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@@ -6329,8 +6329,8 @@ int buildin_changebase(struct script_state *st)
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vclass = conv_num(st,& (st->stack->stack_data[st->start+2]));
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if(vclass == JOB_WEDDING)
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{
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- if (!battle_config.wedding_modifydisplay //Do not show the wedding sprites
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- //sd->class_&JOBL_BABY //Baby classes screw up when showing wedding sprites. [Skotlex] They don't seem to anymore.
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+ if (!battle_config.wedding_modifydisplay || //Do not show the wedding sprites
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+ sd->class_&JOBL_BABY //Baby classes screw up when showing wedding sprites. [Skotlex] They don't seem to anymore.
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)
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return 0;
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}
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