Browse Source

Corrected job mask of some items (#3778)

* gunslinger could wear the items while rebellion job couldn't

Thanks to @Tokeiburu !
Atemo 6 years ago
parent
commit
818f35ab60
1 changed files with 12 additions and 12 deletions
  1. 12 12
      db/re/item_db.txt

+ 12 - 12
db/re/item_db.txt

@@ -1616,8 +1616,8 @@
 2402,Sandals_,Sandals,4,400,,200,,5,,1,0xFFFFFFFF,63,2,64,,0,1,0,{},{},{}
 2403,Shoes,Shoes,4,3500,,400,,10,,0,0xFFFFFFFE,63,2,64,,0,1,0,{},{},{}
 2404,Shoes_,Shoes,4,3500,,400,,10,,1,0xFFFFFFFE,63,2,64,,0,1,0,{},{},{}
-2405,Boots,Boots,4,18000,,600,,16,,0,0x016E5CEA,63,2,64,,0,1,0,{},{},{}
-2406,Boots_,Boots,4,18000,,600,,16,,1,0x016E5CEA,63,2,64,,0,1,0,{},{},{}
+2405,Boots,Boots,4,18000,,600,,16,,0,0x416E5CEA,63,2,64,,0,1,0,{},{},{}
+2406,Boots_,Boots,4,18000,,600,,16,,1,0x416E5CEA,63,2,64,,0,1,0,{},{},{}
 2407,Chrystal_Pumps,Crystal Pumps,4,20,,100,,5,,0,0xFFFFFFFE,63,0,64,,0,1,0,{ bonus bMdef,10; bonus bLuk,5; },{},{}
 2408,Cuffs,Shackles,4,5000,,3000,,18,,0,0xFFFFFFFF,63,2,64,,0,1,0,{},{},{}
 2409,Spiky_Heel,High Heels,4,8500,,600,,4,,0,0xFFFFFFFE,63,2,64,,0,1,0,{ bonus bMdef,5; },{},{}
@@ -1640,8 +1640,8 @@
 2426,Shadow_Walk,Shadow Walk,4,20,,2000,,0,,0,0xFFFFFFFE,18,2,64,,75,1,0,{ bonus bMdef,10; bonus5 bAutoSpellWhenHit,"AS_CLOAKING",max(2,getskilllv("AS_CLOAKING")),100,BF_MAGIC,0; },{},{}
 2427,Golden_Shoes,Golden Shoes,4,20,,300,,4,,0,0xFFFFFFFF,63,2,64,,0,0,0,{ bonus bMdef,4; },{},{}
 2428,Freyja_Boots,Freyja Boots,4,0,,300,,10,,0,0xFFFFFFFE,63,2,64,,0,0,0,{ bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; },{},{}
-2429,Iron_Boots01,Iron Boots,4,0,,1500,,5,,0,0x03146350,63,2,64,,0,1,0,{},{},{}
-2430,Iron_Boots02,Iron Boots,4,0,,800,,5,,0,0x01418315,63,2,64,,0,1,0,{},{},{}
+2429,Iron_Boots01,Iron Boots,4,0,,1500,,5,,0,0x000E5CEA,63,2,64,,0,1,0,{},{},{}
+2430,Iron_Boots02,Iron Boots,4,0,,800,,5,,0,0xFFFFFFFF,63,2,64,,0,1,0,{},{},{}
 2431,Valley_Shoes,Valley Shoes,4,20,,0,,10,,0,0xFFFFFFFF,63,2,64,,0,0,0,{ bonus bMaxHPrate,7; bonus bMaxSPrate,7; },{},{}
 2432,Spiky_Heel_,High Heels,4,8500,,600,,10,,1,0xFFFFFFFE,63,2,64,,0,1,0,{ bonus bMdef,5; },{},{}
 2433,Diabolus_Boots,Diabolus Boots,4,20,,250,,15,,1,0x00CFFF80,18,2,64,,0,1,0,{ bonus bMaxHP,(BaseLevel*10); },{},{}
@@ -1671,7 +1671,7 @@
 2457,Para_Team_Boots2,Eden Team Boots II,4,0,,0,,16,,0,0xFFFFFFFF,63,2,64,,26,0,0,{ bonus bHPrecovRate,12; bonus bSPrecovRate,4; },{},{}
 2458,Para_Team_Boots3,Eden Team Boots III,4,0,,0,,18,,0,0xFFFFFFFF,63,2,64,,40,0,0,{ bonus bHPrecovRate,14; bonus bSPrecovRate,6; },{},{}
 2459,Upg_Shoes,Upg Shoes,4,20,,200,,15,,1,0xFFFFFFFE,63,2,64,,0,1,0,{ bonus bMaxHPrate,3; },{},{}
-2460,Upg_Boots,Upg Boots,4,20,,300,,21,,1,0x016E5CEA,63,2,64,,0,1,0,{ bonus bMaxHPrate,3; },{},{}
+2460,Upg_Boots,Upg Boots,4,20,,300,,21,,1,0x416E5CEA,63,2,64,,0,1,0,{ bonus bMaxHPrate,3; },{},{}
 2461,Upg_Greave,Upg Greaves,4,20,,400,,32,,1,0x00004080,63,2,64,,0,1,0,{ bonus bMaxHPrate,3; },{},{}
