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@@ -11,9 +11,10 @@
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//= Tierra Gorge Battleground Entrance NPCs
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//= Tierra Gorge Battleground Entrance NPCs
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//===== Additional Comments: =================================
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//===== Additional Comments: =================================
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//= 1.0 First Version.
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//= 1.0 First Version.
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+//= 1.1 Fixed silly copy paste errors. (bugreport:4401)
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//============================================================
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//============================================================
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-// First Tierra Gorge Officers - Guillaume & Croix
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+// First Tierra Gorge Officers - Guillaume
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//============================================================
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//============================================================
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bat_room,124,178,5 script Tierra Gorge Officer#01a 418,{
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bat_room,124,178,5 script Tierra Gorge Officer#01a 418,{
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if (checkweight(1201,1) == 0) {
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if (checkweight(1201,1) == 0) {
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@@ -245,7 +246,7 @@ bat_room,143,121,1 script Croix Knight#2 413,{
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close;
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close;
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}
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}
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-// Second Tierra Gorge Officers - Guillaume & Croix
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+// Second Tierra Gorge Officers - Croix
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//============================================================
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//============================================================
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bat_room,125,121,1 script Tierra Gorge Officer#01b 414,{
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bat_room,125,121,1 script Tierra Gorge Officer#01b 414,{
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if (checkweight(1201,1) == 0) {
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if (checkweight(1201,1) == 0) {
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@@ -256,24 +257,24 @@ bat_room,125,121,1 script Tierra Gorge Officer#01b 414,{
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mes "- after you loose some weight. -";
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mes "- after you loose some weight. -";
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close;
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close;
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}
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}
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- mes "[Guillaume Army Officer]";
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- mes "Let's show the power of the Guillaume Army to those stinky Croixs!";
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+ mes "[Croix Army Officer]";
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+ mes "Let's show the power of the Croix Army to those stinky Guillaumes!";
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next;
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next;
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switch(select("I want to join your army!:End Conversation")) {
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switch(select("I want to join your army!:End Conversation")) {
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case 1:
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case 1:
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if ((Class == job_Novice) || (BaseClass == Job_Supernovice)) {
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if ((Class == job_Novice) || (BaseClass == Job_Supernovice)) {
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- mes "[Guillaume Army Officer]";
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- mes "I'm very pleased that you want to join us and fight the Croix Army, but I'm sorry: I can't send a rookie like you to die on the cruel battlefield.";
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+ mes "[Croix Army Officer]";
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+ mes "I'm very pleased that you want to join us and fight the Guillaume Army, but I'm sorry: I can't send a rookie like you to die on the cruel battlefield.";
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}
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}
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else {
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else {
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if (BaseLevel < 80) {
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if (BaseLevel < 80) {
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- mes "[Guillaume Army Officer]";
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- mes "I'm very pleased that you want to join us and fight the Croix Army, but I'm sorry: I can't send a rookie like you to die on the cruel battlefield.";
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+ mes "[Croix Army Officer]";
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+ mes "I'm very pleased that you want to join us and fight the Guillaume Army, but I'm sorry: I can't send a rookie like you to die on the cruel battlefield.";
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}
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}
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else {
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else {
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set .@chk_urtime,checkquest(2069,PLAYTIME);
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set .@chk_urtime,checkquest(2069,PLAYTIME);
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if ((.@chk_urtime == 0)|| (.@chk_urtime == 1)) {
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if ((.@chk_urtime == 0)|| (.@chk_urtime == 1)) {
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- mes "[Guillaume Army Officer]";
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+ mes "[Croix Army Officer]";
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mes "You seem to have just returned from the battlefield.";
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mes "You seem to have just returned from the battlefield.";
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mes "It's too early for you to go back. Go rest, and leave the enemies to us!";
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mes "It's too early for you to go back. Go rest, and leave the enemies to us!";
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}
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}
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@@ -307,7 +308,7 @@ bat_room,125,121,1 script Tierra Gorge Officer#01b 414,{
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}
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}
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break;
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break;
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case 2:
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case 2:
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- mes "[Guillaume Army Officer]";
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+ mes "[Croix Army Officer]";
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mes "Today, we shall be victorious!";
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mes "Today, we shall be victorious!";
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break;
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break;
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}
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}
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