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@@ -3,7 +3,7 @@
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//===== By: ==================================================
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//= L0ne_W0lf
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//===== Current Version: =====================================
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-//= 3.1
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+//= 3.2
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//===== Compatible With: =====================================
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//= rAthena SVN
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//===== Description: =========================================
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@@ -17,13 +17,9 @@
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//= Finding a Fairy & Finding a Giant Tree
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//= The Tripartite Union's Feud
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//= Cat Hand Agent
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-//= - Contains untranslated dialog.
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//= Part Time Work
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-//= - Contains Custom translated dialog.
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//= Report from the New World
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-//= - Contains Custom translated dialog.
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-// Persuing Rayan Moore
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-//= - Contains Custom translated dialog.
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+//= Persuing Rayan Moore
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//===== Additional Comments: =================================
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//= 1.0 First Version. [L0ne_W0lf]
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//= 1.1 I missed an end in one of the lhz guards. [L0ne_W0lf]
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@@ -51,6 +47,7 @@
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//= 2.9 Fixed an invalid event label. [Joseph]
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//= 3.0 Fixed a missing variable check. [Joseph]
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//= 3.1 Updated RE/Pre-RE EXP. [Euphy]
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+//= 3.2 Updated ep13_start and dialog to match official script. [Joseph]
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//============================================================
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// Onward to the New World
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@@ -1990,14 +1987,14 @@ moc_fild22b,370,370,3 script Allied Manager#gm 100,{
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// New Surroundings
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//============================================================
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mid_camp,222,283,4 script Marian#ep13bs 727,{
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- if (checkweight(1201,1) == 0) {
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+ if (checkweight(1201,1) == 0 || MaxWeight - Weight < 1000) {
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mes "[Marian]";
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- mes "You are carrying too much weight.";
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- mes "Please try again after losing some weight.";
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+ mes "You have too many items~";
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+ mes "Drop some and come back to me.";
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close;
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}
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if (ep13_newbs < 1) {
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- if (ep13_ryu > 99) {
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+ if (ep13_ryu > 99 || ep13_start > 99) {
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mes "[Marian]";
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mes "You must be a stranger here.";
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mes "Is this your first visit here?";
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@@ -4249,91 +4246,90 @@ mid_camp,188,254,3 script Monster Scholar#ep13 883,{
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}
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else if (ep13_animal == 15) {
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if (countitem(6033) > 0) {
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- // Custom Translation.
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mes "["+strcharinfo(0)+"]";
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- mes "Rumis! Come see this!";
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+ mes "Mr. Rumis! Take a look at this!";
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next;
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mes "[Rumis Block]";
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- mes "... What's all the fuss?";
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- mes "I feel so down because I cannot go back to my own country...";
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+ mes "...Oh, hello.";
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+ mes "I'm extremely frustrated. I feel helpless because I wasn't able to go back home last time...";
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next;
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mes "["+strcharinfo(0)+"]";
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- mes "I found this on a monster at the Splendide Area.";
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- mes "It's a mysterious monster with grass grown over it's body!";
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+ mes "I found this horm from a monster in the Splendide Area.";
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+ mes "That monster was very mysterious, and its body was covered with grass.";
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next;
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mes "[Rumis Block]";
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- mes "Oeh... body with grass grown over it?";
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- mes "No, no. I'm not interested with it.";
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+ mes "Ho... Covered with grass?";
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+ mes "...I know you're excited, but that doesn't sound interesting to me. Sorry.";
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next;
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mes "[Rumis Block]";
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- mes "Let me see the horn you brought back.";
