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Update the SQL item DB to current text DB

Akinari1087 пре 11 година
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735567737e
1 измењених фајлова са 134 додато и 0 уклоњено
  1. 134 0
      sql-files/item_db_re.sql

+ 134 - 0
sql-files/item_db_re.sql

@@ -2009,6 +2009,8 @@ REPLACE INTO `item_db_re` VALUES (2968,'RWC_2012_Pendant','RWC 2012 Pendant',5,2
 REPLACE INTO `item_db_re` VALUES (2969,'RWC_2012_Pendant_','Chambered RWC 2012 Pendant',5,20,NULL,200,NULL,0,NULL,1,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bMatkRate,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2986,'Snake_Ring','Snake Ring',5,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bDex,3; bonus bMdef,2;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (2987,'Snake_Pendant','Snake Pendant',5,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus bAgi,3; bonus bLuk,2; bonus bMdef,3;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (2995,'DEX_Complement','DEX Complement',5,20,NULL,100,NULL,0,NULL,1,0x00000400,56,2,136,NULL,'100',0,0,'bonus bUseSPrate,-10; bonus bDelayrate,-10; bonus bVariableCastrate,-10; bonus2 bSkillVariableCast,"NC_AXEBOOMERANG",-2000; if(getequipid(EQI_HAND_R) == 1368) { bonus bAtkRate,100; }',NULL,NULL);
+
 # Cards
 #===================================================================
 REPLACE INTO `item_db_re` VALUES (4001,'Poring_Card','Poring Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bLuk,2; bonus bFlee2,1;',NULL,NULL);
@@ -2561,6 +2563,55 @@ REPLACE INTO `item_db_re` VALUES (4552,'Manny_Card','Manny Card',6,20,NULL,10,NU
 REPLACE INTO `item_db_re` VALUES (4553,'Sid_Card','Sid Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (4554,'Diego_Card','Diego Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (4555,'Scrat_Card','Scrat Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4560,'Clown_Alphoccio_Card','Clown Alphoccio Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'skill "BA_POEMBRAGI",10; bonus bFlee,(readparam(bVit)>=110)?40:20;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4561,'Professor_Celia_Card','Professor Celia Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMatkRate,(readparam(bDex)>=110)?14:7; bonus5 bAutoSpellWhenHit,"SA_LANDPROTECTOR",5,70,BF_MAGIC,0;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4562,'Champion_Chen_Card','Champion Chen Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bAtkRate,(readparam(bAgi)>=110)?14:7; bonus5 bAutoSpellWhenHit,"MO_INVESTIGATE",5,70,BF_WEAPON,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4563,'Creator_Flamel_Card','Creator Flamel Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bCritical,(readparam(bStr)>=110)?40:20; bonus5 bAutoSpellWhenHit,"AM_ACIDTERROR",5,70,BF_WEAPON,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4564,'Stalker_Gertie_Card','Stalker Gertie Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bHit,(readparam(bLuk)>=110)?40:20; bonus5 bAutoSpellWhenHit,"ST_FULLSTRIP",1,70,BF_WEAPON,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4565,'Paladin_Randel_Card','Paladin Randel Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,(readparam(bLuk)>=110)?20:10; bonus5 bAutoSpellWhenHit,"CR_GRANDCROSS",10,70,BF_WEAPON,0;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4566,'Gypsy_Trentini_Card','Gypsy Trentini Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'skill "DC_FORTUNEKISS",10; bonus bFlee,(readparam(bVit)>=110)?40:20;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4567,'Alphoccio_Card','Alphoccio Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bFlee,10; if(BaseJob==Job_Bard) { bonus bMaxHPrate,10; bonus bMaxSPrate,5;}',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4568,'Celia_Card','Celia Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bFlee,10; skill "SA_ABRACADABRA",1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4569,'Chen_Card','Chen Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bFlee,10; skill "MO_CALLSPIRITS",2;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4570,'Flamel_Card','Flamel Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bFlee,10; bonus2 bAddItemHealRate,70,200;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4571,'Gertie_Card','Gertie Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bFlee,10; skill "RG_CLOSECONFINE",1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4572,'Randel_Card','Randel Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bFlee,10; skill "CR_AUTOGUARD",3;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4573,'Trentini_Card','Trentini Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bFlee,10; if(BaseJob==Job_Dancer) { bonus