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@@ -2698,7 +2698,6 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, int
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case TF_POISON:
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case TF_SPRINKLESAND:
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case AC_CHARGEARROW:
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- case RG_RAID:
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case RG_INTIMIDATE:
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case AM_ACIDTERROR:
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case BA_MUSICALSTRIKE:
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@@ -2929,6 +2928,7 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, int
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case AC_SHOWER:
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case MG_NAPALMBEAT:
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case MG_FIREBALL:
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+ case RG_RAID:
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case HW_NAPALMVULCAN:
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case NJ_HUUMA:
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case NJ_BAKUENRYU:
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@@ -4003,6 +4003,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
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sc_start(bl,SC_STUN,(20 + 10 * skilllv),skilllv,skill_get_time2(skillid,skilllv)));
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break;
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case RG_RAID:
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+ skill_area_temp[1] = 0;
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clif_skill_nodamage(src,bl,skillid,skilllv,1);
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map_foreachinrange(skill_area_sub, bl,
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skill_get_splash(skillid, skilllv), BL_CHAR,
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