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+ mes "Let me take a look at the horn.";
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next;
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mes "[Rumis Block]";
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- mes "Okay.";
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+ mes "Hmm.";
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next;
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mes "[Rumis Block]";
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- mes "Okay.....";
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+ mes "Uhmm...";
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next;
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mes "[Rumis Block]";
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- mes "Hah....?";
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+ mes "Huh...?";
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next;
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mes "[Rumis Block]";
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- mes "... This is amazing.";
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- mes "... It's actually almost identical to the Manuk Field area Hillsrion horn.";
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+ mes "...This is remarkable.";
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+ mes "...This horn looks very similar to that of the Hillsrions that inhabit the Manuk area.";
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next;
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mes "[Rumis Block]";
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- mes "Could they be related?";
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- mes "Or has it evolved?";
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+ mes "I wonder if they're related,";
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+ mes "or if this is an evolved Hillsrion.";
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next;
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mes "["+strcharinfo(0)+"]";
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- mes "What about evolution due to the enviromental changes?";
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+ mes "Ah, and there's the possibility of mutation caused by the environment.";
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next;
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mes "[Rumis Block]";
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- mes "... What do you mean by that?";
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- mes "Do you mean that the changes made their physical appearance evolved?";
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+ mes "...What do you mean?";
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+ mes "Are you saying the monster has been mutated by environmental causes?";
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next;
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mes "["+strcharinfo(0)+"]";
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- mes "Yes... That is right. Maybe like that! Hehe.";
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+ mes "Well, that's possible, isn't it? Haha!";
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next;
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- mes "- You told Rumis about the mutated plant that you heard about from Botanist Terris -";
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+ mes "- You told Rumis what you've heard from Botanist Terris: some plants are already showing signs of mutation. -";
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next;
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mes "[Rumis Block]";
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- mes "Hoho... this is interesting.";
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- mes "If there are those special... miracle energy filling devices, I guess.. it can cause those monsters to mutate.";
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+ mes "Oh, that's interesting.";
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+ mes "If such a device really exists, it's possible to cause abnormal growth to monsters by injecting them with special energy.";
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next;
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mes "[Rumis Block]";
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- mes "But, who setup that device?";
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+ mes "By the way, who came up with the idea of that device?";
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next;
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mes "["+strcharinfo(0)+"]";
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- mes "That I do not know. Hehe.";
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+ mes "I have no idea. Haha!";
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next;
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mes "[Rumis Block]";
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mes "I see...";
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- mes "Human devices cause these mutations... other than Tendrilrion, there may be other things alike aswell..";
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+ mes "Mutants caused by a man-made device... Then there might be more mutated creatures in addition to Tendrillion.";
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next;
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mes "[Rumis Block]";
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- mes "... I would like to know.";
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- mes "But, I have to go back to my country now. The management should be giving me my order to go back, my researches are worthless now.";
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+ mes "...Now I'm very curious.";
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+ mes "But... I want to go back home... It's no use studying them if the management will order me to return.";
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next;
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mes "[Rumis Block]";
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- mes "My brother seems to like this place.";
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- mes "He spents a lot of time here...";
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+ mes "I guess my brother really likes this place.";
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+ mes "I mean, he's working so hard to figure things out...";
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next;
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mes "[Rumis Block]";
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- mes "But, I guess everyone has their own life.";
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- mes "Perhaps if my brother can... understands this younger brother a little, I won't ask for any other things anymore...";
