) { bonus bFixedCast,-500; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (470001,'Elemental_Booster_Shoes_','Elemental Booster Shoes','Armor',15,1,true,100,true,'bonus bMatk,20; bonus bFlee,20; .@r = getrefine(); if (.@r>=3) { bonus bMaxHP,.@r/3*400; } if (.@r>=7) { bonus bMaxHP,1800; } if (.@r>=9) { bonus bFixedCast,-500; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (470002,'Defender_Booster_Shoes_','Defender Booster Shoes','Armor',18,1,true,100,true,'bonus bMatk,20; bonus bFlee,20; .@r = getrefine(); if (.@r>=3) { bonus bMaxHP,.@r/3*400; } if (.@r>=7) { bonus bMaxHP,1800; } if (.@r>=9) { bonus bFixedCast,-500; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (470003,'Ranger_Booster_Boots_','Ranger Booster Boots','Armor',18,1,true,100,true,'bonus bBaseAtk,20; bonus bHit,15; .@r = getrefine(); if (.@r>=3) { bonus bMaxSP,.@r/3*50; } if (.@r>=7) { bonus bMaxSP,300; } if (.@r>=9) { bonus bFixedCast,-500; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (470016,'Noblesse_Attack_Boots','Noblesse Attack Boots','Armor',20,1,true,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine(); bonus bBaseAtk,10; bonus bHit,10; if (.@r>=7) bonus bFixedCast,-500; if (.@r>=9) bonus bLongAtkRate,5;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (470016,'Noblesse_Attack_Boots','Noblesse Attack Boots','Armor',20,1,true,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine(); bonus bBaseAtk,10; bonus bHit,10; if (.@r>=7) bonus bFixedCast,-500; if (.@r>=9) bonus bLongAtkRate,5;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (470017,'Noblesse_Magic_Boots','Noblesse Magic Boots','Armor',20,1,true,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine(); bonus bMatk,10; bonus bFlee,10; if (.@r>=7) bonus bFixedCast,-500; if (.@r>=9) bonus2 bMagicAtkEle,Ele_All,5;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (470017,'Noblesse_Magic_Boots','Noblesse Magic Boots','Armor',20,1,true,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine(); bonus bMatk,10; bonus bFlee,10; if (.@r>=7) bonus bFixedCast,-500; if (.@r>=9) bonus2 bMagicAtkEle,Ele_All,5;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (470018,'Imperial_Attack_Boots','Imperial Attack Boots','Armor',25,1,true,125,true,100,true,true,true,true,true,true,true,'.@r = getrefine(); bonus bBaseAtk,15; bonus bHit,15; if (.@r>=7) bonus bFixedCast,-500; if (.@r>=9) bonus bLongAtkRate,7;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (470018,'Imperial_Attack_Boots','Imperial Attack Boots','Armor',25,1,true,125,true,100,true,true,true,true,true,true,true,'.@r = getrefine(); bonus bBaseAtk,15; bonus bHit,15; if (.@r>=7) bonus bFixedCast,-500; if (.@r>=9) bonus bLongAtkRate,7;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (470019,'Imperial_Magic_Boots','Imperial Magic Boots','Armor',25,1,true,125,true,100,true,true,true,true,true,true,true,'.@r = getrefine(); bonus bMatk,15; bonus bFlee,15; if (.@r>=7) bonus bFixedCast,-500; if (.@r>=9) bonus2 bMagicAtkEle,Ele_All,7;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (470019,'Imperial_Magic_Boots','Imperial Magic Boots','Armor',25,1,true,125,true,100,true,true,true,true,true,true,true,'.@r = getrefine(); bonus bMatk,15; bonus bFlee,15; if (.@r>=7) bonus bFixedCast,-500; if (.@r>=9) bonus2 bMagicAtkEle,Ele_All,7;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (470020,'Grace_Attack_Boots','Grace Attack Boots','Armor',30,1,true,150,true,100,true,true,true,true,true,true,true,'.@r = getrefine(); bonus bBaseAtk,20; bonus bHit,20; if (.@r>=7) bonus bFixedCast,-500; if (.@r>=9) bonus bLongAtkRate,10;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (470020,'Grace_Attack_Boots','Grace Attack Boots','Armor',30,1,true,150,true,100,true,true,true,true,true,true,true,'.@r = getrefine(); bonus bBaseAtk,20; bonus bHit,20; if (.@r>=7) bonus bFixedCast,-500; if (.@r>=9) bonus bLongAtkRate,10;');
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|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (470021,'Grace_Magic_Boots','Grace Magic Boots','Armor',30,1,true,150,true,100,true,true,true,true,true,true,true,'.@r = getrefine(); bonus bMatk,20; bonus bFlee,20; if (.@r>=7) bonus bFixedCast,-500; if (.@r>=9) bonus2 bMagicAtkEle,Ele_All,10;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (470021,'Grace_Magic_Boots','Grace Magic Boots','Armor',30,1,true,150,true,100,true,true,true,true,true,true,true,'.@r = getrefine(); bonus bMatk,20; bonus bFlee,20; if (.@r>=7) bonus bFixedCast,-500; if (.@r>=9) bonus2 bMagicAtkEle,Ele_All,10;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (470022,'aegis_470022','Automatic Leg Type A','Armor',500,70,1,true,160,true,'.@r = getrefine();\nbonus bMaxSP,250;\nbonus bMaxSP,20*(.@r/2);\nif (.@r>=7) {\n bonus bLongAtkRate,7;\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (470023,'aegis_470023','Automatic Leg Type B','Armor',500,70,1,true,160,true,'.@r = getrefine();\nbonus bMaxSP,250;\nbonus bMaxSP,20*(.@r/2);\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_All,7;\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (480000,'Attacker_Booster_Manteau_','Attacker Booster Manteau','Armor',30,1,true,100,true,'bonus bAspdRate,5; .@r = getrefine(); if (.@r>=3) { bonus bCritical,.@r/3*2; } if (.@r>=7) { bonus bCritAtkRate,5; } if (.@r>=9) { bonus bDelayrate,-10; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (480001,'Elemental_Booster_Muffler_','Elemental Booster Muffler','Armor',20,1,true,100,true,'bonus bVariableCastrate,-5; .@r = getrefine(); if (.@r>=3) { bonus bMatk,.@r/3*4; } if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Fire,5; bonus2 bMagicAtkEle,Ele_Wind,5; bonus2 bMagicAtkEle,Ele_Water,5; bonus2 bMagicAtkEle,Ele_Ground,5; bonus2 bMagicAtkEle,Ele_Neutral,5; } if (.@r>=9) { bonus bDelayrate,-10; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (480002,'Defender_Booster_Muffler_','Defender Booster Muffler','Armor',25,1,true,100,true,'bonus bVariableCastrate,-5; .@r = getrefine(); if (.@r>=3) { bonus bMatk,.@r/3*4; } if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Undead,5; bonus2 bMagicAtkEle,Ele_Poison,5; bonus2 bMagicAtkEle,Ele_Dark,5; bonus2 bMagicAtkEle,Ele_Ghost,5; bonus2 bMagicAtkEle,Ele_Holy,5; } if (.@r>=9) { bonus bDelayrate,-10; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (480003,'Ranger_Booster_Manteau_','Ranger Booster Manteau','Armor',30,1,true,100,true,'bonus bVariableCastrate,-5; .@r = getrefine(); if (.@r>=3) { bonus bBaseAtk,.@r/3*2; } if (.@r>=7) { bonus bLongAtkRate,5; } if (.@r>=9) { bonus bDelayrate,-10; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (480012,'Noblesse_Attack_Manteau','Noblesse Attack Manteau','Armor',20,1,true,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine(); bonus bAspdRate,3; if (.@r>=7) bonus bDelayrate,-5; if (.@r>=9) bonus2 bAddSize,Size_All,5;');
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|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (480012,'Noblesse_Attack_Manteau','Noblesse Attack Manteau','Armor',20,1,true,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine(); bonus bAspdRate,3; if (.@r>=7) bonus bDelayrate,-5; if (.@r>=9) bonus2 bAddSize,Size_All,5;');
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|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (480014,'Noblesse_Magic_Manteau','Noblesse Magic Manteau','Armor',20,1,true,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine(); bonus bVariableCastrate,-5; if (.@r>=7) bonus bDelayrate,-5; if (.@r>=9) bonus2 bMagicAtkEle,Ele_All,5;');
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|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (480014,'Noblesse_Magic_Manteau','Noblesse Magic Manteau','Armor',20,1,true,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine(); bonus bVariableCastrate,-5; if (.@r>=7) bonus bDelayrate,-5; if (.@r>=9) bonus2 bMagicAtkEle,Ele_All,5;');
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|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (480016,'Imperial_Attack_Manteau','Imperial Attack Manteau','Armor',25,1,true,125,true,100,true,true,true,true,true,true,true,'.@r = getrefine(); bonus bAspdRate,5; if (.@r>=7) bonus bDelayrate,-5; if (.@r>=9) bonus2 bAddSize,Size_All,7;');
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|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (480016,'Imperial_Attack_Manteau','Imperial Attack Manteau','Armor',25,1,true,125,true,100,true,true,true,true,true,true,true,'.@r = getrefine(); bonus bAspdRate,5; if (.@r>=7) bonus bDelayrate,-5; if (.@r>=9) bonus2 bAddSize,Size_All,7;');
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|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (480017,'Imperial_Magic_Manteau','Imperial Magic Manteau','Armor',25,1,true,125,true,100,true,true,true,true,true,true,true,'.@r = getrefine(); bonus bVariableCastrate,-7; if (.@r>=7) bonus bDelayrate,-5; if (.@r>=9) bonus2 bMagicAtkEle,Ele_All,7;');
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|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (480017,'Imperial_Magic_Manteau','Imperial Magic Manteau','Armor',25,1,true,125,true,100,true,true,true,true,true,true,true,'.@r = getrefine(); bonus bVariableCastrate,-7; if (.@r>=7) bonus bDelayrate,-5; if (.@r>=9) bonus2 bMagicAtkEle,Ele_All,7;');
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|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (480018,'Grace_Attack_Manteau','Grace Attack Manteau','Armor',30,1,true,150,true,100,true,true,true,true,true,true,true,'.@r = getrefine(); bonus bAspdRate,7; if (.@r>=7) bonus bDelayrate,-5; if (.@r>=9) bonus2 bAddSize,Size_All,10;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (480018,'Grace_Attack_Manteau','Grace Attack Manteau','Armor',30,1,true,150,true,100,true,true,true,true,true,true,true,'.@r = getrefine(); bonus bAspdRate,7; if (.@r>=7) bonus bDelayrate,-5; if (.@r>=9) bonus2 bAddSize,Size_All,10;');
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|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (480019,'Grace_Magic_Manteau','Grace Magic Manteau','Armor',30,1,true,150,true,100,true,true,true,true,true,true,true,'.@r = getrefine(); bonus bVariableCastrate,-10; if (.@r>=7) bonus bDelayrate,-5; if (.@r>=9) bonus2 bMagicAtkEle,Ele_All,10;');
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|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (480019,'Grace_Magic_Manteau','Grace Magic Manteau','Armor',30,1,true,150,true,100,true,true,true,true,true,true,true,'.@r = getrefine(); bonus bVariableCastrate,-10; if (.@r>=7) bonus bDelayrate,-5; if (.@r>=9) bonus2 bMagicAtkEle,Ele_All,10;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (480020,'aegis_480020','Automatic Engine Wing Type A','Armor',900,70,1,true,160,true,'.@r = getrefine();\nbonus bMaxHP,1500;\nbonus bMaxHP,100*(.@r/2);\nif (.@r>=7) {\n bonus bAspdRate,7;\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (480021,'aegis_480021','Automatic Engine Wing Type B','Armor',900,70,1,true,160,true,'.@r = getrefine();\nbonus bMaxHP,1500;\nbonus bMaxHP,100*(.@r/2);\nif (.@r>=7) {\n bonus bVariableCastrate,-7;\n}');
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|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (480054,'aegis_480054','Illusion Morrigane\'s Manteau','Armor',600,12,1,true,false,true,130,true,'.@r = getrefine();\nbonus bLuk,5;\nbonus bFlee,20;\nif (.@r>=7) {\n bonus2 bAddRace,RC_Fish,5;\n bonus2 bAddRace,RC_Insect,5;\n bonus2 bAddRace,RC_Demon,5;\n bonus2 bAddRace,RC_DemiHuman,5;\n}\nif (.@r>=9) {\n bonus2 bAddRace,RC_Fish,10;\n bonus2 bAddRace,RC_Insect,10;\n bonus2 bAddRace,RC_Demon,10;\n bonus2 bAddRace,RC_DemiHuman,10;\n}');
