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@@ -811,7 +811,7 @@ REPLACE INTO `item_db_re` VALUES (1434,'P_Sphere1','Eden Spear I',5,0,NULL,0,'16
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REPLACE INTO `item_db_re` VALUES (1435,'Cannon_Spear','Cannon Spear',5,56000,NULL,1600,'180',NULL,3,1,0x00004000,63,2,2,4,'100',1,4,'bonus bMaxSP,-100; bonus2 bSkillAtk,"LG_CANNONSPEAR",10; bonus bBaseAtk,(getrefine()/3);',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1435,'Cannon_Spear','Cannon Spear',5,56000,NULL,1600,'180',NULL,3,1,0x00004000,63,2,2,4,'100',1,4,'bonus bMaxSP,-100; bonus2 bSkillAtk,"LG_CANNONSPEAR",10; bonus bBaseAtk,(getrefine()/3);',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1436,'Velum_Spear','Vellum Spear',5,20,NULL,850,'150',NULL,3,0,0x00004082,63,2,2,4,'95',1,4,'bonus2 bAddRace,RC_Player,60; .@r = getrefine(); if(.@r>=6) { bonus2 bSkillAtk,"RK_HUNDREDSPEAR",80; bonus2 bSkillAtk,"LG_PINPOINTATTACK",80; } if(.@r>=9) { bonus2 bAddRace,RC_Player,30; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1436,'Velum_Spear','Vellum Spear',5,20,NULL,850,'150',NULL,3,0,0x00004082,63,2,2,4,'95',1,4,'bonus2 bAddRace,RC_Player,60; .@r = getrefine(); if(.@r>=6) { bonus2 bSkillAtk,"RK_HUNDREDSPEAR",80; bonus2 bSkillAtk,"LG_PINPOINTATTACK",80; } if(.@r>=9) { bonus2 bAddRace,RC_Player,30; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1437,'TE_Woe_Pike','TE Woe Pike',5,0,NULL,0,'100',NULL,3,0,0x00004082,63,2,2,3,'40',1,4,'bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Curse,3000;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1437,'TE_Woe_Pike','TE Woe Pike',5,0,NULL,0,'100',NULL,3,0,0x00004082,63,2,2,3,'40',1,4,'bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Curse,3000;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (1438,'Thanos_Spear','Thanatos Spear',5,10,NULL,3000,'150:100',NULL,3,1,0x00004082,63,2,2,4,'120',1,4,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,5; bonus2 bHPLossRate,100,10000;',NULL,'heal -1000,0;');
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+REPLACE INTO `item_db_re` VALUES (1438,'Thanos_Spear','Thanatos Spear',5,10,NULL,3000,'150:100',NULL,3,1,0x00004082,56,2,2,4,'120',1,4,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,5; bonus2 bHPLossRate,100,10000;',NULL,'heal -1000,0;');
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REPLACE INTO `item_db_re` VALUES (1439,'Half_BF_Spear1','Half BF Spear1',5,20,NULL,0,'60',NULL,3,0,0x00004082,63,2,2,3,'80',1,4,'bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,45; bonus2 bAddRace,RC_Player,45; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus bUnbreakableWeapon,1; if(BaseJob==Job_Crusader) bonus bAspdRate,20;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1439,'Half_BF_Spear1','Half BF Spear1',5,20,NULL,0,'60',NULL,3,0,0x00004082,63,2,2,3,'80',1,4,'bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,45; bonus2 bAddRace,RC_Player,45; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus bUnbreakableWeapon,1; if(BaseJob==Job_Crusader) bonus bAspdRate,20;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1440,'Battle_Hook_','Battle Hook',5,20,NULL,900,'140',NULL,3,3,0x00004082,18,2,2,4,'65',1,4,'bonus2 bAddEff,Eff_Stun,500; bonus2 bAddRace,RC_DemiHuman,20; bonus2 bAddRace,RC_Player,20; skill "KN_PIERCE",3;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1440,'Battle_Hook_','Battle Hook',5,20,NULL,900,'140',NULL,3,3,0x00004082,18,2,2,4,'65',1,4,'bonus2 bAddEff,Eff_Stun,500; bonus2 bAddRace,RC_DemiHuman,20; bonus2 bAddRace,RC_Player,20; skill "KN_PIERCE",3;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1441,'Ru_Blue_Spear','Blue Spear',5,10,NULL,1200,'180:170',NULL,3,1,0x00004000,56,2,2,3,'100',1,4,'bonus bDex,5; bonus bInt,5;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1441,'Ru_Blue_Spear','Blue Spear',5,10,NULL,1200,'180:170',NULL,3,1,0x00004000,56,2,2,3,'100',1,4,'bonus bDex,5; bonus bInt,5;',NULL,NULL);
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@@ -873,7 +873,7 @@ REPLACE INTO `item_db_re` VALUES (1492,'Velum_Glaive','Vellum Glaive',5,20,NULL,
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REPLACE INTO `item_db_re` VALUES (1493,'Metal_Lance','Metal Lance',5,20,NULL,0,'100',NULL,3,1,0x00004082,63,2,34,3,'1',1,5,'bonus bBaseAtk,(getrefine()*6); .@i = min(BaseLevel/10,12); if(.@i>2) bonus bBaseAtk,((.@i-2)*5);',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1493,'Metal_Lance','Metal Lance',5,20,NULL,0,'100',NULL,3,1,0x00004082,63,2,34,3,'1',1,5,'bonus bBaseAtk,(getrefine()*6); .@i = min(BaseLevel/10,12); if(.@i>2) bonus bBaseAtk,((.@i-2)*5);',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1494,'Undine_Spear','Spear Of Odin',5,50000,NULL,3800,'190',NULL,3,3,0x00004082,63,2,34,4,'105',1,5,'bonus bAtkEle,Ele_Water;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1494,'Undine_Spear','Spear Of Odin',5,50000,NULL,3800,'190',NULL,3,3,0x00004082,63,2,34,4,'105',1,5,'bonus bAtkEle,Ele_Water;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1495,'TE_Woe_Lance','TE Woe Lance',5,0,NULL,0,'150',NULL,3,0,0x00004082,63,2,34,3,'40',1,5,'bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Blind,3000;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1495,'TE_Woe_Lance','TE Woe Lance',5,0,NULL,0,'150',NULL,3,0,0x00004082,63,2,34,3,'40',1,5,'bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Blind,3000;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (1496,'Thanos_Long_Spear','Thanatos Long Spear',5,10,NULL,3750,'250:50',NULL,3,1,0x00004082,63,2,34,4,'120',1,5,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,5; bonus2 bHPLossRate,100,10000;',NULL,'heal -1000,0;');
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+REPLACE INTO `item_db_re` VALUES (1496,'Thanos_Long_Spear','Thanatos Long Spear',5,10,NULL,3750,'250:50',NULL,3,1,0x00004082,56,2,34,4,'120',1,5,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,5; bonus2 bHPLossRate,100,10000;',NULL,'heal -1000,0;');
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REPLACE INTO `item_db_re` VALUES (1497,'Hell_Fire_','Hellfire',5,20,NULL,3500,'200',NULL,3,3,0x00004082,63,2,34,4,'48',1,5,'bonus bAtkEle,Ele_Fire; bonus3 bAutoSpell,"MG_FIREBALL",5,100; bonus bStr,3;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1497,'Hell_Fire_','Hellfire',5,20,NULL,3500,'200',NULL,3,3,0x00004082,63,2,34,4,'48',1,5,'bonus bAtkEle,Ele_Fire; bonus3 bAutoSpell,"MG_FIREBALL",5,100; bonus bStr,3;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1498,'Crimson_Lance','Crimson Lance',5,20,NULL,1750,'175',NULL,1,2,0x00004082,63,2,34,3,'70',1,5,'.@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225);',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1498,'Crimson_Lance','Crimson Lance',5,20,NULL,1750,'175',NULL,1,2,0x00004082,63,2,34,3,'70',1,5,'.@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225);',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1499,'Requiem_Lance','Requiem Lance',5,20,NULL,1500,'220',NULL,3,NULL,0x00004080,63,2,34,4,'100',1,5,'.@r = getrefine(); .@b = 40; .@c = 5; bonus bUnbreakableWeapon,1; if(.@r>=5){ .@b += (.@r-5)*15+30; .@c += (.@r-5); } bonus2 bAddRace2,RC2_BioLab,.@b; bonus2 bSubRace2,RC2_BioLab,.@c;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1499,'Requiem_Lance','Requiem Lance',5,20,NULL,1500,'220',NULL,3,NULL,0x00004080,63,2,34,4,'100',1,5,'.@r = getrefine(); .@b = 40; .@c = 5; bonus bUnbreakableWeapon,1; if(.@r>=5){ .@b += (.@r-5)*15+30; .@c += (.@r-5); } bonus2 bAddRace2,RC2_BioLab,.@b; bonus2 bSubRace2,RC2_BioLab,.@c;',NULL,NULL);
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@@ -1050,7 +1050,7 @@ REPLACE INTO `item_db_re` VALUES (1665,'Piercing_Staff_','Piercing Staff',5,20,N