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+ mes "Well, not everyone can live the same life.";
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+ mes "I just hope he'll have a better understanding about me...";
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next;
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mes "[Rumis Block]";
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- mes "What will others think of me when I go back to Midgard?";
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- mes "But still, thank you, at least I can still talk to another human. ...Thank you.";
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+ mes "I don't know if people in Midgard will welcome me back.";
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+ mes "Thanks to you, I at least have a few interesting stories to tell them.";
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next;
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mes "[Rumis Block]";
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- mes "If after this can stay here, please take care of my brother.";
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- mes "If this area can be developed, by that time I will...";
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+ mes "If you're going to stick around here longer, please help my brother with his study.";
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+ mes "I might want to come back later once this area is fully explored and developed...";
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next;
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- mes "- Rumis Block laid his hand out shyly, but then backed off -";
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+ mes "- With a shy smile on the face, Rumis Block asked you to shake hands, and then turned around hurriedly. -";
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next;
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- mes "- You pat his shoulder gently, it's worrying that Rumis is not able to return to his country. -";
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+ mes "- You really hope that Rumis will be able to go back home. -";
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set ep13_animal,100;
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delitem 6033,1; //Horn_Of_Tendrilion
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getexp (checkre(3))?50000:1000000,0;
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@@ -4342,19 +4338,17 @@ mid_camp,188,254,3 script Monster Scholar#ep13 883,{
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else {
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mes "[Rumis Block]";
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mes "...I submitted the report to the management, but they have not yet ordered me to go back home...";
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- mes "*Sigh* I guess nothing's as easy as I'd hoped....";
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+ mes "...*Sigh* I guess nothing's as easy as I'd hoped.";
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close;
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}
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}
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else if (ep13_animal == 100) {
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- // Custom Translation.
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- mes "Rumis seems anxious.";
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+ mes "- Rumis seems anxious and scatterbrained. -";
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close;
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}
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else {
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- // Custom Translation.
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mes "[Rumis Block]";
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- mes "If only I can go back to Rune Midgard....";
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+ mes "When can I go back to Midgard...? *Sigh*";
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close;
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}
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}
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@@ -4642,79 +4636,70 @@ mid_camp,240,270,3 script Botanist#ep13 750,{
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}
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mid_camp,336,171,1 script Camp Guard#man1 852,{
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+ if (ep13_newbs == 6 || ep13_newbs == 19)
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+ callsub OnHalt,(ep13_newbs == 6?"Diego.":"Lugen.");
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if (ep13_animal == 0) {
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- if (ep13_newbs == 6 || ep13_newbs == 19 || ep13_start == 100) goto OnHalt;
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- else {
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- mes "[Camp Guard]";
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- mes "Stop!";
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- mes "You're about to enter an area that has not been fully explored.";
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- mes "Only personnel--researchers and explorers--authorized by United Midgard and the garrison are allowed to enter the danger zone.";
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- next;
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- mes "[Camp Guard]";
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- mes "Your cooperation is appreciated.";
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- close;
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- }
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+ mes "[Camp Guard]";
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+ mes "Stop!";
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+ mes "You're about to enter an area that has not been fully explored.";
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+ mes "Only personnel--researchers and explorers--authorized by United Midgard and the garrison are allowed to enter the danger zone.";
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+ next;
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+ mes "[Camp Guard]";
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+ mes "Your cooperation is appreciated.";
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+ close;
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}
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else if (ep13_animal == 1) {
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- if (ep13_newbs == 6 || ep13_newbs == 19) goto OnHalt;
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- else {
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- mes "[Camp Guard]";