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|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_all`,`job_novice`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (480054,'aegis_480054','Illusion Morrigane\'s Manteau','Armor',600,12,1,true,false,true,130,true,'.@r = getrefine();\nbonus bLuk,5;\nbonus bFlee,20;\nif (.@r>=7) {\n bonus2 bAddRace,RC_Fish,5;\n bonus2 bAddRace,RC_Insect,5;\n bonus2 bAddRace,RC_Demon,5;\n bonus2 bAddRace,RC_DemiHuman,5;\n}\nif (.@r>=9) {\n bonus2 bAddRace,RC_Fish,10;\n bonus2 bAddRace,RC_Insect,10;\n bonus2 bAddRace,RC_Demon,10;\n bonus2 bAddRace,RC_DemiHuman,10;\n}');
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|
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|
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (490004,'Attacker_Booster_Ring','Attacker Booster Ring','Armor',1,true,true,100,'bonus bAspdRate,10; bonus bVariableCastrate,-10; bonus bMaxHPrate,3; bonus bCritAtkRate,5;');
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|
|
|
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (490005,'Elemental_Booster_Earring','Elemental Booster Earrings','Armor',1,true,true,100,'bonus bAspdRate,10; bonus bVariableCastrate,-10; bonus bMaxSPrate,3; bonus2 bMagicAtkEle,Ele_Fire,5; bonus2 bMagicAtkEle,Ele_Wind,5; bonus2 bMagicAtkEle,Ele_Water,5; bonus2 bMagicAtkEle,Ele_Ground,5; bonus2 bMagicAtkEle,Ele_Neutral,5;');
|
|
|
|
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (490006,'Defender_Booster_Earring','Defender Booster Earrings','Armor',1,true,true,100,'bonus bAspdRate,10; bonus bVariableCastrate,-10; bonus bMaxSPrate,3; bonus2 bMagicAtkEle,Ele_Undead,5; bonus2 bMagicAtkEle,Ele_Poison,5; bonus2 bMagicAtkEle,Ele_Dark,5; bonus2 bMagicAtkEle,Ele_Ghost,5; bonus2 bMagicAtkEle,Ele_Holy,5;');
|
|
|
|
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (490007,'Range_Booster_Brooch','Range Booster Brooches','Armor',1,true,true,100,'bonus bAspdRate,10; bonus bVariableCastrate,-10; bonus bMaxHPrate,3; bonus bLongAtkRate,2;');
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|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_right_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (490014,'Noblesse_Attack_Ring','Noblesse Attack Ring','Armor',5,1,true,100,100,true,true,true,true,true,true,true,'bonus bAspdRate,3; bonus bVariableCastrate,-5; bonus bCritAtkRate,5;');
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|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_right_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (490014,'Noblesse_Attack_Ring','Noblesse Attack Ring','Armor',5,1,true,100,100,true,true,true,true,true,true,true,'bonus bAspdRate,3; bonus bVariableCastrate,-5; bonus bCritAtkRate,5;');
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|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_right_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (490015,'Noblesse_Magic_Ring','Noblesse Magic Ring','Armor',5,1,true,100,100,true,true,true,true,true,true,true,'bonus bAspdRate,3; bonus bVariableCastrate,-5; bonus2 bMagicAddEle,Ele_All,5;');
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|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_right_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (490015,'Noblesse_Magic_Ring','Noblesse Magic Ring','Armor',5,1,true,100,100,true,true,true,true,true,true,true,'bonus bAspdRate,3; bonus bVariableCastrate,-5; bonus2 bMagicAddEle,Ele_All,5;');
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|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_right_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (490017,'Imperial_Attack_Ring','Imperial Attack Ring','Armor',50,1,true,125,100,true,true,true,true,true,true,true,'bonus bAspdRate,5; bonus bVariableCastrate,-7; bonus bCritAtkRate,7;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_right_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (490017,'Imperial_Attack_Ring','Imperial Attack Ring','Armor',50,1,true,125,100,true,true,true,true,true,true,true,'bonus bAspdRate,5; bonus bVariableCastrate,-7; bonus bCritAtkRate,7;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_right_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (490018,'Imperial_Magic_Ring','Imperial Magic Ring','Armor',50,1,true,125,100,true,true,true,true,true,true,true,'bonus bAspdRate,5; bonus bVariableCastrate,-7; bonus2 bMagicAddEle,Ele_All,7;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_right_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (490018,'Imperial_Magic_Ring','Imperial Magic Ring','Armor',50,1,true,125,100,true,true,true,true,true,true,true,'bonus bAspdRate,5; bonus bVariableCastrate,-7; bonus2 bMagicAddEle,Ele_All,7;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_right_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (490019,'Grace_Attack_Ring','Grace Attack Ring','Armor',50,1,true,150,100,true,true,true,true,true,true,true,'bonus bAspdRate,7; bonus bVariableCastrate,-10; bonus bCritAtkRate,10;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_right_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (490019,'Grace_Attack_Ring','Grace Attack Ring','Armor',50,1,true,150,100,true,true,true,true,true,true,true,'bonus bAspdRate,7; bonus bVariableCastrate,-10; bonus bCritAtkRate,10;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_right_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (490020,'Grace_Magic_Ring','Grace Magic Ring','Armor',50,1,true,150,100,true,true,true,true,true,true,true,'bonus bAspdRate,7; bonus bVariableCastrate,-10; bonus2 bMagicAddEle,Ele_All,10;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_right_accessory`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (490020,'Grace_Magic_Ring','Grace Magic Ring','Armor',50,1,true,150,100,true,true,true,true,true,true,true,'bonus bAspdRate,7; bonus bVariableCastrate,-10; bonus2 bMagicAddEle,Ele_All,10;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_right_accessory`,`equip_level_min`,`script`) VALUES (490024,'aegis_490024','Automatic Booster R','Armor',100,1,true,160,'bonus2 bAddClass,Class_All,5;\nbonus bMaxHPrate,5;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (490025,'aegis_490025','Automatic Booster L','Armor',100,1,true,160,'bonus2 bAddClass,Class_All,5;\nbonus bMaxSPrate,5;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_right_accessory`,`equip_level_min`,`script`) VALUES (490026,'aegis_490026','Automatic Battle Chip R','Armor',100,1,true,160,'bonus bMatkRate,5;\nbonus bMaxHPrate,5;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (490027,'aegis_490027','Automatic Battle Chip L','Armor',100,1,true,160,'bonus bMatkRate,5;\nbonus bMaxSPrate,5;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`job_all`,`job_novice`,`location_right_accessory`,`equip_level_min`,`script`) VALUES (490069,'aegis_490069','Illusion Morrigane\'s Belt','Armor',200,1,true,false,true,130,'bonus bMaxHPrate,5;\nbonus bStr,3;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`job_all`,`job_novice`,`location_right_accessory`,`equip_level_min`,`script`) VALUES (490069,'aegis_490069','Illusion Morrigane\'s Belt','Armor',200,1,true,false,true,130,'bonus bMaxHPrate,5;\nbonus bStr,3;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`job_all`,`job_novice`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (490070,'aegis_490070','Illusion Morrigane\'s Pendant','Armor',200,1,true,false,true,130,'bonus bCritical,5;\nbonus bBaseAtk,20;');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`job_all`,`job_novice`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (490070,'aegis_490070','Illusion Morrigane\'s Pendant','Armor',200,1,true,false,true,130,'bonus bCritical,5;\nbonus bBaseAtk,20;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (500001,'Boost_Sword','Booster Sword','Weapon','Dagger',160,1,2,true,true,true,true,true,4,100,true,'bonus2 bAddClass,Class_All,2; bonus bVariableCastrate,-3; .@r = getrefine(); bonus bBaseAtk,.@r*3; bonus bBaseAtk,min(BaseLevel,180)/15*3; if (.@r>=7) bonus bVariableCastrate,-1*getskilllv("AM_LEARNINGPOTION"); if (.@r>=9) bonus bLongAtkRate,10;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (500003,'Light_Blade','Light Blade','Weapon','Dagger',1000,130,170,1,2,true,true,true,true,true,4,100,true,'.@r = getrefine(); if (.@r>=2) { bonus bMatk,.@r/2*10; } if (.@r>=3) { bonus2 bSkillAtk,"PA_PRESSURE",5*(.@r/3); bonus2 bSkillAtk,"LG_RAYOFGENESIS",.@r/3*5; } if (.@r>=9) { bonus bVariableCastrate,-10; } if (.@r>=11) { bonus2 bMagicAtkEle,Ele_Holy,15; }');
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|
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (500004,'Slate_Sword','Slate Sword','Weapon','Dagger',1000,190,1,2,true,true,true,true,true,4,100,true,'.@r = getrefine(); if (.@r>=2) { bonus bBaseAtk,.@r/2*10; } if (.@r>=3) { bonus2 bSkillAtk,"GN_CART_TORNADO",.@r/3*10; } if (.@r>=9) { bonus2 bSkillAtk,"GN_CART_TORNADO",20; } if (.@r>=11) { bonus bDelayrate,-10; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_novice`,`job_supernovice`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (500007,'aegis_500007','Hypocrisy Machine','Weapon','1hSword',3000,250,1,3,true,true,true,4,150,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus bShortAtkRate,3*(.@r/2);\nbonus bCritical,2*(.@r/3);\nif (.@r>=7) {\n bonus bAspdRate,20;\n}\nif (.@r>=9) {\n bonus2 bAddSize,Size_Small,25;\n bonus2 bAddSize,Size_Large,25;\n}\nif (.@r>=11) {\n skill "SM_SWORD",getskilllv("MS_BOWLINGBASH");\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (500008,'aegis_500008','Invidia Bundle','Weapon','1hSword',1800,210,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus2 bSkillAtk,"GN_CART_TORNADO",10;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"GN_CART_TORNADO",15;\n}\nif (.@r>=9) {\n bonus bAspdRate,10;\n}\nif (.@r>=11) {\n bonus2 bSkillAtk,"GN_CART_TORNADO",25;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (500013,'Up_Sword_Of_Bluefire','Patent Red Lotus Sword','Weapon','1hSword',1000,200,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine(); bonus bBaseAtk,.@r/2*15; bonus bLongAtkRate,.@r/3*4; if (.@r>=7){ bonus2 bSkillUseSPrate,"GN_CARTCANNON",-10; bonus bVariableCastrate,-7; } if (.@r>=9){ bonus2 bSkillAtk,"GN_CARTCANNON",20; } if (.@r>=11){ bonus bVariableCastrate,-5; bonus2 bSkillAtk,"CR_ACIDDEMONSTRATION",10; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (500013,'Up_Sword_Of_Bluefire','Patent Red Lotus Sword','Weapon','1hSword',1000,200,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine(); bonus bBaseAtk,.@r/2*15; bonus bLongAtkRate,.@r/3*4; if (.@r>=7){ bonus2 bSkillUseSPrate,"GN_CARTCANNON",-10; bonus bVariableCastrate,-7; } if (.@r>=9){ bonus2 bSkillAtk,"GN_CARTCANNON",20; } if (.@r>=11){ bonus bVariableCastrate,-5; bonus2 bSkillAtk,"CR_ACIDDEMONSTRATION",10; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (500014,'Up_Slate_Sword','Patent Slate Sword','Weapon','1hSword',1200,205,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine(); bonus bBaseAtk,.@r/2*15; bonus2 bSkillAtk,"GN_CART_TORNADO",.@r/3*10; bonus2 bSkillAtk,"GN_HELLS_PLANT",.@r/3*5; if (.@r>=7){ bonus2 bSkillAtk,"GN_CART_TORNADO",20; bonus2 bSkillAtk,"GN_HELLS_PLANT",10; } if (.@r>=9){ bonus bDelayRate,-10; } if (.@r>=11){ bonus bDelayRate,-5; bonus bMaxHPrate,10; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (500014,'Up_Slate_Sword','Patent Slate Sword','Weapon','1hSword',1200,205,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine(); bonus bBaseAtk,.@r/2*15; bonus2 bSkillAtk,"GN_CART_TORNADO",.@r/3*10; bonus2 bSkillAtk,"GN_HELLS_PLANT",.@r/3*5; if (.@r>=7){ bonus2 bSkillAtk,"GN_CART_TORNADO",20; bonus2 bSkillAtk,"GN_HELLS_PLANT",10; } if (.@r>=9){ bonus bDelayRate,-10; } if (.@r>=11){ bonus bDelayRate,-5; bonus bMaxHPrate,10; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (500017,'Up_Light_Blade','Patent Light Blade','Weapon','1hSword',1200,130,195,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine(); bonus bMatk,.@r/2*15; bonus2 bSkillAtk,"PA_PRESSURE",.@r/3*5; bonus2 bSkillAtk,"LG_RAYOFGENESIS",.@r/3*5; if (.@r>=7){ bonus bVariableCastrate,-10; } if (.@r>=9){ bonus2 bMagicAtkEle,Ele_Holy,15; } if (.@r>=11){ bonus2 bMagicAddSize,Size_All,15; bonus2 bSkillAtk,"PA_PRESSURE",15; bonus2 bSkillAtk,"LG_RAYOFGENESIS",15; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (500017,'Up_Light_Blade','Patent Light Blade','Weapon','1hSword',1200,130,195,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine(); bonus bMatk,.@r/2*15; bonus2 bSkillAtk,"PA_PRESSURE",.@r/3*5; bonus2 bSkillAtk,"LG_RAYOFGENESIS",.@r/3*5; if (.@r>=7){ bonus bVariableCastrate,-10; } if (.@r>=9){ bonus2 bMagicAtkEle,Ele_Holy,15; } if (.@r>=11){ bonus2 bMagicAddSize,Size_All,15; bonus2 bSkillAtk,"PA_PRESSURE",15; bonus2 bSkillAtk,"LG_RAYOFGENESIS",15; }');