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REPLACE INTO `item_db_re` VALUES (1666,'Healing_Staff_','Healing Staff',5,20,NULL,400,'10:105',NULL,1,2,0x00008110,63,2,2,3,'55',1,10,'bonus bAtkEle,Ele_Holy; bonus bHealPower,(getrefine()*3/2);',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1666,'Healing_Staff_','Healing Staff',5,20,NULL,400,'10:105',NULL,1,2,0x00008110,63,2,2,3,'55',1,10,'bonus bAtkEle,Ele_Holy; bonus bHealPower,(getrefine()*3/2);',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1667,'TE_Woe_Staff','TE Woe Staff',5,0,NULL,0,'50:100',NULL,1,0,0x00818315,63,2,2,3,'40',1,10,'bonus2 bMagicAddRace,RC_Player,10; bonus3 bAddEff,Eff_Blind,1000,ATF_MAGIC; bonus bHPRecovRate,5; bonus bSPRecovRate,5;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1667,'TE_Woe_Staff','TE Woe Staff',5,0,NULL,0,'50:100',NULL,1,0,0x00818315,63,2,2,3,'40',1,10,'bonus2 bMagicAddRace,RC_Player,10; bonus3 bAddEff,Eff_Blind,1000,ATF_MAGIC; bonus bHPRecovRate,5; bonus bSPRecovRate,5;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1668,'Sword_Stick','Sword Stick',5,10,NULL,500,'120:150',NULL,NULL,2,0x800200,63,2,2,4,'80',1,10,'bonus bAspdRate,10;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1668,'Sword_Stick','Sword Stick',5,10,NULL,500,'120:150',NULL,NULL,2,0x800200,63,2,2,4,'80',1,10,'bonus bAspdRate,10;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (1669,'Thanos_Staff','Thanatos Staff',5,10,NULL,1000,'100:200',NULL,1,1,0x00018314,63,2,2,4,'120',1,10,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bHealPower,15; bonus bMagicHPGainValue,500; bonus bMagicSPGainValue,50; bonus2 bHPLossRate,100,10000;',NULL,'heal -1000,0;');
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+REPLACE INTO `item_db_re` VALUES (1669,'Thanos_Staff','Thanatos Staff',5,10,NULL,1000,'100:200',NULL,1,1,0x00018314,56,2,2,4,'120',1,10,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bHealPower,15; bonus bMagicHPGainValue,500; bonus bMagicSPGainValue,50; bonus2 bHPLossRate,100,10000;',NULL,'heal -1000,0;');
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REPLACE INTO `item_db_re` VALUES (1670,'RWC_Memory_Staff','RWC Memory Staff',5,20,NULL,500,'25:30',NULL,1,1,0x00818315,63,2,2,3,'1',1,10,'.@r = getrefine(); bonus bMatk,30*(.@r/3); if(.@r>=6) bonus2 bMagicAddClass,Class_All,(.@r>=9?10:5); if(.@r>=9) bonus4 bAutoSpell,"HW_MAGICPOWER",1,10,0;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1670,'RWC_Memory_Staff','RWC Memory Staff',5,20,NULL,500,'25:30',NULL,1,1,0x00818315,63,2,2,3,'1',1,10,'.@r = getrefine(); bonus bMatk,30*(.@r/3); if(.@r>=6) bonus2 bMagicAddClass,Class_All,(.@r>=9?10:5); if(.@r>=9) bonus4 bAutoSpell,"HW_MAGICPOWER",1,10,0;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1671,'Staff_Of_Evil_Slayer','Devil Won Staff',5,10,NULL,800,'30:155',NULL,NULL,1,0x00818315,63,2,2,3,'100',1,10,'bonus2 bAddRace,RC_Undead,10; bonus2 bAddRace,RC_Demon,10; bonus bMatkRate,10;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1671,'Staff_Of_Evil_Slayer','Devil Won Staff',5,10,NULL,800,'30:155',NULL,NULL,1,0x00818315,63,2,2,3,'100',1,10,'bonus2 bAddRace,RC_Undead,10; bonus2 bAddRace,RC_Demon,10; bonus bMatkRate,10;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1673,'Half_BF_Staff4','Half BF Staff4',5,20,NULL,0,'70:125',NULL,1,0,0x00818314,63,2,2,3,'80',1,10,'bonus bInt,3; bonus bDex,2; bonus bDelayRate,-10; bonus2 bSPLossRate,5,12000; bonus bUnbreakableWeapon,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1673,'Half_BF_Staff4','Half BF Staff4',5,20,NULL,0,'70:125',NULL,1,0,0x00818314,63,2,2,3,'80',1,10,'bonus bInt,3; bonus bDex,2; bonus bDelayRate,-10; bonus2 bSPLossRate,5,12000; bonus bUnbreakableWeapon,1;',NULL,NULL);
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@@ -1197,7 +1197,7 @@ REPLACE INTO `item_db_re` VALUES (1831,'P_Knuckle1','Eden Knuckle I',5,0,NULL,0,
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REPLACE INTO `item_db_re` VALUES (1832,'Velum_Claw','Vellum Claw',5,20,NULL,650,'160',NULL,1,0,0x00008100,63,2,2,4,'95',1,12,'bonus2 bAddRace,RC_Player,100; .@r = getrefine(); if(.@r>7) { bonus2 bAddRace,RC_Player,20; } if(.@r>9) { bonus2 bVariableCastrate,"MO_EXTREMITYFIST",-100; bonus2 bFixedCastrate,"MO_EXTREMITYFIST",-100; bonus4 bAutoSpellOnSkill,"MO_EXPLOSIONSPIRITS","CH_SOULCOLLECT",1,10000; bonus2 bHPLossRate,500,3000; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1832,'Velum_Claw','Vellum Claw',5,20,NULL,650,'160',NULL,1,0,0x00008100,63,2,2,4,'95',1,12,'bonus2 bAddRace,RC_Player,100; .@r = getrefine(); if(.@r>7) { bonus2 bAddRace,RC_Player,20; } if(.@r>9) { bonus2 bVariableCastrate,"MO_EXTREMITYFIST",-100; bonus2 bFixedCastrate,"MO_EXTREMITYFIST",-100; bonus4 bAutoSpellOnSkill,"MO_EXPLOSIONSPIRITS","CH_SOULCOLLECT",1,10000; bonus2 bHPLossRate,500,3000; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1833,'Claw_Of_Flash','Claw of Flash',5,60000,NULL,400,'140',NULL,1,2,0x00008100,63,2,2,4,'105',1,12,'bonus bAspd,1; bonus bAspdRate,getrefine(); bonus2 bAddSize,Size_Medium,getrefine();',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1833,'Claw_Of_Flash','Claw of Flash',5,60000,NULL,400,'140',NULL,1,2,0x00008100,63,2,2,4,'105',1,12,'bonus bAspd,1; bonus bAspdRate,getrefine(); bonus2 bAddSize,Size_Medium,getrefine();',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1834,'TE_Woe_Fist','TE Woe Fist',5,0,NULL,0,'150',NULL,1,0,0x00008100,63,2,2,3,'40',1,12,'bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Freeze,3000;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1834,'TE_Woe_Fist','TE Woe Fist',5,0,NULL,0,'150',NULL,1,0,0x00008100,63,2,2,3,'40',1,12,'bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Freeze,3000;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (1836,'Thanos_Knuckle','Thanatos Knuckle',5,10,NULL,600,'160:100',NULL,1,1,0x00008000,63,2,2,4,'120',1,12,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,5; bonus2 bHPLossRate,100,10000;',NULL,'heal -1000,0;');
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+REPLACE INTO `item_db_re` VALUES (1836,'Thanos_Knuckle','Thanatos Knuckle',5,10,NULL,600,'160:100',NULL,1,1,0x00008000,56,2,2,4,'120',1,12,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,5; bonus2 bHPLossRate,100,10000;',NULL,'heal -1000,0;');
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REPLACE INTO `item_db_re` VALUES (1837,'Iron_nail','Iron Nail',5,10,NULL,1500,'100',NULL,NULL,1,0x00008100,63,2,2,3,'50',1,12,'bonus bAspdRate,-5; bonus bAspdRate,((getrefine()+1)/2);',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1837,'Iron_nail','Iron Nail',5,10,NULL,1500,'100',NULL,NULL,1,0x00008100,63,2,2,3,'50',1,12,'bonus bAspdRate,-5; bonus bAspdRate,((getrefine()+1)/2);',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1838,'Half_BF_Knuckle1','Half BF Knuckle1',5,20,NULL,0,'30',NULL,1,0,0x00008100,63,2,2,3,'80',1,12,'bonus bStr,2; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,30; bonus2 bAddRace,RC_Player,30; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus4 bAutoSpell,"CH_SOULCOLLECT",1,5,0; bonus bUnbreakableWeapon,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1838,'Half_BF_Knuckle1','Half BF Knuckle1',5,20,NULL,0,'30',NULL,1,0,0x00008100,63,2,2,3,'80',1,12,'bonus bStr,2; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,30; bonus2 bAddRace,RC_Player,30; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus4 bAutoSpell,"CH_SOULCOLLECT",1,5,0; bonus bUnbreakableWeapon,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1839,'Crimson_Knuckles','Crimson Knuckles',5,20,NULL,1000,'100',NULL,1,2,0x00008100,63,2,2,3,'70',1,12,'.@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); bonus bUnbreakableWeapon,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1839,'Crimson_Knuckles','Crimson Knuckles',5,20,NULL,1000,'100',NULL,1,2,0x00008100,63,2,2,3,'70',1,12,'.@r = getrefine(); bonus bBaseAtk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); bonus bUnbreakableWeapon,1;',NULL,NULL);
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@@ -1239,7 +1239,7 @@ REPLACE INTO `item_db_re` VALUES (1929,'Guitar_C','Guitar',5,0,NULL,0,'177',NULL
