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[Improved]:
- Fake NPC interface to use real NPCs.
- Scripting interface to restore and save sd->npc_id.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6873 54d463be-8e91-2dee-dedb-b68131a5f0ec

Lance 19 年之前
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8236d2c93f
共有 6 个文件被更改,包括 41 次插入17 次删除
  1. 3 0
      Changelog-Trunk.txt
  2. 4 4
      src/map/clif.c
  3. 1 1
      src/map/map.h
  4. 23 5
      src/map/npc.c
  5. 6 6
      src/map/pc.c
  6. 4 1
      src/map/script.c

+ 3 - 0
Changelog-Trunk.txt

@@ -4,6 +4,9 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK.  ALL UNTESTED BUGFIXES/FEATURES GO
 IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
 
 2006/05/30
+	* [Improved]:
+	  - Fake NPC interface to use real NPCs.
+	  - Scripting interface to restore and save sd->npc_id. [Lance]
 	* Added function pc_check_skilltree for checking if you unlocked new
 	  tree-skills when raising non-passive skills. [Skotlex]
 	* Fixed flee/hit calculation in status_calc_bl to account for bonuses from

+ 4 - 4
src/map/clif.c

@@ -1874,7 +1874,7 @@ int clif_scriptclose(struct map_session_data *sd, int npcid) {
  */
 void clif_sendfakenpc(struct map_session_data *sd, int npcid) {
 	int fd = sd->fd;
-	sd->npc_id = npcid;
+	//sd->npc_id = npcid;
 	sd->state.using_fake_npc = 1;
 	memset(WFIFOP(fd,0), 0, packet_len_table[0x78]);
 	WFIFOW(fd,0)=0x78;
@@ -1899,7 +1899,7 @@ int clif_scriptmenu(struct map_session_data *sd, int npcid, char *mes) {
 
 	nullpo_retr(0, sd);
 
-	if (!sd->state.using_fake_npc && (npcid == fake_npc_id || ((bl = map_id2bl(npcid)) && (bl->m!=sd->bl.m ||
+	if (!sd->state.using_fake_npc && (npcid == fake_nd->bl.id || ((bl = map_id2bl(npcid)) && (bl->m!=sd->bl.m ||
 	   bl->x<sd->bl.x-AREA_SIZE-1 || bl->x>sd->bl.x+AREA_SIZE+1 ||
 	   bl->y<sd->bl.y-AREA_SIZE-1 || bl->y>sd->bl.y+AREA_SIZE+1))))
 	   clif_sendfakenpc(sd, npcid);
@@ -1924,7 +1924,7 @@ int clif_scriptinput(struct map_session_data *sd, int npcid) {
 
 	nullpo_retr(0, sd);
 
-	if (!sd->state.using_fake_npc && (npcid == fake_npc_id || ((bl = map_id2bl(npcid)) && (bl->m!=sd->bl.m ||
+	if (!sd->state.using_fake_npc && (npcid == fake_nd->bl.id || ((bl = map_id2bl(npcid)) && (bl->m!=sd->bl.m ||
 	   bl->x<sd->bl.x-AREA_SIZE-1 || bl->x>sd->bl.x+AREA_SIZE+1 ||
 	   bl->y<sd->bl.y-AREA_SIZE-1 || bl->y>sd->bl.y+AREA_SIZE+1))))
 	   clif_sendfakenpc(sd, npcid);
@@ -1948,7 +1948,7 @@ int clif_scriptinputstr(struct map_session_data *sd, int npcid) {
 
 	nullpo_retr(0, sd);
 
-	if (!sd->state.using_fake_npc && (npcid == fake_npc_id || ((bl = map_id2bl(npcid)) && (bl->m!=sd->bl.m ||
+	if (!sd->state.using_fake_npc && (npcid == fake_nd->bl.id || ((bl = map_id2bl(npcid)) && (bl->m!=sd->bl.m ||
 	   bl->x<sd->bl.x-AREA_SIZE-1 || bl->x>sd->bl.x+AREA_SIZE+1 ||
 	   bl->y<sd->bl.y-AREA_SIZE-1 || bl->y>sd->bl.y+AREA_SIZE+1))))
 	   clif_sendfakenpc(sd, npcid);

