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Mob DB placeholders

kRO patch 2017-10-11
Lemongrass3110 vor 7 Jahren
Ursprung
Commit
705cc5a869
3 geänderte Dateien mit 4 neuen und 1 gelöschten Zeilen
  1. 2 0
      db/const.txt
  2. 1 0
      db/re/mob_db.txt
  3. 1 1
      src/map/npc.h

+ 2 - 0
db/const.txt

@@ -2309,6 +2309,7 @@ JP_NPC08	10267
 JP_NPC09	10268
 JP_NPC10	10269
 
+4_SCATLETON	10271
 4_JP_AB_NPC_001	10272
 4_JP_AB_NPC_002	10273
 4_JP_AB_NPC_003	10274
@@ -2317,6 +2318,7 @@ JP_NPC10	10269
 4_JP_AB_NPC_006	10277
 4_JP_AB_NPC_007	10278
 4_JP_AB_NPC_008	10279
+4_JJAK	10280
 
 SWORDCLAN	1
 ARCWANDCLAN	2

+ 1 - 0
db/re/mob_db.txt

@@ -3106,6 +3106,7 @@
 
 //3969,MD_RED_MUSHROOM
 //3970,MD_BLACK_MUSHROOM
+//3971,SKELION
 
 //3976,EIRA_BRZ
 //3977,AB_MOB_051

+ 1 - 1
src/map/npc.h

@@ -123,7 +123,7 @@ enum actor_classes
 #define MAX_NPC_CLASS 1000
 // New NPC range
 #define MAX_NPC_CLASS2_START 10000
-#define MAX_NPC_CLASS2_END 10280
+#define MAX_NPC_CLASS2_END 10281
 
 //Checks if a given id is a valid npc id. [Skotlex]
 //Since new npcs are added all the time, the max valid value is the one before the first mob (Scorpion = 1001)