@@ -3,6 +3,9 @@ Date Added
AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
+2008/10/01
+ * Rev. 13251 Removed 'casttime' adjustment from offensive ressurection. Follow up to r13225. [L0ne_W0lf]
+ * Kaahi will now override override higher existing levels previously casted. (bugreport:2296)
2008/09/27
* Fixed clif_changelook betraying the presence of gm-hidden players (bugreport:2283) [ultramage]
2008/09/11
@@ -5134,8 +5134,7 @@ int status_change_start(struct block_list* bl,enum sc_type type,int rate,int val
return 1;
break;
case SC_KAAHI:
- if(sce->val1 > val1)
- return 1;
+ //Kaahi overwrites previous level regardless of existing level.
//Delete timer if it exists.
if (sce->val4 != -1) {
delete_timer(sce->val4,kaahi_heal_timer);
@@ -987,7 +987,6 @@ int unit_skilluse_id2(struct block_list *src, int target_id, short skill_num, sh
case ALL_RESURRECTION:
if(battle_check_undead(tstatus->race,tstatus->def_ele)) {
temp = 1;
- casttime = skill_castfix(src, ALL_RESURRECTION, skill_lv);
} else if (!status_isdead(target))
return 0; //Can't cast on non-dead characters.