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@@ -20,7 +20,7 @@
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//= - prerequisite Quest to "Broken Diamond"
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//= - Variable in use: diamond_edq (Max: 14)
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//= Broken Diamond:
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-//- - Help Ibrahim rtrieve his stolen diamond.
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+//- - Help Ibrahim retrieve his stolen diamond.
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//= - prerequisite Quest to "Unlucky Emerald"
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//= - Variable in use: diamond_edq (Max: 26)
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//= Z-Gang Quest:
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@@ -55,6 +55,10 @@
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//= 1.9 Fixed mapwarp warping to disabled map. [L0ne_W0lf]
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//= 2.0 Removed duplicate dialog. [L0ne_W0lf]
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//= 2.1 Fixed a race condition blocking progress. [brianluau]
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+//= 2.2 Added quest log entries for:
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+//= - Muff's Loan
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+//= - Broken Diamond
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+//= - Z-Gang Quest
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//============================================================
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// Nameless Island and Cursed Monestary Access Quest
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@@ -664,7 +668,7 @@ ve_in,81,296,3 script Soldier#Aru 946,{
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mes "Maybe the magistrate would";
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mes "know if he was able to finish";
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mes "interrogating the smugglers.";
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- mes "I'm not sure if he did since the smugglers were taken away.";
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+ mes "I'm not sure if he did since the smugglers were taken away.";
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set aru_monas,10;
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close;
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}
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@@ -681,7 +685,7 @@ ve_in,81,296,3 script Soldier#Aru 946,{
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else {
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mes "[Himus]";
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mes "Nice day, isn't it?";
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- close;
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+ close;
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}
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}
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@@ -3159,6 +3163,7 @@ comodo,224,187,3 script Muff 86,{
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mes "wallet, I'll make sure";
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mes "to repay you. Please";
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mes "help me if you can!";
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+ setquest 3100;
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set diamond_edq,1;
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close;
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case 2:
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@@ -3260,6 +3265,7 @@ comodo,224,187,3 script Muff 86,{
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mes "but I really need my bond";
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mes "of debt to get my collateral";
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mes "back from that Belder.";
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+ setquest 3100;
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set diamond_edq,1;
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close;
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case 2:
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@@ -3341,6 +3347,7 @@ comodo,224,187,3 script Muff 86,{
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mes "him to restore my bond of";
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mes "debt. I'll be waiting for";
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mes "you right here, okay?";
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+ changequest 3102,3103;
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set diamond_edq,6;
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close;
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case 2:
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@@ -3372,6 +3379,7 @@ comodo,224,187,3 script Muff 86,{
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mes "him to restore my bond of";
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mes "debt. I'll be waiting for";
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mes "you right here, okay?";
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+ changequest 3102,3103;
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set diamond_edq,6;
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close;
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case 2:
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@@ -3409,6 +3417,7 @@ comodo,224,187,3 script Muff 86,{
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mes "You've done well, my friend.";
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mes "Here, please take these as";
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mes "a meager reward for your help.";
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+ completequest 3109;
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set diamond_edq,14;
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getitem 603,1; //Old_Blue_Box
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getitem 608,4; //Seed_Of_Yggdrasil
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@@ -3588,6 +3597,7 @@ cmd_fild01,55,160,0 script Heap of Earth 844,{
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mes "little thing. Now what?";
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mes "I dropped it! I have to";
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mes "try to dig it up again...";
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+ changequest 3100,3101;
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set diamond_edq,2;
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close;
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case 2:
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@@ -3612,6 +3622,7 @@ cmd_fild01,55,160,0 script Heap of Earth 844,{
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mes "Well, I've done all";
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mes "I can for now. I should";
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mes "bring this back to Muff.";
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+ changequest 3101,3102;
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set diamond_edq,4;
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close;
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}
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@@ -3777,6 +3788,7 @@ izlude_in,110,64,3 script Dorian 878,2,2,{
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mes "explain how you can";
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mes "repair the Mystic";
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mes "Dryer de Elegance.";
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+ changequest 3103,3104;
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set diamond_edq,9;
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close;
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}
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@@ -3931,6 +3943,7 @@ izlude_in,110,64,3 script Dorian 878,2,2,{
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delitem 999,5; //Steel
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delitem 723,2; //Cardinal_Jewel
