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@@ -830,7 +830,7 @@ OnInit:
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setunittitle getnpcid(0), "<Juno Monster Society>";
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questinfo( QTYPE_CLICKME, QMARK_YELLOW, "(checkquest(5917,PLAYTIME) == 0 || checkquest(5917,PLAYTIME) == 1) && countitem(1000374) > 2" );
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|
- questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(5916,HUNTING) == -1 && checkquest(5917,PLAYTIME) == -1" );
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|
+ questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "BaseLevel >= 70 && checkquest(5916,HUNTING) == -1 && checkquest(5917,PLAYTIME) == -1" );
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|
questinfo( QTYPE_QUEST2, QMARK_YELLOW, "checkquest(5916,HUNTING) == 2" );
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|
questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(5917,PLAYTIME) == 2" );
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|
end;
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|
@@ -958,7 +958,7 @@ OnInit:
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setunittitle getnpcid(0), "<Juno Monster Society>";
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questinfo( QTYPE_CLICKME, QMARK_YELLOW, "(checkquest(5921,PLAYTIME) == 0 || checkquest(5921,PLAYTIME) == 1) && countitem(1000374) > 2" );
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|
|
- questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(5920,HUNTING) == -1 && checkquest(5921,PLAYTIME) == -1" );
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|
|
+ questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "BaseLevel >= 71 && checkquest(5920,HUNTING) == -1 && checkquest(5921,PLAYTIME) == -1" );
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|
|
questinfo( QTYPE_QUEST2, QMARK_YELLOW, "checkquest(5920,HUNTING) == 2" );
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|
questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(5921,PLAYTIME) == 2" );
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|
end;
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|
@@ -1097,7 +1097,7 @@ OnInit:
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setunittitle getnpcid(0), "<Juno Monster Society>";
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|
questinfo( QTYPE_CLICKME, QMARK_YELLOW, "(checkquest(5919,PLAYTIME) == 0 || checkquest(5919,PLAYTIME) == 1) && countitem(1000374) > 2" );
|
|
|
- questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(5920,HUNTING) == -1 && checkquest(5921,PLAYTIME) == -1" );
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|
+ questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "BaseLevel >= 71 && checkquest(5920,HUNTING) == -1 && checkquest(5921,PLAYTIME) == -1" );
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|
questinfo( QTYPE_QUEST2, QMARK_YELLOW, "checkquest(5918,HUNTING) == 2" );
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|
questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(5919,PLAYTIME) == 2" );
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|
end;
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|
@@ -1210,6 +1210,7 @@ mal_dun01,141,126,4 script Map Examiner Mother One#yma 4_F_TAEKWON,{
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mes "Obviously, when you see adventurers passing by, you seem to be having a conversation. Are you shy? Why don't you talk to me?";
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close;
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|
}
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|
+ end;
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|
case 0:
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|
case 1:
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|
mes .@npc_name$;
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@@ -1232,7 +1233,7 @@ OnInit:
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setunittitle getnpcid(0), "<Juno Monster Society>";
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|
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questinfo( QTYPE_CLICKME, QMARK_YELLOW, "(checkquest(5927,PLAYTIME) == 0 || checkquest(5927,PLAYTIME) == 1) && countitem(1000374) > 2" );
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|
|
- questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(5926,HUNTING) == -1 && checkquest(5927,PLAYTIME) == -1" );
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|
|
+ questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "BaseLevel >= 75 && checkquest(5926,HUNTING) == -1 && checkquest(5927,PLAYTIME) == -1" );
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|
|
questinfo( QTYPE_QUEST2, QMARK_YELLOW, "checkquest(5926,HUNTING) == 2" );
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|
questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(5927,PLAYTIME) == 2" );
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|
|
end;
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|
@@ -1368,7 +1369,7 @@ OnInit:
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|
