Kaynağa Gözat

Follow up to ee12429

The incomplete count was not updated before moving the memory that way the counter had the wrong value.
Also the memory manager would complain that the pointer is invalid when we have zero achievements.

Thanks to @CairoLee
Lemongrass3110 7 yıl önce
ebeveyn
işleme
8310253b84
1 değiştirilmiş dosya ile 8 ekleme ve 3 silme
  1. 8 3
      src/map/achievement.c

+ 8 - 3
src/map/achievement.c

@@ -128,14 +128,19 @@ bool achievement_remove(struct map_session_data *sd, int achievement_id)
 		return false;
 	}
 
+	if (!sd->achievement_data.achievements[i].completed)
+		sd->achievement_data.incompleteCount--;
+
 	if (i != sd->achievement_data.count - 1)
 		memmove(&sd->achievement_data.achievements[i], &sd->achievement_data.achievements[i + 1], sizeof(struct achievement) * (sd->achievement_data.count - 1 - i));
 
 	aFree(&sd->achievement_data.achievements[sd->achievement_data.count-1]);
 	sd->achievement_data.count--;
-	if (!sd->achievement_data.achievements[i].completed)
-		sd->achievement_data.incompleteCount--;
-	RECREATE(sd->achievement_data.achievements, struct achievement, sd->achievement_data.count);
+	if( sd->achievement_data.count == 0 ){
+		sd->achievement_data.achievements = NULL;
+	}else{
+		RECREATE(sd->achievement_data.achievements, struct achievement, sd->achievement_data.count);
+	}
 	sd->achievement_data.save = true;
 
 	// Send a removed fake achievement