bMaxHPrate,10; bonus bMaxSPrate,5;}',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4574,'General_Daehyon_Card','General Daehyon Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if((getiteminfo(getequipid(EQI_HAND_R),14) == 3) || (getiteminfo(getequipid(EQI_HAND_R),14) == 4)) { bonus bAtk,100; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4575,'Armed_Guard_Soheon_Card','Armed Guard Soheon Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bAtk,10; if(getiteminfo(getequipid(EQI_HAND_R),14) == 1) { if(getrefine()>=10) { bonus bAspd,1; } if(getrefine()>=14) { bonus bAspd,1; } }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4576,'Gioia_Card','Gioia Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus2 bMagicAtkEle,4,100; bonus2 bMagicAtkEle,8,100; bonus2 bSubEle,0,-30; bonus2 bSubEle,1,-30; bonus2 bSubEle,2,-30; bonus2 bSubEle,3,-30; bonus2 bSubEle,4,-30; bonus2 bSubEle,5,-30; bonus2 bSubEle,6,-30; bonus2 bSubEle,7,-30; bonus2 bSubEle,8,-30; bonus2 bSubEle,9,-30;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4577,'Elvira_Card','Elvira Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus2 bMagicAtkEle,4,20; bonus2 bMagicAtkEle,8,20;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4578,'Angry_Student_Pyuriel_Card','Angry Student Pyuriel Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,30; bonus2 bSubRace,0,-10; bonus2 bSubRace,1,-10; bonus2 bSubRace,2,-10; bonus2 bSubRace,3,-10; bonus2 bSubRace,4,-10; bonus2 bSubRace,5,-10; bonus2 bSubRace,6,-10; bonus2 bSubRace,7,-10; bonus2 bSubRace,8,-10; bonus2 bSubRace,9,-10;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4579,'Warrior_Lola_Card','Warrior Lola Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if(getiteminfo(getequipid(EQI_HAND_R),14) == 8) { bonus bAtk,20; bonus bCritical,10; } bonus bAtk,getrefine(); bonus bCritical,getrefine();',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4580,'Dark_Guardian_Kades_Card','Dark Guardian Kades Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus2 bSubEle,1,50; bonus2 bSubEle,2,50; bonus2 bSubEle,3,50; bonus2 bSubEle,4,50; bonus2 bSubEle,7,50; bonus2 bSubEle,9,50; bonus2 bSubEle,6,-100; bonus2 bSubEle,8,-100;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4581,'Rudo_Card','Rudo Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'/* TODO: { heal 0,-40; bonus_script "{ bonus bAgi,44; }",3,15,0; sc_start SC_SpeedUp1,3000,0; } */',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4582,'Bungisngis_Card','Bungisngis Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,(getrefine()/2);',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4583,'Engkanto_Card','Engkanto Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus2 bAddEle,5,30; bonus2 bMagicAddEle,5,30; bonus2 bIgnoreDefRate,3,30;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4584,'Manananggal_Card','Manananggal Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bSPDrainValue,1; bonus bMaxSPrate,-1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4585,'Mangkukulam_Card','Mangkukulam Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMaxSPrate,10; bonus bHPGainValue,-666;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4586,'Tikbalang_Card','Tikbalang Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bMatk,10; bonus2 bMagicAtkEle,4,5;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4587,'Tiyanak_Card','Tiyanak Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus2 bCriticalAddRace,2,12; bonus2 bCriticalAddRace,5,12; bonus2 bCriticalAddRace,7,12;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4588,'Wakwak_Card','Wakwak Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bAtk,5*readparam(bStr)/10;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4589,'Jejeling_Card','Jejeling Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bMaxHP,200*readparam(bVit)/10;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4590,'Bangungot_Card','Bangungot Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bInt,4; bonus5 bAutoSpellWhenHit,"NPC_WIDESLEEP",5,70,BF_MAGIC,0;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4591,'Bakonawa_Card','Bakonawa Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bStr,4; bonus5 bAutoSpellWhenHit,"NPC_WIDEBLEEDING",5,70,BF_WEAPON,0;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4592,'Buwaya_Card','Buwaya Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bVit,4; bonus5 