|
setunittitle getnpcid(0), "<Juno Monster Society>";
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questinfo( QTYPE_CLICKME, QMARK_YELLOW, "(checkquest(5925,PLAYTIME) == 0 || checkquest(5925,PLAYTIME) == 1) && countitem(1000374) > 2" );
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|
|
- questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(5924,HUNTING) == -1 && checkquest(5925,PLAYTIME) == -1" );
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|
|
+ questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "BaseLevel >= 75 && checkquest(5924,HUNTING) == -1 && checkquest(5925,PLAYTIME) == -1" );
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|
questinfo( QTYPE_QUEST2, QMARK_YELLOW, "checkquest(5924,HUNTING) == 2" );
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questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(5925,PLAYTIME) == 2" );
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|
|
end;
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|
@@ -1496,7 +1497,7 @@ OnInit:
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setunittitle getnpcid(0), "<Juno Monster Society>";
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questinfo( QTYPE_CLICKME, QMARK_YELLOW, "(checkquest(5925,PLAYTIME) == 0 || checkquest(5925,PLAYTIME) == 1) && countitem(1000374) > 2" );
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|
- questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(5922,HUNTING) == -1 && checkquest(5923,PLAYTIME) == -1" );
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|
+ questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "BaseLevel >= 75 && checkquest(5922,HUNTING) == -1 && checkquest(5923,PLAYTIME) == -1" );
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|
|
questinfo( QTYPE_QUEST2, QMARK_YELLOW, "checkquest(5922,HUNTING) == 2" );
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|
|
questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(5923,PLAYTIME) == 2" );
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|
|
end;
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|
@@ -1637,7 +1638,7 @@ ein_fild03,135,46,5 script Map Examiner Tailing#tailing 1_M_YOUNGKNIGHT,{
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OnInit:
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|
setunittitle getnpcid(0), "<Juno Monster Society>";
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|
|
|
- questinfo( QTYPE_QUEST, QMARK_YELLOW, "checkquest(3471,HUNTING) == -1" );
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|
+ questinfo( QTYPE_QUEST, QMARK_YELLOW, "BaseLevel >= 76 && checkquest(3471,HUNTING) == -1" );
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|
questinfo( QTYPE_QUEST2, QMARK_YELLOW, "checkquest(3471,HUNTING) == 2" );
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|
|
end;
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|
}
|
|
@@ -1706,7 +1707,7 @@ lhz_fild03,167,344,3 script Map Examiner Modaka#madaka 4_F_JOB_KNIGHT,{
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close;
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|
case 2:
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|
mes .@npc_name$;
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|
- mes "The nearest city from here is Liechtarsen~";
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|
+ mes "The nearest city from here is Lighthalzen~";
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|
next;
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|
mes .@npc_name$;
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|
mes "If you give me one " + .@item_name$ + ", I will send it right away!";
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|
@@ -1776,7 +1777,7 @@ lhz_fild03,167,344,3 script Map Examiner Modaka#madaka 4_F_JOB_KNIGHT,{
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OnInit:
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|
setunittitle getnpcid(0), "<Juno Monster Society>";
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|
|
- questinfo( QTYPE_QUEST, QMARK_YELLOW, "checkquest(3473,HUNTING) == -1" );
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|
+ questinfo( QTYPE_QUEST, QMARK_YELLOW, "BaseLevel >= 77 && checkquest(3473,HUNTING) == -1" );
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|
|
questinfo( QTYPE_QUEST2, QMARK_YELLOW, "checkquest(3473,HUNTING) == 2" );
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|
|
end;
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|
}
|
|
@@ -1904,7 +1905,7 @@ OnInit:
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|
|
setunittitle getnpcid(0), "<Juno Monster Society>";
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|
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|
questinfo( QTYPE_CLICKME, QMARK_YELLOW, "(checkquest(5929,PLAYTIME) == 0 || checkquest(5929,PLAYTIME) == 1) && countitem(1000374) > 2" );
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|
|
- questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(5928,HUNTING) == -1 && checkquest(5929,PLAYTIME) == -1" );
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|
|
+ questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "BaseLevel >= 80 && checkquest(5928,HUNTING) == -1 && checkquest(5929,PLAYTIME) == -1" );
|
|
|
questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(5929,PLAYTIME) == 2" );
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|
|
questinfo( QTYPE_QUEST2, QMARK_YELLOW, "checkquest(5928,HUNTING) == 2" );
|
|
|
end;
|
|
@@ -2033,7 +2034,7 @@ OnInit:
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|
|
setunittitle getnpcid(0), "<Juno Monster Society>";
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|
|
|
|
|
questinfo( QTYPE_CLICKME, QMARK_YELLOW, "(checkquest(5931,PLAYTIME) == 0 || checkquest(5931,PLAYTIME) == 1) && countitem(1000374) > 2" );
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|
|
- questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(5930,HUNTING) == -1 && checkquest(5931,PLAYTIME) == -1" );
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|
|
+ questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "BaseLevel >= 80 && checkquest(5930,HUNTING) == -1 && checkquest(5931,PLAYTIME) == -1" );
|
|
|
questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(5931,PLAYTIME) == 2" );
|
|
|
questinfo( QTYPE_QUEST2, QMARK_YELLOW, "checkquest(5930,HUNTING) == 2" );
|
|
|
end;
|
|
@@ -2172,7 +2173,7 @@ OnInit:
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|
|
setunittitle getnpcid(0), "<Juno Monster Society>";
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|
|
|
|
|
// note: ! displayed when playtime ongoing
|
|
|
- questinfo( QTYPE_QUEST, QMARK_YELLOW, "checkquest(3475,HUNTING) == -1" );
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|
+ questinfo( QTYPE_QUEST, QMARK_YELLOW, "BaseLevel >= 80 && checkquest(3475,HUNTING) == -1" );
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|
|
questinfo( QTYPE_QUEST2, QMARK_YELLOW, "checkquest(3475,HUNTING) == 2" );
|
|
|
end;
|
|
|
}
|
|
@@ -2312,7 +2313,7 @@ ice_dun01,161,13,3 script Map Examiner Dove#dove123 8_F_GIRL,{
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|
|
OnInit:
|
|
|
setunittitle getnpcid(0), "<Juno Monster Society>";
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|
|
|
|
|
- questinfo( QTYPE_QUEST, QMARK_YELLOW, "checkquest(3483,HUNTING) == -1" );
|
|
|
+ questinfo( QTYPE_QUEST, QMARK_YELLOW, "BaseLevel >= 85 && checkquest(3483,HUNTING) == -1" );
|
|
|
questinfo( QTYPE_QUEST2, QMARK_YELLOW, "checkquest(3483,HUNTING) == 2" );
|
|
|
end;
|
|
|
}
|
|
@@ -2356,7 +2357,7 @@ ra_fild08,163,47,5 script Map Examiner Lucia#rsia 4_F_04,{
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|
|
mes .@npc_name$;
|
|
|
mes "Ummm... I feel weird...!";
|
|
|
next;
|
|
|
- mes "[Map ExaminerLucia]";
|
|
|
+ mes "[Map Examiner Lucia]";
|
|
|
mes "Um... did you come to receive a request? Did you receive it...?";
|
|
|
next;
|
|
|
mes .@npc_name$;
|
|
@@ -2455,7 +2456,7 @@ ra_fild08,163,47,5 script Map Examiner Lucia#rsia 4_F_04,{
|
|
|
OnInit:
|
|
|
setunittitle getnpcid(0), "<Juno Monster Society>";
|
|
|
|
|
|
- questinfo( QTYPE_QUEST, QMARK_YELLOW, "checkquest(3479,HUNTING) == -1" );
|
|
|
+ questinfo( QTYPE_QUEST, QMARK_YELLOW, "BaseLevel >= 85 && checkquest(3479,HUNTING) == -1" );
|
|
|
questinfo( QTYPE_QUEST2, QMARK_YELLOW, "checkquest(3479,HUNTING) == 2" );
|
|
|
end;
|
|
|
}
|
|
@@ -2471,8 +2472,6 @@ ra_fild04,274,69,5 script Map Examiner Sukumari#85 4_M_MOC_SOLDIER,{
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|
|
}
|
|
|
switch( checkquest(8667,PLAYTIME) ) {
|
|
|
case -1:
|
|
|
- mes .@npc_name$;
|
|
|
- mes "Hello. You came today!";
|
|
|
break;
|
|
|
case 0:
|
|
|
case 1:
|
|
@@ -2506,13 +2505,20 @@ ra_fild04,274,69,5 script Map Examiner Sukumari#85 4_M_MOC_SOLDIER,{
|
|
|
mes "Ah! Adventurer!";
|
|
|
next;
|
|
|
mes .@npc_name$;
|
|
|
+ .@skip = true;
|
|
|
break;
|
|
|
case 2:
|
|
|
+ mes .@npc_name$;
|
|
|
+ mes "Hello. You came today!";
|
|
|
erasequest 8667;
|
|
|
break;
|
|
|
}
|
|
|
switch( checkquest(8668,HUNTING) ) {
|
|
|
case -1:
|
|
|
+ if (!.@skip) {
|
|
|
+ mes .@npc_name$;
|
|
|
+ mes "Hello. You came today!";
|
|
|
+ }
|
|
|
mes "I'm sending a monster subjugation investigation request to the adventurers who pass by here, how about it?";
|
|
|
mes "Or, if you are nearby, we also support teleportation service.";
|
|
|
next;
|
|
@@ -2533,7 +2539,7 @@ ra_fild04,274,69,5 script Map Examiner Sukumari#85 4_M_MOC_SOLDIER,{
|
|
|
close;
|
|
|
case 2:
|
|
|
mes .@npc_name$;
|
|
|
- mes "The nearest place here is ^0033FF Rachel^000000,";
|
|
|
+ mes "The nearest place here is ^0033FFRachel^000000,";
|
|
|
mes "If you have " + .@item_name$ + ", please give me one... and I'll teleport you.";
|
|
|
mes "Ha~ It's popular these days, but I can't go buy it.";
|
|
|
next;
|
|
@@ -2565,7 +2571,7 @@ ra_fild04,274,69,5 script Map Examiner Sukumari#85 4_M_MOC_SOLDIER,{
|
|
|
mes "...Yes? Mobility service?";
|
|
|
next;
|
|
|
mes .@npc_name$;
|
|
|
- mes "The nearest place here is ^0033FF Rachel^000000,";
|
|
|
+ mes "The nearest place here is ^0033FFRachel^000000,";
|
|
|
mes "If you have " + .@item_name$ + ", please give me one... and I'll teleport you.";
|
|
|
mes "Ha~ It's popular these days, but I can't go buy it.";
|
|
|
next;
|
|
