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@@ -2022,8 +2022,10 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type)
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if (rand() % 10000 >= drop_rate)
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if (rand() % 10000 >= drop_rate)
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{
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{
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if (sd && sd->sc.data[SC_ITEMBOOST].timer != -1)
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if (sd && sd->sc.data[SC_ITEMBOOST].timer != -1)
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+ {
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if (rand() % 10000 >= drop_rate)
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if (rand() % 10000 >= drop_rate)
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continue; // Double try by Bubble Gum
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continue; // Double try by Bubble Gum
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+ }
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else
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else
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continue;
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continue;
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}
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}
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