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REPLACE INTO `item_db_re` VALUES (1930,'Green_Whistle','Green Whistle',5,20,NULL,800,'170:50',NULL,1,1,0x00080000,63,1,2,3,'102',1,13,'.@r = getrefine(); if(.@r>5) { bonus2 bSkillUseSP,"MI_RUSH_WINDMILL",(.@r-5)*4; bonus2 bSkillUseSP,"WM_LULLABY_DEEPSLEEP",(.@r-5)*4; } bonus2 bSkillVariableCast,"MI_RUSH_WINDMILL",-2000; bonus2 bSkillVariableCast,"WM_LULLABY_DEEPSLEEP",-2000;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1930,'Green_Whistle','Green Whistle',5,20,NULL,800,'170:50',NULL,1,1,0x00080000,63,1,2,3,'102',1,13,'.@r = getrefine(); if(.@r>5) { bonus2 bSkillUseSP,"MI_RUSH_WINDMILL",(.@r-5)*4; bonus2 bSkillUseSP,"WM_LULLABY_DEEPSLEEP",(.@r-5)*4; } bonus2 bSkillVariableCast,"MI_RUSH_WINDMILL",-2000; bonus2 bSkillVariableCast,"WM_LULLABY_DEEPSLEEP",-2000;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1931,'P_String_Inst1','Eden Guitar I',5,0,NULL,0,'125',NULL,1,0,0x00080000,63,1,2,3,'60',0,13,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1931,'P_String_Inst1','Eden Guitar I',5,0,NULL,0,'125',NULL,1,0,0x00080000,63,1,2,3,'60',0,13,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1932,'TE_Woe_Guitar','TE Woe Guitar',5,0,NULL,0,'100',NULL,1,0,0x00080000,63,1,2,3,'40',1,13,'bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Poison,3000;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1932,'TE_Woe_Guitar','TE Woe Guitar',5,0,NULL,0,'100',NULL,1,0,0x00080000,63,1,2,3,'40',1,13,'bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Poison,3000;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (1933,'Thanos_Violin','Tanos Violin',5,10,NULL,2000,'200:130',NULL,NULL,1,0x00080000,63,1,2,4,'120',1,13,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bLongAtkRate,20; bonus2 bHPLossRate,100,10000;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (1933,'Thanos_Violin','Thanatos Violin',5,10,NULL,2000,'200:130',NULL,1,1,0x00080000,56,1,2,4,'120',1,13,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,5; bonus bLongAtkRate,20; bonus2 bHPLossRate,100,10000;',NULL,'heal -1000,0;');
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REPLACE INTO `item_db_re` VALUES (1934,'Contabass','Contrabass',5,20,NULL,250,'180:120',NULL,1,2,0x00080000,63,1,2,3,'130',1,13,'bonus2 bSkillCooldown,"WM_RANDOMIZESPELL",-20;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1934,'Contabass','Contrabass',5,20,NULL,250,'180:120',NULL,1,2,0x00080000,63,1,2,3,'130',1,13,'bonus2 bSkillCooldown,"WM_RANDOMIZESPELL",-20;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1935,'Ukulele_Of_Newoz','Oz\'s New Ukulele',5,20,NULL,2000,'160',NULL,1,2,0x00080000,63,1,2,4,'130',1,13,'bonus2 bSkillUseSP,"MI_RUSH_WINDMILL",-20;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1935,'Ukulele_Of_Newoz','Oz\'s New Ukulele',5,20,NULL,2000,'160',NULL,1,2,0x00080000,63,1,2,4,'130',1,13,'bonus2 bSkillUseSP,"MI_RUSH_WINDMILL",-20;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1936,'Ru_Blue_Violin','Blue Violin',5,10,NULL,1500,'180',NULL,2,1,0x00080000,63,1,2,3,'100',1,13,'bonus bDex,5; bonus bVit,5;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1936,'Ru_Blue_Violin','Blue Violin',5,10,NULL,1500,'180',NULL,2,1,0x00080000,63,1,2,3,'100',1,13,'bonus bDex,5; bonus bVit,5;',NULL,NULL);
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@@ -1290,7 +1290,7 @@ REPLACE INTO `item_db_re` VALUES (1984,'Stem_Whip','Stem Whip',5,20,NULL,800,'17
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REPLACE INTO `item_db_re` VALUES (1985,'Rosebine','Rosebine',5,20,NULL,1000,'100:130',NULL,1,0,0x00080000,63,0,2,4,'110',1,14,'bonus bInt,2; bonus bAgi,-2; bonus3 bAutoSpell,"WM_VOICEOFSIREN",1,20;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1985,'Rosebine','Rosebine',5,20,NULL,1000,'100:130',NULL,1,0,0x00080000,63,0,2,4,'110',1,14,'bonus bInt,2; bonus bAgi,-2; bonus3 bAutoSpell,"WM_VOICEOFSIREN",1,20;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1986,'P_Tail1','Eden Tail I',5,0,NULL,0,'125',NULL,2,0,0x00080000,63,0,2,3,'60',0,14,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1986,'P_Tail1','Eden Tail I',5,0,NULL,0,'125',NULL,2,0,0x00080000,63,0,2,3,'60',0,14,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1987,'TE_Woe_Rope','TE Woe Rope',5,0,NULL,0,'100',NULL,2,0,0x00080000,63,0,2,3,'40',1,14,'bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Blind,3000;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1987,'TE_Woe_Rope','TE Woe Rope',5,0,NULL,0,'100',NULL,2,0,0x00080000,63,0,2,3,'40',1,14,'bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Blind,3000;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (1988,'Thanos_Whip','Tanos Whip Sword',5,10,NULL,2200,'200:130',NULL,NULL,1,0x00080000,63,0,2,4,'120',1,14,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bLongAtkRate,20; bonus2 bHPLossRate,100,10000;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (1988,'Thanos_Whip','Thanatos Whip',5,10,NULL,2200,'200:130',NULL,2,1,0x00080000,56,0,2,4,'120',1,14,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,5; bonus bLongAtkRate,20; bonus2 bHPLossRate,100,10000;',NULL,'heal -1000,0;');
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REPLACE INTO `item_db_re` VALUES (1989,'Gymnastics_Ribbon','Rhythmic Gymnastics Ribbon',5,20,NULL,300,'150:120',NULL,2,2,0x00080000,63,0,2,3,'130',1,14,'bonus bAspdRate,20;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1989,'Gymnastics_Ribbon','Rhythmic Gymnastics Ribbon',5,20,NULL,300,'150:120',NULL,2,2,0x00080000,63,0,2,3,'130',1,14,'bonus bAspdRate,20;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1990,'Floral_Mic_Of_Igu','Bloody Floral Decoration Microphone',5,20,NULL,1000,'160',NULL,2,2,0x00080000,63,0,2,4,'130',1,14,'bonus2 bSkillUseSP,"CG_MOONLIT",-20;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1990,'Floral_Mic_Of_Igu','Bloody Floral Decoration Microphone',5,20,NULL,1000,'160',NULL,2,2,0x00080000,63,0,2,4,'130',1,14,'bonus2 bSkillUseSP,"CG_MOONLIT",-20;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1991,'Ru_Blue_Whip','Blue Whip',5,10,NULL,1500,'180',NULL,2,1,0x00080000,63,0,2,3,'100',1,14,'bonus bDex,5; bonus bVit,5;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1991,'Ru_Blue_Whip','Blue Whip',5,10,NULL,1500,'180',NULL,2,1,0x00080000,63,0,2,3,'100',1,14,'bonus bDex,5; bonus bVit,5;',NULL,NULL);
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@@ -1325,7 +1325,7 @@ REPLACE INTO `item_db_re` VALUES (2019,'TE_Woe_Two_Hand_Staff','TE Woe Two Hand
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REPLACE INTO `item_db_re` VALUES (2020,'Jormungand','Jormungand',5,10,NULL,3000,'200:280',NULL,NULL,0,0x810200,63,2,34,4,'1',0,23,'bonus bInt,20; bonus bUnbreakableWeapon,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2020,'Jormungand','Jormungand',5,10,NULL,3000,'200:280',NULL,NULL,0,0x810200,63,2,34,4,'1',0,23,'bonus bInt,20; bonus bUnbreakableWeapon,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2021,'Ganbantein','Ganbantein',5,0,NULL,2000,'100:320',NULL,1,0,0x00000200,56,2,2,4,'100',1,10,'bonus bInt,25; bonus bDex,25; bonus3 bAddEff,Eff_Poison,1000,ATF_MAGIC; bonus3 bAutoSpell,"AB_SILENTIUM",1,100; bonus bUnbreakableWeapon,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2021,'Ganbantein','Ganbantein',5,0,NULL,2000,'100:320',NULL,1,0,0x00000200,56,2,2,4,'100',1,10,'bonus bInt,25; bonus bDex,25; bonus3 bAddEff,Eff_Poison,1000,ATF_MAGIC; bonus3 bAutoSpell,"AB_SILENTIUM",1,100; bonus bUnbreakableWeapon,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2022,'Staff_Of_Geffen','Staff of Geffen',5,20,NULL,1000,'100:300',NULL,1,1,0x00000200,18,2,34,1,'150',1,23,'bonus bInt,20;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2022,'Staff_Of_Geffen','Staff of Geffen',5,20,NULL,1000,'100:300',NULL,1,1,0x00000200,18,2,34,1,'150',1,23,'bonus bInt,20;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (2023,'Thanos_Rod','Tanos Two-handed Stick',5,10,NULL,1400,'120:250',NULL,NULL,1,0x810200,63,2,34,4,'120',1,23,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bHealPower,18; bonus2 bHPLossRate,100,10000;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (2023,'Thanos_Rod','Thanatos Two-Handed Staff',5,10,NULL,1400,'120:250',NULL,1,1,0x00018314,56,2,34,4,'120',1,23,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bHealPower,18; bonus bMagicHPGainValue,500; bonus bMagicSPGainValue,50; bonus2 bHPLossRate,100,10000;',NULL,'heal -1000,0;');
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REPLACE INTO `item_db_re` VALUES (2024,'Infinity_Two-handed_Stick','Infinity Two-handed Stick',5,10,NULL,500,'30:170',NULL,NULL,1,0x810200,56,2,34,4,'100',1,23,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2024,'Infinity_Two-handed_Stick','Infinity Two-handed Stick',5,10,NULL,500,'30:170',NULL,NULL,1,0x810200,56,2,34,4,'100',1,23,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2025,'Crimson_Two-Handed_Staff','Crimson Two-Handed Staff',5,20,NULL,1000,'100',NULL,1,2,0x800200,63,2,34,3,'70',1,23,'.@r = getrefine(); bonus bInt,5; bonus bMatk,150+((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225);',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2025,'Crimson_Two-Handed_Staff','Crimson Two-Handed Staff',5,20,NULL,1000,'100',NULL,1,2,0x800200,63,2,34,3,'70',1,23,'.@r = getrefine(); bonus bInt,5; bonus bMatk,150+((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225);',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2026,'Staff_of_Vicious_Mind','Staff of Vicious Mind',5,20,NULL,1000,'100:200',NULL,1,1,0x00810204,63,2,34,4,'160',1,23,'bonus bMatk,pow(min(getrefine(),15),2); bonus bInt,6; bonus bUnbreakableWeapon,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2026,'Staff_of_Vicious_Mind','Staff of Vicious Mind',5,20,NULL,1000,'100:200',NULL,1,1,0x00810204,63,2,34,4,'160',1,23,'bonus bMatk,pow(min(getrefine(),15),2); bonus bInt,6; bonus bUnbreakableWeapon,1;',NULL,NULL);