@@ -2600,7 +2606,7 @@ ra_fild04,274,69,5 script Map Examiner Sukumari#85 4_M_MOC_SOLDIER,{
|
|
|
OnInit:
|
|
|
setunittitle getnpcid(0), "<Juno Monster Society>";
|
|
|
|
|
|
- questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(8668,HUNTING) == -1 && checkquest(8667,PLAYTIME) == -1" );
|
|
|
+ questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "BaseLevel >= 86 && checkquest(8668,HUNTING) == -1 && checkquest(8667,PLAYTIME) == -1" );
|
|
|
questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(8667,PLAYTIME) == 2" );
|
|
|
questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(8668,HUNTING) == 2" );
|
|
|
|
|
@@ -2746,7 +2752,7 @@ ve_fild07,158,354,3 script Map Examiner Shevko#chevco 2_M_DYEINGER,{
|
|
|
OnInit:
|
|
|
setunittitle getnpcid(0), "<Juno Monster Society>";
|
|
|
|
|
|
- questinfo( QTYPE_QUEST, QMARK_YELLOW, "checkquest(3477,HUNTING) == -1" );
|
|
|
+ questinfo( QTYPE_QUEST, QMARK_YELLOW, "BaseLevel >= 86 && checkquest(3477,HUNTING) == -1" );
|
|
|
questinfo( QTYPE_QUEST2, QMARK_YELLOW, "checkquest(3477,HUNTING) == 2" );
|
|
|
end;
|
|
|
}
|
|
@@ -2762,9 +2768,6 @@ ra_fild03,368,183,5 script Map Examiner Lauren#85 4_M_MOC_SOLDIER,{
|
|
|
}
|
|
|
switch( checkquest(8664,PLAYTIME) ) {
|
|
|
case -1:
|
|
|
- mes .@npc_name$;
|
|
|
- mes "Hello. You came today!";
|
|
|
- mes "I'm sending a monster subjugation investigation request to the adventurers who pass by here, how about it?";
|
|
|
break;
|
|
|
case 0:
|
|
|
case 1:
|
|
@@ -2798,6 +2801,7 @@ ra_fild03,368,183,5 script Map Examiner Lauren#85 4_M_MOC_SOLDIER,{
|
|
|
next;
|
|
|
mes .@npc_name$;
|
|
|
mes "Ah, adventurer! I'm requesting a monster subjugation investigation, how about it?";
|
|
|
+ .@skip = true;
|
|
|
break;
|
|
|
case 2:
|
|
|
erasequest 8664;
|
|
@@ -2805,6 +2809,11 @@ ra_fild03,368,183,5 script Map Examiner Lauren#85 4_M_MOC_SOLDIER,{
|
|
|
}
|
|
|
switch( checkquest(8665,HUNTING) ) {
|
|
|
case -1:
|
|
|
+ if (!.@skip) {
|
|
|
+ mes .@npc_name$;
|
|
|
+ mes "Hello. You came today!";
|
|
|
+ mes "I'm sending a monster subjugation investigation request to the adventurers who pass by here, how about it?";
|
|
|
+ }
|
|
|
mes "Or, if you are nearby, we also support teleportation service.";
|
|
|
next;
|
|
|
switch( select( "Subjugation Quest", "Move to a nearby city", "Stop" ) ) {
|
|
@@ -2824,7 +2833,7 @@ ra_fild03,368,183,5 script Map Examiner Lauren#85 4_M_MOC_SOLDIER,{
|
|
|
close;
|
|
|
case 2:
|
|
|
mes .@npc_name$;
|
|
|
- mes "The nearest place here is ^0033FF Rachel^000000,";
|
|
|
+ mes "The nearest place here is ^0033FFRachel^000000,";
|
|
|
mes "If you have " + .@item_name$ + ", please give me one... and I'll teleport you.";
|
|
|
mes "It's the saddest thing to be here.";
|
|
|
next;
|
|
@@ -2854,7 +2863,7 @@ ra_fild03,368,183,5 script Map Examiner Lauren#85 4_M_MOC_SOLDIER,{
|
|
|
mes "...Yes? Mobility service?";
|
|
|
next;
|
|
|
mes .@npc_name$;
|
|
|
- mes "The nearest place here is ^0033FF Rachel^000000,";
|
|
|
+ mes "The nearest place here is ^0033FFRachel^000000,";
|
|
|
mes "If you have " + .@item_name$ + ", please give me one... and I'll teleport you.";
|
|
|
mes "Ha~ It's popular these days, but I can't go buy it.";
|
|
|
next;
|
|
@@ -2888,7 +2897,7 @@ ra_fild03,368,183,5 script Map Examiner Lauren#85 4_M_MOC_SOLDIER,{
|
|
|
OnInit:
|
|
|
setunittitle getnpcid(0), "<Juno Monster Society>";
|
|
|
|
|
|
- questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(8665,HUNTING) == -1 && checkquest(8664,PLAYTIME) == -1" );
|
|
|
+ questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "BaseLevel >= 86 && checkquest(8665,HUNTING) == -1 && checkquest(8664,PLAYTIME) == -1" );
|
|
|
questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(8664,PLAYTIME) == 2" );
|
|
|
questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(8665,HUNTING) == 2" );
|
|
|
|
|
@@ -2907,8 +2916,6 @@ ra_fild05,48,356,5 script Map Examiner Valenzela#85 4_M_MOC_SOLDIER,{
|
|
|
}
|
|
|
switch( checkquest(8670,PLAYTIME) ) {
|
|
|
case -1:
|
|
|
- mes .@npc_name$;
|
|
|
- mes "Hello. You came today!";
|
|
|
break;
|
|
|
case 0:
|
|
|
case 1:
|
|
@@ -2942,6 +2949,7 @@ ra_fild05,48,356,5 script Map Examiner Valenzela#85 4_M_MOC_SOLDIER,{
|
|
|
mes "Ah! Adventurer!";
|
|
|
next;
|
|
|
mes .@npc_name$;
|
|
|
+ .@skip = true;
|
|
|
break;
|
|
|
case 2:
|
|
|
erasequest 8670;
|
|
@@ -2949,6 +2957,10 @@ ra_fild05,48,356,5 script Map Examiner Valenzela#85 4_M_MOC_SOLDIER,{
|
|
|
}
|
|
|
switch( checkquest(8671,HUNTING) ) {
|
|
|
case -1:
|
|
|
+ if (!.@skip) {
|
|
|
+ mes .@npc_name$;
|
|
|
+ mes "Hello. You came today!";
|
|
|
+ }
|
|
|
mes "I'm sending a monster subjugation investigation request to the adventurers who pass by here, how about it?";
|
|
|
mes "Or, if you are nearby, we also support teleportation service.";
|
|
|
next;
|
|
@@ -2969,7 +2981,7 @@ ra_fild05,48,356,5 script Map Examiner Valenzela#85 4_M_MOC_SOLDIER,{
|
|
|
close;
|
|
|
case 2:
|
|
|
mes .@npc_name$;
|
|
|
- mes "The nearest place here is ^0033FF Rachel^000000,";
|
|
|
+ mes "The nearest place here is ^0033FFRachel^000000,";
|
|
|
mes "If you have " + .@item_name$ + ", please give me one... and I'll teleport you.";
|
|
|
mes "Ha~ It's popular these days, but I can't go buy it.";