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|
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (510001,'Boost_Dagger','Booster Dagger','Weapon','Dagger',150,160,1,2,true,true,true,true,true,4,100,true,'bonus2 bMagicAtkEle,Ele_Fire,3; bonus2 bAddClass,Class_All,3; .@r = getrefine(); if (.@r) { bonus bBaseAtk,.@r*2; bonus bMatk,.@r*2; } .@i = min(BaseLevel,180)/15*3; bonus bBaseAtk,.@i; bonus bMatk,.@i; if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Fire,getskilllv("RG_PLAGIARISM"); } if (.@r>=9) { bonus2 bAddSize,Size_All,10; bonus2 bMagicAddSize,Size_All,10; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`slots`,`job_kagerouoboro`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (510002,'Boost_Nindo','Booster Nindo','Weapon','Dagger',150,160,1,2,true,true,4,100,true,'bonus2 bMagicAtkEle,Ele_Fire,3; bonus2 bMagicAtkEle,Ele_Wind,3; bonus2 bMagicAtkEle,Ele_Water,3; bonus2 bAddClass,Class_All,3; .@r = getrefine(); if (.@r) { bonus bBaseAtk,.@r*2; bonus bMatk,.@r*2; } .@i = min(BaseLevel,180)/15*3; bonus bBaseAtk,.@i; bonus bMatk,.@i; if (.@r>=7) { bonus bVariableCastrate,-1*getskilllv("NJ_NINPOU"); } if (.@r>=9) { bonus2 bAddSize,Size_All,10; bonus2 bMagicAddSize,Size_All,10; }');
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|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (510006,'Fatalist','Fatalist','Weapon','Dagger',900,165,1,2,true,true,true,true,true,4,100,true,'.@r = getrefine(); bonus bBaseAtk,.@r/2*10; bonus bAspdRate,(.@r*2/3); if (.@r>=9) { bonus2 bSkillAtk,"SC_FATALMENACE",20; } if (.@r>=11) { bonus bDelayRate,-7; }');
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|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (510006,'Fatalist','Fatalist','Weapon','Dagger',900,165,1,2,true,true,true,true,true,4,100,true,'.@r = getrefine(); bonus bBaseAtk,.@r/2*10; bonus bAspdRate,(.@r*2/3); if (.@r>=9) { bonus2 bSkillAtk,"SC_FATALMENACE",20; } if (.@r>=11) { bonus bDelayRate,-7; }');
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|
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|
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_ninja`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (510008,'aegis_510008','Wrath Rack','Weapon','Dagger',800,160,170,1,2,true,true,4,150,true,'.@r = getrefine();\nbonus2 bSkillAtk,"NJ_KOUENKA",10;\nbonus2 bSkillAtk,"NJ_HYOUSENSOU",10;\nbonus bMatk,6*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"NJ_KOUENKA",10;\n bonus2 bSkillAtk,"NJ_HYOUSENSOU",10;\n}\nif (.@r>=9) {\n bonus bVariableCastrate,-10;\n}\nif (.@r>=11) {\n bonus2 bSkillAtk,"NJ_KOUENKA",10;\n bonus2 bSkillAtk,"NJ_HYOUSENSOU",10;\n}');
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|
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|
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (510009,'aegis_510009','Gula Teeth','Weapon','Dagger',900,180,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus2 bSkillAtk,"SC_FATALMENACE",10;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"SC_FATALMENACE",10;\n}\nif (.@r>=9) {\n bonus bDelayrate,-10;\n}\nif (.@r>=11) {\n bonus2 bSkillAtk,"SC_FATALMENACE",15;\n}');
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|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (510019,'Up_Magic_Sword','Patent Madogum','Weapon','Dagger',800,150,195,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine(); bonus bMatk,.@r/2*15; bonus bAspdRate,(.@r/3*2); if (.@r>=7){ bonus5 bAutoSpell,"WZ_METEOR",7,100,BF_SHORT,1; } if (.@r>=9){ bonus2 bMagicAtkEle,Ele_All,15; } if (.@r>=11){ bonus5 bAutoSpell,"SO_PSYCHIC_WAVE",4,100,BF_SHORT,1; }');
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (510019,'Up_Magic_Sword','Patent Madogum','Weapon','Dagger',800,150,195,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine(); bonus bMatk,.@r/2*15; bonus bAspdRate,(.@r/3*2); if (.@r>=7){ bonus5 bAutoSpell,"WZ_METEOR",7,100,BF_SHORT,1; } if (.@r>=9){ bonus2 bMagicAtkEle,Ele_All,15; } if (.@r>=11){ bonus5 bAutoSpell,"SO_PSYCHIC_WAVE",4,100,BF_SHORT,1; }');
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (510020,'Up_Fatalist','Patent Fatalist','Weapon','Dagger',1200,205,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine(); bonus bBaseAtk,.@r/2*15; bonus bAspdRate,(.@r*2/3); if (.@r>=7){ bonus2 bSkillAtk,"SC_FATALMENACE",25; } if (.@r>=9){ bonus2 bSkillUseSPrate,"SC_FATALMENACE",-15; bonus bDelayRate,-7; } if (.@r>=11){ bonus bShortAtkRate,10; bonus bDelayRate,-7; }');
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|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (510020,'Up_Fatalist','Patent Fatalist','Weapon','Dagger',1200,205,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine(); bonus bBaseAtk,.@r/2*15; bonus bAspdRate,(.@r*2/3); if (.@r>=7){ bonus2 bSkillAtk,"SC_FATALMENACE",25; } if (.@r>=9){ bonus2 bSkillUseSPrate,"SC_FATALMENACE",-15; bonus bDelayRate,-7; } if (.@r>=11){ bonus bShortAtkRate,10; bonus bDelayRate,-7; }');
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|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (510022,'Up_Fog_Dew_Sword','Patent Kiri no Tsuyu','Weapon','Dagger',20,1200,190,1,2,true,true,true,4,150,true,'/*Is combo set with 28763 Surudoi Kaze*/');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (510022,'Up_Fog_Dew_Sword','Patent Kiri no Tsuyu','Weapon','Dagger',20,1200,190,1,2,true,true,true,4,150,true,'/*Is combo set with 28763 Surudoi Kaze*/');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (520000,'Boost_Axe','Booster Axe','Weapon','2hSpear',200,1,2,true,true,true,true,true,true,4,100,true,'bonus bUnbreakableWeapon; bonus2 bAddClass,Class_All,5; .@r = getrefine(); bonus bBaseAtk,.@r*3; bonus bBaseAtk,min(BaseLevel,180)/15*3; if (.@r>=7) bonus bBaseAtk,getskilllv("BS_WEAPONRESEARCH")*3; if (.@r>=9) bonus2 bAddSize,Size_All,15;');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (520002,'aegis_520002','Pride Steel','Weapon','1hAxe',3000,250,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"NC_POWERSWING",10;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"NC_POWERSWING",15;\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"NC_AXETORNADO",-1000;\n}\nif (.@r>=11) {\n bonus2 bSkillAtk,"NC_AXEBOOMERANG",25;\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`slots`,`job_crusader`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (530000,'Boost_Spear','Booster Spear','Weapon','2hSword',160,160,3,2,true,true,true,true,true,true,true,4,100,true,'bonus bMatkRate,3; bonus2 bAddClass,Class_All,3; bonus2 bMagicAtkEle,Ele_Holy,3; .@r = getrefine(); if (.@r) { bonus bBaseAtk,.@r*2; bonus bMatk,.@r*2; } .@i = min(BaseLevel,180)/15*3; bonus bBaseAtk,.@i; bonus bMatk,.@i; if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Holy,getskilllv("CR_TRUST"); } if (.@r>=9) { bonus bLongAtkRate,10; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (530002,'aegis_530002','Gluttony Stick','Weapon','2hSpear',2000,190,200,3,2,true,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus2 bSkillAtk,"LG_RAYOFGENESIS",10;\nbonus bMatk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"LG_RAYOFGENESIS",10;\n}\nif (.@r>=9) {\n bonus bVariableCastrate,-10;\n}\nif (.@r>=11) {\n bonus2 bSkillAtk,"LG_RAYOFGENESIS",15;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (530006,'Up_Undine_Spear_K','Patent Aquatic Spear','Weapon','1hSpear',20,1400,195,3,2,true,true,true,true,true,4,150,true,'.@r = getrefine(); bonus bBaseAtk,.@r/2*15; bonus bLongAtkRate,.@r/3*4; if (.@r>=7){ bonus2 bSkillAtk,"LG_CANNONSPEAR",15; bonus2 bSkillAtk,"LG_BANISHINGPOINT",15; bonus bAspdRate,10; } if (.@r>=9){ bonus2 bSkillAtk,"LG_CANNONSPEAR",20; bonus2 bSkillAtk,"LG_BANISHINGPOINT",20; } if (.@r>=11){ bonus bPerfectHitAddRate,7; bonus bMaxSPrate,5; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (530006,'Up_Undine_Spear_K','Patent Aquatic Spear','Weapon','1hSpear',20,1400,195,3,2,true,true,true,true,true,4,150,true,'.@r = getrefine(); bonus bBaseAtk,.@r/2*15; bonus bLongAtkRate,.@r/3*4; if (.@r>=7){ bonus2 bSkillAtk,"LG_CANNONSPEAR",15; bonus2 bSkillAtk,"LG_BANISHINGPOINT",15; bonus bAspdRate,10; } if (.@r>=9){ bonus2 bSkillAtk,"LG_CANNONSPEAR",20; bonus2 bSkillAtk,"LG_BANISHINGPOINT",20; } if (.@r>=11){ bonus bPerfectHitAddRate,7; bonus bMaxSPrate,5; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (540000,'Boost_Spellbook','Booster Spellbook','Weapon','Book',165,165,1,2,true,true,true,true,true,4,100,true,'bonus bMatkRate,2; bonus2 bMagicAtkEle,Ele_Neutral,3; .@r = getrefine(); bonus bMatk,.@r; bonus bMatk,min(BaseLevel,180)/15*3; if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Neutral,getskilllv("PF_HPCONVERSION"); } if (.@r>=9) { bonus2 bMagicAddSize,Size_All,10; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_stargladiator`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (540001,'Boost_Book','Booster Book','Weapon','Book',160,1,2,true,true,true,true,true,4,100,true,'bonus2 bAddClass,Class_All,5; .@r = getrefine(); bonus bBaseAtk,.@r*3; bonus bBaseAtk,min(BaseLevel,180)/15*3; if (.@r>=7) { bonus bAspdRate,getskilllv("TK_RUN"); } if (.@r>=9) { bonus2 bAddClass,Class_All,10; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_stargladiator`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (540004,'aegis_540004','Sloth Text','Weapon','Book',500,210,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"SJ_NEWMOONKICK",10;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"SJ_NEWMOONKICK",15;\n}\nif (.@r>=9) {\n bonus bAspdRate,10;\n}\nif (.@r>=11) {\n bonus2 bSkillAtk,"SJ_FULLMOONKICK",25;\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (540005,'aegis_540005','Sloth Bible','Weapon','Book',700,160,220,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine();\nautobonus "{ bonus2 bSubClass,Class_Normal,15; bonus2 bSPRegenRate,300,1000; }",1,5000,BF_WEAPON|BF_MAGIC;\nbonus bVariableCastrate,-3*(.