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@@ -8213,11 +8213,10 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd)
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clif_hominfo(sd,sd->hd,0); //for some reason, at least older clients want this sent twice
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clif_send_homdata(sd,0,0);
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clif_homskillinfoblock(sd);
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- //Homunc mimic their master's speed on each map change. [Skotlex]
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if (battle_config.hom_setting&0x8)
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- status_calc_bl(&sd->hd->bl, SCB_SPEED);
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+ status_calc_bl(&sd->hd->bl, SCB_SPEED); //Homunc mimic their master's speed on each map change
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if (!(battle_config.hom_setting&0x2))
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- skill_unit_move(&sd->hd->bl,gettick(),1);
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+ skill_unit_move(&sd->hd->bl,gettick(),1); // apply land skills immediately
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}
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if(sd->state.connect_new) {
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