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@@ -7252,7 +7252,7 @@ REPLACE INTO `item_db_re` VALUES (13088,'Greater_Lease','Greater Lease',5,10,NUL
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REPLACE INTO `item_db_re` VALUES (13089,'FaceWorm_Leg','Faceworm Leg',5,20,NULL,500,'110:50',NULL,1,1,0x028F5EEF,63,2,2,3,'24',1,1,'bonus bAtkEle,Ele_Poison; autobonus "{}",30,5000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; active_transform 2528,5000; }";',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13089,'FaceWorm_Leg','Faceworm Leg',5,20,NULL,500,'110:50',NULL,1,1,0x028F5EEF,63,2,2,3,'24',1,1,'bonus bAtkEle,Ele_Poison; autobonus "{}",30,5000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; active_transform 2528,5000; }";',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13090,'FaceWormQueen_Leg','Faceworm Queen Leg',5,20,NULL,500,'180:120',NULL,1,2,0x028F5EEF,63,2,2,4,'100',1,1,'bonus bInt,3; autobonus "{ bonus3 bAutoSpell,\\\"NPC_EARTHQUAKE\\\",1,200; }",8,5000,BF_NORMAL,"{ specialeffect2 EF_POTION_BERSERK; active_transform 2529,5000; }";',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13090,'FaceWormQueen_Leg','Faceworm Queen Leg',5,20,NULL,500,'180:120',NULL,1,2,0x028F5EEF,63,2,2,4,'100',1,1,'bonus bInt,3; autobonus "{ bonus3 bAutoSpell,\\\"NPC_EARTHQUAKE\\\",1,200; }",8,5000,BF_NORMAL,"{ specialeffect2 EF_POTION_BERSERK; active_transform 2529,5000; }";',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13092,'RWC_Memory_Knife','RWC Memory Knife',5,1000,500,650,'50',0,1,1,0x02800075,63,2,2,3,'1',1,1,'.@r = getrefine(); bonus bBaseAtk,20*(.@r/3); bonus bMatk,20*(.@r/3); if(.@r>=9){ .@i = 1; bonus4 bAutoSpell,"BS_WEAPONPERFECT",1,20,0; } if(.@r>=6){ .@rate = 5*(.@i+1); bonus2 bAddClass,Class_All,.@rate; bonus2 bMagicAddClass,Class_All,.@rate; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13092,'RWC_Memory_Knife','RWC Memory Knife',5,1000,500,650,'50',0,1,1,0x02800075,63,2,2,3,'1',1,1,'.@r = getrefine(); bonus bBaseAtk,20*(.@r/3); bonus bMatk,20*(.@r/3); if(.@r>=9){ .@i = 1; bonus4 bAutoSpell,"BS_WEAPONPERFECT",1,20,0; } if(.@r>=6){ .@rate = 5*(.@i+1); bonus2 bAddClass,Class_All,.@rate; bonus2 bMagicAddClass,Class_All,.@rate; }',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (13093,'Thanos_Dagger','Thanatos Dagger',5,10,NULL,800,'100:130',NULL,1,1,0x000E5CEA,63,2,2,4,'120',1,1,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,5; bonus2 bHPLossRate,100,10000;',NULL,'heal -1000,0;');
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+REPLACE INTO `item_db_re` VALUES (13093,'Thanos_Dagger','Thanatos Dagger',5,10,NULL,800,'100:130',NULL,1,1,0x000E5CEA,56,2,2,4,'120',1,1,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,5; bonus2 bHPLossRate,100,10000;',NULL,'heal -1000,0;');
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REPLACE INTO `item_db_re` VALUES (13094,'Dagger_Of_Evil_Slayer','Evil Slayer Stabber Dagger',5,10,NULL,900,'120',NULL,1,1,0x028F5EEF,63,2,2,3,'100',1,1,'bonus2 bAddRace,RC_Undead,10; .@r = getrefine(); bonus2 bAddClass,Class_All,(.@r>=12?12:(.@r>=9?5:0));',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13094,'Dagger_Of_Evil_Slayer','Evil Slayer Stabber Dagger',5,10,NULL,900,'120',NULL,1,1,0x028F5EEF,63,2,2,3,'100',1,1,'bonus2 bAddRace,RC_Undead,10; .@r = getrefine(); bonus2 bAddClass,Class_All,(.@r>=12?12:(.@r>=9?5:0));',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13096,'Half_BF_Dagger2','Half BF Dagger2',5,20,NULL,0,'120:90',NULL,1,0,0x3E9F7EEF,63,2,2,3,'80',1,1,'bonus bStr,1; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus bUnbreakableWeapon,1; autobonus "{ bonus bDefRatioAtkClass,Class_All; }",10,3000,BF_WEAPON,"{ specialeffect2 EF_HASTEUP; }"; if(Class==Job_Ninja||Class==Job_Rogue||Class==Job_Stalker) bonus bMatkRate,45;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13096,'Half_BF_Dagger2','Half BF Dagger2',5,20,NULL,0,'120:90',NULL,1,0,0x3E9F7EEF,63,2,2,3,'80',1,1,'bonus bStr,1; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus bUnbreakableWeapon,1; autobonus "{ bonus bDefRatioAtkClass,Class_All; }",10,3000,BF_WEAPON,"{ specialeffect2 EF_HASTEUP; }"; if(Class==Job_Ninja||Class==Job_Rogue||Class==Job_Stalker) bonus bMatkRate,45;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13097,'Ru_Blue_Dagger','Blue Dagger',5,10,NULL,1000,'160',NULL,1,1,0x00020000,56,2,2,3,'100',1,1,'bonus bStr,5; bonus bInt,5;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13097,'Ru_Blue_Dagger','Blue Dagger',5,10,NULL,1000,'160',NULL,1,1,0x00020000,56,2,2,3,'100',1,1,'bonus bStr,5; bonus bInt,5;',NULL,NULL);
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@@ -7495,7 +7495,7 @@ REPLACE INTO `item_db_re` VALUES (13434,'P_Saber3','Eden Saber III',5,0,NULL,0,'
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REPLACE INTO `item_db_re` VALUES (13438,'Magical_Blade','Magical Blade',5,60000,NULL,2000,'165:110',NULL,1,2,0x000654E3,63,2,2,4,'105',1,2,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13438,'Magical_Blade','Magical Blade',5,60000,NULL,2000,'165:110',NULL,1,2,0x000654E3,63,2,2,4,'105',1,2,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13439,'TE_Woe_Sword','TE Woe Sword',5,0,NULL,0,'120:100',NULL,1,0,0x000654E3,63,2,2,3,'40',1,2,'bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Poison,3000;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13439,'TE_Woe_Sword','TE Woe Sword',5,0,NULL,0,'120:100',NULL,1,0,0x000654E3,63,2,2,3,'40',1,2,'bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Poison,3000;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13440,'Ceremonial_Sword','Ceremonial Sword',5,20,NULL,500,'60',NULL,1,0,0x00000063,5,2,2,1,'1',1,2,'bonus bAtkEle,Ele_Holy;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13440,'Ceremonial_Sword','Ceremonial Sword',5,20,NULL,500,'60',NULL,1,0,0x00000063,5,2,2,1,'1',1,2,'bonus bAtkEle,Ele_Holy;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (13441,'Thanos_Sword','Thanatos Sword',5,10,NULL,700,'150:100',NULL,1,1,0x00004082,63,2,2,4,'120',1,2,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,5; bonus2 bHPLossRate,100,10000;',NULL,'heal -1000,0;');
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+REPLACE INTO `item_db_re` VALUES (13441,'Thanos_Sword','Thanatos Sword',5,10,NULL,700,'150:100',NULL,1,1,0x00004082,56,2,2,4,'120',1,2,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,5; bonus2 bHPLossRate,100,10000;',NULL,'heal -1000,0;');
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REPLACE INTO `item_db_re` VALUES (13442,'Old_Parasol','Old Parasol',5,10,NULL,500,'120:80',NULL,NULL,3,0x000654E2,63,2,2,3,'80',1,2,'bonus bMatk,getrefine(); skill "MG_SOULSTRIKE",10;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13442,'Old_Parasol','Old Parasol',5,10,NULL,500,'120:80',NULL,NULL,3,0x000654E2,63,2,2,3,'80',1,2,'bonus bMatk,getrefine(); skill "MG_SOULSTRIKE",10;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13444,'Pala','Pala',5,20,NULL,700,'190',NULL,0,1,0x000654E2,63,2,2,3,'0',1,2,'bonus bAspdRate,8;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13444,'Pala','Pala',5,20,NULL,700,'190',NULL,0,1,0x000654E2,63,2,2,3,'0',1,2,'bonus bAspdRate,8;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13445,'Half_BF_Sword1','Half BF Sword1',5,20,NULL,0,'115',NULL,1,0,0x000654E3,63,2,2,3,'80',1,2,'bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus bUnbreakableWeapon,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13445,'Half_BF_Sword1','Half BF Sword1',5,20,NULL,0,'115',NULL,1,0,0x000654E3,63,2,2,3,'80',1,2,'bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus bUnbreakableWeapon,1;',NULL,NULL);
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@@ -8654,8 +8654,8 @@ REPLACE INTO `item_db_re` VALUES (15073,'Anti_Magic_Suit','Anti-Magic Suits',4,1