 2462,Sleipnir_C,Sleipnir,4,20,,0,,40,,0,0xFFFFFFFF,63,2,64,,94,0,0,{ bonus bMdef,10; bonus bMaxHPrate,20; bonus bMaxSPrate,20; bonus bSPrecovRate,15; bonus bSpeedRate,25; },{},{}
 2463,Feral_Boots,Feral Boots,4,20,,0,,12,,0,0xFFFFFFFF,63,2,64,,75,0,0,{},{},{}
@@ -1695,7 +1695,7 @@
 2481,Rune_Boots,Rune Boots,4,20,,100,,5,,0,0xFFFFFFFF,63,2,64,,0,1,0,{ .@a = readparam(bStr); .@b = readparam(bInt); bonus bBaseAtk,(.@a>=120)?(20):((.@a>=90)?(10):(0)); bonus bMatkRate,(.@b>=120)?(5):((.@b>=90)?(3):(0)); },{},{}
 2482,Shoes_Of_Valor,Shoes Of Valor,4,0,,0,,4,,0,0xFFFFFFFF,63,2,64,,0,0,0,{ skill "AL_INCAGI",1; bonus bUseSPrate,10; },{},{}
 2483,Siege_Greave,Siege Greaves,4,10,,750,,30,,1,0x006444A2,63,2,64,,95,1,0,{ bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; },{},{}
-2484,Siege_Boots,Siege Boots,4,10,,500,,20,,1,0x036E5CEA,63,2,64,,95,1,0,{ bonus bMdef,5; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player,1; },{},{}
+2484,Siege_Boots,Siege Boots,4,10,,500,,20,,1,0x636E5CEA,63,2,64,,95,1,0,{ bonus bMdef,5; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player,1; },{},{}
 2485,Siege_Shoes,Siege Shoes,4,10,,350,,15,,1,0x00818315,63,2,64,,95,1,0,{ bonus bMdef,10; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player,1; },{},{}
 2486,Shadow_Walk_,Shadow Walk,4,20,,2000,,0,,1,0xFFFFFFFE,63,2,64,,75,1,0,{ bonus bMdef,10; },{},{}
 2487,Vital_Tree_Shoes_,Vital Tree Shoes,4,20,,500,,16,,1,0xFFFFFFFE,63,2,64,,60,1,0,{ bonus bVit,2; bonus bMdef,3; },{},{}
@@ -7238,7 +7238,7 @@
 13017,House_Auger_,Ice Pick,5,20,,600,70,,1,1,0x028F5EEE,63,2,2,4,36,1,1,{ bonus bDefRatioAtkClass,Class_All; },{},{}
 13018,Sucsamad_,Sucsamad,5,20,,800,140,,1,1,0x028F5EEE,63,2,2,4,36,1,1,{ bonus2 bAddEle,Ele_Earth,10; bonus2 bAddEle,Ele_Wind,10; bonus bUnbreakableWeapon; },{},{}
 13019,Ginnungagap_,Ginnungagap,5,20,,700,148,,1,1,0x3E9F7EEF,63,2,2,4,70,1,1,{ bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Blind,500; bonus2 bAddEff2,Eff_Blind,50; },{},{}
-13020,Warrior_Balmung_,Warrior's Balmung,5,20,,1000,170,,1,0,0x3FFFFFFF,63,2,2,4,48,1,1,{ bonus bAllStats,5; },{},{}
+13020,Warrior_Balmung_,Warrior's Balmung,5,20,,1000,170,,1,0,0xFFFFFFFF,63,2,2,4,48,1,1,{ bonus bAllStats,5; },{},{}
 13021,Combat_Knife_C,Combat Knife,5,1,,0,129,,1,0,0x028F5EEE,63,2,2,4,1,0,1,{ bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus2 bSubRace,RC_Demon,-10; bonus bMaxSPrate,10; bonus bSPDrainValue,3; /*Gold PC Room: bonus bBaseAtk,10; bonus bMatk,10;*/},{},{}
 13022,Counter_Dagger_C,Dagger of Counter,5,1,,0,209,,1,0,0x00810204,63,2,2,4,1,0,1,{ bonus bCriticalRate,90; /*Gold PC Room: bonus bBaseAtk,10; bonus bMatk,10;*/ },{},{}
 13023,Asura_C,Ashura,5,1,,0,120:98,,1,0,0x02000000,63,2,2,1,1,0,1,{ /*Gold PC Room: bonus bBaseAtk,10; bonus bMatk,10; */ },{},{}
@@ -7333,8 +7333,8 @@
