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- Then % ASPD bonus from Spear Quicken now depends on RENEWAL_ASPD rather than RENEWAL, this should fix the problem that there is no ASPD bonus at all if RENEWAL is activated but RENEWAL_ASPD is not (bugreport:7357)
- Added missing critical bonus on Valorous Assaulter's Katzbalger, it was only missing in the renewal db (bugreport:7355)

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17199 54d463be-8e91-2dee-dedb-b68131a5f0ec

playtester 12 years ago
parent
commit
74fb8599b5
2 changed files with 2 additions and 2 deletions
  1. 1 1
      db/re/item_db.txt
  2. 1 1
      src/map/status.c

+ 1 - 1
db/re/item_db.txt

@@ -540,7 +540,7 @@
 1181,Tae_Goo_Lyeon,Tae Goo Lyeon,4,20,,2000,250,,1,2,0x00004082,2,2,34,4,90,1,3,{ bonus bFlee2,10; if(JobLevel>=70) autobonus "{ bonus bBaseAtk,50; }",10,10000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; if(getrefine()>8) { bonus bVariableCastrate,-20; bonus bDelayRate,-20; } },{},{}
 1182,Bloody_Eater,Bloody Eater,4,20,,1200,200,,1,2,0x00004082,7,2,34,4,50,1,3,{ bonus bAtkEle,Ele_Ghost; autobonus "{ bonus bCritical,100; bonus bBaseAtk,50; }",1,5000,0,"{ specialeffect2 EF_FIRESPLASHHIT; }"; bonus bHPGainValue,100; },{},{}
 1183,BF_Two_Handed_Sword1,Brave Assaulter's Katzbalger,4,20,,0,200,,1,0,0x00004082,7,2,34,3,80,1,3,{ bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; },{},{}
-1184,BF_Two_Handed_Sword2,Valorous Assaulter's Katzbalger,4,20,,0,200,,1,0,0x00004082,7,2,34,3,80,1,3,{ bonus2 bAddRace,RC_DemiHuman,55; bonus bCritAtkRate,20; bonus bUnbreakableWeapon,0; },{},{}
+1184,BF_Two_Handed_Sword2,Valorous Assaulter's Katzbalger,4,20,,0,200,,1,0,0x00004082,7,2,34,3,80,1,3,{ bonus bCritical,20; bonus2 bAddRace,RC_DemiHuman,55; bonus bCritAtkRate,20; bonus bUnbreakableWeapon,0; },{},{}
 1185,Violet_Fear,Violet Fear,4,20,,2200,275,,1,2,0x00004082,2,2,34,4,80,1,3,{ bonus3 bAutoSpell,"WZ_METEOR",3,30; bonus3 bAutoSpell,"WZ_FROSTNOVA",5,50; autobonus "{ bonus bIgnoreDefRace,RC_NonBoss; }",50,5000; },{},{}
 1186,Death_Guidance,Death Guidance,4,20,,2000,200,,1,2,0x00004082,2,2,34,4,70,1,3,{ bonus bStr,5; bonus bAgi,2; bonus bFlee2,20; bonus3 bAutoSpell,"NPC_HELLPOWER",1,10; bonus4 bAutoSpell,"NPC_HELLPOWER",1,10,0; if( getrefine()>8 ) bonus3 bAutoSpell,"NPC_VAMPIRE_GIFT",2,20; else bonus3 bAutoSpell,"NPC_VAMPIRE_GIFT",1,20; },{},{}
 1187,Krieger_Twohand_Sword1,Glorious Claymore,4,20,,0,220,,1,0,0x00004082,7,2,34,4,80,1,3,{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bIgnoreDefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,pow(((getrefine()>14)?14:getrefine())-3,1); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) { bonus3 bAutoSpell,"LK_CONCENTRATION",getskilllv("LK_CONCENTRATION")>1?getskilllv("LK_CONCENTRATION"):1,30; bonus3 bAutoSpell,"LK_AURABLADE",getskilllv("LK_AURABLADE")>1?getskilllv("LK_AURABLADE"):1,30; } },{},{}

+ 1 - 1
src/map/status.c

@@ -7404,7 +7404,7 @@ int status_change_start(struct block_list* bl,enum sc_type type,int rate,int val
 		case SC_MERC_QUICKEN:
 			val2 = 300;
 			break;
-#ifndef RENEWAL
+#ifndef RENEWAL_ASPD
 		case SC_SPEARQUICKEN:
 			val2 = 200+10*val1;
 			break;