|
|
|
next;
|
|
@@ -3001,7 +3013,7 @@ ra_fild05,48,356,5 script Map Examiner Valenzela#85 4_M_MOC_SOLDIER,{
|
|
|
mes "...Yes? Mobility service?";
|
|
|
next;
|
|
|
mes .@npc_name$;
|
|
|
- mes "The nearest place here is ^0033FF Rachel^000000,";
|
|
|
+ mes "The nearest place here is ^0033FFRachel^000000,";
|
|
|
mes "If you have " + .@item_name$ + ", please give me one... and I'll teleport you.";
|
|
|
mes "Ha~ It's popular these days, but I can't go buy it.";
|
|
|
next;
|
|
@@ -3036,7 +3048,7 @@ ra_fild05,48,356,5 script Map Examiner Valenzela#85 4_M_MOC_SOLDIER,{
|
|
|
OnInit:
|
|
|
setunittitle getnpcid(0), "<Juno Monster Society>";
|
|
|
|
|
|
- questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(8671,HUNTING) == -1 && checkquest(8670,PLAYTIME) == -1" );
|
|
|
+ questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "BaseLevel >= 87 && checkquest(8671,HUNTING) == -1 && checkquest(8670,PLAYTIME) == -1" );
|
|
|
questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(8670,PLAYTIME) == 2" );
|
|
|
questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(8671,HUNTING) == 2" );
|
|
|
|
|
@@ -3055,9 +3067,6 @@ ra_fild01,224,319,5 script Map Examiner Ciara#85 4_M_MOC_SOLDIER,{
|
|
|
}
|
|
|
switch( checkquest(8661,PLAYTIME) ) {
|
|
|
case -1:
|
|
|
- mes .@npc_name$;
|
|
|
- mes "Hello. You came today!";
|
|
|
- mes "I'm sending a monster subjugation investigation request to the adventurers who pass by here, how about it?";
|
|
|
break;
|
|
|
case 0:
|
|
|
case 1:
|
|
@@ -3092,6 +3101,7 @@ ra_fild01,224,319,5 script Map Examiner Ciara#85 4_M_MOC_SOLDIER,{
|
|
|
next;
|
|
|
mes .@npc_name$;
|
|
|
mes "It's really good. We're asking adventurers who pass by here to investigate monster subjugation, how about it?";
|
|
|
+ .@skip = true;
|
|
|
break;
|
|
|
case 2:
|
|
|
erasequest 8661;
|
|
@@ -3099,6 +3109,11 @@ ra_fild01,224,319,5 script Map Examiner Ciara#85 4_M_MOC_SOLDIER,{
|
|
|
}
|
|
|
switch( checkquest(8662,HUNTING) ) {
|
|
|
case -1:
|
|
|
+ if (!.@skip) {
|
|
|
+ mes .@npc_name$;
|
|
|
+ mes "Hello. You came today!";
|
|
|
+ mes "I'm sending a monster subjugation investigation request to the adventurers who pass by here, how about it?";
|
|
|
+ }
|
|
|
mes "Or, if you are nearby, we also support teleportation service.";
|
|
|
next;
|
|
|
switch( select( "Subjugation Quest", "Move to a nearby city", "Stop" ) ) {
|
|
@@ -3118,7 +3133,7 @@ ra_fild01,224,319,5 script Map Examiner Ciara#85 4_M_MOC_SOLDIER,{
|
|
|
close;
|
|
|
case 2:
|
|
|
mes .@npc_name$;
|
|
|
- mes "The nearest place here is ^0033FF Rachel^000000,";
|
|
|
+ mes "The nearest place here is ^0033FFRachel^000000,";
|
|
|
mes "If you have " + .@item_name$ + ", please give me one... and I'll teleport you.";
|
|
|
mes "Ha~ It's popular these days, but I can't go buy it.";
|
|
|
next;
|
|
@@ -3150,7 +3165,7 @@ ra_fild01,224,319,5 script Map Examiner Ciara#85 4_M_MOC_SOLDIER,{
|
|
|
mes "...Yes? Mobility service?";
|
|
|
next;
|
|
|
mes .@npc_name$;
|
|
|
- mes "The nearest place here is ^0033FF Rachel^000000,";
|
|
|
+ mes "The nearest place here is ^0033FFRachel^000000,";
|
|
|
mes "If you have " + .@item_name$ + ", please give me one... and I'll teleport you.";
|
|
|
mes "Ha~ It's popular these days, but I can't go buy it.";
|
|
|
next;
|
|
@@ -3185,7 +3200,7 @@ ra_fild01,224,319,5 script Map Examiner Ciara#85 4_M_MOC_SOLDIER,{
|
|
|
OnInit:
|
|
|
setunittitle getnpcid(0), "<Juno Monster Society>";
|
|
|
|
|
|
- questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(8662,HUNTING) == -1 && checkquest(8661,PLAYTIME) == -1" );
|
|
|
+ questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "BaseLevel >= 88 && checkquest(8662,HUNTING) == -1 && checkquest(8661,PLAYTIME) == -1" );
|
|
|
questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(8661,PLAYTIME) == 2" );
|
|
|
questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(8662,HUNTING) == 2" );
|
|
|
|
|
@@ -3328,7 +3343,7 @@ ve_fild01,354,280,3 script Map Examiner Yirun Seo#suiroon 4_F_SISTER,{
|
|
|
OnInit:
|
|
|
setunittitle getnpcid(0), "<Juno Monster Society>";
|
|
|
|
|
|
- questinfo( QTYPE_QUEST, QMARK_YELLOW, "checkquest(3481,HUNTING) == -1 && checkquest(3482,PLAYTIME) == -1" );
|
|
|
+ questinfo( QTYPE_QUEST, QMARK_YELLOW, "BaseLevel >= 90 && checkquest(3481,HUNTING) == -1 && checkquest(3482,PLAYTIME) == -1" );
|
|
|
questinfo( QTYPE_QUEST, QMARK_YELLOW, "checkquest(3482,PLAYTIME) == 2" );
|
|
|
questinfo( QTYPE_QUEST2, QMARK_YELLOW, "checkquest(3481,HUNTING) == 2" );
|
|
|
|
|
@@ -3348,9 +3363,6 @@ ve_fild04,52,242,5 script Map Examiner Rana#85 4_M_MOC_SOLDIER,{
|
|
|
}
|
|
|
switch( checkquest(8676,PLAYTIME) ) {
|
|
|
case -1:
|
|
|
- mes .@npc_name$;
|
|
|
- mes "Hello. This is Ranya from the Juno Monster Society.";
|
|
|
- mes "I am asking adventurers to investigate monster subjugation, how do you feel?";
|
|
|
break;
|
|
|
case 0:
|
|
|
case 1:
|
|
@@ -3384,17 +3396,74 @@ ve_fild04,52,242,5 script Map Examiner Rana#85 4_M_MOC_SOLDIER,{
|
|
|
next;
|
|
|
mes .@npc_name$;
|
|
|
mes "I'm sending a monster subjugation investigation request to the adventurers who pass by here, how about it?";
|
|
|
- break;
|
|
|
+ callsub( S_Quest, 8677, 2 ); // no text
