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Fixed a bug on Markie question 5, bugreport:1600

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12787 54d463be-8e91-2dee-dedb-b68131a5f0ec
shadow 17 年 前
コミット
8580b66779
2 ファイル変更7 行追加4 行削除
  1. 4 2
      npc/Changelog.txt
  2. 3 2
      npc/jobs/2-2/rogue.txt

+ 4 - 2
npc/Changelog.txt

@@ -1,9 +1,11 @@
 Date		Added
 ======
-	* 1.7b Another fix to Lucius (trivial). (bugreport:1125)
-	* Fixed Inn Employee#Ahlma warping to same destination as save point, bugreport: 191.
+2008/06/08
+	* Fixed a bug on Markie question 5, bugreport:1600 [Brainstorm]
 
 2008/06/07
+	* 1.7b Another fix to Lucius (trivial). (bugreport:1125)
+	* Fixed Inn Employee#Ahlma warping to same destination as save point, bugreport: 191.
 	* Bug Report 1624, fixed warp destinationX from 230 to 320. [Brainstorm]
 
 2008/06/03

+ 3 - 2
npc/jobs/2-2/rogue.txt

@@ -3,7 +3,7 @@
 //===== By: ================================================== 
 //= kobra_k88
 //===== Current Version: ===================================== 
-//= 2.6
+//= 2.7
 //===== Compatible With: ===================================== 
 //= eAthena SVN
 //===== Description: ========================================= 
@@ -18,6 +18,7 @@
 //= 2.4c Corrected a Typo error ";;" and a typo error with "rouge". (bugreport:909) [Samuray22]
 //= 2.5 Added dummy "OnMyMobDead" labels. (bugreport:1100) [L0ne_W0lf]
 //= 2.6 Fixed a few bugs in the Rogue Guildsman. [L0ne_W0lf]
+//= 2.7 Fixed a bug on Markie question 5, bugreport:1600 [Brainstorm]
 //============================================================ 
 
 morocc,100,104,1	script	Thug#rg	118,{
@@ -232,7 +233,7 @@ in_rogue,363,122,4	script	Rogue Guildsman#rg	747,{
 				mes "[Markie]";
 				mes "5. Choose the skill that you can learn at Level 5 ^880000Divest Helm^000000.";
 				next;
-				if (select("^880000Envenom^000000:^880000Strip Tease^000000:^880000Venom Splasher^000000:^880000Divest Shield^000000") == 1)
+				if (select("^880000Envenom^000000:^880000Strip Tease^000000:^880000Venom Splasher^000000:^880000Divest Shield^000000") == 4)
 					set .@assassin_t,.@assassin_t+10;
 
 				mes "[Markie]";