bAutoSpellWhenHit,"NPC_WIDESTONE",5,70,BF_MAGIC,0;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4593,'Menblatt_Card','Menblatt Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bLongAtkDef,readparam(bDex)/10;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4594,'Petal_Card','Petal Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,2*(readparam(bLuk)/10);',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4595,'Cenere_Card','Cenere Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bAspdRate,2*(readparam(bAgi)/10); bonus bDelayrate,-2*(readparam(bAgi)/10);',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4596,'Antique_Book_Card','Antique Book Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bMatk,5*(readparam(bInt)/10);',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4597,'Lichtern_Blue_Card','Lichtern Blue Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bMatk,10; bonus2 bMagicAddEle,1,(getrefine()>=9)?10:5;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4598,'Lichtern_Green_Card','Lichtern Green Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bMatk,10; bonus2 bMagicAddEle,8,(getrefine()>=9)?10:5;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4599,'Lichtern_Red_Card','Lichtern Red Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bMatk,10; bonus2 bMagicAddEle,3,(getrefine()>=9)?10:5;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4600,'Lichtern_Yellow_Card','Lichtern Yellow Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bMatk,10; bonus2 bMagicAddEle,2,(getrefine()>=9)?10:5;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4601,'Amdarais_Card','Amdarais Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bAtkRate,15; bonus bMatkRate,15; bonus2 bHPLossRate,666,4000; bonus2 bSPLossRate,66,4000;',NULL,'heal -6666,-666;');
+REPLACE INTO `item_db_re` VALUES (4602,'Realized_Amdarais_Card','Realized Amdarais Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bAtkRate,20; bonus bMatkRate,20; bonus2 bHPLossRate,666,6000; bonus2 bSPLossRate,66,6000;',NULL,'heal -6666,-666;');
+REPLACE INTO `item_db_re` VALUES (4603,'Corruption_Root_Card','Corruption Root Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bAtk,20; bonus5 bAutoSpellWhenHit,"NPC_WIDESTONE",1,70,BF_WEAPON,0; bonus5 bAutoSpellWhenHit,"NPC_WIDESLEEP",1,70,BF_WEAPON,0; bonus5 bAutoSpellWhenHit,"NPC_WIDECURSE",1,70,BF_WEAPON,0;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4604,'Realized_Corruption_Root_Card','Realized Corruption Root Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bAtk,30; bonus5 bAutoSpellWhenHit,"NPC_WIDESTONE",2,70,BF_WEAPON,0; bonus5 bAutoSpellWhenHit,"NPC_WIDESLEEP",2,70,BF_WEAPON,0; bonus5 bAutoSpellWhenHit,"NPC_WIDECURSE",2,70,BF_WEAPON,0;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4605,'Agony_Of_Royal_Knight_Card','Agony Of Royal Knight Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,-44; bonus bHPGainValue,200+10*getrefine();',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4606,'Grudge_of_Royal_Knight_Card','Grudge of Royal Knight Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bMaxSPrate,-44; bonus bSPGainValue,20+(getrefine()/2);',NULL,'heal 0,-444;');
+REPLACE INTO `item_db_re` VALUES (4607,'Faithful_Manager_Card','Faithful Manager Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bAtk,5; bonus bMatk,5; if(getiteminfo(getequipid(EQI_HAND_R),14) == 15) { if(getrefine()>=10) { bonus bAtk,20; bonus bMatk,20; } if(getrefine()>=14) { bonus bAtk,20; bonus bMatk,20; } }',NULL,NULL);
+
 # Armor Enchant System
 #===================================================================
 REPLACE INTO `item_db_re` VALUES (4700,'Strength1','STR+1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bStr,1;',NULL,NULL);
@@ -2731,6 +2782,9 @@ REPLACE INTO `item_db_re` VALUES (4867,'MHP3','MHP+3%',6,20,NULL,10,NULL,NULL,NU
 REPLACE INTO `item_db_re` VALUES (4868,'MHP4','MHP+4%',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,4;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (4870,'SP25','SP+25',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMaxSP,25;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (4871,'SP75','SP+75',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMaxSP,75;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4936,'Large_Size_Attack_1','Large Size Attack 1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddSize,2,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4937,'Medium_Size_Attack_1','Medium Size Attack 1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddSize,1,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4938,'Small_Size_Attack_1','Small Size Attack 1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddSize,0,1;',NULL,NULL);
 # More Headgears
 #===================================================================
 REPLACE INTO `item_db_re` VALUES (5001,'Headset','Headset',5,20,NULL,200,NULL,3,NULL,0,0xFFFFFFFE,63,2,256,NULL,'1',1,87,'bonus2 bResEff,Eff_Curse,1000;',NULL,NULL);