@r/3);\nbonus bMatk,6*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",25;\n}\nif (.@r>=9) {\n bonus bAspdRate,10;\n}\nif (.@r>=11) {\n bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",30;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_stargladiator`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (540010,'Up_Thousand_Sun','Patent One Sky One Sun','Weapon','Book',1100,200,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine(); bonus bBaseAtk,.@r/2*15; bonus bShortAtkRate,4*(.@r/3); if (.@r>=7){ bonus2 bSkillAtk,"SJ_PROMINENCEKICK",20; bonus bAspdRate,10; } if (.@r>=9){ bonus2 bSkillAtk,"SJ_SOLARBURST",25; } if (.@r>=11){ bonus2 bAddSize,Size_All,15; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_stargladiator`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (540010,'Up_Thousand_Sun','Patent One Sky One Sun','Weapon','Book',1100,200,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine(); bonus bBaseAtk,.@r/2*15; bonus bShortAtkRate,4*(.@r/3); if (.@r>=7){ bonus2 bSkillAtk,"SJ_PROMINENCEKICK",20; bonus bAspdRate,10; } if (.@r>=9){ bonus2 bSkillAtk,"SJ_SOLARBURST",25; } if (.@r>=11){ bonus2 bAddSize,Size_All,15; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (540011,'Up_Demon_Hunting_Bible','Patent Exorcist\'s Bible','Weapon','Book',20,700,205,190,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine(); bonus bBaseAtk,.@r/2*10; bonus bMatk,.@r/2*10; bonus2 bSkillAtk,"AB_DUPLELIGHT",25*(.@r/3); bonus2 bSkillAtk,"AB_JUDEX",25*(.@r/3); if (.@r>=7){ bonus bAspdRate,10; bonus2 bMagicAtkEle,Ele_Holy,15; } if (.@r>=9){ bonus2 bSkillAtk,"AB_DUPLELIGHT",30; bonus2 bSkillAtk,"AB_JUDEX",30; } if (.@r>=11){ .@i = getskilllv("AB_JUDEX"); bonus3 bAutoSpell,"AB_JUDEX",(.@i > 5 ? .@i : 5),100; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (540011,'Up_Demon_Hunting_Bible','Patent Exorcist\'s Bible','Weapon','Book',20,700,205,190,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine(); bonus bBaseAtk,.@r/2*10; bonus bMatk,.@r/2*10; bonus2 bSkillAtk,"AB_DUPLELIGHT",25*(.@r/3); bonus2 bSkillAtk,"AB_JUDEX",25*(.@r/3); if (.@r>=7){ bonus bAspdRate,10; bonus2 bMagicAtkEle,Ele_Holy,15; } if (.@r>=9){ bonus2 bSkillAtk,"AB_DUPLELIGHT",30; bonus2 bSkillAtk,"AB_JUDEX",30; } if (.@r>=11){ .@i = getskilllv("AB_JUDEX"); bonus3 bAutoSpell,"AB_JUDEX",(.@i > 5 ? .@i : 5),100; }');
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-REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_summoner`,`class_normal`,`class_upper`,`class_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (550006,'aegis_550006','Safety Foxtail','Weapon','Staff',1500,300,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus bMatk,350;\nbonus bUnbreakableWeapon;\nbonus bMatkRate,7;\nbonus2 bAddClass,Class_All,7;\nbonus2 bSkillAtk,"SU_CN_METEOR",15;\nbonus2 bSkillAtk,"SU_PICKYPECK",15;\nif (.@r>=7) {\n bonus bAspdRate,10;\n bonus bVariableCastrate,-10;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"SU_CN_METEOR",20;\n bonus2 bSkillAtk,"SU_PICKYPECK",20;\n autobonus "{ bonus2 bAddSize,Size_All,10; bonus2 bMagicAddSize,Size_All,10; }",1,10000,BF_MAGIC;\n}\nif (.@r>=11) {\n bonus bDelayrate,-20;\n}');
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|
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_soullinker`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (550001,'Boost_Rod','Booster Rod','Weapon','Staff',700,120,170,1,2,true,true,true,true,true,4,100,true,'bonus bUnbreakableWeapon; bonus bMatkRate,2; bonus2 bMagicAtkEle,Ele_Dark,3; .@r = getrefine(); bonus bMatk,.@r*3; bonus bMatk,min(BaseLevel,180)/15*3; if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Dark,getskilllv("TK_RUN"); } if (.@r>=9) { bonus2 bMagicAddSize,Size_All,10; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_summoner`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (550002,'Boost_Foxtail','Booster Foxtail','Weapon','Staff',700,250,260,1,2,true,true,4,100,true,'bonus bUnbreakableWeapon; .@r = getrefine(); bonus bBaseAtk,.@r*2; bonus bMatk,.@r*2; .@i = min(BaseLevel,180)/15*3; bonus bBaseAtk,.@i; bonus bMatk,.@i; if (.@r>=7) { bonus bVariableCastrate,getskilllv("SU_NYANGGRASS")*-2; bonus bLongAtkRate,getskilllv("SU_SVG_SPIRIT")*2; } if (.@r>=9) { bonus2 bAddSize,Size_All,10; bonus2 bMagicAddSize,Size_All,10; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_summoner`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (550006,'aegis_550006','Safety Foxtail','Weapon','Staff',1500,300,1,2,true,true,4,170,true,'.@r = getrefine();\nbonus bMatk,350;\nbonus bUnbreakableWeapon;\nbonus bMatkRate,7;\nbonus2 bAddClass,Class_All,7;\nbonus2 bSkillAtk,"SU_CN_METEOR",15;\nbonus2 bSkillAtk,"SU_PICKYPECK",15;\nif (.@r>=7) {\n bonus bAspdRate,10;\n bonus bVariableCastrate,-10;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"SU_CN_METEOR",20;\n bonus2 bSkillAtk,"SU_PICKYPECK",20;\n autobonus "{ bonus2 bAddSize,Size_All,10; bonus2 bMagicAddSize,Size_All,10; }",1,10000,BF_MAGIC;\n}\nif (.@r>=11) {\n bonus bDelayrate,-20;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (550007,'Freezing_Rod','Chilling Cane','Weapon','Staff',500,40,150,1,2,true,true,true,true,true,4,100,true,'bonus bUnbreakableWeapon; .@r = getrefine(); bonus bMatk,.@r/2*10; bonus2 bSkillAtk,"SO_DIAMONDDUST",.@r/3*8; if (.@r>=9) { bonus2 bMagicAddEle,Ele_Undead,10; } if (.@r>=11) { bonus2 bMagicAtkEle,Ele_Water,7; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (550007,'Freezing_Rod','Chilling Cane','Weapon','Staff',500,40,150,1,2,true,true,true,true,true,4,100,true,'bonus bUnbreakableWeapon; .@r = getrefine(); bonus bMatk,.@r/2*10; bonus2 bSkillAtk,"SO_DIAMONDDUST",.@r/3*8; if (.@r>=9) { bonus2 bMagicAddEle,Ele_Undead,10; } if (.@r>=11) { bonus2 bMagicAtkEle,Ele_Water,7; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_soullinker`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (550008,'aegis_550008','Greed Wand','Weapon','Staff',800,130,200,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"SP_SPA",10;\nbonus bMatk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"SP_SPA",15;\n}\nif (.@r>=9) {\n bonus bVariableCastrate,-10;\n}\nif (.@r>=11) {\n bonus2 bSkillAtk,"SP_SWHOO",25;\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_summoner`,`class_normal`,`class_upper`,`class_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (550009,'aegis_550009','Addiction Wand','Weapon','Staff',1500,280,330,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nautobonus "{ bonus2 bSubClass,Class_Normal,15; bonus2 bSPRegenRate,300,1000; }",1,5000,BF_MAGIC;\nbonus bVariableCastrate,-3*(.@r/3);\nbonus bMatk,6*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"SU_SV_STEMSPEAR",15;\n bonus2 bSkillAtk,"SU_CN_METEOR",15;\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"SU_CN_METEOR",-1500;\n}\nif (.@r>=11) {\n bonus2 bSkillAtk,"SU_SV_STEMSPEAR",20;\n bonus2 bSkillAtk,"SU_CN_METEOR",20;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (550012,'Up_Shadow_Staff_K','Patent Shadow Staff','Weapon','Staff',20,750,40,195,1,2,true,true,true,true,true,4,150,true,'bonus bUnbreakableWeapon; .@r = getrefine(); bonus bMatk,.@r/2*15; bonus2 bSkillAtk,"SO_EARTHGRAVE",12*(.@r/3); if (.@r>=7){ bonus2 bMagicAtkEle,Ele_Earth,15; bonus2 bMagicAtkEle,Ele_Neutral,15; } if (.@r>=9){ bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",25; bonus bVariableCastrate,-7; } if (.@r>=11){ bonus bVariableCastrate,-8; bonus2 bSkillCooldown,"SO_PSYCHIC_WAVE",-1000; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (550012,'Up_Shadow_Staff_K','Patent Shadow Staff','Weapon','Staff',20,750,40,195,1,2,true,true,true,true,true,4,150,true,'bonus bUnbreakableWeapon; .@r = getrefine(); bonus bMatk,.@r/2*15; bonus2 bSkillAtk,"SO_EARTHGRAVE",12*(.@r/3); if (.@r>=7){ bonus2 bMagicAtkEle,Ele_Earth,15; bonus2 bMagicAtkEle,Ele_Neutral,15; } if (.@r>=9){ bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",25; bonus bVariableCastrate,-7; } if (.@r>=11){ bonus bVariableCastrate,-8; bonus2 bSkillCooldown,"SO_PSYCHIC_WAVE",-1000; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (550013,'Up_Freezing_Rod','Patent Chilling Cane','Weapon','Staff',750,40,195,1,2,true,true,true,true,true,4,150,true,'bonus bUnbreakableWeapon; .@r = getrefine(); bonus bMatk,.@r/2*10; bonus2 bSkillAtk,"SO_DIAMONDDUST",.@r/3*12; if (.@r>=7){ bonus2 bMagicAddEle,Ele_All,15; bonus2 bSkillAtk,"SO_VARETYR_SPEAR",15; } if (.@r>=9){ bonus2 bSkillAtk,"SO_VARETYR_SPEAR",20; bonus bVariableCastrate,-7; } if (.@r>=11){ bonus bVariableCastrate,-8; bonus2 bSkillCooldown,"SO_VARETYR_SPEAR",-2000; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (550013,'Up_Freezing_Rod','Patent Chilling Cane','Weapon','Staff',750,40,195,1,2,true,true,true,true,true,4,150,true,'bonus bUnbreakableWeapon; .@r = getrefine(); bonus bMatk,.@r/2*10; bonus2 bSkillAtk,"SO_DIAMONDDUST",.@r/3*12; if (.@r>=7){ bonus2 bMagicAddEle,Ele_All,15; bonus2 bSkillAtk,"SO_VARETYR_SPEAR",15; } if (.@r>=9){ bonus2 bSkillAtk,"SO_VARETYR_SPEAR",20; bonus bVariableCastrate,-7; } if (.@r>=11){ bonus bVariableCastrate,-8; bonus2 bSkillCooldown,"SO_VARETYR_SPEAR",-2000; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_summoner`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (550014,'Up_MeawFoxtail','Patent Meowmeow Foxtail','Weapon','Staff',20,1200,350,350,1,2,true,true,4,150,true,'bonus bUnbreakableWeapon; .@r = getrefine(); bonus bMatk,15*(.@r/2); bonus bBaseAtk,15*(.@r/2); bonus2 bAddClass,Class_All,2*(.@r/3); bonus bMatkRate,2*(.@r/3); if (.@r>=7){ bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",25; bonus2 bSkillAtk,"SU_SV_STEMSPEAR",25; } if (.@r>=9){ bonus bVariableCastrate,-10; bonus bAspdRate,10; } if (.@r>=11){ bonus2 bSkillAtk,"SU_PICKYPECK",25; bonus2 bSkillAtk,"SU_CN_METEOR",25; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_summoner`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (550014,'Up_MeawFoxtail','Patent Meowmeow Foxtail','Weapon','Staff',20,1200,350,350,1,2,true,true,4,150,true,'bonus bUnbreakableWeapon; .@r = getrefine(); bonus bMatk,15*(.@r/2); bonus bBaseAtk,15*(.@r/2); bonus2 bAddClass,Class_All,2*(.@r/3); bonus bMatkRate,2*(.@r/3); if (.@r>=7){ bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",25; bonus2 bSkillAtk,"SU_SV_STEMSPEAR",25; } if (.@r>=9){ bonus bVariableCastrate,-10; bonus bAspdRate,10; } if (.@r>=11){ bonus2 bSkillAtk,"SU_PICKYPECK",25; bonus2 bSkillAtk,"SU_CN_METEOR",25; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_soullinker`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (550015,'Up_Spirit_Pendulum_','Patent Spirit Pendulum','Weapon','Staff',1200,70,190,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine(); bonus bMatk,15*(.@r/2); bonus2 bMagicAddEle,Ele_All,2*(.@r/3); if (.@r>=7){ bonus2 bSkillAtk,"SP_SPA",15; bonus bVariableCastrate,-10; } if (.@r>=9){ bonus2 bSkillAtk,"SP_SWHOO",20; } if (.@r>=11){ autobonus "{ bonus2 bSPRegenRate,230,10000; }",70,10000,BF_MAGIC; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_soullinker`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (550015,'Up_Spirit_Pendulum_','Patent Spirit Pendulum','Weapon','Staff',1200,70,190,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine(); bonus bMatk,15*(.@r/2); bonus2 bMagicAddEle,Ele_All,2*(.@r/3); if (.