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REPLACE INTO `item_db_re` VALUES (15074,'Geffen_Mage_Robe','Geffen Magic Robe',4,10,NULL,1000,NULL,40,NULL,1,0xFFFFFFFF,63,2,16,NULL,'99',1,0,'.@r = getrefine(); bonus bUseSPrate,-10-((.@r>=7) ? 5: 0); bonus bVariableCastrate,-15-((.@r>=9) ? 5: 0); bonus bNoCastCancel2,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (15074,'Geffen_Mage_Robe','Geffen Magic Robe',4,10,NULL,1000,NULL,40,NULL,1,0xFFFFFFFF,63,2,16,NULL,'99',1,0,'.@r = getrefine(); bonus bUseSPrate,-10-((.@r>=7) ? 5: 0); bonus bVariableCastrate,-15-((.@r>=9) ? 5: 0); bonus bNoCastCancel2,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (15088,'School_Uniform','School Uniform',4,20,NULL,500,NULL,25,NULL,1,0xFFFFFFFF,63,2,16,NULL,'0',1,0,'bonus bAgi,1; bonus bLuk,1; bonus bMaxHP,BaseLevel*3; bonus bMaxSP,BaseLevel/2;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (15088,'School_Uniform','School Uniform',4,20,NULL,500,NULL,25,NULL,1,0xFFFFFFFF,63,2,16,NULL,'0',1,0,'bonus bAgi,1; bonus bLuk,1; bonus bMaxHP,BaseLevel*3; bonus bMaxSP,BaseLevel/2;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (15089,'Menswear','Menswear',4,10,NULL,300,NULL,40,NULL,0,0xFFFFFFFE,63,2,16,NULL,'80',1,NULL,'.@r = getrefine(); bonus bAspdRate,3+((.@r>=7)?2:0); bonus bDelayrate,-3-((.@r>=7)?2:0); bonus bVariableCastrate,-3-((.@r>=7)?2:0);',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (15089,'Menswear','Menswear',4,10,NULL,300,NULL,40,NULL,0,0xFFFFFFFE,63,2,16,NULL,'80',1,NULL,'.@r = getrefine(); bonus bAspdRate,3+((.@r>=7)?2:0); bonus bDelayrate,-3-((.@r>=7)?2:0); bonus bVariableCastrate,-3-((.@r>=7)?2:0);',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (15090,'Armor_Of_Gray','Armor of Gray',4,10,NULL,2400,NULL,90,NULL,1,0x000654E2,63,2,16,NULL,'120',1,0,'bonus bMdef,10; bonus2 bSubEle,Ele_Holy,10+getrefine()*2;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (15091,'Gray_Robe','Robe of Gray',4,10,NULL,1300,NULL,55,NULL,1,0x00810100,63,2,16,NULL,'120',1,0,'bonus2 bSubEle,Ele_Holy,10+getrefine()*2;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (15090,'Armor_Of_Gray','Armor of Gray',4,10,NULL,2400,NULL,90,NULL,1,0x000654E2,56,2,16,NULL,'120',1,0,'bonus bMdef,10; bonus2 bSubEle,Ele_Holy,10+getrefine()*2;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (15091,'Gray_Robe','Gray Robe',4,20,NULL,1300,NULL,55,NULL,1,0x00018314,56,2,16,NULL,'120',1,0,'bonus2 bSubEle,Ele_Holy,10+getrefine()*2;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (15093,'Hero_Plate','Hero Plate',4,10,NULL,4000,NULL,120,NULL,1,0x00004082,63,2,16,NULL,'160',1,NULL,'bonus bMdef,5; bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bMatk,10; bonus bBaseAtk,10; bonus bHit,10; bonus bFlee,10; bonus2 bSkillAtk,"LG_BANISHINGPOINT",10; bonus2 bSkillAtk,"RK_HUNDREDSPEAR",10; .@r = getrefine(); bonus5 bAutoSpell,"AL_HEAL",10,50+.@r,BF_SHORT,0; bonus5 bAutoSpell,"WZ_STORMGUST",10,50+.@r,BF_SHORT,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (15093,'Hero_Plate','Hero Plate',4,10,NULL,4000,NULL,120,NULL,1,0x00004082,63,2,16,NULL,'160',1,NULL,'bonus bMdef,5; bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bMatk,10; bonus bBaseAtk,10; bonus bHit,10; bonus bFlee,10; bonus2 bSkillAtk,"LG_BANISHINGPOINT",10; bonus2 bSkillAtk,"RK_HUNDREDSPEAR",10; .@r = getrefine(); bonus5 bAutoSpell,"AL_HEAL",10,50+.@r,BF_SHORT,0; bonus5 bAutoSpell,"WZ_STORMGUST",10,50+.@r,BF_SHORT,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (15094,'Hero_Magic_Coat','Hero Magic Coat',4,10,NULL,800,NULL,50,NULL,1,0x00010204,63,2,16,NULL,'160',1,NULL,'bonus bMatk,10; bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bFlee,10; bonus2 bSkillAtk,"WL_CRIMSONROCK",10; bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",10; .@r = getrefine(); if (.@r) { bonus bFixedCastrate,21-.@r/2; bonus bNoCastCancel2,1; bonus bMdef,.@r/2; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (15094,'Hero_Magic_Coat','Hero Magic Coat',4,10,NULL,800,NULL,50,NULL,1,0x00010204,63,2,16,NULL,'160',1,NULL,'bonus bMatk,10; bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bFlee,10; bonus2 bSkillAtk,"WL_CRIMSONROCK",10; bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",10; .@r = getrefine(); if (.@r) { bonus bFixedCastrate,21-.@r/2; bonus bNoCastCancel2,1; bonus bMdef,.@r/2; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (15095,'Hero_Judgement_Shawl','Hero Judgement Shawl',4,10,NULL,500,NULL,77,NULL,1,0x00008110,63,2,16,NULL,'160',1,NULL,'bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bMatk,10; bonus bBaseAtk,10; bonus bHit,10; bonus bFlee,10; bonus2 bSkillAtk,"AB_JUDEX",10; bonus2 bSkillAtk,"AB_ADORAMUS",10; bonus2 bSkillAtk,"SR_DRAGONCOMBO",10; bonus2 bSkillAtk,"SR_SKYNETBLOW",10; bonus2 bSkillAtk,"SR_EARTHSHAKER",10; .@r = getrefine(); bonus5 bAutoSpell,"PR_KYRIE",1,50+.@r,BF_SHORT,0; bonus5 bAutoSpell,"PR_LEXAETERNA",10,50+.@r,BF_MAGIC,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (15095,'Hero_Judgement_Shawl','Hero Judgement Shawl',4,10,NULL,500,NULL,77,NULL,1,0x00008110,63,2,16,NULL,'160',1,NULL,'bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bMatk,10; bonus bBaseAtk,10; bonus bHit,10; bonus bFlee,10; bonus2 bSkillAtk,"AB_JUDEX",10; bonus2 bSkillAtk,"AB_ADORAMUS",10; bonus2 bSkillAtk,"SR_DRAGONCOMBO",10; bonus2 bSkillAtk,"SR_SKYNETBLOW",10; bonus2 bSkillAtk,"SR_EARTHSHAKER",10; .@r = getrefine(); bonus5 bAutoSpell,"PR_KYRIE",1,50+.@r,BF_SHORT,0; bonus5 bAutoSpell,"PR_LEXAETERNA",10,50+.@r,BF_MAGIC,1;',NULL,NULL);
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@@ -8729,7 +8729,7 @@ REPLACE INTO `item_db_re` VALUES (16024,'Quadrille_','Quadrille',5,10,NULL,900,'
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REPLACE INTO `item_db_re` VALUES (16025,'TE_Woe_Mace','TE Woe Mace',5,0,NULL,0,'120',NULL,1,0,0x0004C5B3,63,2,2,3,'40',1,8,'bonus bUnbreakableWeapon,1; bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Freeze,3000; bonus bHPRecovRate,5; bonus bSPRecovRate,5;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (16025,'TE_Woe_Mace','TE Woe Mace',5,0,NULL,0,'120',NULL,1,0,0x0004C5B3,63,2,2,3,'40',1,8,'bonus bUnbreakableWeapon,1; bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Freeze,3000; bonus bHPRecovRate,5; bonus bSPRecovRate,5;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (16026,'RWC_Memory_Mace','RWC Memory Mace',5,20,NULL,800,'100',NULL,1,1,0x0004C5B2,63,2,2,3,'1',1,8,'bonus bUnbreakableWeapon,1; .@r = getrefine(); bonus bBaseAtk,(.@r/30)*30; if(.@r>=9){ .@i = 1; bonus3 bAutoSpellWhenHit,"BS_WEAPONPERFECT",1,10; } if(.@r>=6){ .@rate = 5*(.@i+1); bonus2 bAddClass,Class_All,5; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (16026,'RWC_Memory_Mace','RWC Memory Mace',5,20,NULL,800,'100',NULL,1,1,0x0004C5B2,63,2,2,3,'1',1,8,'bonus bUnbreakableWeapon,1; .@r = getrefine(); bonus bBaseAtk,(.@r/30)*30; if(.@r>=9){ .@i = 1; bonus3 bAutoSpellWhenHit,"BS_WEAPONPERFECT",1,10; } if(.@r>=6){ .@rate = 5*(.@i+1); bonus2 bAddClass,Class_All,5; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (16027,'Hammer_Of_Evil_Slayer','Evil Slayer Destroyer Hammer',5,10,NULL,1350,'125',NULL,1,1,0x0004C5B3,63,2,2,3,'100',1,8,'bonus2 bAddRace,RC_Demon,10; bonus2 bAddRace,RC_Undead,10; .@r = getrefine(); bonus2 bAddClass,Class_All,(.@r>=12?12:(.@r>=9?5:0));',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (16027,'Hammer_Of_Evil_Slayer','Evil Slayer Destroyer Hammer',5,10,NULL,1350,'125',NULL,1,1,0x0004C5B3,63,2,2,3,'100',1,8,'bonus2 bAddRace,RC_Demon,10; bonus2 bAddRace,RC_Undead,10; .@r = getrefine(); bonus2 bAddClass,Class_All,(.@r>=12?12:(.@r>=9?5:0));',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (16028,'Thanos_Hammer','Thanatos Hammer',5,10,NULL,3000,'180:120',NULL,1,1,0x0004C5B2,63,2,2,4,'120',1,8,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,5; bonus2 bHPLossRate,100,10000;',NULL,'heal -1000,0;');
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+REPLACE INTO `item_db_re` VALUES (16028,'Thanos_Hammer','Thanatos Hammer',5,10,NULL,3000,'180:120',NULL,1,1,0x0004C5B2,56,2,2,4,'120',1,8,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,5; bonus2 bHPLossRate,100,10000;',NULL,'heal -1000,0;');