@@ -4176,6 +4230,10 @@ REPLACE INTO `item_db_re` VALUES (6658,'Halloween_Coin','Halloween Coin',3,0,NUL
 REPLACE INTO `item_db_re` VALUES (6665,'RWC_Inicializer','RWC Inicializer',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (6682,'Bag_Of_Selling_Goods','Bag Of Selling Goods',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (6712,'Lovely_Stick','Lovely Stick',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6755,'Contaminated_Magic','Contaminated Magic',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+#REPLACE INTO `item_db_re` VALUES (6790,'Large_Stone','Large Stone',5,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,0,'bonus2 bAddSize,2,1;',NULL,NULL);
+#REPLACE INTO `item_db_re` VALUES (6791,'Medium_Stone','Medium Stone',5,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,0,'bonus2 bAddSize,1,1;',NULL,NULL);
+#REPLACE INTO `item_db_re` VALUES (6792,'Small_Stone','Small Stone',5,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,0,'bonus2 bAddSize,0,1;',NULL,NULL);
 #
 REPLACE INTO `item_db_re` VALUES (7001,'Mould_Powder','Mould Powder',3,466,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (7002,'Ogre_Tooth','Ogre Tooth',3,658,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
@@ -7557,6 +7615,9 @@ REPLACE INTO `item_db_re` VALUES (14618,'AGI_Biscuit_Stick','Bar of Agility',2,0
 #14665,Jung_Bi_Scroll
 #14666,Je_Un_Scroll
 #14667,Yong_Kwang_Scroll
+REPLACE INTO `item_db_re` VALUES (14695,'Costume_Enchant_Stone_Box_3','Costume Enchant Stone Box 3',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem rand(6790,6792),1; getitem 4936,1; getitem 4937,1; getitem 4938,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (14696,'Sealed_Gloom_Under_Night_Gachapon','Sealed Gloom Under Night Gachapon',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+
 # More Armors
 REPLACE INTO `item_db_re` VALUES (15000,'Bone_Plate','Bone Plate',5,20,NULL,1000,NULL,60,NULL,1,0x000654E2,18,2,16,NULL,'85',1,0,'bonus bStr,1; bonus bMdef,3; bonus2 bIgnoreDefRate,RC_DemiHuman,10; bonus2 bIgnoreDefRate,RC_Brute,10; bonus3 bAutoSpellWhenHit,"NPC_WIDEBLEEDING",1,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (15001,'Odin\'s_Blessing_I','Odin\'s Blessing',5,0,NULL,0,NULL,10,NULL,0,0xFFFFFFFE,63,2,16,NULL,'0',0,0,NULL,NULL,NULL);
@@ -8114,6 +8175,10 @@ REPLACE INTO `item_db_re` VALUES (17257,'Bad_Student_Gift_Box','Bad Student Gift
 REPLACE INTO `item_db_re` VALUES (17262,'Ex_Def_Potion_Box','Special Defense Potion Box',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (17270,'STR_Biscuit_Stick_Box','Bar of Strength Box',18,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14616,20;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (17271,'VIT_Biscuit_Stick_Box','VIT Biscuit Stick Box',18,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 14617,20;',NULL,NULL);
+#
+REPLACE INTO `item_db_re` VALUES (17338,'Ore_Box_V','Ore Box V',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 7619,5; getitem 7620,5; getitem 14696,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (17339,'Ore_Box_V(10)','Ore Box V(10)',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 7619,50; getitem 7620,50; getitem 14696,11;',NULL,NULL);
+#REPLACE INTO `item_db_re` VALUES (17394,'Event_Old_Headgear_Box','Event Old Headgear Box',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/* TODO */',NULL,NULL);
 # Mechanic/Genetic Cannonballs
 REPLACE INTO `item_db_re` VALUES (18000,'Cannon_Ball','Cannon Ball',10,100,NULL,10,'100',NULL,NULL,NULL,0x00040400,56,2,32768,NULL,'99',NULL,8,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18001,'Holy_Cannon_Ball','Holy Cannon Ball',10,200,NULL,10,'120',NULL,NULL,NULL,0x00040400,56,2,32768,NULL,'99',NULL,8,'bonus bAtkEle,Ele_Holy;',NULL,NULL);
@@ -8483,6 +8548,7 @@ REPLACE INTO `item_db_re` VALUES (19574,'C_Lord_of_Death','Costume Lord of Death
 REPLACE INTO `item_db_re` VALUES (19587,'C_King_Poring_Hat','Costume King Poring Hat',5,0,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,905,'bonus bUnbreakableHelm,0;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19589,'C_Fallen_Angel_Lost_J','C Fallen Angel Lost J',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'0',0,907,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19617,'C_Puppy_Headband','Costume Puppy Headband',5,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,NULL,NULL,199,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19590,'C_Maiden\'s_Twin_Ribbon','Maiden\'s Twin Ribbon',5,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'0',0,239,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19618,'C_Kitsune_Mask','Costume Kitsune Mask',5,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,NULL,NULL,153,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19619,'C_Corsair','Costume Corsair',5,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'0',0,105,'bonus bVit,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19620,'C_Dectective_Hat','Costume Detective Hat',5,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,NULL,NULL,189,NULL,NULL,NULL);