@r>=7){ bonus2 bSkillAtk,"SP_SPA",15; bonus bVariableCastrate,-10; } if (.@r>=9){ bonus2 bSkillAtk,"SP_SWHOO",20; } if (.@r>=11){ autobonus "{ bonus2 bSPRegenRate,230,10000; }",70,10000,BF_MAGIC; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (560000,'Boost_Knuckles','Booster Knuckles','Weapon','Knuckle',150,1,2,true,true,true,true,true,4,100,true,'bonus bMaxHPrate,3; bonus2 bAddClass,Class_All,3; .@r = getrefine(); bonus bBaseAtk,.@r*3; bonus bBaseAtk,min(BaseLevel,180)/15*3; if (.@r>=7) { bonus bMaxHPrate,getskilllv("MO_EXPLOSIONSPIRITS")*2; } if (.@r>=9) { bonus2 bAddSize,Size_All,10; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (560002,'Ray_Knuckle','Ray Knuckle','Weapon','Knuckle',700,185,1,2,true,true,true,true,true,4,100,true,'.@r = getrefine(); bonus bBaseAtk,.@r/2*10; bonus2 bSkillAtk,"SR_TIGERCANNON",.@r/3*4; if (.@r>=9) { bonus2 bSkillAtk,"SR_TIGERCANNON",15; } if (.@r>=11) { bonus2 bSkillCooldown,"SR_TIGERCANNON",-1000; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (560002,'Ray_Knuckle','Ray Knuckle','Weapon','Knuckle',700,185,1,2,true,true,true,true,true,4,100,true,'.@r = getrefine(); bonus bBaseAtk,.@r/2*10; bonus2 bSkillAtk,"SR_TIGERCANNON",.@r/3*4; if (.@r>=9) { bonus2 bSkillAtk,"SR_TIGERCANNON",15; } if (.@r>=11) { bonus2 bSkillCooldown,"SR_TIGERCANNON",-1000; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (560004,'aegis_560004','Ira Fist','Weapon','Knuckle',800,200,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus2 bSkillAtk,"SR_RIDEINLIGHTNING",15;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"SR_HOWLINGOFLION",15;\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"SR_HOWLINGOFLION",-2000;\n}\nif (.@r>=11) {\n bonus2 bSkillAtk,"SR_HOWLINGOFLION",10;\n bonus2 bSkillAtk,"SR_RIDEINLIGHTNING",10;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (560008,'Up_Iron_Nail_K','Patent Iron Nail','Weapon','Knuckle',1200,205,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine(); bonus bBaseAtk,.@r/2*15; bonus bLongAtkRate,.@r/3*4; if (.@r>=7){ bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",10; bonus2 bSkillAtk,"SR_RIDEINLIGHTNING",10; } if (.@r>=9){ bonus2 bSkillCooldown,"SR_RAMPAGEBLASTER",-1000; bonus2 bSkillCooldown,"SR_EARTHSHAKER",-1000; } if (.@r>=11){ bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",15; bonus2 bSkillAtk,"SR_RIDEINLIGHTNING",15; bonus2 bSkillUseSPrate,"SR_RAMPAGEBLASTER",-15; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (560008,'Up_Iron_Nail_K','Patent Iron Nail','Weapon','Knuckle',1200,205,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine(); bonus bBaseAtk,.@r/2*15; bonus bLongAtkRate,.@r/3*4; if (.@r>=7){ bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",10; bonus2 bSkillAtk,"SR_RIDEINLIGHTNING",10; } if (.@r>=9){ bonus2 bSkillCooldown,"SR_RAMPAGEBLASTER",-1000; bonus2 bSkillCooldown,"SR_EARTHSHAKER",-1000; } if (.@r>=11){ bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",15; bonus2 bSkillAtk,"SR_RIDEINLIGHTNING",15; bonus2 bSkillUseSPrate,"SR_RAMPAGEBLASTER",-15; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (560009,'Up_Ray_Knuckle','Patent Ray Knuckle','Weapon','Knuckle',800,205,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine(); bonus bBaseAtk,15*(.@r/2); bonus2 bSkillAtk,"SR_TIGERCANNON",4*(.@r/3); if (.@r>=7){ bonus2 bSkillAtk,"SR_TIGERCANNON",15; bonus2 bSkillAtk,"SR_HELLGATE",20; } if (.@r>=9){ bonus2 bSkillCooldown,"SR_TIGERCANNON",-1000; } if (.@r>=11){ bonus bMaxHPrate,10; bonus2 bSkillAtk,"SR_HELLGATE",15; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (560009,'Up_Ray_Knuckle','Patent Ray Knuckle','Weapon','Knuckle',800,205,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine(); bonus bBaseAtk,15*(.@r/2); bonus2 bSkillAtk,"SR_TIGERCANNON",4*(.@r/3); if (.@r>=7){ bonus2 bSkillAtk,"SR_TIGERCANNON",15; bonus2 bSkillAtk,"SR_HELLGATE",20; } if (.@r>=9){ bonus2 bSkillCooldown,"SR_TIGERCANNON",-1000; } if (.@r>=11){ bonus bMaxHPrate,10; bonus2 bSkillAtk,"SR_HELLGATE",15; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (570000,'Boost_Guitar','Booster Guitar','Weapon','Musical',150,160,1,2,true,true,true,true,'Male',true,4,100,true,'bonus2 bMagicAtkEle,Ele_Neutral,3; bonus2 bAddClass,Class_All,3; .@r = getrefine(); bonus bBaseAtk,.@r*3; bonus bMatk,.@r*3; .@i = min(BaseLevel,180)/15*3; bonus bBaseAtk,.@i; bonus bMatk,.@i; if (.@r>=7) { bonus bVariableCastrate,getskilllv("BA_MUSICALLESSON")*-1; } if (.@r>=9) { bonus2 bAddSize,Size_All,10; bonus2 bMagicAddSize,Size_All,10; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (570002,'Trumpet_Shell_K','Trumpet Shell','Weapon','Musical',700,160,190,1,2,true,true,true,true,'Male',true,4,100,true,'.@r = getrefine(); if (.@r>=2) { bonus bMatk,.@r/2*10; } if (.@r>=3) { bonus2 bMagicAtkEle,Ele_Neutral,.@r/3*4; } if (.@r>=9) { bonus2 bSkillAtk,"WM_REVERBERATION",10; bonus2 bSkillAtk,"WM_METALICSOUND",10; } if (.@r>=11) { bonus2 bSkillFixedCast,"WM_REVERBERATION",-500; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (570005,'aegis_570005','Pigritia Wave','Weapon','Musical',700,150,210,1,2,true,true,true,true,'Male',true,4,150,true,'.@r = getrefine();\nbonus2 bSkillAtk,"WM_REVERBERATION",10;\nbonus2 bSkillAtk,"WM_METALICSOUND",10;\nbonus bMatk,8*(.@r/3);\nif (.@r>=7) {\n bonus bVariableCastrate,-10;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"WM_REVERBERATION",15;\n bonus2 bSkillAtk,"WM_METALICSOUND",15;\n}\nif (.@r>=11) {\n bonus2 bSkillUseSPrate,"WM_REVERBERATION",20;\n bonus2 bSkillCooldown,"WM_METALICSOUND",-2000;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (570008,'aegis_570008','Illusion Electric Guitar','Weapon','Musical',1800,170,180,1,2,true,true,true,true,'Male',true,4,120,true,'.@r = getrefine();\nbonus bLongAtkRate,3*(.@r/2);\nbonus bMatk,6*(.@r/2);\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_Neutral,10;\n bonus2 bSkillUseSPrate,"WM_SEVERE_RAINSTORM",10;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15;\n bonus2 bSkillAtk,"WM_REVERBERATION",15;\n}\nif (.@r>=11) {\n bonus2 bMagicAtkEle,Ele_Water,10;\n bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-1000;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (570008,'aegis_570008','Illusion Electric Guitar','Weapon','Musical',1800,170,180,1,2,true,true,true,true,'Male',true,4,120,true,'.@r = getrefine();\nbonus bLongAtkRate,3*(.@r/2);\nbonus bMatk,6*(.@r/2);\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_Neutral,10;\n bonus2 bSkillUseSPrate,"WM_SEVERE_RAINSTORM",10;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15;\n bonus2 bSkillAtk,"WM_REVERBERATION",15;\n}\nif (.@r>=11) {\n bonus2 bMagicAtkEle,Ele_Water,10;\n bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-1000;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (570009,'Up_Trumpet_Shell_K','Patent Trumpet Shell','Weapon','Musical',1000,160,230,1,2,true,true,true,true,'Male',true,4,150,true,'.@r = getrefine(); bonus bMatk,.@r/2*15; bonus2 bMagicAtkEle,Ele_All,.@r/3*4; if (.@r>=7){ bonus2 bSkillAtk,"WM_REVERBERATION",10; bonus2 bSkillAtk,"WM_METALICSOUND",10; } if (.@r>=9){ bonus2 bSkillFixedCast,WM_REVERBERATION,-500; } if (.@r>=11){ bonus bMatkRate,7; bonus2 bSkillAtk,"WM_REVERBERATION",15; bonus2 bSkillAtk,"WM_METALICSOUND",15; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (570009,'Up_Trumpet_Shell_K','Patent Trumpet Shell','Weapon','Musical',1000,160,230,1,2,true,true,true,true,'Male',true,4,150,true,'.@r = getrefine(); bonus bMatk,.@r/2*15; bonus2 bMagicAtkEle,Ele_All,.@r/3*4; if (.@r>=7){ bonus2 bSkillAtk,"WM_REVERBERATION",10; bonus2 bSkillAtk,"WM_METALICSOUND",10; } if (.@r>=9){ bonus2 bSkillFixedCast,WM_REVERBERATION,-500; } if (.@r>=11){ bonus bMatkRate,7; bonus2 bSkillAtk,"WM_REVERBERATION",15; bonus2 bSkillAtk,"WM_METALICSOUND",15; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (580000,'Boost_Whip','Booster Whip','Weapon','Whip',150,160,2,2,true,true,true,true,'Female',true,4,100,true,'bonus2 bMagicAtkEle,Ele_Neutral,3; bonus2 bAddClass,Class_All,3; .@r = getrefine(); bonus bBaseAtk,.@r*3; bonus bMatk,.@r*3; .@i = min(BaseLevel,180)/15*3; bonus bBaseAtk,.@i; bonus bMatk,.@i; if (.@r>=7) { bonus bVariableCastrate,getskilllv("DC_DANCINGLESSON")*-1; } if (.@r>=9) { bonus2 bAddClass,Class_All,10; bonus2 bMagicAddClass,Class_All,10; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (580002,'Barb_Wire_K','Barbed Wire Whip','Weapon','Whip',700,160,190,2,2,true,true,true,true,'Female',true,4,100,true,'.@r = getrefine(); if (.@r>=2) { bonus bMatk,.@r/2*10; } if (.@r>=3) { bonus2 bMagicAtkEle,Ele_Neutral,.@r/3*4; } if (.@r>=9) { bonus2 bSkillAtk,"WM_REVERBERATION",10; bonus2 bSkillAtk,"WM_METALICSOUND",10; } if (.@r>=11) { bonus2 bSkillFixedCast,"WM_REVERBERATION",-5000; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (580005,'aegis_580005','Pigritia Spark','Weapon','Whip',700,150,210,2,2,true,true,true,true,'Female',true,4,150,true,'.@r = getrefine();\nbonus2 bSkillAtk,"WM_REVERBERATION",10;\nbonus2 bSkillAtk,"WM_METALICSOUND",10;\nbonus bMatk,8*(.@r/3);\nif (.@r>=7) {\n bonus bVariableCastrate,-10;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"WM_REVERBERATION",15;\n bonus2 bSkillAtk,"WM_METALICSOUND",15;\n}\nif (.@r>=11) {\n bonus2 bSkillUseSPrate,"WM_REVERBERATION",20;\n bonus2 bSkillCooldown,"WM_METALICSOUND",-2000;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (580008,'aegis_580008','Illusion Electric Eel','Weapon','Whip',1800,170,180,2,2,true,true,true,true,'Female',true,4,120,true,'.@r = getrefine();\nbonus bLongAtkRate,3*(.@r/2);\nbonus bMatk,6*(.@r/2);\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_Neutral,10;\n bonus2 bSkillUseSPrate,"WM_SEVERE_RAINSTORM",10;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15;\n bonus2 bSkillAtk,"WM_REVERBERATION",15;\n}\nif (.@r>=11) {\n bonus2 bMagicAtkEle,Ele_Water,10;\n bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-1000;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (580008,'aegis_580008','Illusion Electric Eel','Weapon','Whip',1800,170,180,2,2,true,true,true,true,'Female',true,4,120,true,'.@r = getrefine();\nbonus bLongAtkRate,3*(.@r/2);\nbonus bMatk,6*(.@r/2);\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_Neutral,10;\n bonus2 bSkillUseSPrate,"WM_SEVERE_RAINSTORM",10;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15;\n bonus2 bSkillAtk,"WM_REVERBERATION",15;\n}\nif (.@r>=11) {\n bonus2 bMagicAtkEle,Ele_Water,10;\n bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-1000;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (580009,'Up_Barb_Wire_K','Patent Barbed Wire Whip','Weapon','Whip',1000,160,230,1,2,true,true,true,true,'Female',true,4,150,true,'.@r = getrefine(); bonus bMatk,.@r/2*15; bonus2 bMagicAtkEle,Ele_All,.@r/3*4; if (.@r>=7){ bonus2 bSkillAtk,"WM_REVERBERATION",10; bonus2 bSkillAtk,"WM_METALICSOUND",10; } if (.@r>=9){ bonus2 bSkillFixedCast,WM_REVERBERATION,-500; } if (.@r>=11){ bonus bMatkRate,7; bonus2 bSkillAtk,"WM_REVERBERATION",15; bonus2 bSkillAtk,"WM_METALICSOUND",15; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (580009,'Up_Barb_Wire_K','Patent Barbed Wire Whip','Weapon','Whip',1000,160,230,1,2,true,true,true,true,'Female',true,4,150,true,'.@r = getrefine(); bonus bMatk,.@r/2*15; bonus2 bMagicAtkEle,Ele_All,.@r/3*4; if (.@r>=7){ bonus2 bSkillAtk,"WM_REVERBERATION",10; bonus2 bSkillAtk,"WM_METALICSOUND",10; } if (.@r>=9){ bonus2 bSkillFixedCast,WM_REVERBERATION,-500; } if (.