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@@ -11,6 +11,11 @@
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//= Job change Quest from Hunter / Sniper -> Ranger.
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//= Job change Quest from Hunter / Sniper -> Ranger.
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//===== Additional Comments: =================================
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//===== Additional Comments: =================================
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//= 1.0 First Version.
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//= 1.0 First Version.
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+//= 1.1 Updated SC_STONE duration from 2 Seconds to 2 Minutes
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+//= and fixed Mercenary check.
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+//= 1.2 Fixed first Quest so that when a false poring got killed
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+//= it decreases the total points by 1 also commented the SC_STONE
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+//= part until M_DESERT_WOLF_B Mercenary is fully working.
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//============================================================
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//============================================================
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tur_dun01,156,36,5 script Survival Instructor#jr01 59,{
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tur_dun01,156,36,5 script Survival Instructor#jr01 59,{
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@@ -1562,7 +1567,7 @@ OnReset:
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OnMyMobDead:
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OnMyMobDead:
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specialeffect2 EF_DEVIL;
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specialeffect2 EF_DEVIL;
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- set $@job_rang_point01,$@job_rang_point01+1;
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+ set $@job_rang_point01,$@job_rang_point01-1;
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mapannounce "job3_rang02","Test Supervisor, Notice : Wrong Target! Pull yourself together!",bc_map;
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mapannounce "job3_rang02","Test Supervisor, Notice : Wrong Target! Pull yourself together!",bc_map;
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end;
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end;
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}
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}
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@@ -2361,7 +2366,7 @@ job3_rang02,251,49,3 script Test Supervisor#jr_13 732,{
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next;
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next;
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mes "[Test Supervisor, Freeze]";
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mes "[Test Supervisor, Freeze]";
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mes "Then, Good luck!";
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mes "Then, Good luck!";
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- sc_start SC_STONE,120000,10;
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+// sc_start SC_STONE,120000,10; // Commented until the Mercenary M_DESERT_WOLF_B is working correctly.
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close2;
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close2;
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donpcevent "Test Supervisor#jr_13::OnDisable";
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donpcevent "Test Supervisor#jr_13::OnDisable";
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donpcevent "Third Test Timer#jr_12::OnEnable";
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donpcevent "Third Test Timer#jr_12::OnEnable";
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