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delitem 716,5; //Red_Gemstone
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+ changequest 3104,3105;
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set diamond_edq,10;
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mes "[Dorian]";
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mes "I expect you to fail";
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@@ -4075,6 +4088,7 @@ izlude_in,110,64,3 script Dorian 878,2,2,{
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mes "Elegance? That's expected:";
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mes "I didn't really design it for the^FFFFFF ^000000 common user in mind. Well,";
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mes "why don't you try it again?";
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+ erasequest 3106;
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set diamond_edq,10;
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close;
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}
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@@ -4092,6 +4106,8 @@ izlude_in,110,64,3 script Dorian 878,2,2,{
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mes "is insert the damaged";
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mes "document and press the";
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mes "switch. Simple, yes?";
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+ erasequest 3106;
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+ changequest 3105,3108;
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set diamond_edq,13;
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next;
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mes "[Dorian]";
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@@ -4207,6 +4223,7 @@ izlude_in,113,66,0 script Strange Machine 111,{
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mes "The joint is broken...";
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mes "You should go back";
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mes "to Dorian for help.^000000";
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+ setquest 3106;
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set diamond_edq,11;
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close;
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}
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@@ -4244,6 +4261,7 @@ izlude_in,113,66,0 script Strange Machine 111,{
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mes "^3355FFYou should tell Dorian";
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mes "first so that you can";
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mes "use this machine.^000000";
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+ setquest 3107;
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set diamond_edq,12;
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close;
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}
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@@ -4267,6 +4285,7 @@ izlude_in,113,66,0 script Strange Machine 111,{
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mes "before coming to a sudden";
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mes "stop. That was the wrong";
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mes "switch. You'd better ask Dorian... ^FFFFFF ^000000";
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+ setquest 3106;
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set diamond_edq,11;
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close;
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case 1:
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@@ -4292,6 +4311,7 @@ izlude_in,113,66,0 script Strange Machine 111,{
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mes "before coming to a sudden";
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mes "stop. That was the wrong";
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mes "switch. You'd better ask Dorian... ^FFFFFF ^000000";
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+ setquest 3106;
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set diamond_edq,11;
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close;
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}
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@@ -4317,6 +4337,7 @@ izlude_in,113,66,0 script Strange Machine 111,{
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mes "before coming to a sudden";
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mes "stop. That was the wrong";
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mes "switch. You'd better ask Dorian... ^FFFFFF ^000000";
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+ setquest 3106;
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set diamond_edq,11;
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close;
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case 2:
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@@ -4342,6 +4363,7 @@ izlude_in,113,66,0 script Strange Machine 111,{
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mes "before coming to a sudden";
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mes "stop. That was the wrong";
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mes "switch. You'd better ask Dorian... ^FFFFFF ^000000";
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+ setquest 3106;
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set diamond_edq,11;
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close;
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}
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@@ -4366,6 +4388,7 @@ izlude_in,113,66,0 script Strange Machine 111,{
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mes "before coming to a sudden";
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mes "stop. That was the wrong";
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mes "switch. You'd better ask Dorian... ^FFFFFF ^000000";
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+ setquest 3106;
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set diamond_edq,11;
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close;
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case 3:
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@@ -4391,6 +4414,7 @@ izlude_in,113,66,0 script Strange Machine 111,{
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mes "before coming to a sudden";
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mes "stop. That was the wrong";
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mes "switch. You'd better ask Dorian... ^FFFFFF ^000000";
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+ setquest 3106;
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set diamond_edq,11;
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close;
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}
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@@ -4416,6 +4440,7 @@ izlude_in,113,66,0 script Strange Machine 111,{
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mes "before coming to a sudden";
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mes "stop. That was the wrong";
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mes "switch. You'd better ask Dorian... ^FFFFFF ^000000";
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+ setquest 3106;
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set diamond_edq,11;
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close;
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case 4:
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@@ -4441,6 +4466,7 @@ izlude_in,113,66,0 script Strange Machine 111,{
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mes "before coming to a sudden";
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mes "stop. That was the wrong";
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mes "switch. You'd better ask Dorian... ^FFFFFF ^000000";
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+ setquest 3106;
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set diamond_edq,11;
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close;
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}