@r>=11){ bonus bMatkRate,7; bonus2 bSkillAtk,"WM_REVERBERATION",15; bonus2 bSkillAtk,"WM_METALICSOUND",15; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_armor`,`location_left_hand`,`location_right_accessory`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (590000,'Boost_Mace','Booster Mace','Weapon','2hAxe',160,160,1,2,true,true,true,true,true,true,true,4,100,true,'.@r = getrefine(); bonus bMatk,160; bonus bUnbreakableWeapon; bonus2 bMagicAtkEle,Ele_Holy,3; bonus2 bAddClass,Class_All,3; bonus bMatk,2*.@r; bonus bBaseAtk,2*.@r; bonus bMatk,3*(min(BaseLevel,180)/15); bonus bBaseAtk,3*(min(BaseLevel,180)/15); if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Holy,getskilllv("HP_MEDITATIO"); } if (.@r>=9) { bonus2 bAddSize,Size_All,10; bonus2 bMagicAddSize,Size_All,10; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`script`) VALUES (590002,'Meteor_Striker','Meteor Striker','Weapon','2hAxe',3000,300,1,2,true,true,true,true,true,true,4,'.@r = getrefine(); if (.@r>=2) { bonus bBaseAtk,.@r/2*10; } if (.@r>=3) { bonus2 bSkillAtk,"NC_VULCANARM",.@r/3*10; } if (.@r>=9) { bonus2 bSkillAtk,"NC_VULCANARM",10; bonus2 bSkillAtk,"NC_ARMSCANNON",10; } if (.@r>=11) { bonus bVariableCastrate,-15; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (590003,'Saint_Hall','Saint Mace','Weapon','Mace',800,170,165,1,2,true,true,true,true,true,4,100,true,'bonus bUnbreakableWeapon; bonus bMatkRate,3; .@r = getrefine(); bonus2 bMagicAtkEle,Ele_Holy,.@r/2*1; bonus2 bSkillAtk,"AB_ADORAMUS",.@r/3*5; if (.@r>=9) { bonus bVariableCastrate,-10; } if (.@r>=11) { bonus2 bMagicAtkEle,Ele_Holy,10; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (590003,'Saint_Hall','Saint Mace','Weapon','Mace',800,170,165,1,2,true,true,true,true,true,4,100,true,'bonus bUnbreakableWeapon; bonus bMatkRate,3; .@r = getrefine(); bonus2 bMagicAtkEle,Ele_Holy,.@r/2*1; bonus2 bSkillAtk,"AB_ADORAMUS",.@r/3*5; if (.@r>=9) { bonus bVariableCastrate,-10; } if (.@r>=11) { bonus2 bMagicAtkEle,Ele_Holy,10; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (590006,'aegis_590006','Envy Blunt','Weapon','Mace',1500,180,210,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"AB_DUPLELIGHT",15;\nbonus bMatk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"AB_DUPLELIGHT",20;\n}\nif (.@r>=9) {\n bonus bAspdRate,10;\n}\nif (.@r>=11) {\n bonus2 bSkillFixedCast,"AB_DUPLELIGHT",-500;\n bonus2 bSkillAtk,"AB_DUPLELIGHT",35;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (590011,'Up_Meteor_Striker','Patent Meteor Striker','Weapon','Mace',3500,320,1,2,true,true,true,true,true,true,4,150,true,'bonus bUnbreakableWeapon; .@r = getrefine(); bonus bBaseAtk,.@r/2*15; bonus2 bSkillAtk,"NC_VULCANARM",.@r/3*10; bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",.@r/3*10; if (.@r>=7){ bonus2 bSkillAtk,"NC_VULCANARM",15; bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",15; } if (.@r>=9){ bonus2 bSkillAtk,"NC_ARMSCANNON",25; } if (.@r>=11){ bonus bLongAtkRate,15; bonus bVariableCastrate,-15; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (590011,'Up_Meteor_Striker','Patent Meteor Striker','Weapon','Mace',3500,320,1,2,true,true,true,true,true,true,4,150,true,'bonus bUnbreakableWeapon; .@r = getrefine(); bonus bBaseAtk,.@r/2*15; bonus2 bSkillAtk,"NC_VULCANARM",.@r/3*10; bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",.@r/3*10; if (.@r>=7){ bonus2 bSkillAtk,"NC_VULCANARM",15; bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",15; } if (.@r>=9){ bonus2 bSkillAtk,"NC_ARMSCANNON",25; } if (.@r>=11){ bonus bLongAtkRate,15; bonus bVariableCastrate,-15; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (590012,'Up_Saint_Hall','Patent Saint Mace','Weapon','Mace',1000,170,200,1,2,true,true,true,true,true,4,150,true,'bonus bUnbreakableWeapon; bonus bMatkRate,3; .@r = getrefine(); bonus2 bMagicAtkEle,Ele_Holy,.@r/2*1; bonus2 bSkillAtk,"AB_ADORAMUS",.@r/3*5; if (.@r>=7){ bonus bVariableCastrate,-10; bonus2 bMagicAtkEle,Ele_Holy,10; } if (.@r>=9){ bonus2 bMagicAddRace,RC_All,15; } if (.@r>=11){ bonus2 bSkillAtk,"AB_ADORAMUS",15; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (590012,'Up_Saint_Hall','Patent Saint Mace','Weapon','Mace',1000,170,200,1,2,true,true,true,true,true,4,150,true,'bonus bUnbreakableWeapon; bonus bMatkRate,3; .@r = getrefine(); bonus2 bMagicAtkEle,Ele_Holy,.@r/2*1; bonus2 bSkillAtk,"AB_ADORAMUS",.@r/3*5; if (.@r>=7){ bonus bVariableCastrate,-10; bonus2 bMagicAtkEle,Ele_Holy,10; } if (.@r>=9){ bonus2 bMagicAddRace,RC_All,15; } if (.@r>=11){ bonus2 bSkillAtk,"AB_ADORAMUS",15; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (600001,'Boost_TH_Sword','Booster Two-handed Sword','Weapon','1hSword',250,1,2,true,true,true,true,true,true,4,100,true,'bonus bCritical,10; bonus bMaxHPrate,3; .@r = getrefine(); bonus bBaseAtk,.@r; bonus bBaseAtk,min(BaseLevel,180)/15*3; if (.@r>=7) { bonus bAspdRate,getskilllv("KN_TWOHANDQUICKEN"); } if (.@r>=9) { bonus bCritAtkRate,10; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`script`) VALUES (600004,'Dragonic_Slayer','Dragonic Slayer','Weapon','1hSword',1000,180,1,2,true,true,true,true,true,true,4,'.@r = getrefine(); if (.@r>=2) { bonus bMaxHPrate,.@r/2*3; bonus bMaxSPrate,.@r/2*3; } if (.@r>=3) { bonus2 bSkillAtk,"RK_DRAGONBREATH",.@r/3*5; bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",.@r/3*5; } if (.@r>=9) { bonus bDelayrate,-10; } if (.@r>=11) { bonus bLongAtkRate,10; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (600008,'aegis_600008','Hypocrisy Edge','Weapon','2hSword',3000,280,1,2,true,true,true,true,true,true,4,150,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"RK_WINDCUTTER",10;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"RK_WINDCUTTER",10;\n}\nif (.@r>=9) {\n bonus bDelayrate,-10;\n}\nif (.@r>=11) {\n bonus2 bSkillAtk,"RK_WINDCUTTER",15;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (600009,'Up_Oriental_Sword','Patent Oriental Sword','Weapon','2hSword',2000,240,1,2,true,true,true,true,true,true,4,150,true,'.@r = getrefine(); .@i = max(2,getskilllv("RK_SONICWAVE")); bonus bBaseAtk,.@r/2*15; bonus2 bSkillAtk,"RK_SONICWAVE",.@r/3*10; if (.@r>=7){ bonus bUnbreakableWeapon; bonus bAspdRate,10; } if (.@r>=9){ bonus5 bAutoSpell,"RK_SONICWAVE",.@i,20,BF_SHORT,1; } if (.@r>=11){ bonus bCritical,15; bonus bCritAtkRate,15; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (600009,'Up_Oriental_Sword','Patent Oriental Sword','Weapon','2hSword',2000,240,1,2,true,true,true,true,true,true,4,150,true,'.@r = getrefine(); .@i = max(2,getskilllv("RK_SONICWAVE")); bonus bBaseAtk,.@r/2*15; bonus2 bSkillAtk,"RK_SONICWAVE",.@r/3*10; if (.@r>=7){ bonus bUnbreakableWeapon; bonus bAspdRate,10; } if (.@r>=9){ bonus5 bAutoSpell,"RK_SONICWAVE",.@i,20,BF_SHORT,1; } if (.@r>=11){ bonus bCritical,15; bonus bCritAtkRate,15; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`class_upper`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (600011,'aegis_600011','Illusion Death Guidance','Weapon','2hSword',2000,240,1,2,true,true,true,true,true,true,true,true,true,4,120,'.@r = getrefine();\nbonus bBaseAtk,4*.@r;\nif (.@r>=7) {\n bonus2 bSkillAtk,"RK_STORMBLAST",20;\n}\nif (.@r>=9) {\n autobonus "{ bonus2 bHPRegenRate,getrefine()*50,1000; }",30,4000,BF_WEAPON;\n}\nif (.@r>=11) {\n bonus bCritAtkRate,15;\n bonus bCritical,15;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`class_upper`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (600011,'aegis_600011','Illusion Death Guidance','Weapon','2hSword',2000,240,1,2,true,true,true,true,true,true,true,true,true,4,120,'.@r = getrefine();\nbonus bBaseAtk,4*.@r;\nif (.@r>=7) {\n bonus2 bSkillAtk,"RK_STORMBLAST",20;\n}\nif (.@r>=9) {\n autobonus "{ bonus2 bHPRegenRate,getrefine()*50,1000; }",30,4000,BF_WEAPON;\n}\nif (.@r>=11) {\n bonus bCritAtkRate,15;\n bonus bCritical,15;\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (610000,'Boost_Katar','Booster Katar','Weapon','Katar',150,1,2,true,true,true,true,true,true,4,100,true,'bonus2 bAddClass,Class_All,2; bonus bCritAtkRate,3; .@r = getrefine(); bonus bBaseAtk,.@r*3; bonus bBaseAtk,min(BaseLevel,180)/15*3; if (.@r>=7) { bonus bCritAtkRate,getskilllv("AS_KATAR"); } if (.@r>=9) { bonus2 bAddClass,Class_All,10; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (610003,'Blade_Katar','Blade Katar','Weapon','Katar',1000,185,1,2,true,true,true,true,true,true,4,100,true,'.@r = getrefine(); bonus bBaseAtk,.@r/2*10; bonus bAspdRate,(.@r*2/3); if (.@r>=2) { bonus2 bSkillAtk,"GC_ROLLINGCUTTER",20; } if (.@r>=11) { bonus bDelayRate,-7; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (610003,'Blade_Katar','Blade Katar','Weapon','Katar',1000,185,1,2,true,true,true,true,true,true,4,100,true,'.@r = getrefine(); bonus bBaseAtk,.@r/2*10; bonus bAspdRate,(.@r*2/3); if (.@r>=2) { bonus2 bSkillAtk,"GC_ROLLINGCUTTER",20; } if (.@r>=11) { bonus bDelayRate,-7; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (610006,'aegis_610006','Avaritia Metal','Weapon','Katar',1800,220,1,2,true,true,true,true,true,true,4,150,'.@r = getrefine();\nbonus2 bSkillAtk,"GC_ROLLINGCUTTER",10;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",10;\n}\nif (.@r>=9) {\n bonus bAspdRate,10;\n}\nif (.@r>=11) {\n bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",15;\n bonus2 bSkillAtk,"GC_ROLLINGCUTTER",15;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (610008,'Up_Shiver_Katar_K','Patent Shiver Katar','Weapon','Katar',1400,255,1,2,true,true,true,true,true,true,4,150,true,'.@r = getrefine(); bonus bBaseAtk,.@r/2*15; bonus2 bSkillAtk,"GC_CROSSIMPACT",.@r/3*10; if (.@r>=7){ bonus bCritAtkRate,15; bonus bAspdRate,10; } if (.@r>=9){ bonus2 bAddRace,RC_Brute,25; bonus2 bAddRace,RC_DemiHuman,25; } if (.@r>=11){ bonus bCritical,15; bonus2 bSkillCooldown,"GC_DARKCROW",-10000; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (610008,'Up_Shiver_Katar_K','Patent Shiver Katar','Weapon','Katar',1400,255,1,2,true,true,true,true,true,true,4,150,true,'.@r = getrefine(); bonus bBaseAtk,.@r/2*15; bonus2 bSkillAtk,"GC_CROSSIMPACT",.@r/3*10; if (.@r>=7){ bonus bCritAtkRate,15; bonus bAspdRate,10; } if (.@r>=9){ bonus2 bAddRace,RC_Brute,25; bonus2 bAddRace,RC_DemiHuman,25; } if (.@r>=11){ bonus bCritical,15; bonus2 bSkillCooldown,"GC_DARKCROW",-10000; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (610009,'Up_Blade_Katar','Patent Blade Katar','Weapon','Katar',1400,275,1,2,true,true,true,true,true,true,4,150,true,'.@r = getrefine(); bonus bBaseAtk,.@r/2*15; bonus bAspdRate,(.@r*2/3); if (.@r>=7){ bonus2 bSkillAtk,"GC_ROLLINGCUTTER",25; bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",25; } if (.@r>=9){ bonus bDelayRate,-12; } if (.@r>=11){ bonus bShortAtkRate,10; bonus bLongAtkRate,10; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (610009,'Up_Blade_Katar','Patent Blade Katar','Weapon','Katar',1400,275,1,2,true,true,true,true,true,true,4,150,true,'.@r = getrefine(); bonus bBaseAtk,.@r/2*15; bonus bAspdRate,(.@r*2/3); if (.@r>=7){ bonus2 bSkillAtk,"GC_ROLLINGCUTTER",25; bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",25; } if (.@r>=9){ bonus bDelayRate,-12; } if (.@r>=11){ bonus bShortAtkRate,10; bonus bLongAtkRate,10; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (610012,'aegis_610012','Illusion Katar of Frozen Icicle','Weapon','Katar',1200,220,1,2,true,true,true,4,120,'.@r = getrefine();\nbonus bBaseAtk,5*.@r;\nif (.@r>=7) {\n bonus2 bSkillAtk,"GC_CROSSIMPACT",20;\n}\nif (.