@@ -8493,9 +8559,18 @@ REPLACE INTO `item_db_re` VALUES (19624,'C_Blank_Eyes','Costume Blank Eyes',5,0,
 REPLACE INTO `item_db_re` VALUES (19625,'C_Bunny_Band','Costume Bunny Band',5,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,NULL,NULL,15,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19650,'C_Rainbow_Feather_Deco','Costume Rainbow Feather Deco',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,934,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19655,'C_Tiraya_Bonnet','C Tiraya Bonnet',5,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'0',0,398,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19656,'C_Wandering_Minstrel_Hat','Wandering Minstrel Hat',5,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'0',0,240,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19707,'C_Polar_Bear_Cap','Costume Polar Bear Cap',5,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'0',0,966,'bonus bUnbreakableHelm,0;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19730,'C_Snake_Hat','C Snake Hat',5,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'0',0,986,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19746,'C_Executioner_Hood','Executioner Hood',5,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'0',0,0,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19829,'C_Straw_Hat','C Straw Hat',5,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'0',0,146,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19859,'C_Flying_Angel','Flying Angel',5,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'0',0,264,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19860,'C_School_Criatura_Hat','School Criatura Hat',5,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'0',0,0,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19861,'C_Heart_Hairpin','Heart Hairpin',5,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'0',0,126,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19862,'C_Succubus_Horn','Succubus Horn',5,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'0',0,150,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19863,'C_Incubus_Horn','Incubus Horn',5,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'0',0,156,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19864,'C_Dokebi\'s_Wig','Dokebi\'s Wig',5,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,3072,NULL,'0',0,307,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19865,'C_Joker_Jester','Joker Jester',5,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'0',0,89,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (20500,'T_Archangel_Wing','Archangel Wing',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,8192,NULL,'1',0,1,'bonus bUnbreakableHelm,0;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (20600,'Fantastic_Aura','Fantastic Aura',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,16384,NULL,'1',0,0,'bonus bUnbreakableHelm,0;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (20700,'Egir_Manteau','Egir Manteau',5,200000,NULL,300,NULL,10,NULL,1,0xFFFFFFFF,63,2,4,NULL,'110',1,0,'bonus bUnbreakableHelm,0;',NULL,NULL);
@@ -8515,4 +8590,63 @@ REPLACE INTO `item_db_re` VALUES (22558,'Lucky_Bag','Lucky Bag',11,20,NULL,10,NU
 REPLACE INTO `item_db_re` VALUES (22559,'Mock_Strawberry','Mock Strawberry',11,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'percentheal 50,50; itemskill "SM_ENDURE",3;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (22571,'Easter_Egg','Easter Egg',11,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (22540,'Runstone_Luxanima','Lux Anima Rune',11,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,56,2,NULL,NULL,NULL,NULL,NULL,'itemskill "RK_LUXANIMA",1;',NULL,NULL);
+#REPLACE INTO `item_db_re` VALUES (22611,'Packed_Envelope','Packed Envelope',11,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/* TODO */',NULL,NULL);
+#REPLACE INTO `item_db_re` VALUES (22612,'Corrupt_Reagents','Corrupt Reagents',11,10,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/* TODO */',NULL,NULL);
+#REPLACE INTO `item_db_re` VALUES (22613,'Contaminated_Reagents','Contaminated Reagents',11,10,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/* TODO */',NULL,NULL);
+
+# Shadow Equip