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@@ -4479,6 +4505,7 @@ izlude_in,113,66,0 script Strange Machine 111,{
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mes "So this is the original";
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mes "bond of debt that Muff";
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mes "lost? It looks... Perfect!";
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+ changequest 3108,3109;
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getitem 7722,1; //Debt_Note
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close;
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}
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@@ -4604,6 +4631,7 @@ moc_ruins,152,147,5 script Ibrahim 732,3,3,{
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mes "Well, I'll be right";
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mes "here. I hope you come";
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mes "back with some good news.";
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+ setquest 3110;
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set diamond_edq,15;
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close;
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case 2:
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@@ -4802,6 +4830,7 @@ moc_ruins,152,147,5 script Ibrahim 732,3,3,{
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mes "Well, I don't know if";
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mes "it's enough for what you";
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mes "did, but I hope you like it.";
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+ completequest 3118;
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set diamond_edq,26;
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getitem 732,2; //Crystal_Jewel__
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getitem 603,1; //Old_Blue_Box
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@@ -5359,6 +5388,7 @@ geffen,128,153,3 script Leblo 883,{
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mes "she'll give you my medicine...";
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mes "I hope. Anyway, her name is";
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mes "^0000FFWola^000000, and she's in Payon.";
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+ changequest 3110,3111;
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set diamond_edq,17;
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close;
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case 2:
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@@ -5435,6 +5465,7 @@ geffen,128,153,3 script Leblo 883,{
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mes "learn more about the Z Gang.";
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mes "Pretty useful info, huh?";
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mes "Take care, my friend.";
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+ changequest 3114,3115;
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set diamond_edq,22;
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close;
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}
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@@ -5630,6 +5661,7 @@ payon_in03,167,149,3 script Wola 75,2,2,{
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next;
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mes "["+ strcharinfo(0) +"]";
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mes "You... You got it.";
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+ changequest 3111,3112;
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set diamond_edq,19;
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close;
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}
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@@ -5684,6 +5716,7 @@ payon_in03,167,149,3 script Wola 75,2,2,{
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mes "some medicine? I completely";
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mes "forgot about that for a while.";
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mes "What did you say exactly?";
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+ changequest 3112,3113;
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set diamond_edq,20;
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next;
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switch(select("Will you go out with me?:Leblo's back medicine?")) {
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@@ -5749,6 +5782,7 @@ payon_in03,167,149,3 script Wola 75,2,2,{
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mes "be okay in my hands. I need";
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mes "to get back to work: please";
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mes "take care of yourself!";
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+ changequest 3113,3114;
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set diamond_edq,21;
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close;
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}
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@@ -5836,6 +5870,7 @@ payon_in03,167,149,3 script Wola 75,2,2,{
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mes "be okay in my hands. I need";
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mes "to get back to work: please";
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mes "take care of yourself!";
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+ changequest 3113,3114;
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set diamond_edq,21;
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close;
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}
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@@ -5854,7 +5889,6 @@ payon_in03,167,149,3 script Wola 75,2,2,{
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mes "Take care of yourself!";
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close;
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-//OnTouch2:
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OnTouch:
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if (diamond_edq == 17) {
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mes "[Wola]";
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@@ -5961,6 +5995,7 @@ in_rogue,366,46,3 script Rogue Investigator 828,{
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mes "in Comodo. I doubt you'll";
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mes "find anything there, but";
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mes "you can go check it out. ";
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+ changequest 3115,3116;
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set diamond_edq,23;
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close;
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}
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@@ -6032,6 +6067,7 @@ in_rogue,366,46,3 script Rogue Investigator 828,{
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mes "is a large warehouse in";
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mes "Comodo where I doubt you'll";
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mes "find anything. But who knows? ";
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+ changequest 3115,3116;
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set diamond_edq,23;
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close;
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}
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@@ -6142,6 +6178,7 @@ cmd_in02,69,188,1 script Small Safe 844,{
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mes "sneak out of here, and";
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mes "return this big diamond";
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mes "to Ibrahim as soon as I can.";
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+ changequest 3117,3118;
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set diamond_edq,25;
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close;
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}
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@@ -6201,6 +6238,7 @@ cmd_in02,80,189,0 script Odd Switch#Switch2 844,{
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next;