@r>=9) {\n bonus bAspdRate,10;\n}\nif (.@r>=11) {\n bonus2 bAddRace,RC_Insect,10;\n bonus2 bAddEle,Ele_Fire,10;\n bonus bCritical,15;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (610012,'aegis_610012','Illusion Katar of Frozen Icicle','Weapon','Katar',1200,220,1,2,true,true,true,4,120,'.@r = getrefine();\nbonus bBaseAtk,5*.@r;\nif (.@r>=7) {\n bonus2 bSkillAtk,"GC_CROSSIMPACT",20;\n}\nif (.@r>=9) {\n bonus bAspdRate,10;\n}\nif (.@r>=11) {\n bonus2 bAddRace,RC_Insect,10;\n bonus2 bAddEle,Ele_Fire,10;\n bonus bCritical,15;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (620004,'Up_Avenger','Patent Avenger','Weapon','2hAxe',7000,290,1,2,true,true,true,true,true,true,4,150,true,'.@r = getrefine(); bonus bUnbreakableWeapon; bonus bBaseAtk,.@r/2*15; bonus2 bSkillAtk,"NC_AXETORNADO",10*(.@r/3); if (.@r>=7){ bonus2 bSkillAtk,"NC_AXEBOOMERANG",40; bonus2 bSkillCooldown,"NC_AXEBOOMERANG",-1000; } if (.@r>=9){ bonus2 bAddSize,Size_All,15; } if (.@r>=11){ bonus2 bSubEle,Ele_All,20; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (620004,'Up_Avenger','Patent Avenger','Weapon','2hAxe',7000,290,1,2,true,true,true,true,true,true,4,150,true,'.@r = getrefine(); bonus bUnbreakableWeapon; bonus bBaseAtk,.@r/2*15; bonus2 bSkillAtk,"NC_AXETORNADO",10*(.@r/3); if (.@r>=7){ bonus2 bSkillAtk,"NC_AXEBOOMERANG",40; bonus2 bSkillCooldown,"NC_AXEBOOMERANG",-1000; } if (.@r>=9){ bonus2 bAddSize,Size_All,15; } if (.@r>=11){ bonus2 bSubEle,Ele_All,20; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (630003,'aegis_630003','Luxuria Pierce','Weapon','2hSpear',3300,250,3,2,true,true,true,true,true,true,4,150,'.@r = getrefine();\nbonus2 bSkillAtk,"RK_HUNDREDSPEAR",10;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"RK_HUNDREDSPEAR",15;\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"RK_HUNDREDSPEAR",-1500;\n}\nif (.@r>=11) {\n bonus2 bSkillAtk,"RK_HUNDREDSPEAR",20;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (630006,'aegis_630006','Illusion Brionac','Weapon','2hSpear',3000,210,3,2,true,true,true,true,true,true,true,true,4,120,'.@r = getrefine();\nbonus2 bAddClass,Class_All,10;\nbonus2 bSkillAtk,"LG_OVERBRAND",5*(.@r/2);\nif (.@r>=7) {\n bonus2 bSkillAtk,"LG_OVERBRAND",20;\n}\nif (.@r>=9) {\n bonus2 bAddSize,Size_Medium,15;\n bonus2 bAddSize,Size_Large,15;\n}\nif (.@r>=11) {\n bonus2 bAddRace,RC_Fish,30;\n bonus2 bAddRace,RC_Demon,30;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (630006,'aegis_630006','Illusion Brionac','Weapon','2hSpear',3000,210,3,2,true,true,true,true,true,true,true,true,4,120,'.@r = getrefine();\nbonus2 bAddClass,Class_All,10;\nbonus2 bSkillAtk,"LG_OVERBRAND",5*(.@r/2);\nif (.@r>=7) {\n bonus2 bSkillAtk,"LG_OVERBRAND",20;\n}\nif (.@r>=9) {\n bonus2 bAddSize,Size_Medium,15;\n bonus2 bAddSize,Size_Large,15;\n}\nif (.@r>=11) {\n bonus2 bAddRace,RC_Fish,30;\n bonus2 bAddRace,RC_Demon,30;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (630007,'aegis_630007','Illusion Zephyrus','Weapon','2hSpear',3300,250,3,2,true,true,true,true,true,true,true,true,4,120,'.@r = getrefine();\nbonus bBaseAtk,4*.@r;\nbonus bLongAtkRate,3*(.@r/2);\nif (.@r>=7) {\n bonus2 bSkillAtk,"LK_SPIRALPIERCE",20;\n}\nif (.@r>=9) {\n bonus bLongAtkRate,5;\n}\nif (.@r>=11) {\n bonus2 bAddSize,Size_Medium,10;\n bonus2 bAddSize,Size_Large,10;\n bonus bHit,10;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (630007,'aegis_630007','Illusion Zephyrus','Weapon','2hSpear',3300,250,3,2,true,true,true,true,true,true,true,true,4,120,'.@r = getrefine();\nbonus bBaseAtk,4*.@r;\nbonus bLongAtkRate,3*(.@r/2);\nif (.@r>=7) {\n bonus2 bSkillAtk,"LK_SPIRALPIERCE",20;\n}\nif (.@r>=9) {\n bonus bLongAtkRate,5;\n}\nif (.@r>=11) {\n bonus2 bAddSize,Size_Medium,10;\n bonus2 bAddSize,Size_Large,10;\n bonus bHit,10;\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`slots`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (640000,'Boost_Staff','Booster Staff','Weapon','Staff',100,200,1,2,true,true,true,true,true,4,100,true,'bonus bUnbreakableWeapon; bonus bMatkRate,2; bonus2 bMagicAtkEle,Ele_Fire,3; .@r = getrefine(); bonus bMatk,.@r*3; bonus bMatk,min(BaseLevel,180)/15*3; if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Fire,getskilllv("HW_MAGICPOWER"); } if (.@r>=9) { bonus2 bMagicAtkEle,Ele_Ghost,10; bonus2 bMagicAtkEle,Ele_Wind,10; bonus2 bMagicAtkEle,Ele_Water,10; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (640004,'Blue_Crystal_Staff','Blue Crystal Staff','Weapon','Staff',800,100,200,1,2,true,true,true,true,true,4,100,true,'bonus bUnbreakableWeapon; .@r = getrefine(); bonus bMatk,.@r/2*10; bonus2 bSkillAtk,"WL_JACKFROST",.@r/3*12; if (.@r>=9) { bonus2 bMagicAtkEle,Ele_Water,7; } if (.@r>=11) { bonus2 bSkillCooldown,"WL_JACKFROST",-1000; bonus2 bMagicAddEle,Ele_Fire,7; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (640004,'Blue_Crystal_Staff','Blue Crystal Staff','Weapon','Staff',800,100,200,1,2,true,true,true,true,true,4,100,true,'bonus bUnbreakableWeapon; .@r = getrefine(); bonus bMatk,.@r/2*10; bonus2 bSkillAtk,"WL_JACKFROST",.@r/3*12; if (.@r>=9) { bonus2 bMagicAtkEle,Ele_Water,7; } if (.@r>=11) { bonus2 bSkillCooldown,"WL_JACKFROST",-1000; bonus2 bMagicAddEle,Ele_Fire,7; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (640005,'aegis_640005','Pride Stone','Weapon','Huuma',2000,180,320,1,2,true,true,true,true,true,true,4,150,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bMagicAtkEle,Ele_Neutral,15;\nbonus2 bMagicAtkEle,Ele_Water,15;\nbonus bVariableCastrate,-3*(.@r/3);\nbonus bMatk,6*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"WL_JACKFROST",10;\n bonus2 bSkillAtk,"WL_COMET",10;\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"WL_JACKFROST",-1500;\n bonus2 bSkillCooldown,"WL_COMET",-10000;\n}\nif (.@r>=11) {\n bonus2 bSkillAtk,"WL_JACKFROST",20;\n bonus2 bSkillAtk,"WL_COMET",20;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (640011,'Up_Iron_Staff','Patent Iron Staff','Weapon','2hStaff',1000,100,235,1,2,true,true,true,true,true,true,4,150,true,'bonus bUnbreakableWeapon; .@r = getrefine(); bonus bMatk,.@r/2*15; bonus2 bSkillAtk,"WL_EARTHSTRAIN",.@r/3*12; if (.@r>=7){ bonus bVariableCastrate,-10; bonus2 bMagicAtkEle,Ele_Earth,15; bonus2 bMagicAtkEle,Ele_Fire,15; } if (.@r>=9){ bonus2 bSkillCooldown,"WL_EARTHSTRAIN",-1000; bonus bVariableCastrate,-5; } if (.@r>=11){ bonus2 bMagicAddSize,Size_All,15; bonus2 bSkillAtk,"WL_CRIMSONROCK",15; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (640011,'Up_Iron_Staff','Patent Iron Staff','Weapon','2hStaff',1000,100,235,1,2,true,true,true,true,true,true,4,150,true,'bonus bUnbreakableWeapon; .@r = getrefine(); bonus bMatk,.@r/2*15; bonus2 bSkillAtk,"WL_EARTHSTRAIN",.@r/3*12; if (.@r>=7){ bonus bVariableCastrate,-10; bonus2 bMagicAtkEle,Ele_Earth,15; bonus2 bMagicAtkEle,Ele_Fire,15; } if (.@r>=9){ bonus2 bSkillCooldown,"WL_EARTHSTRAIN",-1000; bonus bVariableCastrate,-5; } if (.@r>=11){ bonus2 bMagicAddSize,Size_All,15; bonus2 bSkillAtk,"WL_CRIMSONROCK",15; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (640012,'Up_Blue_Crystal_Staff','Patent Blue Crystal Staff','Weapon','Staff',1000,100,235,1,2,true,true,true,true,true,4,150,true,'bonus bUnbreakableWeapon; .@r = getrefine(); bonus bMatk,.@r/2*15; bonus2 bSkillAtk,"WL_JACKFROST",.@r/3*12; if (.@r>=7){ bonus bVariableCastrate,-10; bonus2 bMagicAtkEle,Ele_Water,15; bonus2 bMagicAtkEle,Ele_Wind,15; } if (.@r>=9){ bonus2 bSkillCooldown,"WL_JACKFROST",-1000; bonus bDelayRate,-5; } if (.@r>=11){ bonus2 bMagicAddSize,Size_All,15; bonus2 bSkillAtk,"WL_CHAINLIGHTNING",15; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (640012,'Up_Blue_Crystal_Staff','Patent Blue Crystal Staff','Weapon','Staff',1000,100,235,1,2,true,true,true,true,true,4,150,true,'bonus bUnbreakableWeapon; .@r = getrefine(); bonus bMatk,.@r/2*15; bonus2 bSkillAtk,"WL_JACKFROST",.@r/3*12; if (.@r>=7){ bonus bVariableCastrate,-10; bonus2 bMagicAtkEle,Ele_Water,15; bonus2 bMagicAtkEle,Ele_Wind,15; } if (.@r>=9){ bonus2 bSkillCooldown,"WL_JACKFROST",-1000; bonus bDelayRate,-5; } if (.@r>=11){ bonus2 bMagicAddSize,Size_All,15; bonus2 bSkillAtk,"WL_CHAINLIGHTNING",15; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (650004,'Up_Humma_Clear','Patent Huuma Shuriken Clearness','Weapon','Huuma',20,2300,290,1,2,true,true,true,true,4,150,true,'bonus bUnbreakableWeapon; .@r = getrefine(); bonus bBaseAtk,15*(.@r/2); bonus bLongAtkRate,.@r/3*2; if (.@r>=7){ bonus2 bSkillAtk,"KO_HUUMARANKA",30; bonus bVariableCastrate,-10; } if (.@r>=9){ bonus2 bSkillCooldown,"KO_HUUMARANKA",-1000; } if (.@r>=11){ bonus2 bAddEle,Ele_Fire,20; bonus2 bAddEle,Ele_Dark,20; bonus2 bAddEle,Ele_Holy,20; bonus2 bAddRace,RC_Undead,20; bonus2 bAddRace,RC_Demon,20; bonus2 bAddRace,RC_Angel,20; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (650004,'Up_Humma_Clear','Patent Huuma Shuriken Clearness','Weapon','Huuma',20,2300,290,1,2,true,true,true,true,4,150,true,'bonus bUnbreakableWeapon; .@r = getrefine(); bonus bBaseAtk,15*(.@r/2); bonus bLongAtkRate,.@r/3*2; if (.@r>=7){ bonus2 bSkillAtk,"KO_HUUMARANKA",30; bonus bVariableCastrate,-10; } if (.@r>=9){ bonus2 bSkillCooldown,"KO_HUUMARANKA",-1000; } if (.@r>=11){ bonus2 bAddEle,Ele_Fire,20; bonus2 bAddEle,Ele_Dark,20; bonus2 bAddEle,Ele_Holy,20; bonus2 bAddRace,RC_Undead,20; bonus2 bAddRace,RC_Demon,20; bonus2 bAddRace,RC_Angel,20; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (700001,'Boost_Bow','Booster Bow','Weapon','Bow',160,5,2,true,true,true,true,true,true,4,100,true,'bonus bCritical,10; bonus bMaxHPrate,3; .@r = getrefine(); bonus bBaseAtk,.@r*3; bonus bBaseAtk,min(BaseLevel,180)/15*3; if (.@r>=7) { bonus bAspdRate,getskilllv("SN_WINDWALK"); } if (.@r>=9) { bonus bLongAtkRate,10; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (700003,'Scalet_Dragon_L_Bow','Scarlet Dragon Leather Bow','Weapon','Bow',800,170,5,2,true,true,true,true,true,true,4,100,true,'.@r = getrefine(); bonus bBaseAtk,.@r/2*10; bonus bDelayRate,-(.@r/3*4); if (.@r>=9) { bonus2 bSkillAtk,"RA_AIMEDBOLT",35; } if (.@r>=11) { bonus2 bSkillCooldown,"RA_AIMEDBOLT",-1000; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (700003,'Scalet_Dragon_L_Bow','Scarlet Dragon Leather Bow','Weapon','Bow',800,170,5,2,true,true,true,true,true,true,4,100,true,'.@r = getrefine(); bonus bBaseAtk,.@r/2*10; bonus bDelayRate,-(.@r/3*4); if (.@r>=9) { bonus2 bSkillAtk,"RA_AIMEDBOLT",35; } if (.@r>=11) { bonus2 bSkillCooldown,"RA_AIMEDBOLT",-1000; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (700007,'aegis_700007','Superbia String','Weapon','Bow',1400,220,5,2,true,true,true,true,true,true,4,150,'.@r = getrefine();\nbonus2 bSkillAtk,"RA_ARROWSTORM",10;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"RA_ARROWSTORM",10;\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"RA_ARROWSTORM",-1000;\n}\nif (.@r>=11) {\n bonus2 bSkillAtk,"RA_ARROWSTORM",15;\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (700008,'aegis_700008','Gula Gun','Weapon','Bow',1200,220,5,2,true,true,true,true,true,true,4,150,'.@r = getrefine();\nbonus2 bSkillAtk,"SC_TRIANGLESHOT",10;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"SC_TRIANGLESHOT",15;\n}\nif (.@r>=9) {\n bonus bDelayrate,-10;\n}\nif (.@r>=11) {\n bonus2 bSkillAtk,"SC_TRIANGLESHOT",20;\n}');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (700009,'aegis_700009','Pigritia Rhythm','Weapon','Bow',1000,190,5,2,true,true,true,true,true,true,4,150,'.