 13115,Upg_Revolver,Upg Revolver,5,20,,500,35,,7,1,0x41000000,63,2,34,3,1,1,17,{ .@r = getrefine(); bonus bBaseAtk,(.@r*5); bonus bLongAtkRate,(.@r*2); if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*5); },{},{}
 13116,Novice_Revolver,Novice Revolver,5,0,,500,20,,7,0,0x41000000,63,2,34,1,1,0,17,{ bonus bHit,-5; },{},{}
 13117,TE_Woe_Pistol,TE Woe Pistol,5,0,,0,60,,7,0,0x41000000,63,2,34,3,40,1,17,{ bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Curse,3000; },{},{}
-13118,Tiny_Flame,Fading Flame,5,1,,100,0,,7,0,0x01000000,63,2,34,1,1,1,17,{},{},{}
-13119,Freedom_Flame,Freedom Flame,5,1,,100,100,,7,2,0x01000000,63,2,34,3,99,1,17,{},{},{}
+13118,Tiny_Flame,Fading Flame,5,1,,100,0,,7,0,0x41000000,63,2,34,1,1,1,17,{},{},{}
+13119,Freedom_Flame,Freedom Flame,5,1,,100,100,,7,2,0x41000000,63,2,34,3,99,1,17,{},{},{}
 13120,Heaven's_Feather_and_Hell's_Fire,Heaven's Feather & Hell's Fire,5,1250000,,800,150,,9,1,0x41000000,63,2,34,3,99,1,17,{ bonus2 bSkillAtk,"GS_DESPERADO",20; bonus2 bSkillAtk,"RL_FALLEN_ANGEL",20; },{},{}
 13122,Altea_and_Ares,Altea & Ares,5,1450000,,1000,200,,9,0,0x40000000,63,2,34,3,140,1,17,{ bonus bHit,5; bonus bDelayrate,10; bonus bLongAtkRate,30; },{},{}
 13124,Altea_and_Ares_,Altea & Ares,5,1450000,,1000,200,,9,1,0x40000000,63,2,34,3,140,1,17,{ bonus bHit,5; bonus bDelayrate,10; bonus bLongAtkRate,30; },{},{}
@@ -8482,7 +8482,7 @@
 14508,Zeny_Scroll,Zeny Pet Egg Scroll,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ Zeny += rand(1000,77777);},{},{}
 14509,Light_Center_Pot,Light Concentration Potion,2,800,,20,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_ASPDPOTION0,1800000,4; },{},{}
 14510,Light_Awakening_Pot,Light Awakening Potion,2,1500,,20,,,,,0xFFF7FEEF,63,2,,,40,,,{ sc_start SC_ASPDPOTION1,1800000,6; },{},{}
-14511,Light_Berserk_Pot,Light Berserk Potion,2,3000,,20,,,,,0x01E646A6,63,2,,,85,,,{ sc_start SC_ASPDPOTION2,1800000,9; },{},{}
+14511,Light_Berserk_Pot,Light Berserk Potion,2,3000,,20,,,,,0x41E646A6,63,2,,,85,,,{ sc_start SC_ASPDPOTION2,1800000,9; },{},{}
 14512,Meteor_10_Scroll,Meteor Storm Scroll,11,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "WZ_METEOR",10; },{},{}
 14513,Storm_10_Scroll,Storm Gust Scroll,11,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "WZ_STORMGUST",10; },{},{}
 14514,Vermilion_10_Scroll,Lord of Vermilion Scroll,11,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "WZ_VERMILION",10; },{},{}
@@ -8691,7 +8691,7 @@
 15044,Green_Operation_Coat,Green Surgical Gown,4,56000,,660,,66,,1,0x00040000,63,2,16,,100,1,0,{ bonus bDex,1; bonus bMaxSP,30; },{},{}
 15045,Armor_Of_Valor,Armor Of Valor,4,0,,0,,4,,0,0xFFFFFFFF,63,2,16,,0,0,0,{ bonus bHPrecovRate,10; },{},{}
 15046,Siege_Plate,Siege Plate,4,0,,3300,,85,,1,0x006444A2,63,2,16,,95,1,0,{ bonus bMdef,5; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; .@r = getrefine(); if(.@r>5) { bonus bHealpower2,12; bonus bAddItemHealRate,12; } if(.@r>8) { bonus bMaxHPrate,25; } },{},{}
