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@@ -218,7 +218,7 @@
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//****
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// Hunter
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115,3,6,2,0,0x1,0,5,1,no,0,0x80,0,misc,6:7:8:9:10,0x3000, HT_SKIDTRAP,Skid Trap
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-116,3,6,2,2,0xC2,0,5,1,no,0,0x80,0,misc,0,0x3800, HT_LANDMINE,Land Mine
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+116,3,6,2,2,0xC0,0,5,1,no,0,0x80,0,misc,0,0x3800, HT_LANDMINE,Land Mine
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117,3,6,2,0,0x1,0,5,1,no,0,0x80,0,misc,0,0x3000, HT_ANKLESNARE,Ankle Snare
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118,3,6,2,0,0x3,1,5,1,no,0,0x80,0,misc,0,0x3000, HT_SHOCKWAVE,Shockwave Trap
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119,3,6,2,0,0x3,2,5,1,no,0,0x80,0,misc,0,0x3000, HT_SANDMAN,Sandman
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@@ -549,7 +549,7 @@
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//****
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// Sniper
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380,0,6,4,0,0x1,0,10,1,no,0,0,0,weapon,0,0x0, SN_SIGHT,Falcon Eyes
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-381,5,8,1,-3,0x40,0,5,1,yes,0,0,0,misc,0,0x80, SN_FALCONASSAULT,Falcon Assault
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+381,9,8,1,-3,0x40,0,5,1,yes,0,0,0,misc,0,0x0, SN_FALCONASSAULT,Falcon Assault
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382,9,8,1,-1,0,1,5,1,yes,0,0,14,weapon,0,0x0, SN_SHARPSHOOTING,Focused Arrow Strike
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383,0,6,4,0,0x3,-1,10,1,yes,0,0,0,weapon,0,0x0, SN_WINDWALK,Wind Walker
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@@ -1383,20 +1383,20 @@
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8202,0,6,4,3,0x2,2,10,1,no,0,0x40000,0,weapon,2,0x0, MS_MAGNUM,Magnum_Break
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8203,-2,6,1,-1,0x2,1,10,1,no,0,0,0,weapon,1,0x0, MS_BOWLINGBASH,Bowling_Bash
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8204,0,6,4,0,0x1,0,10,1,no,0,0,0,weapon,0,0x0, MS_PARRYING,Parry
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-8205,0,6,4,0,0,0,10,1,no,0,0,0,weapon,0,0x0, MS_REFLECTSHIELD,Shield_Reflect
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+8205,0,6,4,0,0x1,0,10,1,no,0,0,0,weapon,0,0x0, MS_REFLECTSHIELD,Shield_Reflect
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8206,0,6,4,0,0x1,0,1,1,no,0,0,0,weapon,0,0x0, MS_BERSERK,Frenzy
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8207,-9,8,1,-1,0,0,10,2,no,0,0,0,weapon,0,0x80, MA_DOUBLE,Double_Strafe
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8208,-9,6,2,-1,0x2,2,10,1,no,0,0x40000,0,weapon,2,0x81, MA_SHOWER,Arrow_Shower
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-8209,3,6,2,0,0x1,0,5,1,no,0,0x80,0,misc,6:7:8:9:10,0x0, MA_SKIDTRAP,Skid_Trap
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-8210,3,6,2,2,0x40,0,5,1,no,0,0x80,0,misc,0,0x0, MA_LANDMINE,Land_Mine
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-8211,3,6,2,0,0x3,2,5,1,no,0,0x80,0,misc,0,0x0, MA_SANDMAN,Sandman
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-8212,3,6,2,1,0x42,1,5,1,no,0,0x80,0,weapon,0,0x0, MA_FREEZINGTRAP,Freezing_Trap
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+8209,3,6,2,0,0x1,0,5,1,no,0,0x80,0,misc,6:7:8:9:10,0x3000, MA_SKIDTRAP,Skid_Trap
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+8210,3,6,2,2,0xC0,0,5,1,no,0,0x80,0,misc,0,0x3800, MA_LANDMINE,Land_Mine
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+8211,3,6,2,0,0x3,2,5,1,no,0,0x80,0,misc,0,0x3000, MA_SANDMAN,Sandman
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+8212,3,6,2,1,0x42,1,5,1,no,0,0x80,0,weapon,0,0x3800, MA_FREEZINGTRAP,Freezing_Trap
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8213,2,6,32,0,0x1,0,1,1,no,0,0x40000,0,misc,0,0x0, MA_REMOVETRAP,Remove_Trap
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8214,-9,6,1,-1,0x2,0,1,1,no,0,0x1,0,weapon,6,0x80, MA_CHARGEARROW,Arrow_Repel
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-8215,9,8,1,-1,0,2,5,1,yes,0,0,13,weapon,0,0x0, MA_SHARPSHOOTING,Focused_Arrow_Strike
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+8215,9,8,1,-1,0,1,5,1,yes,0,0,14,weapon,0,0x0, MA_SHARPSHOOTING,Focused_Arrow_Strike
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8216,-2,8,1,-1,0,0,10,3,no,0,0,0,weapon,0,0x0, ML_PIERCE,Pierce
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-8217,-2,6,1,-1,0x1,0,10,1,no,0,0,0,weapon,3,0x0, ML_BRANDISH,Brandish_Spear
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-8218,5,8,1,-1,0x20,0,5,5,no,0,0x40000,0,weapon,0,0x0, ML_SPIRALPIERCE,Spiral_Pierce
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+8217,-2,6,1,-1,0x1,2,10,1,no,0,0,5,weapon,2,0x20000, ML_BRANDISH,Brandish_Spear
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+8218,5,8,1,-1,0,0,5,5,no,0,0x40000,0,weapon,0,0x20000, ML_SPIRALPIERCE,Spiral_Pierce
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8219,0,6,4,0,0x1,0,5,1,no,0,0,0,weapon,0,0x0, ML_DEFENDER,Defending_Aura
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8220,0,6,4,0,0x1,0,10,1,no,0,0,0,weapon,0,0x0, ML_AUTOGUARD,Guard
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8221,7:8:9:10:11,6,16,0,0x1,0,5,1,yes,0,0x600,0,none,0,0x0, ML_DEVOTION,Sacrifice
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