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- mes "Stop!";
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- mes "You're about to enter an area that has not been fully explored.";
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- mes "Only personnel--researchers and explorers--authorized by United Midgard and the garrison are allowed to enter the danger zone.";
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+ mes "[Camp Guard]";
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+ mes "Stop!";
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+ mes "You're about to enter an area that has not been fully explored.";
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+ mes "Only personnel--researchers and explorers--authorized by United Midgard and the garrison are allowed to enter the danger zone.";
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+ next;
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+ mes "[Camp Guard]";
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+ mes "Your cooperation is appreciated.";
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+ next;
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+ switch(select("I've come to help with some research.:I want to stay.")) {
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+ case 1:
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+ mes "["+strcharinfo(0)+"]";
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+ mes "Hi, my name is "+strcharinfo(0)+". I'm the assistant of Monster Scholar Rumis Block.";
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next;
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mes "[Camp Guard]";
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- mes "Your cooperation is appreciated.";
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+ mes "That 'fraidy-- Wah! I'm sorry!";
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+ mes "I didn't mean to say that... And I completely understand that he hasn't been able to adapt himself to new surroundings.";
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next;
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- switch(select("I've come to help with some research.:I want to stay.")) {
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- case 1:
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- mes "["+strcharinfo(0)+"]";
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- mes "Hi, my name is "+strcharinfo(0)+". I'm the assistant of Monster Scholar Rumis Block.";
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- next;
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- mes "[Camp Guard]";
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- mes "That 'fraidy-- Wah! I'm sorry!";
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- mes "I didn't mean to say that... And I completely understand that he hasn't been able to adapt himself to new surroundings.";
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- next;
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- mes "[Camp Guard]";
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- mes "So, you're here to assist Mr. Rumis Block, huh?";
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- mes "You may pass. If you encounter any threats or strange phenomenon, then please don't hesitate to report to us at the garrison.";
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- set ep13_animal,2;
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- close2;
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- warp "man_fild01",36,235;
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- end;
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- case 2:
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- mes "[Camp Guard]";
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- mes "No, you can't. Please return to the expedition camp.";
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- close;
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- }
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+ mes "[Camp Guard]";
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+ mes "So, you're here to assist Mr. Rumis Block, huh?";
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+ mes "You may pass. If you encounter any threats or strange phenomenon, then please don't hesitate to report to us at the garrison.";
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+ set ep13_animal,2;
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+ close2;
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+ warp "man_fild01",36,235;
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+ end;
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+ case 2:
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+ mes "[Camp Guard]";
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+ mes "No, you can't. Please return to the expedition camp.";
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+ close;
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}
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}
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else {
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- if (ep13_newbs == 6 || ep13_newbs == 19) goto OnHalt;
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- else {
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+ mes "[Camp Guard]";
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+ mes "Stop!";
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+ mes "You're about to enter an area that has not been fully explored.";
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+ mes "Only personnel--researchers and explorers--authorized by United Midgard and the garrison are allowed to enter the danger zone.";
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+ next;
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+ switch(select("Let me move to the next zone.:I want to stay here.")) {
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+ case 1:
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mes "[Camp Guard]";
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- mes "Stop!";
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- mes "You're about to enter an area that has not been fully explored.";
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- mes "Only personnel--researchers and explorers--authorized by United Midgard and the garrison are allowed to enter the danger zone.";
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- next;
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- switch(select("Let me move to the next zone.:I want to stay here.")) {
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- case 1:
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- mes "[Camp Guard]";
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- mes "Please be careful out there.";
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- mes "If you encounter any threats or strange phenomenon, then please don't hesitate to report to us at the garrison.";
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- close2;