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REPLACE INTO `item_db_re` VALUES (16029,'Noble_Cross','Noble Cross',5,10,NULL,1500,'195:150',NULL,NULL,1,0x00000010,58,2,2,4,'40',1,8,'bonus3 bAutoSpell,"PR_TURNUNDEAD",6,50; bonus2 bSPDrainValueRace,RC_Undead,1; bonus2 bSPGainRace,RC_Undead,12;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (16029,'Noble_Cross','Noble Cross',5,10,NULL,1500,'195:150',NULL,NULL,1,0x00000010,58,2,2,4,'40',1,8,'bonus3 bAutoSpell,"PR_TURNUNDEAD",6,50; bonus2 bSPDrainValueRace,RC_Undead,1; bonus2 bSPGainRace,RC_Undead,12;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (16030,'Pilebuncker_S','Pile Bunker S',5,20,NULL,3000,'400',NULL,1,1,0x00000400,56,2,2,4,'130',1,8,'bonus bAspdRate,getrefine()/2;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (16030,'Pilebuncker_S','Pile Bunker S',5,20,NULL,3000,'400',NULL,1,1,0x00000400,56,2,2,4,'130',1,8,'bonus bAspdRate,getrefine()/2;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (16031,'Pilebuncker_P','Pile Bunker P',5,20,NULL,4000,'450',NULL,1,NULL,0x00000400,56,2,2,4,'130',1,8,'bonus bBaseAtk,getrefine()*5;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (16031,'Pilebuncker_P','Pile Bunker P',5,20,NULL,4000,'450',NULL,1,NULL,0x00000400,56,2,2,4,'130',1,8,'bonus bBaseAtk,getrefine()*5;',NULL,NULL);
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@@ -9463,7 +9463,7 @@ REPLACE INTO `item_db_re` VALUES (18115,'Orc_Archer_Bow_','Orc Archer Bow',5,20,
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REPLACE INTO `item_db_re` VALUES (18116,'Metal_Bow','Metal Bow',5,20,NULL,0,'50',NULL,5,1,0x00080800,63,2,34,3,'1',1,11,'.@r = getrefine(); if(BaseJob==Job_Hunter && Upper!=2) bonus bBaseAtk,10; bonus bBaseAtk,(.@r*3); bonus bLongAtkRate,.@r; .@i = min(BaseLevel/10,12); if(.@i>2) bonus bBaseAtk,((.@i-2)*5);',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18116,'Metal_Bow','Metal Bow',5,20,NULL,0,'50',NULL,5,1,0x00080800,63,2,34,3,'1',1,11,'.@r = getrefine(); if(BaseJob==Job_Hunter && Upper!=2) bonus bBaseAtk,10; bonus bBaseAtk,(.@r*3); bonus bLongAtkRate,.@r; .@i = min(BaseLevel/10,12); if(.@i>2) bonus bBaseAtk,((.@i-2)*5);',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18117,'Royal_Bow','Royal Bow',5,200000,NULL,1500,'80',NULL,5,1,0x000A0808,63,2,34,4,'105',1,11,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18117,'Royal_Bow','Royal Bow',5,200000,NULL,1500,'80',NULL,5,1,0x000A0808,63,2,34,4,'105',1,11,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18118,'TE_Woe_Bow','TE Woe Bow',5,0,NULL,0,'120',NULL,5,0,0x000A0848,63,2,34,3,'40',1,11,'bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Curse,3000;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18118,'TE_Woe_Bow','TE Woe Bow',5,0,NULL,0,'120',NULL,5,0,0x000A0848,63,2,34,3,'40',1,11,'bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Curse,3000;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (18119,'Thanos_Bow','Thanatos Bow',5,10,NULL,1300,'180:110',NULL,5,1,0x00080808,63,2,34,4,'120',1,11,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,5; bonus2 bHPLossRate,100,10000;',NULL,'heal -1000,0;');
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+REPLACE INTO `item_db_re` VALUES (18119,'Thanos_Bow','Thanatos Bow',5,10,NULL,1300,'180:110',NULL,5,1,0x00080808,56,2,34,4,'120',1,11,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,5; bonus2 bHPLossRate,100,10000;',NULL,'heal -1000,0;');
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REPLACE INTO `item_db_re` VALUES (18120,'Bow_Of_Evil_Slayer','Evil Slayer Piercer Bow',5,10,NULL,1350,'115',NULL,5,1,0x000A0808,63,2,34,3,'100',1,11,'bonus2 bAddRace,RC_Demon,10; bonus2 bAddRace,RC_Undead,10; .@r = getrefine(); bonus2 bAddClass,Class_All,(.@r>=12?12:(.@r>=9?5:0));',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18120,'Bow_Of_Evil_Slayer','Evil Slayer Piercer Bow',5,10,NULL,1350,'115',NULL,5,1,0x000A0808,63,2,34,3,'100',1,11,'bonus2 bAddRace,RC_Demon,10; bonus2 bAddRace,RC_Undead,10; .@r = getrefine(); bonus2 bAddClass,Class_All,(.@r>=12?12:(.@r>=9?5:0));',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18121,'Bow_of_Vicious_Mind','Bow of Vicious Mind',5,20,NULL,1700,'170',NULL,5,1,0x000A0808,63,2,34,4,'160',1,11,'bonus bAtk,pow(min(getrefine(),15),2);',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18121,'Bow_of_Vicious_Mind','Bow of Vicious Mind',5,20,NULL,1700,'170',NULL,5,1,0x000A0808,63,2,34,4,'160',1,11,'bonus bAtk,pow(min(getrefine(),15),2);',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18122,'Gigantic_Bow','Giant Bow',5,20,NULL,3000,'195',NULL,5,1,0x00000800,63,2,34,4,'130',1,11,'bonus bLongAtkRate,40; bonus bAspdRate,-15; bonus bHit,50;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18122,'Gigantic_Bow','Giant Bow',5,20,NULL,3000,'195',NULL,5,1,0x00000800,63,2,34,4,'130',1,11,'bonus bLongAtkRate,40; bonus bAspdRate,-15; bonus bHit,50;',NULL,NULL);
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@@ -9768,7 +9768,7 @@ REPLACE INTO `item_db_re` VALUES (18816,'Adv_Angel_School_Cap','Evoked Angel Sch
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REPLACE INTO `item_db_re` VALUES (18817,'Adv_Devil_School_Cap','Evoked Devil School Cap',4,20,NULL,100,NULL,4,NULL,1,0xFFFFFFFE,63,2,256,NULL,'0',1,930,'bonus bStr,2; bonus bVit,2; bonus bLuk,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18817,'Adv_Devil_School_Cap','Evoked Devil School Cap',4,20,NULL,100,NULL,4,NULL,1,0xFFFFFFFE,63,2,256,NULL,'0',1,930,'bonus bStr,2; bonus bVit,2; bonus bLuk,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18818,'Red_Pencil_In_Mouth','Red Pencil In Mouth',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,931,'bonus bUnbreakableHelm,1; bonus bHit,3;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18818,'Red_Pencil_In_Mouth','Red Pencil In Mouth',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,931,'bonus bUnbreakableHelm,1; bonus bHit,3;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18819,'Blue_Pencil_In_Mouth','Blue Pencil In Mouth',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,932,'bonus bUnbreakableHelm,1; bonus bHit,3;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18819,'Blue_Pencil_In_Mouth','Blue Pencil In Mouth',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,932,'bonus bUnbreakableHelm,1; bonus bHit,3;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (18820,'Gray_Helmet','Helmet of Gray',4,10,NULL,450,NULL,35,NULL,1,0xFFFFFFFF,63,2,256,NULL,'120',1,941,'bonus2 bSubEle,Ele_Holy,3+getrefine()*2;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (18820,'Gray_Helmet','Gray Helmet',4,20,NULL,450,NULL,35,NULL,1,0xFFFFFFFF,56,2,256,NULL,'120',1,941,'bonus2 bSubEle,Ele_Holy,3+getrefine()/2;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18821,'Rainbow_Feather_Deco','Rainbow Feather Deco',4,20,NULL,300,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,934,'bonus2 bAddClass,Class_All,1; bonus bMatkRate,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18821,'Rainbow_Feather_Deco','Rainbow Feather Deco',4,20,NULL,300,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,934,'bonus2 bAddClass,Class_All,1; bonus bMatkRate,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18823,'Imperial_Feather','Imperial Feather',4,10,NULL,500,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,512,NULL,'70',1,935,'bonus bAspdRate,1; bonus2 bSubEle,Ele_Wind,5; if(readparam(bAgi)>108){ bonus bAspd,1; bonus bAspdRate,1; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18823,'Imperial_Feather','Imperial Feather',4,10,NULL,500,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,512,NULL,'70',1,935,'bonus bAspdRate,1; bonus2 bSubEle,Ele_Wind,5; if(readparam(bAgi)>108){ bonus bAspd,1; bonus bAspdRate,1; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18827,'Valkyrie_Circlet','Valkyrie Circlet',4,0,NULL,300,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,NULL,1,940,'bonus bStr,3; bonus2 bAddEle,Ele_Dark,10; bonus2 bAddRace,RC_Demon,10;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18827,'Valkyrie_Circlet','Valkyrie Circlet',4,0,NULL,300,NULL,10,NULL,1,0xFFFFFFFF,63,2,256,NULL,NULL,1,940,'bonus bStr,3; bonus2 bAddEle,Ele_Dark,10; bonus2 bAddRace,RC_Demon,10;',NULL,NULL);
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@@ -10800,7 +10800,7 @@ REPLACE INTO `item_db_re` VALUES (20710,'Impr_Angel\'s_Warmth','Advanced Angelic