|
|
|
case 2:
|
|
|
erasequest 8676;
|
|
|
break;
|
|
|
}
|
|
|
- switch( checkquest(8675,HUNTING) ) {
|
|
|
+ if (isbegin_quest(8675) < 2) {
|
|
|
+ switch( checkquest(8675,HUNTING) ) { // first time
|
|
|
+ case -1:
|
|
|
+ callsub( S_Quest, 8675, 0 );
|
|
|
+ case 0:
|
|
|
+ case 1:
|
|
|
+ mes .@npc_name$;
|
|
|
+ mes "Please kill 80 monsters around here.";
|
|
|
+ mes "...Yes? Mobility service?";
|
|
|
+ next;
|
|
|
+ callsub( S_Warp );
|
|
|
+ case 2:
|
|
|
+ mes .@npc_name$;
|
|
|
+ mes "Ah, adventurer! I saw your performance well enough. Thank you for your hard work.";
|
|
|
+ getexp 188600,173200;
|
|
|
+ completequest 8675;
|
|
|
+ setquest 8676;
|
|
|
+ close;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ switch( checkquest(8677,HUNTING) ) {
|
|
|
case -1:
|
|
|
- mes "Or, if you are nearby, we also support teleportation service.";
|
|
|
+ callsub( S_Quest, 8677, 1 );
|
|
|
+ case 0:
|
|
|
+ case 1:
|
|
|
+ mes .@npc_name$;
|
|
|
+ mes "Please kill 80 monsters around here.";
|
|
|
+ mes "...Yes? Mobility service?";
|
|
|
next;
|
|
|
- switch( select( "Listen to the situation", "Move to a nearby city", "Stop" ) ) {
|
|
|
- case 1:
|
|
|
+ callsub( S_Warp );
|
|
|
+ case 2:
|
|
|
+ mes .@npc_name$;
|
|
|
+ mes "Ah, adventurer! I saw your performance well enough. Thank you for your hard work.";
|
|
|
+ getexp 188600,173200;
|
|
|
+ erasequest 8677;
|
|
|
+ setquest 8676;
|
|
|
+ close;
|
|
|
+ }
|
|
|
+ end;
|
|
|
+
|
|
|
+S_Quest:
|
|
|
+ .@quest_id = getarg(0);
|
|
|
+ .@npc_name$ = "[" + strnpcinfo(1) + "]";
|
|
|
+
|
|
|
+ switch( getarg(1) ) {
|
|
|
+ case 0: // quest 8675
|
|
|
+ mes .@npc_name$;
|
|
|
+ mes "Hello. This is Ranya from the Juno Monster Society.";
|
|
|
+ mes "I am asking adventurers to investigate monster subjugation, how do you feel?";
|
|
|
+ break;
|
|
|
+ case 1: // quest 8677
|
|
|
+ mes .@npc_name$;
|
|
|
+ mes "Hello. You're here today!";
|
|
|
+ mes "I'm requesting monster subjugation investigations from adventurers passing by here. How is it?";
|
|
|
+ break;
|
|
|
+ case 2: // quest 8677 but no text
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ mes "Or, if you are nearby, we also support teleportation service.";
|
|
|
+ next;
|
|
|
+ switch( select( "Listen to the situation", "Move to a nearby city", "Stop" ) ) {
|
|
|
+ case 1:
|
|
|
+ if (.@quest_id == 8675) {
|
|
|
mes .@npc_name$;
|
|
|
mes "Recently, the number of monsters is increasing in some areas, including around this area.";
|
|
|
mes "I think the reason is that there are fewer people than before...";
|
|
@@ -3407,82 +3476,57 @@ ve_fild04,52,242,5 script Map Examiner Rana#85 4_M_MOC_SOLDIER,{
|
|
|
mes "No matter how many adventurers visit, it's a big deal if you come down to where people live...";
|
|
|
mes "So, can I ask you to subdue me?";
|
|
|
next;
|
|
|
- mes .@npc_name$;
|
|
|
- mes "If you kill 80 monsters in this Veins Field, this field that I can see, our society will recognize your achievements and give you experience points.";
|
|
|
- next;
|
|
|
- if (select( "Accept", "Refuse" ) == 2) {
|
|
|
- mes .@npc_name$;
|
|
|
- mes "It's mutually beneficial, so why do you refuse...";
|
|
|
- close;
|
|
|
- }
|
|
|
- setquest 8675;
|
|
|
- mes .@npc_name$;
|
|
|
- mes "Good.";
|
|
|
- mes "I'll wait here.";
|
|
|
- close;
|
|
|
- case 2:
|
|
|
- mes .@npc_name$;
|
|
|
- mes "The nearest place here is ^0033FF Veins^000000,";
|
|
|
- mes "If you have " + .@item_name$ + ", please give me one... and I'll teleport you.";
|
|
|
- next;
|
|
|
- if (select( "Give me 1 " + .@item_name$ + " with Veins", "No" ) == 2) {
|
|
|
- mes .@npc_name$;
|
|
|
- mes "You don't seem to have " + .@item_name$ + "?";
|
|
|
- close;
|
|
|
- }
|
|
|
- if (countitem(1000374) < 1) {
|
|
|
- mes .@npc_name$;
|
|
|
- mes "Ah... Then what can I do?";
|
|
|
- close;
|
|
|
- }
|
|
|
- delitem 1000374,1; // Brilliant_Soda
|
|
|
- warp "veins",208,124;
|
|
|
- end;
|
|
|
- case 3:
|
|
|
- mes .@npc_name$;
|
|
|
- mes "It's mutually beneficial, so why do you refuse...";
|
|
|
- close;
|
|
|
}
|
|
|
- end;
|
|
|
- case 0:
|
|
|
- case 1:
|
|
|
mes .@npc_name$;
|
|
|
- mes "Please kill 80 monsters around here.";
|
|
|
- mes "...Yes? Mobility service?";
|
|
|
+ mes "If you kill 80 monsters in this Veins Field, this field that I can see, our society will recognize your achievements and give you experience points.";
|
|
|
next;
|
|
|
- mes .@npc_name$;
|
|
|
- mes "The nearest place here is ^0033FF Veins^000000,";
|
|
|
- mes "If you have " + .@item_name$ + ", please give me one... and I'll teleport you.";
|
|
|
- next;
|
|
|
- if (select( "Give me 1 " + .@item_name$ + " with Veins", "No" ) == 2) {
|
|
|
+ if (select( "Accept", "Refuse" ) == 2) {
|
|
|
mes .@npc_name$;
|
|
|
- mes "Ah... Then what can I do?";
|
|
|
- mes "When will I try again...";
|
|
|
- close;
|
|
|
- }
|
|
|
- if (countitem(1000374) < 1) {
|
|
|
- mes .@npc_name$;
|
|
|
- mes "You don't seem to have " + .@item_name$ + "?";
|
|
|
+ mes "It's mutually beneficial, so why do you refuse...";
|
|
|
close;
|
|
|
}
|
|
|
- delitem 1000374,1; // Brilliant_Soda
|
|
|
- warp "veins",208,124;
|
|
|
- end;
|
|
|
+ setquest .@quest_id;
|
|
|
+ mes .@npc_name$;
|
|
|
