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@@ -9019,17 +9019,9 @@ Valid flag are:
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*navigateto("<map>"{,<x>,<y>,<flag>,<hide_window>,<monster_id>,<char_id>});
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*navigateto("<map>"{,<x>,<y>,<flag>,<hide_window>,<monster_id>,<char_id>});
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Generates a navigation for attached or specified character. Requires client
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Generates a navigation for attached or specified character. Requires client
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-2011-10-10aRagEXE or newer. The flag specifies how the client will display
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-a specific route. The hide_window specifies whether to display (1) or not
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-display (0) the navigation window. Specify the monster_id to navigate to
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-known locations of the specified monster.
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+2011-10-10aRagEXE or newer.
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-When flag is not specified, the default value is NAV_KAFRA_AND_AIRSHIP.
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-
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-Note: The client requires custom monster spawns be in the navigation file
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-for using the embedded client Navigation feature to work properly. In this
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-instance sending the player to the map where the monster spawns is a simpler
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-solution rather than sending the map and the monster_id.
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+The flag specifies how the client will calculate the specific route.
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Valid flags are:
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Valid flags are:
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NAV_NONE - No services
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NAV_NONE - No services
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@@ -9041,6 +9033,20 @@ Valid flags are:
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NAV_KAFRA_AND_SCROLL - Kafra and Scroll
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NAV_KAFRA_AND_SCROLL - Kafra and Scroll
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NAV_ALL - All services
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NAV_ALL - All services
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+When flag is not specified, the default value is NAV_KAFRA_AND_AIRSHIP.
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+
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+The hide_window specifies whether to display (0) or hide (1) the navigation window.
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+By default the window is hidden.
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+
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+You can specify the monster_id in combination with a mapname to make the
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+navigation system tell you, that you have reached the desired mob.
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+
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+Note:
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+The client requires custom monster spawns be in the navigation file
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+for using the embedded client Navigation feature to work properly. In this
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+instance sending the player to the map where the monster spawns is a simpler
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+solution rather than sending the map and the monster_id.
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+
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---------------------------------------
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Whew.
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Whew.
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