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- warp "man_fild01",36,235;
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- end;
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- case 2:
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- mes "[Camp Guard]";
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- mes "No, you can't. Please return to the expedition camp.";
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- close;
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- }
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+ mes "Please be careful out there.";
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+ mes "If you encounter any threats or strange phenomenon, then please don't hesitate to report to us at the garrison.";
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+ close2;
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+ warp "man_fild01",36,235;
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+ end;
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+ case 2:
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+ mes "[Camp Guard]";
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+ mes "No, you can't. Please return to the expedition camp.";
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+ close;
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}
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}
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OnHalt:
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- if (ep13_newbs == 6) set .@n$,"Diego.";
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- else if (ep13_newbs == 19) set .@n$,"Lugen.";
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mes "[Camp Guard]";
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mes "Stop!";
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mes "You're about to enter an area that has not been fully explored.";
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@@ -4724,7 +4709,7 @@ OnHalt:
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mes "Your cooperation is appreciated.";
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next;
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mes "[Camp Guard]";
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- mes "Oh, I was informed of your arrival by Mr. "+.@n$;
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+ mes "Oh, I was informed of your arrival by Mr. "+getarg(0);
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mes "You may pass.";
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next;
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mes "[Camp Guard]";
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@@ -4736,47 +4721,41 @@ OnHalt:
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}
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mid_camp,13,143,5 script Camp Guard#man2 852,{
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+ if (ep13_newbs == 6 || ep13_newbs == 19)
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+ callsub OnHalt,(ep13_newbs == 6?"Diego.":"Lugen.");
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if (ep13_animal == 0) {
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- if (ep13_newbs == 6 || ep13_newbs == 19 || ep13_start == 100) goto OnHalt;
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- else {
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- mes "[Camp Guard]";
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- mes "Stop!";
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- mes "You're about to enter an area that has not been fully explored.";
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- mes "Only personnel--researchers and explorers--authorized by United Midgard and the garrison are allowed to enter the danger zone.";
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- next;
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- mes "[Camp Guard]";
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- mes "Your cooperation is appreciated.";
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- close;
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- }
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+ mes "[Camp Guard]";
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+ mes "Stop!";
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+ mes "You're about to enter an area that has not been fully explored.";
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+ mes "Only personnel--researchers and explorers--authorized by United Midgard and the garrison are allowed to enter the danger zone.";
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+ next;
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+ mes "[Camp Guard]";
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+ mes "Your cooperation is appreciated.";
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+ close;
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}
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- else if (ep13_animal == 5) goto OnHalt;
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+ else if (ep13_animal == 5)
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+ callsub OnHalt,"Terris.";
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else {
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- if (ep13_newbs == 6 || ep13_newbs == 19) goto OnHalt;
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- else {
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|
+ mes "[Camp Guard]";
|
|
|
+ mes "Stop!";
|
|
|
+ mes "You're about to enter an area that has not been fully explored.";
|
|
|
+ mes "Only personnel--researchers and explorers--authorized by United Midgard and the garrison are allowed to enter the danger zone.";
|
|
|
+ next;
|
|
|
+ switch(select("Let me move to the next zone.:I want to stay here.")) {
|
|
|
+ case 1:
|
|
|
mes "[Camp Guard]";
|
|
|
- mes "Stop!";
|
|
|
- mes "You're about to enter an area that has not been fully explored.";
|
|
|
- mes "Only personnel--researchers and explorers--authorized by United Midgard and the garrison are allowed to enter the danger zone.";
|
|
|
- next;
|
|
|
- switch(select("Let me move to the next zone.:I want to stay here.")) {
|
|
|
- case 1:
|
|
|
- mes "[Camp Guard]";
|
|
|
- mes "Please be careful out there.";
|
|
|
- mes "If you encounter any threats or strange phenomenon, then please don't hesitate to report to us at the garrison.";
|
|
|
- close2;
|
|
|
- warp "spl_fild02",379,143;
|
|
|
- end;
|
|
|
- case 2:
|
|
|
- mes "[Camp Guard]";
|
|
|
- mes "No, you can't. Please return to the expedition camp.";
|
|
|
- close;
|
|
|
- }
|
|
|
+ mes "Please be careful out there.";
|
|
|
+ mes "If you encounter any threats or strange phenomenon, then please don't hesitate to report to us at the garrison.";
|
|
|
+ close2;
|
|
|
+ warp "spl_fild02",379,143;
|
|
|
+ end;
|
|
|
+ case 2:
|
|
|
+ mes "[Camp Guard]";
|
|
|
+ mes "No, you can't. Please return to the expedition camp.";
|
|
|
+ close;
|
|
|
}
|
|
|
}
|
|
|
OnHalt:
|
|
|