+REPLACE INTO `item_db_re` VALUES (24018,'Shadow_Physical_Earring','Shadow Physical Earring',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,3145728,NULL,'1',1,0,'bonus bAspdRate,(getrefine()>=7)?2:1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24019,'Shadow_Physical_Weapon','Shadow Physical Weapon',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,0,'bonus bAtk,10; if(getrefine()>=7) { bonus bAtkRate,1; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24020,'Shadow_Physical_Pendant','Shadow Physical Pendant',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,3145728,NULL,'1',1,0,'bonus bMaxHP,100; if(getrefine()>=7) { bonus bMaxHPrate,1; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24021,'Shadow_Magical_Earring','Shadow Magical Earring',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,3145728,NULL,'1',1,0,'bonus bVariableCastrate,-(getrefine()>=7)?2:1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24022,'Shadow_Magical_Weapon','Shadow Magical Weapon',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,0,'bonus bMatk,10; if(getrefine()>=7) { bonus bMatkRate,1; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24023,'Shadow_Magical_Pendant','Shadow Magical Pendant',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,3145728,NULL,'1',1,0,'bonus bMaxSP,50; if(getrefine()>=7) { bonus bMaxSPrate,1; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24025,'Shadow_Champion_Shoes','Shadow Champion Shoes',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,0,'bonus bMaxHP,20; bonus bMaxSP,20; if(getrefine()>=7) { bonus bMaxHP,1; bonus bMaxSP,1; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24026,'Shadow_Athena_Shield','Shadow Athena Shield',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,0,'bonus bDef,(getrefine()>=7)?20:10;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24027,'Immune_Shadow_Armor','Immune Shadow Armor',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,0,'bonus2 bSubEle,0,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24028,'Hard_Shadow_Armor','Hard Shadow Armor',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,0,'bonus bMaxHP,50; if(getrefine()>=7) { bonus bMaxHPrate,1; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24029,'Ancient_Shadow_Armor','Ancient Shadow Armor',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,0,'bonus bHit,(getrefine()>=7)?20:10;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24030,'Critital_Shadow_Armor','Critital Shadow Armor',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,0,'bonus bCritical,(getrefine()>=7)?10:5;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24031,'King_Bird_Shadow_Weapon','King Bird Shadow Weapon',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,0,'bonus bAtk,10; if(getrefine()>=7) { bonus bLongAtkRate,1; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24032,'Critical_Hit_Shadow_Weapon','Critical Hit Shadow Weapon',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,0,'bonus bAtk,10; if(getrefine()>=7) { bonus bCritAtkRate,1; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24034,'Lucky_Shadow_Weapon','Lucky Shadow Weapon',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,0,'bonus bLuk,1; if(getrefine()>=7) { bonus bLuk,1; } if(getrefine()>=9) { bonus bLuk,1; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24035,'Power_Shadow_Earring','Power Shadow Earring',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,3145728,NULL,'1',1,0,'bonus bStr,1; if(getrefine()>=7) { bonus bStr,1; } if(getrefine()>=9) { bonus bStr,1; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24036,'Ect_Shadow_Pendant','Ect Shadow Pendant',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,3145728,NULL,'1',1,0,'bonus bInt,1; if(getrefine()>=7) { bonus bInt,1; } if(getrefine()>=9) { bonus bInt,1; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24037,'Dexter_travelers_Shadow_Armor','Dexter travelers Shadow Armor',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,0,'bonus bDex,1; if(getrefine()>=7) { bonus bDex,1; } if(getrefine()>=9) { bonus bDex,1; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24038,'Vital_Shadow_Shoes','Vital Shadow Shoes',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,0,'bonus bVit,1; if(getrefine()>=7) { bonus bVit,1; } if(getrefine()>=9) { bonus bVit,1; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24039,'Athletic_Shadow_Shield','Athletic Shadow Shield',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,0,'bonus bAgi,1; if(getrefine()>=7) { bonus bAgi,1; } if(getrefine()>=9) { bonus bAgi,1; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24040,'Lucky_Shadow_Armor','Lucky Shadow Armor',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,0,'bonus