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Fixed Silvervine Root Twist animation for players (#3255)

Fixed status changes that are displayed for players that walk into the area after status change start being sent out with an invalid duration, since the timer was not yet created and causing an infinite duration packet to be sent.

Fixes #3182

Thanks to @Everade
Lemongrass3110 7 years ago
parent
commit
796a67be4b
1 changed files with 0 additions and 1 deletions
  1. 0 1
      src/map/status.cpp

+ 0 - 1
src/map/status.cpp

@@ -11293,7 +11293,6 @@ int status_change_start(struct block_list* src, struct block_list* bl,enum sc_ty
 				break;
 		}
 		status_display_add(bl,type,dval1,dval2,dval3);
-		clif_efst_status_change_sub(bl, bl, AREA);
 	}
 
 	// Those that make you stop attacking/walking....