- if (ep13_newbs == 6) set .@n$,"Diego.";
|
|
|
- else if (ep13_newbs == 19) set .@n$,"Lugen.";
|
|
|
- else set .@n$,"Terris.";
|
|
|
mes "[Camp Guard]";
|
|
|
mes "Stop!";
|
|
|
mes "You're about to enter an area that has not been fully explored.";
|
|
@@ -4786,7 +4765,7 @@ OnHalt:
|
|
|
mes "Your cooperation is appreciated.";
|
|
|
next;
|
|
|
mes "[Camp Guard]";
|
|
|
- mes "Oh, I was informed of your arrival by Mr. "+.@n$;
|
|
|
+ mes "Oh, I was informed of your arrival by Mr. "+getarg(0);
|
|
|
mes "You may pass.";
|
|
|
next;
|
|
|
mes "[Camp Guard]";
|
|
@@ -4798,47 +4777,41 @@ OnHalt:
|
|
|
}
|
|
|
|
|
|
mid_camp,9,215,5 script Camp Guard#man3 852,{
|
|
|
+ if (ep13_newbs == 6 || ep13_newbs == 19)
|
|
|
+ callsub OnHalt,(ep13_newbs == 6?"Diego.":"Lugen.");
|
|
|
if (ep13_animal == 0) {
|
|
|
- if (ep13_newbs == 6 || ep13_newbs == 19 || ep13_start == 100) goto OnHalt;
|
|
|
- else {
|
|
|
- mes "[Camp Guard]";
|
|
|
- mes "Stop!";
|
|
|
- mes "You're about to enter an area that has not been fully explored.";
|
|
|
- mes "Only personnel--researchers and explorers--authorized by United Midgard and the garrison are allowed to enter the danger zone.";
|
|
|
- next;
|
|
|
- mes "[Camp Guard]";
|
|
|
- mes "Your cooperation is appreciated.";
|
|
|
- close;
|
|
|
- }
|
|
|
+ mes "[Camp Guard]";
|
|
|
+ mes "Stop!";
|
|
|
+ mes "You're about to enter an area that has not been fully explored.";
|
|
|
+ mes "Only personnel--researchers and explorers--authorized by United Midgard and the garrison are allowed to enter the danger zone.";
|
|
|
+ next;
|
|
|
+ mes "[Camp Guard]";
|
|
|
+ mes "Your cooperation is appreciated.";
|
|
|
+ close;
|
|
|
}
|
|
|
- else if (ep13_animal == 5) goto OnHalt;
|
|
|
+ else if (ep13_animal == 5)
|
|
|
+ callsub OnHalt,"Terris.";
|
|
|
else {
|
|
|
- if (ep13_newbs == 6 || ep13_newbs == 19) goto OnHalt;
|
|
|
- else {
|
|
|
+ mes "[Camp Guard]";
|
|
|
+ mes "Stop!";
|
|
|
+ mes "You're about to enter an area that has not been fully explored.";
|
|
|
+ mes "Only personnel--researchers and explorers--authorized by United Midgard and the garrison are allowed to enter the danger zone.";
|
|
|
+ next;
|
|
|
+ switch(select("Let me move to the next zone.:I want to stay here.")) {
|
|
|
+ case 1:
|
|
|
mes "[Camp Guard]";
|
|
|
- mes "Stop!";
|
|
|
- mes "You're about to enter an area that has not been fully explored.";
|
|
|
- mes "Only personnel--researchers and explorers--authorized by United Midgard and the garrison are allowed to enter the danger zone.";
|
|
|
- next;
|
|
|
- switch(select("Let me move to the next zone.:I want to stay here.")) {
|
|
|
- case 1:
|
|
|
- mes "[Camp Guard]";
|
|
|
- mes "Please be careful out there.";
|
|
|
- mes "If you encounter any threats or strange phenomenon, then please don't hesitate to report to us at the garrison.";
|
|
|
- close2;
|
|
|
- warp "spl_fild02",380,217;
|
|
|
- end;
|
|
|
- case 2:
|
|
|
- mes "[Camp Guard]";
|
|
|
- mes "No, you can't. Please return to the expedition camp.";
|
|
|
- close;
|
|
|
- }
|
|
|
+ mes "Please be careful out there.";
|
|
|
+ mes "If you encounter any threats or strange phenomenon, then please don't hesitate to report to us at the garrison.";
|
|
|
+ close2;
|
|
|
+ warp "spl_fild02",380,217;
|
|
|
+ end;
|
|
|
+ case 2:
|
|
|
+ mes "[Camp Guard]";
|
|
|
+ mes "No, you can't. Please return to the expedition camp.";
|
|
|
+ close;
|
|
|
}
|
|
|
}
|
|
|
OnHalt:
|
|
|
- if (ep13_newbs == 6) set .@n$,"Diego.";
|
|
|
- else if (ep13_newbs == 19) set .@n$,"Lugen.";
|
|
|
- else set .@n$,"Terris.";
|
|
|
mes "[Camp Guard]";
|
|
|
mes "Stop!";
|
|
|
mes "You're about to enter an area that has not been fully explored.";
|
|
@@ -4848,7 +4821,7 @@ OnHalt:
|
|
|
mes "Your cooperation is appreciated.";
|
|
|
next;
|
|
|
mes "[Camp Guard]";
|
|
|
- mes "Oh, I was informed of your arrival by Mr. "+.@n$;
|
|
|
+ mes "Oh, I was informed of your arrival by Mr. "+getarg(0);
|
|
|
mes "You may pass.";
|
|
|
next;
|
|
|
mes "[Camp Guard]";
|
|
@@ -4860,7 +4833,6 @@ OnHalt:
|
|
|
}
|
|
|
|
|
|
mid_camp,49,154,0 script #env_clear -1,3,3,{
|
|
|
-//OnTouch2:
|
|
|
OnTouch:
|
|
|
if (ep13_animal == 7) {
|
|
|
enablenpc "Botanist#ep13_1";
|
|
@@ -5205,15 +5177,14 @@ mid_camp,212,237,5 script Camp Guard Captain#man1 852,{
|
|
|
// The Tripartite Union's Feud
|
|
|
//============================================================
|
|
|
mid_campin,376,120,0 script Research Official#ep131 754,3,3,{
|
|
|
-
|
|
|
OnTouch:
|
|
|
- if (checkweight(1201,1) == 0) {
|
|
|
+ if (checkweight(1201,1) == 0 || MaxWeight - Weight < 3500) {
|
|
|
mes "[United Research Official]";
|
|
|
- mes "Why are you carrying so much stuff?";
|
|
|
- mes "Are you working out?";
|
|
|
+ mes "How come you've got so much to carry?";
|
|
|
+ mes "Are you perhaps on training or something?";
|
|
|
close;
|
|
|
}
|
|
|
- if (ep13_ryu > 99) {
|
|
|
+ if (ep13_ryu > 99 || ep13_start > 99) {
|
|
|
if (ep13_1_rhea < 1) {
|
|
|
mes "[United Research Official]";
|
|
|
mes "Hmmmm...mmm...";
|
|
@@ -5710,13 +5681,13 @@ OnTimer300000:
|
|
|
}
|
|
|
|
|
|
mid_camp,165,245,0 script Ryosen#ep131_rhea01 748,{
|
|
|
- if (checkweight(1201,1) == 0) {
|
|
|
+ if (checkweight(1201,1) == 0 || MaxWeight - Weight < 3500) {
|
|
|
mes "[Ryosen]";
|
|
|
- mes "Why are you carrying so much stuff?";
|
|
|
- mes "Are you working out?";
|
|
|
+ mes "How come you've got so much to carry?";
|
|
|
+ mes "Are you perhaps on training or something?";
|
|
|
close;
|
|
|
}
|
|
|
- if (ep13_ryu > 99) {
|
|
|
+ if (ep13_ryu > 99 || ep13_start > 99) {
|
|
|
if (ep13_1_rhea < 1) {
|
|
|
mes "[Ryosen]";
|
|
|
mes "Please, keep your hands off my stuff!";
|
|
@@ -6256,13 +6227,13 @@ mid_camp,165,245,0 script Ryosen#ep131_rhea01 748,{
|
|
|
}
|
|
|
|
|
|
mid_camp,247,255,1 script Hue#ep131_rhea02 868,{
|
|
|
- if (checkweight(1201,1) == 0) {
|
|
|
+ if (checkweight(1201,1) == 0 || MaxWeight - Weight < 3500) {
|
|
|
mes "[Hue]";
|
|
|
- mes "Why are you carrying so much stuff?";
|
|
|
- mes "Are you working out?";
|
|
|
+ mes "How come you've got so much to carry?";
|
|
|
+ mes "Are you perhaps on training or something?";
|
|
|
close;
|
|
|
}
|
|
|
- if (ep13_ryu > 99) {
|
|
|
+ if (ep13_ryu > 99 || ep13_start > 99) {
|
|
|
if (ep13_1_rhea < 4) {
|
|
|
mes "[Hue]";
|
|
|
mes "What is it you want?";
|
|
@@ -6649,13 +6620,13 @@ mid_camp,247,255,1 script Hue#ep131_rhea02 868,{
|
|
|
}
|
|
|
|
|
|
mid_camp,222,218,3 script Hansenne#ep131_rhea03 931,{
|
|
|
- if (checkweight(1201,1) == 0) {
|
|
|
+ if (checkweight(1201,1) == 0 || MaxWeight - Weight < 3500) {
|
|
|
mes "[Hansenne]";
|
|
|
- mes "Why are you carrying so much stuff?";
|
|
|
- mes "Are you working out?";
|
|
|
+ mes "How come you've got so much to carry?";
|
|
|
+ mes "Are you perhaps on training or something?";
|
|
|
close;
|
|
|
}
|
|
|
- if (ep13_ryu > 99) {
|
|
|
+ if (ep13_ryu > 99 || ep13_start > 99) {
|
|
|
if (ep13_1_rhea < 6) {
|
|
|
mes "[Hansenne]";
|
|
|
mes "Who's there?";
|
|
@@ -7250,7 +7221,7 @@ OnTimer7800000:
|
|
|
}
|
|
|
|
|
|
mid_camp,143,306,5 script Breeder Taab#ep13_alba 946,{
|
|
|
- if (ep13_ryu > 99) {
|
|
|