bLuk,1; bonus bCritical,(getrefine()/2);',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24041,'Power_Shadow_Pendant','Power Shadow Pendant',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,3145728,NULL,'1',1,0,'bonus bStr,1; bonus bAtk,getrefine();',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24042,'Ect_Shadow_Earring','Ect Shadow Earring',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,3145728,NULL,'1',1,0,'bonus bInt,1; bonus bMatk,getrefine();',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24043,'Dexter_Travelers_Shadow_Weapon','Dexter Travelers Shadow Weapon',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,0,'bonus bDex,1; bonus bHit,getrefine();',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24044,'Vital_Shadow_Shield','Vital Shadow Shield',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,0,'bonus bVit,1; bonus bDef,getrefine();',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24045,'Athletic_Shadow_Shoes','Athletic Shadow Shoes',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,0,'bonus bAgi,1; bonus bFlee,getrefine();',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24046,'Resist_Spell_Power_Shadow_Pendant','Resist Spell Power Shadow Pendant',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,3145728,NULL,'1',1,0,'bonus bMdef,(getrefine()>=7)?6:3;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24051,'Athena_Shadow_Earring','Athena Shadow Earring',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,3145728,NULL,'1',1,0,'bonus bDef,(getrefine()>=7)?20:10;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24052,'Cranial_Shadow_Shield','Cranial Shadow Shield',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,0,'bonus2 bSubRace,7,1; if(getrefine()>=7) { bonus2 bSubRace,7,1; } if(getrefine()>=9) { bonus2 bSubRace,7,1; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24053,'Safeguard_Shadow_Shield','Safeguard Shadow Shield',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,0,'bonus2 bSubRace,10,1; if(getrefine()>=7) { bonus2 bSubRace,10,1; } if(getrefine()>=9) { bonus2 bSubRace,10,1; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24054,'Brutal_Shadow_Shield','Brutal Shadow Shield',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,0,'bonus2 bSubRace,2,1; if(getrefine()>=7) { bonus2 bSubRace,2,1; } if(getrefine()>=9) { bonus2 bSubRace,2,1; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24055,'Gargantua_Shadow_Shield','Gargantua Shadow Shield',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,0,'bonus2 bSubRace,4,1; if(getrefine()>=7) { bonus2 bSubRace,4,1; } if(getrefine()>=9) { bonus2 bSubRace,4,1; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24056,'Homer\'s_Shadow_Shield','Homer\'s Shadow Shield',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,0,'bonus2 bSubRace,5,1; if(getrefine()>=7) { bonus2 bSubRace,5,1; } if(getrefine()>=9) { bonus2 bSubRace,5,1; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24057,'Dragoon_Shadow_Shield','Dragoon Shadow Shield',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,0,'bonus2 bSubRace,9,1; if(getrefine()>=7) { bonus2 bSubRace,9,1; } if(getrefine()>=9) { bonus2 bSubRace,9,1; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24058,'Satanic_Shadow_Shield','Satanic Shadow Shield',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,0,'bonus2 bSubRace,8,1; if(getrefine()>=7) { bonus2 bSubRace,8,1; } if(getrefine()>=9) { bonus2 bSubRace,8,1; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24059,'Fire-Proof_Shadow_Shield','Fire-Proof Shadow Shield',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,0,'bonus2 bSubRace,0,1; if(getrefine()>=7) { bonus2 bSubRace,0,1; } if(getrefine()>=9) { bonus2 bSubRace,0,1; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24060,'Requiem_Shadow_Shield','Requiem Shadow Shield',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,0,'bonus2 bSubRace,1,1; if(getrefine()>=7) { bonus2 bSubRace,1,1; } if(getrefine()>=9) { bonus2 bSubRace,1,1; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24061,'Cadi_Shadow_Shield','Cadi Shadow Shield',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,0,'bonus2 bSubRace,3,1; if(getrefine()>=7) { bonus2 bSubRace,3,1; } if(getrefine()>=9) { bonus2 bSubRace,3,1; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24062,'Bloody_Shadow_Shoes','Bloody Shadow Shoes',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,0,'bonus2 bAddRace,7,2; bonus2 bMagicAddRace,7,2; if(getrefine()>=7) { bonus2 bAddRace,7,1; bonus2 bMagicAddRace,7,1; } if(getrefine()>=9) { bonus2 bAddRace,7,2; bonus2 bMagicAddRace,7,2; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24063,'Liberation_Shadow_Shoes','Liberation