+ 1 - 1
src/map/map.h

@@ -1478,6 +1478,6 @@ typedef struct homun_data       TBL_HOMUNCULUS;
 extern int lowest_gm_level;
 extern char main_chat_nick[16];
 
-int fake_npc_id;
+struct npc_data *fake_nd;
 
 #endif

+ 23 - 5
src/map/npc.c

@@ -816,7 +816,6 @@ int npc_event_sub(struct map_session_data *sd, struct event_data *ev, const unsi
 		return 0;
 	}
 
-	sd->npc_id=ev->nd->bl.id;
 	sd->npc_pos=run_script(ev->nd->u.scr.script,ev->pos,sd->bl.id,ev->nd->bl.id);
 	return 0;
 }
@@ -1050,7 +1049,6 @@ int npc_click(struct map_session_data *sd,int id)
 	if (nd->class_ < 0 || nd->sc.option&OPTION_INVISIBLE)
 		return 1;
 
-	sd->npc_id=id;
 	switch(nd->bl.subtype) {
 	case SHOP:
 		clif_npcbuysell(sd,id);
@@ -1079,7 +1077,7 @@ int npc_scriptcont(struct map_session_data *sd,int id)
 		return 1;
 	}
 
-	if(sd->npc_id != fake_npc_id){ // Not item script
+	if(sd->npc_id != fake_nd->bl.id){ // Not item script
 		if (npc_checknear(sd,id)){
 			ShowWarning("npc_scriptcont: failed npc_checknear test.\n");
 			return 1;
@@ -1112,7 +1110,7 @@ int npc_buysellsel(struct map_session_data *sd,int id,int type)
 	if (nd->bl.subtype!=SHOP) {
 		if (battle_config.error_log)
 			ShowError("no such shop npc : %d\n",id);
-		sd->npc_id=0;
+		//sd->npc_id=0;
 		return 1;
 	}
 	if (nd->sc.option&OPTION_INVISIBLE)	// –³Œø‰»‚³‚ê‚Ä‚¢‚é
@@ -2944,7 +2942,27 @@ int do_init_npc(void)
 	add_timer_func_list(npc_timerevent,"npc_timerevent");
 
 	// Init dummy NPC
-	fake_npc_id = npc_get_new_npc_id();
+	fake_nd = (struct npc_data *)aCalloc(sizeof(struct npc_data),1);
+	fake_nd->bl.prev = fake_nd->bl.next = NULL;
+	fake_nd->bl.m = -1;
+	fake_nd->bl.x = 0;
+	fake_nd->bl.y = 0;
+	fake_nd->bl.id = npc_get_new_npc_id();
+	fake_nd->class_ = -1;
+	fake_nd->speed = 200;
+	fake_nd->u.scr.script = NULL;
+	fake_nd->u.scr.src_id = 0;
+	strcpy(fake_nd->name,"FAKE_NPC");
+	memcpy(fake_nd->exname, fake_nd->name, 9);
+
+	npc_script++;
+	fake_nd->bl.type = BL_NPC;
+	fake_nd->bl.subtype = SCRIPT;
+
+	strdb_put(npcname_db, fake_nd->exname, fake_nd);
+	fake_nd->u.scr.timerid = -1;
+	map_addiddb(&fake_nd->bl);
+	// End of initialization
 
