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Improved the Mental Sensing fix from r12507 to not start the status at all, instead of starting it and ignoring it later on.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12519 54d463be-8e91-2dee-dedb-b68131a5f0ec
ultramage 17 年之前
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8509bea301
共有 2 個文件被更改,包括 3 次插入2 次删除
  1. 1 1
      src/map/mob.c
  2. 2 1
      src/map/status.c

+ 1 - 1
src/map/mob.c

@@ -2166,7 +2166,7 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type)
 		(!map[m].flag.nobaseexp || !map[m].flag.nojobexp) //Gives Exp
 	) { //Experience calculation.
 		int bonus = 100; //Bonus on top of your share (common to all attackers).
-		if (md->sc.data[SC_RICHMANKIM] && !(status_get_mode(&md->bl)&MD_BOSS))
+		if (md->sc.data[SC_RICHMANKIM])
 			bonus += md->sc.data[SC_RICHMANKIM]->val2;
 		if(sd) {
 			temp = status_get_class(&md->bl);

+ 2 - 1
src/map/status.c

@@ -4818,7 +4818,6 @@ int status_change_start(struct block_list* bl,enum sc_type type,int rate,int val
 			case SC_QUAGMIRE:
 			case SC_DECREASEAGI:
 			case SC_PROVOKE:
-			case SC_ROKISWEIL:
 			case SC_COMA:
 			case SC_GRAVITATION:
 			case SC_SUITON:
@@ -4826,6 +4825,8 @@ int status_change_start(struct block_list* bl,enum sc_type type,int rate,int val
 			case SC_STRIPSHIELD:
 			case SC_STRIPARMOR:
 			case SC_STRIPHELM:
+			case SC_RICHMANKIM:
+			case SC_ROKISWEIL:
 				return 0;
 		}
 	}