Shadow Shoes',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,0,'bonus2 bAddRace,10,2; bonus2 bMagicAddRace,10,2; if(getrefine()>=7) { bonus2 bAddRace,10,1; bonus2 bMagicAddRace,10,1; } if(getrefine()>=9) { bonus2 bAddRace,10,2; bonus2 bMagicAddRace,10,2; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24064,'Chemical_Shadow_Shoes','Chemical Shadow Shoes',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,0,'bonus2 bAddRace,3,2; bonus2 bMagicAddRace,3,2; if(getrefine()>=7) { bonus2 bAddRace,3,1; bonus2 bMagicAddRace,3,1; } if(getrefine()>=9) { bonus2 bAddRace,3,2; bonus2 bMagicAddRace,3,2; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24065,'Glamorous_Shadow_Shoes','Glamorous Shadow Shoes',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,0,'bonus2 bAddRace,2,2; bonus2 bMagicAddRace,2,2; if(getrefine()>=7) { bonus2 bAddRace,2,1; bonus2 bMagicAddRace,2,1; } if(getrefine()>=9) { bonus2 bAddRace,2,2; bonus2 bMagicAddRace,2,2; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24066,'Sekti_Side_Shadow_Shoes','Sekti Side Shadow Shoes',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,0,'bonus2 bAddRace,4,2; bonus2 bMagicAddRace,4,2; if(getrefine()>=7) { bonus2 bAddRace,4,1; bonus2 bMagicAddRace,4,1; } if(getrefine()>=9) { bonus2 bAddRace,4,2; bonus2 bMagicAddRace,4,2; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24067,'Fisher_Shadow_Shoes','Fisher Shadow Shoes',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,0,'bonus2 bAddRace,5,2; bonus2 bMagicAddRace,5,2; if(getrefine()>=7) { bonus2 bAddRace,5,1; bonus2 bMagicAddRace,5,1; } if(getrefine()>=9) { bonus2 bAddRace,5,2; bonus2 bMagicAddRace,5,2; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24068,'Seraphim_Shadow_Shoes','Seraphim Shadow Shoes',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,0,'bonus2 bAddRace,8,2; bonus2 bMagicAddRace,8,2; if(getrefine()>=7) { bonus2 bAddRace,8,1; bonus2 bMagicAddRace,8,1; } if(getrefine()>=9) { bonus2 bAddRace,8,2; bonus2 bMagicAddRace,8,2; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24069,'Beholder_Shadow_Shoes','Beholder Shadow Shoes',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,0,'bonus2 bAddRace,0,2; bonus2 bMagicAddRace,0,2; if(getrefine()>=7) { bonus2 bAddRace,0,1; bonus2 bMagicAddRace,0,1; } if(getrefine()>=9) { bonus2 bAddRace,0,2; bonus2 bMagicAddRace,0,2; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24070,'Divine_Shadow_Shoes','Divine Shadow Shoes',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,0,'bonus2 bAddRace,1,2; bonus2 bMagicAddRace,1,2; if(getrefine()>=7) { bonus2 bAddRace,1,1; bonus2 bMagicAddRace,1,1; } if(getrefine()>=9) { bonus2 bAddRace,1,2; bonus2 bMagicAddRace,1,2; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24071,'Dragoons_Shadow_Shoes','Dragoons Shadow Shoes',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,0,'bonus2 bAddRace,9,2; bonus2 bMagicAddRace,9,2; if(getrefine()>=7) { bonus2 bAddRace,9,1; bonus2 bMagicAddRace,9,1; } if(getrefine()>=9) { bonus2 bAddRace,9,2; bonus2 bMagicAddRace,9,2; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24072,'Large_Shadow_Armor','Large Shadow Armor',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,0,'bonus2 bSubSize,2,2; if(getrefine()>=7) { bonus2 bSubSize,2,1; } if(getrefine()>=9) { bonus2 bSubSize,2,2; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24073,'Medium_Shadow_Armor','Medium Shadow Armor',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,0,'bonus2 bSubSize,1,2; if(getrefine()>=7) { bonus2 bSubSize,1,1; } if(getrefine()>=9) { bonus2 bSubSize,1,2; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24074,'Small_Shadow_Armor','Small Shadow Armor',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,0,'bonus2 bSubSize,0,2; if(getrefine()>=7) { bonus2 bSubSize,0,1; } if(getrefine()>=9) { bonus2 bSubSize,0,2; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24075,'Large_Shadow_Weapon','Large Shadow Weapon',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,0,'bonus2 bAddSize,2,2; if(getrefine()>=7) { bonus2 bAddSize,2,1; } if(getrefine()>=9) { bonus2 bAddSize,2,2; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24076,'Medium_Shadow_Weapon','Medium Shadow Weapon',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,0,'bonus2 bAddSize,1,2; if(getrefine()>=7) { bonus2 bAddSize,1,1; } if(getrefine()>=9) { bonus2 bAddSize,1,2; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (24077,'Small_Shadow_Weapon','Small Shadow Weapon',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,0,'bonus2 bAddSize,0,2; if(getrefine()>=7) { bonus2 bAddSize,0,1; } if(getrefine()>=9) { bonus2 bAddSize,0,2; }',NULL,NULL);