@r = getrefine();\nbonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",10;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15;\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2500;\n}\nif (.@r>=11) {\n bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",20;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_hunter`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (700013,'Up_Narcis_Bow','Patent Narcissus Bow','Weapon','Bow',1000,210,5,2,true,true,true,true,true,true,true,4,150,true,'.@r = getrefine(); bonus bBaseAtk,.@r/2*15; bonus bLongAtkRate,.@r/3*4; if (.@r>=7){ bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000; } if (.@r>=9){ bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15; } if (.@r>=11){ bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",10; bonus2 bWeaponDamageRate,W_BOW,15; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_hunter`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (700013,'Up_Narcis_Bow','Patent Narcissus Bow','Weapon','Bow',1000,210,5,2,true,true,true,true,true,true,true,4,150,true,'.@r = getrefine(); bonus bBaseAtk,.@r/2*15; bonus bLongAtkRate,.@r/3*4; if (.@r>=7){ bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000; } if (.@r>=9){ bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15; } if (.@r>=11){ bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",10; bonus2 bWeaponDamageRate,W_BOW,15; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_hunter`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (700018,'Up_Royal_Bow_K','Patent Royal Bow','Weapon','Bow',1200,205,5,2,true,true,true,true,true,true,true,4,150,true,'.@r = getrefine(); bonus bBaseAtk,.@r/2*15; bonus2 bSkillAtk,"RA_ARROWSTORM",12*(.@r/3); if (.@r>=7){ bonus bAspdRate,10; bonus2 bWeaponDamageRate,W_BOW,15; } if (.@r>=9){ bonus bLongAtkRate,12; bonus bCritAtkRate,10; } if (.@r>=11){ bonus2 bSkillAtk,"SN_SHARPSHOOTING",20; bonus bDelayRate,-10; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_hunter`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (700018,'Up_Royal_Bow_K','Patent Royal Bow','Weapon','Bow',1200,205,5,2,true,true,true,true,true,true,true,4,150,true,'.@r = getrefine(); bonus bBaseAtk,.@r/2*15; bonus2 bSkillAtk,"RA_ARROWSTORM",12*(.@r/3); if (.@r>=7){ bonus bAspdRate,10; bonus2 bWeaponDamageRate,W_BOW,15; } if (.@r>=9){ bonus bLongAtkRate,12; bonus bCritAtkRate,10; } if (.@r>=11){ bonus2 bSkillAtk,"SN_SHARPSHOOTING",20; bonus bDelayRate,-10; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (700019,'Up_Scalet_Dragon_L_Bow','Patent Scarlet Dragon Leather Bow','Weapon','Bow',900,200,5,2,true,true,true,true,true,true,4,150,true,'.@r = getrefine(); bonus bBaseAtk,.@r/2*15; bonus bDelayRate,-(.@r/3*4); if (.@r>=7){ bonus bLongAtkRate,10; bonus2 bAddSize,Size_All,10; } if (.@r>=9){ bonus2 bSkillAtk,"RA_AIMEDBOLT",35; } if (.@r>=11){ bonus2 bSkillCooldown,"RA_AIMEDBOLT",-1000; bonus bVariableCastrate,-10; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (700019,'Up_Scalet_Dragon_L_Bow','Patent Scarlet Dragon Leather Bow','Weapon','Bow',900,200,5,2,true,true,true,true,true,true,4,150,true,'.@r = getrefine(); bonus bBaseAtk,.@r/2*15; bonus bDelayRate,-(.@r/3*4); if (.@r>=7){ bonus bLongAtkRate,10; bonus2 bAddSize,Size_All,10; } if (.@r>=9){ bonus2 bSkillAtk,"RA_AIMEDBOLT",35; } if (.@r>=11){ bonus2 bSkillCooldown,"RA_AIMEDBOLT",-1000; bonus bVariableCastrate,-10; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (800002,'Up_Crimson_Rose','Patent Crimson Rose','Weapon','Revolver',20,1000,200,7,2,true,true,true,4,150,true,'.@r = getrefine(); bonus bBaseAtk,.@r/2*10; bonus2 bSkillAtk,"RL_FIREDANCE",.@r/3*2; if (.@r>=7){ bonus2 bAddClass,Class_All,5; bonus bLongAtkRate,10; } if (.@r>=9){ bonus2 bSkillAtk,"RL_FIREDANCE",25; autobonus3 "{ bonus bLongAtkRate,20; }",1000,60000,"RL_HEAT_BARREL"; } if (.@r>=11){ bonus bDelayRate,-10; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (800002,'Up_Crimson_Rose','Patent Crimson Rose','Weapon','Revolver',20,1000,200,7,2,true,true,true,4,150,true,'.@r = getrefine(); bonus bBaseAtk,.@r/2*10; bonus2 bSkillAtk,"RL_FIREDANCE",.@r/3*2; if (.@r>=7){ bonus2 bAddClass,Class_All,5; bonus bLongAtkRate,10; } if (.@r>=9){ bonus2 bSkillAtk,"RL_FIREDANCE",25; autobonus3 "{ bonus bLongAtkRate,20; }",1000,60000,"RL_HEAT_BARREL"; } if (.@r>=11){ bonus bDelayRate,-10; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (810000,'aegis_810000','Lust Pointer','Weapon','Rifle',1300,260,9,2,true,true,true,true,4,150,'.@r = getrefine();\nbonus2 bSkillAtk,"RL_HAMMER_OF_GOD",10;\nbonus bAspdRate,3*(.@r/3);\nbonus bBaseAtk,6*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",15;\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"RL_HAMMER_OF_GOD",-3000;\n}\nif (.@r>=11) {\n autobonus3 "{ bonus2 bSkillAtk,\\"RL_HAMMER_OF_GOD\\",25; }",1000,10000,"RL_C_MARKER";\n bonus2 bSkillCooldown,"RL_HAMMER_OF_GOD",-4000;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (810001,'Up_Master_Soul_Rifle','Patent Master Soul Rifle','Weapon','Rifle',20,1000,200,250,9,2,true,true,true,4,150,true,'.@r = getrefine(); bonus bMatk,15*(.@r/2); bonus2 bSkillAtk,"MG_SOULSTRIKE",15*(.@r/3); bonus2 bSkillAtk,"HW_NAPALMVULCAN",15*(.@r/3); if (.@r>=7){ bonus2 bSkillAtk,"WL_SOULEXPANSION",20; bonus2 bMagicAddEle,Ele_Ghost,15; } if (.@r>=9){ bonus5 bAutoSpell,"MG_SOULSTRIKE",10,150,BF_LONG,1; } if (.@r>=11){ bonus5 bAutoSpell,"HW_NAPALMVULCAN",3,70,BF_LONG,1; bonus5 bAutoSpell,"WL_SOULEXPANSION",3,70,BF_LONG,1; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (810001,'Up_Master_Soul_Rifle','Patent Master Soul Rifle','Weapon','Rifle',20,1000,200,250,9,2,true,true,true,4,150,true,'.@r = getrefine(); bonus bMatk,15*(.@r/2); bonus2 bSkillAtk,"MG_SOULSTRIKE",15*(.@r/3); bonus2 bSkillAtk,"HW_NAPALMVULCAN",15*(.@r/3); if (.@r>=7){ bonus2 bSkillAtk,"WL_SOULEXPANSION",20; bonus2 bMagicAddEle,Ele_Ghost,15; } if (.@r>=9){ bonus5 bAutoSpell,"MG_SOULSTRIKE",10,150,BF_LONG,1; } if (.@r>=11){ bonus5 bAutoSpell,"HW_NAPALMVULCAN",3,70,BF_LONG,1; bonus5 bAutoSpell,"WL_SOULEXPANSION",3,70,BF_LONG,1; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (820000,'aegis_820000','Lust Shatter','Weapon','Shotgun',1600,310,9,2,true,true,true,true,4,150,'.@r = getrefine();\nbonus bSplashRange,1;\nbonus2 bSkillAtk,"RL_SLUGSHOT",10;\nbonus bAspdRate,3*(.@r/3);\nbonus bBaseAtk,6*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"RL_S_STORM",10;\n bonus2 bSkillAtk,"RL_SLUGSHOT",15;\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"RL_S_STORM",-1000;\n bonus2 bSkillCooldown,"RL_SLUGSHOT",-2000;\n}\nif (.@r>=11) {\n autobonus3 "{ bonus2 bSkillAtk,\\"RL_S_STORM\\",25; }",1000,10000,"RL_SLUGSHOT";\n bonus2 bSkillAtk,"RL_SLUGSHOT",25;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (820001,'Up_Demon_Slayer_Shot','Patent Demon Slayer Shot','Weapon','Shotgun',2300,295,9,2,true,true,true,4,150,true,'.@r = getrefine(); bonus bSplashRange,1; bonus bLongAtkRate,3*(.@r/2); bonus bMaxSPrate,2*(.@r/3); if (.@r>=7){ bonus2 bAddClass,Class_Boss,15; bonus2 bAddRace,RC_Undead,15; bonus2 bAddRace,RC_Demon,15; } if (.@r>=9){ autobonus3 "{ bonus bBaseAtk,50; bonus bLongAtkRate,10; }",1000,90000,"RL_P_ALTER"; } if (.@r>=11){ bonus2 bSkillAtk,"RL_BANISHING_BUSTER",35; bonus2 bSkillAtk,"RL_S_STORM",35; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (820001,'Up_Demon_Slayer_Shot','Patent Demon Slayer Shot','Weapon','Shotgun',2300,295,9,2,true,true,true,4,150,true,'.@r = getrefine(); bonus bSplashRange,1; bonus bLongAtkRate,3*(.@r/2); bonus bMaxSPrate,2*(.@r/3); if (.@r>=7){ bonus2 bAddClass,Class_Boss,15; bonus2 bAddRace,RC_Undead,15; bonus2 bAddRace,RC_Demon,15; } if (.@r>=9){ autobonus3 "{ bonus bBaseAtk,50; bonus bLongAtkRate,10; }",1000,90000,"RL_P_ALTER"; } if (.@r>=11){ bonus2 bSkillAtk,"RL_BANISHING_BUSTER",35; bonus2 bSkillAtk,"RL_S_STORM",35; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (830000,'Boost_Gatling','Booster Gatling','Weapon','Gatling',170,9,2,true,true,true,4,100,true,'bonus2 bAddClass,Class_All,5; .@r = getrefine(); bonus bBaseAtk,.@r*3; bonus bBaseAtk,min(BaseLevel,180)/15*3; if (.@r>=7) { bonus bLongAtkRate,getskilllv("GS_SINGLEACTION"); } if (.@r>=9) { bonus bLongAtkRate,10; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (830001,'aegis_830001','Lust Crusher','Weapon','Gatling',2000,230,9,2,true,true,true,true,4,150,'.@r = getrefine();\nbonus2 bSkillAtk,"RL_FIRE_RAIN",10;\nbonus bAspdRate,3*(.@r/3);\nbonus bBaseAtk,6*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"RL_R_TRIP",10;\n bonus2 bSkillAtk,"RL_FIRE_RAIN",15;\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"RL_FIRE_RAIN",-2000;\n}\nif (.@r>=11) {\n autobonus3 "{ bonus2 bSkillAtk,\\"RL_R_TRIP\\",15; }",1000,10000,"RL_FIRE_RAIN";\n bonus2 bSkillAtk,"RL_FIRE_RAIN",25;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (830002,'Up_The_Black','Patent The Black','Weapon','Gatling',3000,225,9,2,true,true,true,4,150,true,'.@r = getrefine(); bonus bBaseAtk,15*(.@r/2); bonus bLongAtkRate,4*(.@r/3); if (.@r>=7){ bonus2 bSkillAtk,"RL_R_TRIP",20; bonus2 bSkillUseSPrate,"RL_R_TRIP",10; } if (.@r>=9){ bonus2 bSkillAtk,"RL_R_TRIP",15; autobonus3 "{ bonus bBaseAtk,50; bonus bLongAtkRate,10; }",1000,90000,"RL_P_ALTER"; } if (.@r>=11){ bonus2 bAddSize,Size_All,15; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (830002,'Up_The_Black','Patent The Black','Weapon','Gatling',3000,225,9,2,true,true,true,4,150,true,'.@r = getrefine(); bonus bBaseAtk,15*(.@r/2); bonus bLongAtkRate,4*(.@r/3); if (.@r>=7){ bonus2 bSkillAtk,"RL_R_TRIP",20; bonus2 bSkillUseSPrate,"RL_R_TRIP",10; } if (.@r>=9){ bonus2 bSkillAtk,"RL_R_TRIP",15; autobonus3 "{ bonus bBaseAtk,50; bonus bLongAtkRate,10; }",1000,90000,"RL_P_ALTER"; } if (.@r>=11){ bonus2 bAddSize,Size_All,15; }');
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+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (840000,'aegis_840000','Lust Boom','Weapon','Grenade',2400,330,9,2,true,true,true,true,4,150,'.@r = getrefine();\nbonus2 bSkillAtk,"RL_H_MINE",10;\nbonus bAspdRate,3*(.@r/3);\nbonus bBaseAtk,6*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"RL_D_TAIL",10;\n bonus2 bSkillAtk,"RL_H_MINE",10;\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"RL_D_TAIL",-1000;\n bonus2 bSkillCooldown,"RL_H_MINE",-1000;\n}\nif (.@r>=11) {\n autobonus3 "{ bonus2 bSkillAtk,\\"RL_D_TAIL\\",25; }",1000,10000,"RL_C_MARKER";\n bonus2 bSkillAtk,"RL_H_MINE",25;\n}');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (840001,'Up_Golden_Lord_Launcher','Patent Golden Lord Launcher','Weapon','Grenade',20,2400,350,9,2,true,true,true,4,150,true,'.@r = getrefine(); bonus bLongAtkRate,3*(.@r/2); bonus bBaseAtk,20*(.@r/3); if (.@r>=7){ bonus2 bSkillAtk,"RL_D_TAIL",15; bonus2 bSkillCooldown,"RL_D_TAIL",-1000; } if (.@r>=9){ bonus2 bSkillAtk,"RL_D_TAIL",20; } if (.@r>=11){ bonus2 bAddEle,Ele_All,15; }');
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REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (840001,'Up_Golden_Lord_Launcher','Patent Golden Lord Launcher','Weapon','Grenade',20,2400,350,9,2,true,true,true,4,150,true,'.@r = getrefine(); bonus bLongAtkRate,3*(.@r/2); bonus bBaseAtk,20*(.@r/3); if (.@r>=7){ bonus2 bSkillAtk,"RL_D_TAIL",15; bonus2 bSkillCooldown,"RL_D_TAIL",-1000; } if (.@r>=9){ bonus2 bSkillAtk,"RL_D_TAIL",20; } if (.@r>=11){ bonus2 bAddEle,Ele_All,15; }');
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