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@@ -4561,7 +4561,7 @@ character.
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-*specialeffect <effect number>{,<send_target>}{,"<NPC Name>"</NPC>};
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+*specialeffect <effect number>{,<send_target>}{,"<NPC Name>"};
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This command will display special effect with the given number, centered on the
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specified NPCs coordinates, if any. For a full list of special effect numbers
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@@ -4584,11 +4584,16 @@ will retain the default behavior of the command.
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-*specialeffect2 <effect number>{,<send_target>};
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+*specialeffect2 <effect number>{,<send_target>}{,"<Player Name>"};
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This command behaves identically to the 'specialeffect', but the effect will be
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centered on the invoking character's sprite.
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+<Player name> parameter will display <effect number> on another Player than the
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+one currently attached to the script. Like with specialeffect, when specifying
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+a player, <send_target> must be supplied, specifying AREA will retain the default
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+behavior of the command.
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+
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*statusup <stat>;
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