+ if (ep13_ryu > 99 || ep13_start > 99) {
|
|
|
if (ep13_alba < 1) {
|
|
|
mes "[Taab]";
|
|
|
mes "How may I help you?";
|
|
@@ -7380,33 +7351,40 @@ mid_camp,143,306,5 script Breeder Taab#ep13_alba 946,{
|
|
|
close;
|
|
|
}
|
|
|
else {
|
|
|
- // Custom Translation
|
|
|
set ep13_alba,5;
|
|
|
setquest 7046;
|
|
|
mes "[Taab]";
|
|
|
- mes "I would like to place something on the floor of the cage. Something soft, and fur-like should be good. Something to keep the ground dry.";
|
|
|
+ mes "Oh, I always wanted to put something warm on the floor for my creatures.";
|
|
|
+ mes "I was thinking of using fur.";
|
|
|
+ mes "I can also use fur to cover the cage during rainy days, you know?";
|
|
|
next;
|
|
|
mes "[Taab]";
|
|
|
- mes "Would you collect ^4d4dff30 Fur^000000. This should be very simple, right? I've heard Tatacho and Hillsrion fur is quite durable.";
|
|
|
+ mes "Can you please bring me ^4d4dff30 scraps of fur^000000?";
|
|
|
+ mes "It sounds easy, doesn't it?";
|
|
|
+ mes "I think the fur of Tatachoes and Hillsrions will be perfect.";
|
|
|
next;
|
|
|
mes "[Taab]";
|
|
|
- mes "Of course, I do not intend to put them into the Hillsrion and Tatacho cage on the ground. I would put them on the ground of the Cornus cage.";
|
|
|
+ mes "Of course, I'm not going to use them for the cages with the Tatachoes and Hillsrions.";
|
|
|
+ mes "Those furs will be for the Cornuses.";
|
|
|
next;
|
|
|
mes "[Taab]";
|
|
|
- mes "The Cornus seem to like a warmer climate, and the climate is very unusual here... so it hasn't been very easy for them here.";
|
|
|
+ mes "It seems Cornuses love being warm.";
|
|
|
+ mes "The weather in this area is so strange that I'm having a hard time optimizing the temperature for each kind of creature.";
|
|
|
next;
|
|
|
mes "[Taab]";
|
|
|
mes "Thank you in advance.";
|
|
|
- mes "Don't forget the";
|
|
|
- mes "^4d4dff30 Fur^000000.";
|
|
|
+ mes "Don't forget the 30 scraps of fur.";
|
|
|
close;
|
|
|
}
|
|
|
}
|
|
|
else {
|
|
|
mes "[Taab]";
|
|
|
- mes "I'm sorry, but I don't need any assistance right now.";
|
|
|
- mes "I'll make an official anouncement if I need help.";
|
|
|
- mes "Please come back then.";
|
|
|
+ mes "Oh, I'm sorry, but no jobs are available right now.";
|
|
|
+ mes "Some other part-timers finished all the work.";
|
|
|
+ next;
|
|
|
+ mes "[Taab]";
|
|
|
+ mes "I'm sorry for the trouble I must have caused you to come here. Haha...";
|
|
|
+ mes "I'll see you next time.";
|
|
|
close;
|
|
|
}
|
|
|
}
|
|
@@ -8022,9 +8000,8 @@ function Catwarp;
|
|
|
}
|
|
|
}
|
|
|
else {
|
|
|
- // Custom Translation.
|
|
|
mes "[Cat Hand Agent]";
|
|
|
- mes "I am sorry, but you don't have enough credit points to use the warp service. Please come back when you have more points.";
|
|
|
+ mes "I'm sorry, but you're not eligible to use the warp service. Please check your points, and then come back.";
|
|
|
}
|
|
|
close;
|
|
|
case 4:
|
|
@@ -8136,9 +8113,8 @@ function Catwarp;
|
|
|
}
|
|
|
}
|
|
|
else {
|
|
|
- // Custom Translation
|
|
|
mes "[Cat Hand Agent]";
|
|
|
- mes "I am sorry, but you don't have enough credit points to use the warp service. Please come back when you have more points.";
|
|
|
+ mes "I'm sorry, but you're not eligible to use the warp service. Please check your points, and then come back.";
|
|
|
}
|
|
|
close;
|
|
|
case 4:
|
|
@@ -8431,7 +8407,7 @@ mid_camp,69,144,0 script Ferocious Gorurug 421,{
|
|
|
close;
|
|
|
}
|
|
|
}
|
|
|
- else if ((ep13_yong1 > 59) && (ep13_yong1 < 300)) {
|
|
|
+ else if (ep13_yong1 > 59) {
|
|
|
npcskill "AL_HEAL",8,50,50;
|
|
|
if (countitem(6039) > 9) {
|
|
|
mes "[Ferocious Gorurug]";
|
|
@@ -8446,12 +8422,11 @@ mid_camp,69,144,0 script Ferocious Gorurug 421,{
|
|
|
close;
|
|
|
}
|
|
|
else {
|
|
|
- // custom translation
|
|
|
- mes "Ferocious Gorurug welcomes you gracefully.";
|
|
|
+ mes "Gorurung welcomes you with a happy purr.";
|
|
|
next;
|
|
|
mes "[Ferocious Gorurug]";
|
|
|
- mes "There you are!";
|
|
|
- mes "What did you catch today?";
|
|
|
+ mes "Welcome!";
|
|
|
+ mes "You're here to give me fishes, aren't you?";
|
|
|
close;
|
|
|
}
|
|
|
}
|
|
@@ -8694,8 +8669,8 @@ man_fild03,95,301,0 duplicate(manukrock) Mysterious Rock#18 844
|
|
|
//============================================================
|
|
|
mid_campin,90,121,5 script Hibba Agip 459,{
|
|
|
cutin "ep13_captin_edq",2;
|
|
|
- set .@start,(ep13_newbs + ep13_ryu + mao_morocc2 + ep13_1_rhea + ep13_animal);
|
|
|
- if ((ep13_1_edq == 0) && (.@start > 298)) {
|
|
|
+ set .@start,(ep13_newbs + ep13_ryu + mao_morocc2 + ep13_1_rhea + ep13_animal + ep13_start);
|
|
|
+ if ((ep13_1_edq == 0) && (.@start > 115)) {
|
|
|
mes "[Hibba Agip]";
|
|
|
mes "*Sigh* Look at me, I used to command the desert of Morroc, but I've been deployed to a world that only God knows where...";
|
|
|
next;
|
|
@@ -8882,21 +8857,17 @@ mid_campin,90,121,5 script Hibba Agip 459,{
|
|
|
mes "[Hibba Agip]";
|
|
|
mes "Now, search everywhere for the pages of that report. Staff Officer Abidal will bind them into the full report for you.";
|
|
|
next;
|
|
|
- // custom translation
|
|
|
mes "[Hibba Agip]";
|
|
|
- mes "Hmm... and... I received a report, that you surrendered the report to the enemy, right?";
|
|
|
+ mes "Ah, and... I've received a report that you tried to hand out the report to our enemy when the situation happened.";
|
|
|
next;
|
|
|
- // custom translation
|
|
|
mes "[Instructor Igrid]";
|
|
|
- mes "Hmm...";
|
|
|
+ mes "Argh...";
|
|
|
next;
|
|
|
- // custom translation
|
|
|
mes "[Hibba Agip]";
|
|
|
- mes "Hehehehe. How smart of you... Thou feel not safe for you to be my subordinate...";
|
|
|
+ mes "Hahaha! You're smart, my friend. Of course, I don't like smart soldiers.";
|
|
|
next;
|
|
|
- // custom translation
|
|
|
mes "[Hibba Agip]";
|
|
|
- mes "Hey, I said. It is justice as well, injustice as well. But, trust and deal... is very important. Understand? You must remember this.";
|
|
|
+ mes "Let me tell you this: I can care less about justice or righteousness, but loyalty and faithfulness are very important. Keep that in mind for your own good, alright?";
|
|
|
set ep13_1_edq,61;
|
|
|
changequest 3088,3089;
|
|
|
next;
|
|
@@ -10644,63 +10615,63 @@ OnMyMobDead:
|
|
|
// Persuing Rayan Moore
|
|
|
//============================================================
|
|
|
mid_campin,68,185,3 script Pursuit Party Leader#1 803,{
|
|
|
- if (checkweight(714,1) == 0) {
|
|
|
+ if (checkweight(714,3) == 0) {
|
|
|
mes "- You cannot proceed with the quest when you're carrying too many items with you. -";
|
|
|
close;
|
|
|
}
|
|
|
if (mao_morocc2 == 0) {
|
|
|
- if (ep13_ryu == 100) {
|
|
|
- mes "[Echinacea]";
|
|
|
- mes "Oh adventurer, you've come at the perfect time.";
|
|
|
- mes "Since you and I both know that we can't waste time on idle chitchat,";
|
|
|
- mes "I'll cut to the chase.";
|
|
|
- next;
|
|
|
- mes "[Echinacea]";
|
|
|
- mes "Most expeditions come to this area to explore the Ash Vacuum,";
|
|
|
- mes "but we've come here for a different reason.";
|
|
|
- next;
|
|
|
- mes "[Echinacea]";
|
|
|
