|
@@ -145,7 +145,7 @@ explanation, see 'setmapflag'.
|
|
|
|
|
|
Map name is the name of the map the monsters will spawn on. x,y are the
|
|
Map name is the name of the map the monsters will spawn on. x,y are the
|
|
coordinates where the mob should spawn. If xs and ys are non-zero, they
|
|
coordinates where the mob should spawn. If xs and ys are non-zero, they
|
|
-specify the diameters of a spawn-rectangle area who's center is x,y.
|
|
|
|
|
|
+specify the 'radius' of a spawn-rectangle area centered at x,y.
|
|
Putting zeros instead of these coordinates will spawn the monsters randomly.
|
|
Putting zeros instead of these coordinates will spawn the monsters randomly.
|
|
Note this is only the initial spawn zone, as mobs random-walk, they are free
|
|
Note this is only the initial spawn zone, as mobs random-walk, they are free
|
|
to move away from their specified spawn region.
|
|
to move away from their specified spawn region.
|