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@@ -8107,7 +8107,7 @@ int pc_checkbaselevelup(map_session_data *sd) {
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if ((sd->class_&MAPID_UPPERMASK) == MAPID_SUPER_NOVICE) {
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if ((sd->class_&MAPID_UPPERMASK) == MAPID_SUPER_NOVICE) {
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for (const auto &status : status_db) {
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for (const auto &status : status_db) {
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if (status.second->flag[SCF_SUPERNOVICEANGEL])
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if (status.second->flag[SCF_SUPERNOVICEANGEL])
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- sc_start(&sd->bl, &sd->bl, status.second->type, 100, 1, skill_get_time(status.second->skill_id, 1));
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+ sc_start(&sd->bl, &sd->bl, status.second->type, 100, 1, 120000); //All buffs with super novice flag for 2 minutes
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}
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}
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if (sd->state.snovice_dead_flag)
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if (sd->state.snovice_dead_flag)
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sd->state.snovice_dead_flag = 0; //Reenable steelbody resurrection on dead.
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sd->state.snovice_dead_flag = 0; //Reenable steelbody resurrection on dead.
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