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@@ -47,7 +47,7 @@ struct login_session_data {
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int fd; ///socket of client
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int fd; ///socket of client
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};
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};
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-#define MAX_SERVERS 30 //max number of mapserv that could be attach
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+#define MAX_SERVERS 5 //max number of mapserv that could be attach
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///Struct describing 1 char-serv attach to us
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///Struct describing 1 char-serv attach to us
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struct mmo_char_server {
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struct mmo_char_server {
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char name[20]; ///char-serv name
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char name[20]; ///char-serv name
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