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@@ -2166,7 +2166,7 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type)
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(!map[m].flag.nobaseexp || !map[m].flag.nojobexp) //Gives Exp
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) { //Experience calculation.
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int bonus = 100; //Bonus on top of your share (common to all attackers).
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- if (md->sc.data[SC_RICHMANKIM] && !(status_get_mode(&md->bl)&MD_BOSS))
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+ if (md->sc.data[SC_RICHMANKIM])
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bonus += md->sc.data[SC_RICHMANKIM]->val2;
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if(sd) {
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temp = status_get_class(&md->bl);
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