 	return 0;
 }

+ 6 - 6
src/map/pc.c

@@ -2785,8 +2785,8 @@ int pc_useitem(struct map_session_data *sd,int n)
 	}
 
 	sd->canuseitem_tick= tick + battle_config.item_use_interval; //Update item use time.
-	sd->npc_id = fake_npc_id;
-	run_script(script,0,sd->bl.id,fake_npc_id);
+	//sd->npc_id = fake_nd->bl.id;
+	run_script(script,0,sd->bl.id,fake_nd->bl.id);
 	potion_flag = 0;
 	return 1;
 }
@@ -6077,7 +6077,7 @@ int pc_equipitem(struct map_session_data *sd,int n,int pos)
 		int i;
 		struct item_data *data;
 		if (sd->inventory_data[n]->equip_script)
-			run_script(sd->inventory_data[n]->equip_script,0,sd->bl.id,0);
+			run_script(sd->inventory_data[n]->equip_script,0,sd->bl.id,fake_nd->bl.id);
 		if(sd->status.inventory[n].card[0]==0x00ff ||
 			sd->status.inventory[n].card[0]==0x00fe ||
 			sd->status.inventory[n].card[0]==(short)0xff00)
@@ -6089,7 +6089,7 @@ int pc_equipitem(struct map_session_data *sd,int n,int pos)
 				continue;
 			data = itemdb_exists(sd->status.inventory[n].card[i]);
 			if (data && data->equip_script)
-				run_script(data->equip_script,0,sd->bl.id,0);
+				run_script(data->equip_script,0,sd->bl.id,fake_nd->bl.id);
 		}
 	}
 	return 0;
@@ -6175,7 +6175,7 @@ int pc_unequipitem(struct map_session_data *sd,int n,int flag)
 	if (sd->inventory_data[n]) {
 		struct item_data *data;
 		if (sd->inventory_data[n]->unequip_script)
-			run_script(sd->inventory_data[n]->unequip_script,0,sd->bl.id,0);
+			run_script(sd->inventory_data[n]->unequip_script,0,sd->bl.id,fake_nd->bl.id);
 		if(sd->status.inventory[n].card[0]==0x00ff ||
 			sd->status.inventory[n].card[0]==0x00fe ||
 			sd->status.inventory[n].card[0]==(short)0xff00)
@@ -6187,7 +6187,7 @@ int pc_unequipitem(struct map_session_data *sd,int n,int flag)
 				continue;
 			data = itemdb_exists(sd->status.inventory[n].card[i]);
 			if (data && data->unequip_script)
-				run_script(data->unequip_script,0,sd->bl.id,0);
+				run_script(data->unequip_script,0,sd->bl.id,fake_nd->bl.id);
 		}
 	}
 

+ 4 - 1
src/map/script.c

@@ -11438,7 +11438,7 @@ int run_script(struct script_code *rootscript,int pos,int rid,int oid)
 	//Variables for backing up the previous script and restore it if needed. [Skotlex]
 	struct script_code *bck_script = NULL;
 	struct script_code *bck_scriptroot = NULL;
-	int bck_scriptstate = 0;
+	int bck_scriptstate = 0,bck_npcid = 0;
 	struct script_stack *bck_stack = NULL;
 	
 	if (rootscript == NULL || pos < 0)
@@ -11473,6 +11473,8 @@ int run_script(struct script_code *rootscript,int pos,int rid,int oid)
 			bck_scriptstate = sd->npc_scriptstate;
 			bck_stack = sd->stack;
 			sd->stack = NULL;
+			bck_npcid = sd->npc_id;
+			sd->npc_id = st->oid;
 		}
 	}
 	st->pos = pos;
@@ -11513,6 +11515,7 @@ int run_script(struct script_code *rootscript,int pos,int rid,int oid)
 			sd->npc_scriptroot  = bck_scriptroot;
 			sd->npc_scriptstate = bck_scriptstate;
 			sd->stack = bck_stack;
+			sd->npc_id = bck_npcid;
 			//Since the script is done, save any changed account variables [Skotlex]
 			if (sd->state.reg_dirty&2)
 				intif_saveregistry(sd,2);