+ mes "Good. I'll wait here.";
|
|
|
+ close;
|
|
|
case 2:
|
|
|
+ callsub( S_Warp );
|
|
|
+ case 3:
|
|
|
mes .@npc_name$;
|
|
|
- mes "Ah, adventurer! I saw your performance well enough. Thank you for your hard work.";
|
|
|
- getexp 188600,173200;
|
|
|
- erasequest 8677;
|
|
|
- setquest 8676;
|
|
|
+ mes "It's mutually beneficial, so why do you refuse...";
|
|
|
close;
|
|
|
}
|
|
|
end;
|
|
|
|
|
|
+S_Warp:
|
|
|
+ .@npc_name$ = "[" + strnpcinfo(1) + "]";
|
|
|
+ .@item_name$ = getitemname(1000374);
|
|
|
+
|
|
|
+ mes .@npc_name$;
|
|
|
+ mes "The nearest place here is ^0033FFVeins^000000,";
|
|
|
+ mes "If you have " + .@item_name$ + ", please give me one... and I'll teleport you.";
|
|
|
+ next;
|
|
|
+ if (select( "Give me 1 " + .@item_name$ + " with Veins", "No" ) == 2) {
|
|
|
+ mes .@npc_name$;
|
|
|
+ mes "Ah... Then what can I do?";
|
|
|
+ close;
|
|
|
+ }
|
|
|
+ if (countitem(1000374) < 1) {
|
|
|
+ mes .@npc_name$;
|
|
|
+ mes "You don't seem to have " + .@item_name$ + "?";
|
|
|
+ close;
|
|
|
+ }
|
|
|
+ delitem 1000374,1; // Brilliant_Soda
|
|
|
+ warp "veins",208,124;
|
|
|
+ end;
|
|
|
+
|
|
|
OnInit:
|
|
|
setunittitle getnpcid(0), "<Juno Monster Society>";
|
|
|
|
|
|
- questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(8677,HUNTING) == -1 && checkquest(8676,PLAYTIME) == -1" );
|
|
|
+ questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "BaseLevel >= 90 && checkquest(8675,HUNTING) == -1" );
|
|
|
+ questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "isbegin_quest(8675) == 2 && checkquest(8677,HUNTING) == -1 && checkquest(8676,PLAYTIME) == -1" );
|
|
|
questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(8676,PLAYTIME) == 2" );
|
|
|
+ questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(8675,HUNTING) == 2" );
|
|
|
questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(8677,HUNTING) == 2" );
|
|
|
|
|
|
// (no questinfo when playtime ongoing)
|
|
@@ -3500,11 +3544,6 @@ ra_fild06,292,39,5 script Map Examiner Kantu#85 4_M_MOC_SOLDIER,{
|
|
|
}
|
|
|
switch( checkquest(8673,PLAYTIME) ) {
|
|
|
case -1:
|
|
|
- mes .@npc_name$;
|
|
|
- mes "Hello, adventurer! I'm Kantu from the Juno Monster Society.";
|
|
|
- mes "I am asking adventurers to investigate monster subjugation, how do you feel?";
|
|
|
- next;
|
|
|
- mes .@npc_name$;
|
|
|
break;
|
|
|
case 0:
|
|
|
case 1:
|
|
@@ -3536,25 +3575,40 @@ ra_fild06,292,39,5 script Map Examiner Kantu#85 4_M_MOC_SOLDIER,{
|
|
|
next;
|
|
|
mes .@npc_name$;
|
|
|
mes "Ah, adventurer. I'm taking a monster subjugation investigation request today, how is it?";
|
|
|
+ .@skip = true;
|
|
|
break;
|
|
|
case 2:
|
|
|
erasequest 8673;
|
|
|
break;
|
|
|
}
|
|
|
- switch( checkquest(8672,HUNTING) ) {
|
|
|
+ if (isbegin_quest(8672) == 2)
|
|
|
+ .@quest_id = 8674;
|
|
|
+ else
|
|
|
+ .@quest_id = 8672;
|
|
|
+
|
|
|
+ switch( checkquest(.@quest_id,HUNTING) ) {
|
|
|
case -1:
|
|
|
+ if (!.@skip) {
|
|
|
+ mes .@npc_name$;
|
|
|
+ mes "Hello, adventurer! I'm Kantu from the Juno Monster Society.";
|
|
|
+ mes "I am asking adventurers to investigate monster subjugation, how do you feel?";
|
|
|
+ next;
|
|
|
+ mes .@npc_name$;
|
|
|
+ }
|
|
|
mes "Or, if you are nearby, we will support you with a teleportation service.";
|
|
|
next;
|
|
|
switch( select( "Listen to the situation", "Move to a nearby city", "Stop" ) ) {
|
|
|
case 1:
|
|
|
- mes .@npc_name$;
|
|
|
- mes "Recently, the number of monsters is increasing in some areas, including around this area.";
|
|
|
- mes "It already means that you can't control the object naturally.";
|
|
|
- next;
|
|
|
- mes .@npc_name$;
|
|
|
- mes "To prevent further colonization from expanding, our Juno Monster Society has planned a massive subjugation.";
|
|
|
- mes "No matter how many adventurers visit, it's a big deal if you come down to where people live...";
|
|
|
- next;
|
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+ if (.@quest_id == 8672) {
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+ mes .@npc_name$;
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+ mes "Recently, the number of monsters is increasing in some areas, including around this area.";
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+ mes "It already means that you can't control the object naturally.";
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+ next;
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+ mes .@npc_name$;
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+ mes "To prevent further colonization from expanding, our Juno Monster Society has planned a massive subjugation.";
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+ mes "No matter how many adventurers visit, it's a big deal if you come down to where people live...";
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+ next;
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+ }
|
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|
mes .@npc_name$;
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|
mes "So, can I ask you to subdue me?";
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mes "This Porto Luna, if you kill 80 monsters within this field that I can see, our society will recognize your achievements and give you experience points.";