- mes "You know about this space gap that was caused by Satan Morocc, don't you?";
|
|
|
- next;
|
|
|
- mes "[Echinacea]";
|
|
|
- mes "Our job is to pursue Satan Morocc and figure out how this all happened.";
|
|
|
- mes "Your job is to assist us, and prove that you can be a good member of our expedition.";
|
|
|
- next;
|
|
|
- mes "[Echinacea]";
|
|
|
- mes "... Umm... So, you'll have to.. Let me think which job would be perfect for you.";
|
|
|
- mes "Umm.. I remember someone said that he needed assistance...";
|
|
|
- next;
|
|
|
- select("Hey, excuse me.");
|
|
|
- mes "[Echinacea]";
|
|
|
- mes "Ah, I know what you can do!";
|
|
|
- mes "There's a guy conducting an investigation near the space gap. You can go help him.";
|
|
|
- mes "Just do what he asks you to do, alright?";
|
|
|
- mes "Now go!";
|
|
|
- next;
|
|
|
- mes "[Echinacea]";
|
|
|
- mes "......";
|
|
|
- mes "By the way, adventurer,";
|
|
|
- mes "What's your name?";
|
|
|
- next;
|
|
|
- mes "[" + strcharinfo(0) + "]";
|
|
|
- mes "......";
|
|
|
- mes "......";
|
|
|
- mes "" + strcharinfo(0) + "...";
|
|
|
- mes "......";
|
|
|
- next;
|
|
|
- mes "[Echinacea]";
|
|
|
- mes "Ah, you are";
|
|
|
- mes "" + strcharinfo(0) + ".";
|
|
|
- mes "Well, " + strcharinfo(0) + ", I've just assigned you as Mr. Kidd's assistant.";
|
|
|
- mes "Good, everything's done on this end. I just needed to get your name on record.";
|
|
|
- next;
|
|
|
- mes "[Echinacea]";
|
|
|
- mes "What are you still doing here?";
|
|
|
- mes "" + strcharinfo(0) + ", your job is to assist Mr. Kidd.";
|
|
|
- mes "Please go help him, will you?";
|
|
|
- set mao_morocc2,1;
|
|
|
- setquest 7012;
|
|
|
- close;
|
|
|
+ if (ep13_ryu == 100 || ep13_start == 100) {
|
|
|
+ mes "[Echinacea]";
|
|
|
+ mes "Oh adventurer, you've come at the perfect time.";
|
|
|
+ mes "Since you and I both know that we can't waste time on idle chitchat,";
|
|
|
+ mes "I'll cut to the chase.";
|
|
|
+ next;
|
|
|
+ mes "[Echinacea]";
|
|
|
+ mes "Most expeditions come to this area to explore the Ash Vacuum,";
|
|
|
+ mes "but we've come here for a different reason.";
|
|
|
+ next;
|
|
|
+ mes "[Echinacea]";
|
|
|
+ mes "You know about this space gap that was caused by Satan Morocc, don't you?";
|
|
|
+ next;
|
|
|
+ mes "[Echinacea]";
|
|
|
+ mes "Our job is to pursue Satan Morocc and figure out how this all happened.";
|
|
|
+ mes "Your job is to assist us, and prove that you can be a good member of our expedition.";
|
|
|
+ next;
|
|
|
+ mes "[Echinacea]";
|
|
|
+ mes "... Umm... So, you'll have to.. Let me think which job would be perfect for you.";
|
|
|
+ mes "Umm.. I remember someone said that he needed assistance...";
|
|
|
+ next;
|
|
|
+ select("Hey, excuse me.");
|
|
|
+ mes "[Echinacea]";
|
|
|
+ mes "Ah, I know what you can do!";
|
|
|
+ mes "There's a guy conducting an investigation near the space gap. You can go help him.";
|
|
|
+ mes "Just do what he asks you to do, alright?";
|
|
|
+ mes "Now go!";
|
|
|
+ next;
|
|
|
+ mes "[Echinacea]";
|
|
|
+ mes "......";
|
|
|
+ mes "By the way, adventurer,";
|
|
|
+ mes "What's your name?";
|
|
|
+ next;
|
|
|
+ mes "[" + strcharinfo(0) + "]";
|
|
|
+ mes "......";
|
|
|
+ mes "......";
|
|
|
+ mes "" + strcharinfo(0) + "...";
|
|
|
+ mes "......";
|
|
|
+ next;
|
|
|
+ mes "[Echinacea]";
|
|
|
+ mes "Ah, you are";
|
|
|
+ mes "" + strcharinfo(0) + ".";
|
|
|
+ mes "Well, " + strcharinfo(0) + ", I've just assigned you as Mr. Kidd's assistant.";
|
|
|
+ mes "Good, everything's done on this end. I just needed to get your name on record.";
|
|
|
+ next;
|
|
|
+ mes "[Echinacea]";
|
|
|
+ mes "What are you still doing here?";
|
|
|
+ mes "" + strcharinfo(0) + ", your job is to assist Mr. Kidd.";
|
|
|
+ mes "Please go help him, will you?";
|
|
|
+ set mao_morocc2,1;
|
|
|
+ setquest 7012;
|
|
|
+ close;
|
|
|
}
|
|
|
else {
|
|
|
mes "[Echinacea]";
|
|
@@ -10838,7 +10809,7 @@ mid_campin,68,185,3 script Pursuit Party Leader#1 803,{
|
|
|
next;
|
|
|
mes "[Echinacea]";
|
|
|
mes "Go check the number again.";
|
|
|
- set mao_morocc2,.@quest+3;
|
|
|
+ if (mao_morocc2 < 26) set mao_morocc2,.@quest+3;
|
|
|
close;
|
|
|
}
|
|
|
}
|
|
@@ -11290,9 +11261,9 @@ mid_camp,199,311,7 script Mr. Kidd#ep13_dan01 884,{
|
|
|
close2;
|
|
|
}
|
|
|
else {
|
|
|
- //custom translation
|
|
|
mes "[" + strcharinfo(0) + "]";
|
|
|
- mes "Now where did I put Rin's journal and the bloody crystal...";
|
|
|
+ mes "(I was supposed to give him the 'Morroc Pursuit Journal' and a 'Bloody Crystal of the Darkness'...";
|
|
|
+ mes "Err? Where have they gone? I need to find them.)";
|
|
|
close2;
|
|
|
}
|
|
|
}
|
|
@@ -13144,10 +13115,9 @@ que_job01,84,17,3 script Rin#moc_room2_1 885,{
|
|
|
close2;
|
|
|
}
|
|
|
else if (mao_morocc2 == 8) {
|
|
|
- // Missed
|
|
|
cutin "moc2_rin02",2;
|
|
|
mes "[Rin]";
|
|
|
- mes "Anything new?";
|
|
|
+ mes "Have you found anything?";
|
|
|
next;
|
|
|
mes "- You told her you couldn't find anything regarding their whereabouts,";
|
|
|
mes "but you found the ''Bloody Crystal of Darkness'' in the bushes.";
|
|
@@ -13198,15 +13168,14 @@ que_job01,84,17,3 script Rin#moc_room2_1 885,{
|
|
|
close2;
|
|
|
}
|
|
|
else {
|
|
|
- //custom translation
|
|
|
cutin "moc2_rin01",2;
|
|
|
mes "[Rin]";
|
|
|
- mes "...The 'Bloody Crystal of Darkness'...";
|
|
|
- mes "Where is it?";
|
|
|
+ mes "..A bloody Crystal of the Darkness?";
|
|
|
+ mes "Can you show it to me?";
|
|
|
next;
|
|
|
mes "[" + strcharinfo(0) + "]";
|
|
|
- mes "I'll bring it right away.";
|
|
|
- mes "^4d4dffNow what did I do with it...?^000000";
|
|
|
+ mes "Oh, I don't have it with me. I'll go bring it right away.";
|
|
|
+ mes "^4d4dff(Wait, what did I do with it? I didn't sell it or anything, did I?)^000000";
|
|
|
close2;
|
|
|
}
|
|
|
}
|
|
@@ -13223,10 +13192,9 @@ que_job01,84,17,3 script Rin#moc_room2_1 885,{
|
|
|
close2;
|
|
|
}
|
|
|
else {
|
|
|
- //custom translation
|
|
|
cutin "moc2_rin03",2;
|
|
|
mes "[Rin]";
|
|
|
- mes "... ... I am just a patient here, don't mind me~";
|
|
|
+ mes "..Argh.. I'm still recovering .. I'm not supposed to move~";
|
|
|
close2;
|
|
|
}
|
|
|
cutin "moc2_rin03",255;
|
|
@@ -13405,14 +13373,14 @@ que_job01,144,54,3 script Rin#moc_room2_2 885,{
|
|
|
close2;
|
|
|
}
|
|
|
else {
|
|
|
- //custom translation
|
|
|
cutin "moc2_rin01",2;
|
|
|
mes "[Rin]";
|
|
|
- mes "What is it? I'm a little busy...";
|
|
|
+ mes "What's up?";
|
|
|
+ mes "I'm kind of busy right now.";
|
|
|
next;
|
|
|
mes "[" + strcharinfo(0) + "]";
|
|
|
- mes "Oh, I seem to have forgot to bring the Journal...";
|
|
|
- mes "...Yeah. ...I'll be back with it soon.";
|
|
|
+ mes "..I've brought back the journal and something else..";
|
|
|
+ mes "..Er, sorry. I forgot to bring the journal! I'll be right back.";
|
|
|
close2;
|
|
|
}
|
|
|
}
|
|
@@ -13673,8 +13641,7 @@ OnTouch:
|
|
|
initnpctimer;
|
|
|
}
|
|
|
else {
|
|
|
- //custom translation
|
|
|
- mes "An unknown force seems to block you.";
|
|
|
+ mes "A mysterious force is repelling you, and you're unable to push forward into this area.";
|
|
|
close2;
|
|
|
warp "morocc",100,100;
|
|
|
set $@moc_mao_gate1,0; //Global Variable
|