-15047,Siege_Suits,Siege Suit,4,0,,750,,50,,1,0x036E5CEA,63,2,16,,95,1,0,{ bonus bMdef,10; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; .@r = getrefine(); if(.@r>5) { bonus bFlee2,5; bonus bLongAtkDef,20; } if(.@r>8) { bonus bMaxHPrate,15; } },{},{}
+15047,Siege_Suits,Siege Suit,4,0,,750,,50,,1,0x636E5CEA,63,2,16,,95,1,0,{ bonus bMdef,10; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; .@r = getrefine(); if(.@r>5) { bonus bFlee2,5; bonus bLongAtkDef,20; } if(.@r>8) { bonus bMaxHPrate,15; } },{},{}
 15048,Siege_Robe,Siege Robe,4,0,,500,,40,,1,0x00818315,63,2,16,,95,1,0,{ bonus bMdef,20; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; .@r = getrefine(); if(.@r>5) { bonus bFlee,5; bonus bLongAtkDef,15; } if(.@r>8) { bonus bMaxHP,1000; bonus bMaxSP,100; } },{},{}
 15049,Armor_Of_Faith,Armor Of Faith,4,20,,1000,,0,,0,0xFFFFFFFF,63,2,16,,50,1,0,{ bonus bStr,4; bonus bInt,4; bonus bVit,4; bonus bDex,4; bonus bAgi,4; bonus bLuk,4; },{},{}
 15050,Armor_Of_Sanctity,Armor Of Sanctity,4,20,,1000,,0,,0,0xFFFFFFFF,63,2,16,,50,1,0,{ bonus bStr,4; bonus bInt,4; bonus bVit,4; bonus bDex,4; bonus bAgi,4; bonus bLuk,4; },{},{}
@@ -11052,7 +11052,7 @@
 22133,Illusion_Shoes,Illusion Shoes,4,20,,400,,10,,1,0xFFFFFFFE,63,2,64,,99,1,0,{ .@r = getrefine(); bonus bMaxHP,(100+(100*.@r)); bonus bMaxSP,(10+(5*.@r)); },{},{}
 22141,YSF01_Greave,YSF01 Greave,4,0,,1300,,25,,1,0xFFFFFFFF,63,2,64,,170,1,0,{ .@r = getrefine(); if (.@r >= 8) { bonus bAspdRate,8; if (.@r >= 11) { bonus bAspd,1; if (.@r >= 13) { .@val = 10; } } } if (readparam(bLuk) >= 125) { .@val += 30; } if (.@val) { bonus bCritAtkRate,.@val; } },{},{}
 22171,Ancient_Hero_Boots,Ancient Hero Boots,4,20,,600,,15,,1,0xFFFFFFFF,63,2,64,,100,1,0,{ .@r = getrefine(); bonus bMaxHP,500; bonus bMaxSP,50; bonus bMaxHPrate,2*(.@r/3); bonus bMaxSPrate,.@r/3; if (.@r >= 9) { .@val = -300; if (.@r >= 12) { .@val -= 200; if (.@r >= 14) { bonus bDelayRate,-5; } } bonus bFixedCast,.@val; } },{},{}
-22190,Illusion_Boots,Illusion Boots,4,0,,600,,16,,1,0x016E5CEA,63,2,64,,100,1,0,{ .@r = getrefine(); bonus bCritical,(5*(.@r/3)); bonus bAspdRate,.@r; },{},{}
+22190,Illusion_Boots,Illusion Boots,4,0,,600,,16,,1,0x416E5CEA,63,2,64,,100,1,0,{ .@r = getrefine(); bonus bCritical,(5*(.@r/3)); bonus bAspdRate,.@r; },{},{}
 22192,Illusion_Goibne's_Greaves,Illusion Goibne's Greaves,4,0,,1200,,42,,1,0xFFFFFFFE,63,2,64,,130,1,0,{ .@r = getrefine(); bonus bMaxHPrate,5; bonus bMaxSPrate,5; if (.@r >= 7) { bonus bVariableCastrate,-5; if (.@r >= 9) { bonus bLongAtkRate,10; } } },{},{}
 22196,Illusion_Leg_A-type,Illusion Leg A-type,4,20,,500,,20,,1,0xFFFFFFFF,63,2,64,,130,1,,{ .@r = getrefine(); bonus bMaxSP,200+(20*(.@r/2)); if (.@r >= 7) { bonus bLongAtkRate,5; } },{},{}
 22197,Illusion_Leg_B-type,Illusion Leg B-type,4,20,,500,,20,,1,0xFFFFFFFF,63,2,64,,130,1,,{ .@r = getrefine(); bonus bMaxSP,200+(20*(.@r/2)); if (.@r >= 7) { bonus2 bMagicAtkEle,Ele_All,5; } },{},{}