|
|
@@ -3564,14 +3618,14 @@ ra_fild06,292,39,5 script Map Examiner Kantu#85 4_M_MOC_SOLDIER,{
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mes "Ah... can you help us?";
|
|
|
close;
|
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|
}
|
|
|
- setquest 8672;
|
|
|
+ setquest .@quest_id;
|
|
|
mes .@npc_name$;
|
|
|
mes "Yes, I have registered!";
|
|
|
mes "I'm going to check if the population is throttled here.";
|
|
|
close;
|
|
|
case 2:
|
|
|
mes .@npc_name$;
|
|
|
- mes "The nearest place here is ^0033FF Rachel^000000,";
|
|
|
+ mes "The nearest place here is ^0033FFRachel^000000,";
|
|
|
mes "If you have " + .@item_name$ + ", please give me one... and I'll teleport you.";
|
|
|
mes "Ha~ It's popular these days, but I can't go buy it.";
|
|
|
next;
|
|
@@ -3602,7 +3656,7 @@ ra_fild06,292,39,5 script Map Examiner Kantu#85 4_M_MOC_SOLDIER,{
|
|
|
mes "...Yes? Mobility service?";
|
|
|
next;
|
|
|
mes .@npc_name$;
|
|
|
- mes "The nearest place here is ^0033FF Rachel^000000,";
|
|
|
+ mes "The nearest place here is ^0033FFRachel^000000,";
|
|
|
mes "If you have " + .@item_name$ + ", please give me one... and I'll teleport you.";
|
|
|
next;
|
|
|
if (select( "Give me 1 " + .@item_name$ + ", Rachel", "No" ) == 2) {
|
|
@@ -3620,10 +3674,17 @@ ra_fild06,292,39,5 script Map Examiner Kantu#85 4_M_MOC_SOLDIER,{
|
|
|
warp "rachel",113,136;
|
|
|
end;
|
|
|
case 2:
|
|
|
+ mes .@npc_name$;
|
|
|
+ mes "Hello, adventurer! I'm Kantu from the Juno Monster Society.";
|
|
|
+ mes "I am asking adventurers to investigate monster subjugation, how do you feel?";
|
|
|
+ next;
|
|
|
getexp 194712,185136;
|
|
|
mes .@npc_name$;
|
|
|
mes "Ah, adventurer! I saw your performance well enough. Thank you for your hard work.";
|
|
|
- erasequest 8674;
|
|
|
+ if (.@quest_id == 8672)
|
|
|
+ completequest 8672;
|
|
|
+ else
|
|
|
+ erasequest 8674;
|
|
|
setquest 8673;
|
|
|
close;
|
|
|
}
|
|
@@ -3632,9 +3693,11 @@ ra_fild06,292,39,5 script Map Examiner Kantu#85 4_M_MOC_SOLDIER,{
|
|
|
OnInit:
|
|
|
setunittitle getnpcid(0), "<Juno Monster Society>";
|
|
|
|
|
|
- questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(8672,HUNTING) == -1 && checkquest(8673,PLAYTIME) == -1" );
|
|
|
+ questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "BaseLevel >= 93 && checkquest(8672,HUNTING) == -1 && checkquest(8673,PLAYTIME) == -1" );
|
|
|
+ questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "isbegin_quest(8672) == 2 && checkquest(8674,HUNTING) == -1 && checkquest(8673,PLAYTIME) == -1" );
|
|
|
questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(8673,PLAYTIME) == 2" );
|
|
|
questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(8672,HUNTING) == 2" );
|
|
|
+ questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(8674,HUNTING) == 2" );
|
|
|
end;
|
|
|
}
|
|
|
|
|
@@ -3650,9 +3713,6 @@ ve_fild03,348,230,5 script Map Examiner Dew#85 4_M_MOC_SOLDIER,{
|
|
|
}
|
|
|
switch( checkquest(8679,PLAYTIME) ) {
|
|
|
case -1:
|
|
|
- mes .@npc_name$;
|
|
|
- mes "Hello. You came today!";
|
|
|
- mes "I'm sending a monster subjugation investigation request to the adventurers who pass by here, how about it?";
|
|
|
break;
|
|
|
case 0:
|
|
|
case 1:
|
|
@@ -3685,6 +3745,7 @@ ve_fild03,348,230,5 script Map Examiner Dew#85 4_M_MOC_SOLDIER,{
|
|
|
next;
|
|
|
mes .@npc_name$;
|
|
|
mes "I am asking adventurers to investigate monster subjugation, how do you feel?";
|
|
|
+ .@skip = true;
|
|
|
break;
|
|
|
case 2:
|
|
|
erasequest 8679;
|
|
@@ -3692,6 +3753,11 @@ ve_fild03,348,230,5 script Map Examiner Dew#85 4_M_MOC_SOLDIER,{
|
|
|
}
|
|
|
switch( checkquest(8680,HUNTING) ) {
|
|
|
case -1:
|
|
|
+ if (!.@skip) {
|
|
|
+ mes .@npc_name$;
|
|
|
+ mes "Hello. You came today!";
|
|
|
+ mes "I'm sending a monster subjugation investigation request to the adventurers who pass by here, how about it?";
|
|
|
+ }
|
|
|
mes "Or, if you are nearby, we also support teleportation service.";
|
|
|
next;
|
|
|
switch( select( "Subjugation Quest", "Move to a nearby city", "Stop" ) ) {
|
|
@@ -3740,7 +3806,7 @@ ve_fild03,348,230,5 script Map Examiner Dew#85 4_M_MOC_SOLDIER,{
|
|
|
mes "...Yes? Mobility service?";
|
|
|
next;
|
|
|
mes .@npc_name$;
|
|
|
- mes "The nearest place here is ^0033FF Veins^000000,";
|
|
|
+ mes "The nearest place here is ^0033FFVeins^000000,";
|
|
|
mes "If you have " + .@item_name$ + ", please give me one... and I'll teleport you.";
|
|
|
mes "Ha~ It's popular these days, but I can't go buy it.";
|
|
|
next;
|
|
@@ -3773,7 +3839,7 @@ ve_fild03,348,230,5 script Map Examiner Dew#85 4_M_MOC_SOLDIER,{
|
|
|
OnInit:
|
|
|
setunittitle getnpcid(0), "<Juno Monster Society>";
|
|
|
|
|
|
- questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(8680,HUNTING) == -1 && checkquest(8679,PLAYTIME) == -1" );
|
|
|
+ questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "BaseLevel >= 95 && checkquest(8680,HUNTING) == -1 && checkquest(8679,PLAYTIME) == -1" );
|
|
|
questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(8679,PLAYTIME) == 2" );
|
|
|
questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(8680,HUNTING) == 2" );
|
|
|
end;
|