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REPLACE INTO `item_db_re` VALUES (20711,'Manteau_Of_Diego','Manteau Of Diego',4,20,NULL,600,NULL,15,NULL,1,0xFFFFFFFF,63,2,4,NULL,'0',1,0,'bonus bInt,1; bonus bDex,1; bonus bMdef,3;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (20711,'Manteau_Of_Diego','Manteau Of Diego',4,20,NULL,600,NULL,15,NULL,1,0xFFFFFFFF,63,2,4,NULL,'0',1,0,'bonus bInt,1; bonus bDex,1; bonus bMdef,3;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (20717,'FaceWorm_Skin','Gigant Snake Skin',4,10,NULL,400,NULL,38,NULL,0,0xFFFFFFFF,63,2,4,NULL,'1',1,0,'bonus bMdef,10;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (20717,'FaceWorm_Skin','Gigant Snake Skin',4,10,NULL,400,NULL,38,NULL,0,0xFFFFFFFF,63,2,4,NULL,'1',1,0,'bonus bMdef,10;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (20718,'FaceWorm_Skin_','Gigant Snake Skin',4,10,NULL,400,NULL,38,NULL,1,0xFFFFFFFF,63,2,4,NULL,'1',1,0,'bonus bMdef,10;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (20718,'FaceWorm_Skin_','Gigant Snake Skin',4,10,NULL,400,NULL,38,NULL,1,0xFFFFFFFF,63,2,4,NULL,'1',1,0,'bonus bMdef,10;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (20721,'Cloak_Of_Gray','Manteau of Gray',4,10,NULL,600,NULL,45,NULL,1,0xFFFFFFFF,63,2,4,NULL,'120',1,0,'bonus2 bSubEle,Ele_Holy,5+(getrefine()/2);',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (20721,'Cloak_Of_Gray','Cloak of Gray',4,20,NULL,600,NULL,45,NULL,1,0xFFFFFFFF,56,2,4,NULL,'120',1,0,'bonus2 bSubEle,Ele_Holy,5+getrefine()/2;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (20724,'Love_Dad_Wings_2012','Love Dad Wings 2012',4,0,NULL,100,NULL,15,NULL,1,0xFFFFFFFF,63,2,4,NULL,'1',1,5,'.@r = getrefine(); if ((readparam(bStr)>89)) { bonus bAllStats,1; bonus bStr,.@r; bonus bMaxHPRate,1; bonus bMaxSPRate,1; } if ((readparam(bAgi)>89)) { bonus bAllStats,1; bonus bAgi,.@r; bonus bMaxHPRate,1; bonus bMaxSPRate,1; } if ((readparam(bVit)>89)) { bonus bAllStats,1; bonus bVit,.@r; bonus bMaxHPRate,1; bonus bMaxSPRate,1; } if ((readparam(bInt)>89)) { bonus bAllStats,1; bonus bInt,.@r; bonus bMaxHPRate,1; bonus bMaxSPRate,1; } if ((readparam(bDex)>89)) { bonus bAllStats,1; bonus bDex,.@r; bonus bMaxHPRate,1; bonus bMaxSPRate,1; } if ((readparam(bLuk)>89)) { bonus bAllStats,1; bonus bLuk,.@r; bonus bMaxHPRate,1; bonus bMaxSPRate,1; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (20724,'Love_Dad_Wings_2012','Love Dad Wings 2012',4,0,NULL,100,NULL,15,NULL,1,0xFFFFFFFF,63,2,4,NULL,'1',1,5,'.@r = getrefine(); if ((readparam(bStr)>89)) { bonus bAllStats,1; bonus bStr,.@r; bonus bMaxHPRate,1; bonus bMaxSPRate,1; } if ((readparam(bAgi)>89)) { bonus bAllStats,1; bonus bAgi,.@r; bonus bMaxHPRate,1; bonus bMaxSPRate,1; } if ((readparam(bVit)>89)) { bonus bAllStats,1; bonus bVit,.@r; bonus bMaxHPRate,1; bonus bMaxSPRate,1; } if ((readparam(bInt)>89)) { bonus bAllStats,1; bonus bInt,.@r; bonus bMaxHPRate,1; bonus bMaxSPRate,1; } if ((readparam(bDex)>89)) { bonus bAllStats,1; bonus bDex,.@r; bonus bMaxHPRate,1; bonus bMaxSPRate,1; } if ((readparam(bLuk)>89)) { bonus bAllStats,1; bonus bLuk,.@r; bonus bMaxHPRate,1; bonus bMaxSPRate,1; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (20725,'Ribbon_Piamat','Ribbon Piamat',4,10,NULL,100,'0:10',NULL,NULL,1,0xFFFFFFFF,63,2,4,NULL,'30',1,7,'bonus bInt,1; bonus bDex,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (20725,'Ribbon_Piamat','Ribbon Piamat',4,10,NULL,100,'0:10',NULL,NULL,1,0xFFFFFFFF,63,2,4,NULL,'30',1,7,'bonus bInt,1; bonus bDex,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (20727,'Brilliant_Golden_Wings','Brilliant Golden Wings',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,8192,NULL,'1',1,5,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (20727,'Brilliant_Golden_Wings','Brilliant Golden Wings',4,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,8192,NULL,'1',1,5,NULL,NULL,NULL);
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@@ -10849,7 +10849,7 @@ REPLACE INTO `item_db_re` VALUES (21005,'Metal_Two_Hand_Sword','Metal Two Hand S
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REPLACE INTO `item_db_re` VALUES (21006,'TE_Woe_Two_Hand_Sword','TE Woe Two Hand Sword',5,0,NULL,0,'150',NULL,1,0,0x00004082,63,2,34,3,'40',1,3,'bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Bleeding,3000;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (21006,'TE_Woe_Two_Hand_Sword','TE Woe Two Hand Sword',5,0,NULL,0,'150',NULL,1,0,0x00004082,63,2,34,3,'40',1,3,'bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Bleeding,3000;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (21007,'Heavy_Sword','Heavy Greatsword',5,20,NULL,2500,'330',NULL,1,1,0x00004082,63,2,34,1,'150',1,3,'bonus bStr,20;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (21007,'Heavy_Sword','Heavy Greatsword',5,20,NULL,2500,'330',NULL,1,1,0x00004082,63,2,34,1,'150',1,3,'bonus bStr,20;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (21008,'Small_Karasuma','Small Karasuma',5,20,NULL,1000,'170',NULL,1,2,0x00004082,63,2,34,4,'50',1,3,'bonus bCritAtkRate,getrefine()*2; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,50;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (21008,'Small_Karasuma','Small Karasuma',5,20,NULL,1000,'170',NULL,1,2,0x00004082,63,2,34,4,'50',1,3,'bonus bCritAtkRate,getrefine()*2; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,50;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (21009,'Thanos_Great_Sword','Thanatos Great Sword',5,10,NULL,1300,'280:120',NULL,1,1,0x00004082,63,2,34,4,'120',1,3,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,5; bonus2 bHPLossRate,100,10000;',NULL,'heal -1000,0;');
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+REPLACE INTO `item_db_re` VALUES (21009,'Thanos_Great_Sword','Thanatos Great Sword',5,10,NULL,1300,'280:120',NULL,1,1,0x00004082,56,2,34,4,'120',1,3,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,5; bonus2 bHPLossRate,100,10000;',NULL,'heal -1000,0;');
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REPLACE INTO `item_db_re` VALUES (21010,'Tw_Sword_Of_Evil_Slayer','Evil Slayer Slasher Sword',5,10,NULL,2000,'225',NULL,1,1,0x00004082,63,2,34,3,'100',1,3,'bonus2 bAddRace,RC_Demon,10; bonus2 bAddRace,RC_Undead,10; .@r = getrefine(); bonus2 bAddClass,Class_All,(.@r>=12?12:(.@r>=9?5:0));',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (21010,'Tw_Sword_Of_Evil_Slayer','Evil Slayer Slasher Sword',5,10,NULL,2000,'225',NULL,1,1,0x00004082,63,2,34,3,'100',1,3,'bonus2 bAddRace,RC_Demon,10; bonus2 bAddRace,RC_Undead,10; .@r = getrefine(); bonus2 bAddClass,Class_All,(.@r>=12?12:(.@r>=9?5:0));',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (21011,'Giant_Blade','Gigantic Blade',5,10,NULL,5000,'300',NULL,1,1,0x00004082,56,2,34,4,'130',1,3,'bonus bUnbreakableWeapon,1; bonus bAspdRate,-5; bonus bCritAtkRate,getrefine(); if(readparam(bStr)<=110){ bonus bAtk,-250; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (21011,'Giant_Blade','Gigantic Blade',5,10,NULL,5000,'300',NULL,1,1,0x00004082,56,2,34,4,'130',1,3,'bonus bUnbreakableWeapon,1; bonus bAspdRate,-5; bonus bCritAtkRate,getrefine(); if(readparam(bStr)<=110){ bonus bAtk,-250; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (21012,'Some_Wizard_MagicSword','Some Wizard MagicSword',5,0,NULL,2200,'200:150',NULL,1,2,0x00000080,56,2,34,4,'110',1,3,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (21012,'Some_Wizard_MagicSword','Some Wizard MagicSword',5,0,NULL,2200,'200:150',NULL,1,2,0x00000080,56,2,34,4,'110',1,3,NULL,NULL,NULL);
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@@ -10878,7 +10878,7 @@ REPLACE INTO `item_db_re` VALUES (22012,'Mana_Boots','Mana Boots',4,0,NULL,0,NUL
