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@@ -30794,7 +30794,7 @@ Body:
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Refineable: true
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Refineable: true
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Script: |
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Script: |
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bonus bMdef,3;
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bonus bMdef,3;
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- bonus3 bAutoSpellwhenhit,"AL_HEAL",max(1,getskilllv("AL_HEAL")),20;
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+ bonus3 bAutoSpellWhenHit,"AL_HEAL",max(1,getskilllv("AL_HEAL")),20;
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- Id: 2546
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- Id: 2546
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AegisName: Beach_Manteau
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AegisName: Beach_Manteau
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Name: Beach Manteau
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Name: Beach Manteau
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@@ -51983,7 +51983,7 @@ Body:
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bonus2 bSubEle,Ele_Water,7;
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bonus2 bSubEle,Ele_Water,7;
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bonus2 bAddMonsterDropItem,12354,100;
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bonus2 bAddMonsterDropItem,12354,100;
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bonus2 bAddMonsterDropItem,530,300;
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bonus2 bAddMonsterDropItem,530,300;
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- bonus5 bAutoSpellwhenhit,"BA_FROSTJOKER",(getrefine()>7?5:1),20,BF_WEAPON|BF_MAGIC,0;
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+ bonus5 bAutoSpellWhenHit,"BA_FROSTJOKER",(getrefine()>7?5:1),20,BF_WEAPON|BF_MAGIC,0;
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- Id: 5739
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- Id: 5739
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AegisName: Sagittarius_Crown
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AegisName: Sagittarius_Crown
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Name: Sagittarius Crown
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Name: Sagittarius Crown
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@@ -68071,7 +68071,7 @@ Body:
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Refineable: true
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Refineable: true
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Script: |
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Script: |
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.@r = getrefine();
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.@r = getrefine();
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- bonus bflee,5*(.@r/2);
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+ bonus bFlee,5*(.@r/2);
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if (.@r>=9)
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if (.@r>=9)
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bonus2 bSkillAtk,"KO_HAPPOKUNAI",20;
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bonus2 bSkillAtk,"KO_HAPPOKUNAI",20;
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- Id: 15179
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- Id: 15179
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@@ -76956,7 +76956,7 @@ Body:
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View: 808
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View: 808
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Script: |
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Script: |
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autobonus "{ bonus bAtkEle,Ele_Fire; }",10,180000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }";
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autobonus "{ bonus bAtkEle,Ele_Fire; }",10,180000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }";
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- bonus3 bAutospell,"AS_SONICBLOW",5,10;
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+ bonus3 bAutoSpell,"AS_SONICBLOW",5,10;
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- Id: 18660
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- Id: 18660
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AegisName: Indi_Feather_Band
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AegisName: Indi_Feather_Band
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Name: Indian Feather Headband
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Name: Indian Feather Headband
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@@ -77358,7 +77358,7 @@ Body:
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View: 827
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View: 827
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Script: |
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Script: |
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bonus bVit,2;
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bonus bVit,2;
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- bonus bMaxHp,100;
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+ bonus bMaxHP,100;
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- Id: 18682
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- Id: 18682
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AegisName: Teardrop
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AegisName: Teardrop
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Name: Teardrop
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Name: Teardrop
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@@ -78655,7 +78655,7 @@ Body:
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View: 105
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View: 105
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Script: |
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Script: |
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bonus bVit,1;
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bonus bVit,1;
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- bonus bMaxHprate,5;
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+ bonus bMaxHPrate,5;
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.@r = getrefine();
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.@r = getrefine();
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if (.@r>=7)
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if (.@r>=7)
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bonus2 bSubEle,Ele_Neutral,1;
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bonus2 bSubEle,Ele_Neutral,1;
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@@ -85697,7 +85697,7 @@ Body:
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View: 102
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View: 102
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Script: |
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Script: |
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bonus bAllStats,1;
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bonus bAllStats,1;
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- bonus MaxHp,200;
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+ bonus bMaxHP,200;
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- Id: 19311
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- Id: 19311
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AegisName: Greater_Dracul_Horn
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AegisName: Greater_Dracul_Horn
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Name: Greater Dracule Horn
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Name: Greater Dracule Horn
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@@ -111178,7 +111178,7 @@ Body:
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Script: |
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Script: |
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.@r = getrefine();
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.@r = getrefine();
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bonus bMaxHP,.@r*10;
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bonus bMaxHP,.@r*10;
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- bonus bMDef,1;
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+ bonus bMdef,1;
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if (.@r >= 7) {
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if (.@r >= 7) {
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bonus bMaxHPrate,3;
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bonus bMaxHPrate,3;
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}
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}
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@@ -153203,10 +153203,10 @@ Body:
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.@dmg = 15;
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.@dmg = 15;
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if (.@r>=11)
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if (.@r>=11)
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.@dmg += 20;
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.@dmg += 20;
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- bonus2 RC_Brute,r,.@dmg;
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- bonus2 RC_Fish,r,.@dmg;
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- bonus2 RC_Brute,r,.@dmg;
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- bonus2 RC_Fish,r,.@dmg;
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+ bonus2 bAddRace,RC_Brute,.@dmg;
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+ bonus2 bAddRace,RC_Fish,.@dmg;
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+ bonus2 bAddRace,RC_Brute,.@dmg;
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+ bonus2 bAddRace,RC_Fish,.@dmg;
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- Id: 470125
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- Id: 470125
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AegisName: E_Auto_Leg_A
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AegisName: E_Auto_Leg_A
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Name: Automatic Leg Type A (bind) # !todo check english name
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Name: Automatic Leg Type A (bind) # !todo check english name
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