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Fixed Evil Land working versus undead element instead of undead race.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12822 54d463be-8e91-2dee-dedb-b68131a5f0ec
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2 измењених фајлова са 2 додато и 1 уклоњено
  1. 1 0
      Changelog-Trunk.txt
  2. 1 1
      src/map/skill.c

+ 1 - 0
Changelog-Trunk.txt

@@ -5,6 +5,7 @@ IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
 
 
 2008/06/13
+	* Fixed Evil Land working versus undead element instead of undead race.
 	* Fixed Grandcross and darkgrandcross, should only cause blind against undead race.
 		Also confirmed that ME, evil land, sanctuary, grandcross/DGC and status recovery are versus element, not race.
 	* Removed confusion effect part from AL_CURE, it doesnt work on official anymore.

+ 1 - 1
src/map/skill.c

@@ -6802,7 +6802,7 @@ int skill_unit_onplace_timer (struct skill_unit *src, struct block_list *bl, uns
 			break;
 
 		case UNT_EVILLAND:
-			if (!battle_check_undead(tstatus->race, tstatus->def_ele) && tstatus->race!=RC_DEMON)
+			if (tstatus->race!=RC_UNDEAD && tstatus->race!=RC_DEMON)
 			{	//Damage enemies
 				if(battle_check_target(&src->bl,bl,BCT_ENEMY)>0)
 					skill_attack(BF_MISC, ss, &src->bl, bl, sg->skill_id, sg->skill_lv, tick, 0);