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Fixes Skill Damage Database reflecting damage (#7258)

* Fixes #7248.
* Resolves an issue where skills defined in the Skill Damage Database would always reflect at least 1 damage even when no reflective gear or skills are active.
Thanks to @dev1-juan!
Aleos 2 年之前
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701d2c88c6
共有 1 个文件被更改,包括 1 次插入1 次删除
  1. 1 1
      src/map/battle.cpp

+ 1 - 1
src/map/battle.cpp

@@ -8493,7 +8493,7 @@ int64 battle_calc_return_damage(struct block_list* tbl, struct block_list *src,
 
 	if (skill_damage != 0) {
 		rdamage += rdamage * skill_damage / 100;
-		rdamage = i64max(rdamage, 1);
+		rdamage = i64max(rdamage, 0);
 	}
 
 	if (rdamage == 0)