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REPLACE INTO `item_db_re` VALUES (22014,'Enhanced_Variant_Shoes','Enhanced Variant Shoes',4,20,NULL,500,NULL,13,NULL,1,0x7CCFDF80,63,2,64,NULL,'85',1,0,'bonus bMaxHPrate,12; bonus bMaxSPrate,12; .@r = getrefine(); bonus bDef,.@r; bonus bMdef,.@r;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (22014,'Enhanced_Variant_Shoes','Enhanced Variant Shoes',4,20,NULL,500,NULL,13,NULL,1,0x7CCFDF80,63,2,64,NULL,'85',1,0,'bonus bMaxHPrate,12; bonus bMaxSPrate,12; .@r = getrefine(); bonus bDef,.@r; bonus bMdef,.@r;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (22015,'Impr_Angel\'s_Arrival','Advanced Angel\'s Reincarnation',4,10000,NULL,300,NULL,8,NULL,1,0x00000001,63,2,64,NULL,'99',1,0,'bonus bMaxHP,500; bonus bMaxSP,100;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (22015,'Impr_Angel\'s_Arrival','Advanced Angel\'s Reincarnation',4,10000,NULL,300,NULL,8,NULL,1,0x00000001,63,2,64,NULL,'99',1,0,'bonus bMaxHP,500; bonus bMaxSP,100;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (22018,'Shoes_Of_Wise_Man','Shoes Of Wise Man',4,10,NULL,300,NULL,15,NULL,1,0xFFFFFFFF,63,2,64,NULL,'50',1,NULL,'.@r = getrefine(); if(.@r>5){ bonus bInt,.@r-5; bonus bMaxHPrate,-(.@r-5); }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (22018,'Shoes_Of_Wise_Man','Shoes Of Wise Man',4,10,NULL,300,NULL,15,NULL,1,0xFFFFFFFF,63,2,64,NULL,'50',1,NULL,'.@r = getrefine(); if(.@r>5){ bonus bInt,.@r-5; bonus bMaxHPrate,-(.@r-5); }',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (22033,'Boots_Of_Gray','Boots of Gray',4,10,NULL,0,NULL,NULL,NULL,1,0xFFFFFFFF,63,2,64,NULL,'120',1,NULL,'bonus2 bSubEle,Ele_Holy,1+getrefine()/3;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (22033,'Boots_Of_Gray','Boots of Gray',4,20,NULL,400,NULL,25,NULL,1,0xFFFFFFFF,56,2,64,NULL,'120',1,0,'bonus2 bSubEle,Ele_Holy,2+getrefine()/3;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (22034,'Crimson_Gaiter','Crimson Gaiter',4,0,NULL,500,NULL,10,NULL,0,0xFFFFFFFF,63,2,64,NULL,'50',1,NULL,'bonus bCritical,2; bonus bCritAtkRate,2; if(getrefine()>=7){ bonus bCritical,3; bonus bCritAtkRate,3; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (22034,'Crimson_Gaiter','Crimson Gaiter',4,0,NULL,500,NULL,10,NULL,0,0xFFFFFFFF,63,2,64,NULL,'50',1,NULL,'bonus bCritical,2; bonus bCritAtkRate,2; if(getrefine()>=7){ bonus bCritical,3; bonus bCritAtkRate,3; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (22035,'Vet_Nepen_Heel','Heoric Nepenthes Shoes',4,10,NULL,300,NULL,10,NULL,1,0xFFFFFFFF,63,2,64,NULL,'160',1,NULL,'.@r = getrefine(); if (.@r>=8 && .@r<=10) .@i=5+.@r; else if (.@r>=11 && .@r<=13) .@i=5+(.@r*3); else if (.@r>13) .@i=42; bonus bVariableCastrate,-10-.@i;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (22035,'Vet_Nepen_Heel','Heoric Nepenthes Shoes',4,10,NULL,300,NULL,10,NULL,1,0xFFFFFFFF,63,2,64,NULL,'160',1,NULL,'.@r = getrefine(); if (.@r>=8 && .@r<=10) .@i=5+.@r; else if (.@r>=11 && .@r<=13) .@i=5+(.@r*3); else if (.@r>13) .@i=42; bonus bVariableCastrate,-10-.@i;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (22036,'Vet_SliverFox_Boots','Heroic Silver Fox Leather Boots',4,10,NULL,300,NULL,15,NULL,1,0xFFFFFFFF,63,2,64,NULL,'160',1,NULL,'.@r = getrefine(); if (.@r>=8 && .@r<=13) .@i=.@r; else if (.@r>13) .@i=13; bonus bLongAtkRate,5+.@i;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (22036,'Vet_SliverFox_Boots','Heroic Silver Fox Leather Boots',4,10,NULL,300,NULL,15,NULL,1,0xFFFFFFFF,63,2,64,NULL,'160',1,NULL,'.@r = getrefine(); if (.@r>=8 && .@r<=13) .@i=.@r; else if (.@r>13) .@i=13; bonus bLongAtkRate,5+.@i;',NULL,NULL);
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@@ -11470,7 +11470,7 @@ REPLACE INTO `item_db_re` VALUES (27162,'Gopinich_Card','Gopinich Card',6,20,NUL
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#===================================================================
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#===================================================================
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# New Katars
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# New Katars
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#===================================================================
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#===================================================================
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-REPLACE INTO `item_db_re` VALUES (28000,'Thanos_Katar','Tanos Katar',5,10,NULL,1800,'220:80',NULL,NULL,1,0x00001000,63,2,34,4,'120',1,16,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bAddClass,Class_All,5; bonus2 bHPLossRate,100,10000;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (28000,'Thanos_Katar','Thanatos Katar',5,10,NULL,1800,'220:80',NULL,1,1,0x00001000,56,2,34,4,'120',1,16,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,5; bonus2 bHPLossRate,100,10000;',NULL,'heal -1000,0;');
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REPLACE INTO `item_db_re` VALUES (28001,'Katar_Of_Evil_Slayer','Katar Of Evil Slayer',5,10,NULL,1200,'120',NULL,1,1,0x00001000,63,2,34,3,'100',1,16,'bonus2 bAddRace,RC_Demon,10; bonus2 bAddRace,RC_Undead,10; .@r = getrefine(); if(.@r>=9){ bonus2 bAddClass,Class_All,5; } if(.@r>=12){ bonus2 bAddClass,Class_All,7; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (28001,'Katar_Of_Evil_Slayer','Katar Of Evil Slayer',5,10,NULL,1200,'120',NULL,1,1,0x00001000,63,2,34,3,'100',1,16,'bonus2 bAddRace,RC_Demon,10; bonus2 bAddRace,RC_Undead,10; .@r = getrefine(); if(.@r>=9){ bonus2 bAddClass,Class_All,5; } if(.@r>=12){ bonus2 bAddClass,Class_All,7; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (28002,'Half_BF_Katar2','Half BF Katar2',5,20,NULL,0,'130',NULL,1,0,0x00001000,63,2,34,3,'80',1,16,'bonus bStr,1; bonus bDex,1; bonus bLuk,1; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus bCritAtkRate,10; bonus bAspdRate,3; bonus bUnbreakableWeapon,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (28002,'Half_BF_Katar2','Half BF Katar2',5,20,NULL,0,'130',NULL,1,0,0x00001000,63,2,34,3,'80',1,16,'bonus bStr,1; bonus bDex,1; bonus bLuk,1; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player,35; bonus bCritAtkRate,10; bonus bAspdRate,3; bonus bUnbreakableWeapon,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (28005,'Ru_Blue_Katar','Blue Katar',5,10,NULL,1200,'190',NULL,1,1,0x00001000,56,2,34,3,'100',1,16,'bonus bAgi,5; bonus bStr,5;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (28005,'Ru_Blue_Katar','Blue Katar',5,10,NULL,1200,'190',NULL,1,1,0x00001000,56,2,34,3,'100',1,16,'bonus bAgi,5; bonus bStr,5;',NULL,NULL);
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@@ -11482,7 +11482,7 @@ REPLACE INTO `item_db_re` VALUES (28011,'Unity_Katar','Unity Katar',5,20,NULL,65
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#===================================================================
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#===================================================================
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# New Axes
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# New Axes
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#===================================================================
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#===================================================================
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-REPLACE INTO `item_db_re` VALUES (28100,'Thanos_Axe','Tanos Axe',5,10,NULL,4000,'300:80',NULL,NULL,1,0x00000400,63,2,34,4,'120',1,7,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bAddClass,Class_All,5; bonus2 bHPLossRate,100,10000;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (28100,'Thanos_Axe','Thanatos Axe',5,10,NULL,4000,'300:80',NULL,1,1,0x000444A2,56,2,34,4,'120',1,7,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,5; bonus2 bHPLossRate,100,10000;',NULL,'heal -1000,0;');
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REPLACE INTO `item_db_re` VALUES (28101,'Tornado_Axe','Axe Tornado',5,10,NULL,4000,'320',NULL,NULL,1,0x00000400,56,2,34,4,'130',1,7,'bonus bAtkEle,Ele_Wind; bonus2 bSkillCooldown,"NC_AXETORNADO",-1000;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (28101,'Tornado_Axe','Axe Tornado',5,10,NULL,4000,'320',NULL,NULL,1,0x00000400,56,2,34,4,'130',1,7,'bonus bAtkEle,Ele_Wind; bonus2 bSkillCooldown,"NC_AXETORNADO",-1000;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (28102,'Half_BF_Two_Handed_Axe1','Half BF Two Handed Axe1',5,20,NULL,0,'200',NULL,1,0,0x000444A2,63,2,34,3,'80',1,7,'bonus bStr,3; bonus2 bAddRace,RC_DemiHuman,30; bonus2 bAddRace,RC_Player,30; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus bUnbreakableWeapon,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (28102,'Half_BF_Two_Handed_Axe1','Half BF Two Handed Axe1',5,20,NULL,0,'200',NULL,1,0,0x000444A2,63,2,34,3,'80',1,7,'bonus bStr,3; bonus2 bAddRace,RC_DemiHuman,30; bonus2 bAddRace,RC_Player,30; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus bUnbreakableWeapon,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (28103,'Ru_Blue_Axe_M','Blue Twohand Axe',5,10,NULL,3000,'330',NULL,1,1,0x00000400,56,2,34,3,'1',1,7,'bonus bStr,5; bonus bVit,5;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (28103,'Ru_Blue_Axe_M','Blue Twohand Axe',5,10,NULL,3000,'330',NULL,1,1,0x00000400,56,2,34,3,'1',1,7,'bonus bStr,5; bonus bVit,5;',NULL,NULL);
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