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mes "^3355FF*Click Click*^000000";
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next;
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+ changequest 3116,3117;
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set diamond_edq,24;
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mes "[" + strcharinfo(0) + "]";
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mes "That sound...!";
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@@ -6246,6 +6284,7 @@ prontera,150,326,0 script Wanted Notice#edq 111,{
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mes "be rewarded with the Book";
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mes "of Forbidden Mystery, one";
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mes "of the kingdom's treasures.";
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+ setquest 3119;
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set zdan_edq,1;
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close;
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}
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@@ -6277,7 +6316,7 @@ prontera,150,326,0 script Wanted Notice#edq 111,{
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mes "^0000ffCatfoii^000000 - Pet Cat";
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next;
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mes "====National Wanted Notice====";
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- mes "These infamous members";
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+ mes "These infamous members";
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mes "of the Z Gang are suspected";
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mes "of stealing national treasure,";
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mes "committing fraud, forgery,";
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@@ -6339,6 +6378,7 @@ prontera,148,326,3 script Chief Officer#edq 734,{
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mes "Louis, Martha Hertizan a.k.a.";
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mes "Martha, and Catfoii a.k.a.";
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mes "Catfoii must be captured!";
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+ changequest 3119,3120;
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set zdan_edq,2;
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close;
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}
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@@ -6512,6 +6552,7 @@ prontera,148,326,3 script Chief Officer#edq 734,{
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mes "be recorded in the annals";
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mes "of Rune-Midgarts history.";
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mes "Congratulations! ";
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+ completequest 3134;
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set zdan_edq,19;
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getexp 1000000,0;
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close;
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@@ -6575,6 +6616,7 @@ prt_in,168,18,1 script Valdes 65,2,2,{
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mes "5 bottles! Then... Maybe...";
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mes "I'll tell you want you really";
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mes "wanna know. Heh heh~ ^666666*Hic!*^000000";
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+ changequest 3120,3121;
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set zdan_edq,3;
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close;
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case 2:
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@@ -6664,6 +6706,7 @@ prt_in,168,18,1 script Valdes 65,2,2,{
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mes "those Z Gang bastards.";
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mes "^666666*Sigh*^000000 I think I'll go rest";
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mes "a bit now. Good luck!";
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+ changequest 3121,3122;
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set zdan_edq,4;
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close;
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}
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@@ -6757,6 +6800,7 @@ in_rogue,359,116,3 script Marybell 747,{
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mes "or not, I'm gonna continue";
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mes "investigating the Z Gang for";
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mes "the Rogue Guild and Valdes.";
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+ changequest 3122,3123;
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set zdan_edq,5;
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break;
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case 2:
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@@ -6924,6 +6968,7 @@ in_rogue,359,116,3 script Marybell 747,{
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mes "and check it out. Good";
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mes "luck finding those Z Gang";
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mes "guys. And take care!";
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+ changequest 3125,3126;
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set zdan_edq,9;
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close;
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}
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@@ -6989,7 +7034,7 @@ in_rogue,359,116,3 script Marybell 747,{
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mes "decoders in this kingdom.";
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next;
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mes "[" + strcharinfo(0) + "]";
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- mes "Goohoo Ahn?";
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+ mes "Gooho Ahn?";
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mes "Why does it feel like";
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mes "I should know that";
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mes "name? It's so familiar...";
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@@ -7003,15 +7048,16 @@ in_rogue,359,116,3 script Marybell 747,{
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mes "[Marybell]";
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mes "Eh, that's not what's";
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mes "important right now.";
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- mes "Would you talk to Goohoo";
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+ mes "Would you talk to Gooho";
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mes "Ahn and see what he found?";
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+ changequest 3128,3129;
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set zdan_edq,12;
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close;
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}
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if ((zdan_edq > 11) && (zdan_edq < 14)) {
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mes "[Marybell]";
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mes "Hey, why don't you talk";
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- mes "to Goohoo Ahn in Payon,";
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+ mes "to Gooho Ahn in Payon,";
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mes "and ask if he finished";
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mes "decoding that secret letter";
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mes "from the Z Gang already?";
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@@ -7019,7 +7065,7 @@ in_rogue,359,116,3 script Marybell 747,{
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}
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if (zdan_edq == 14) {
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mes "[Marybell]";
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- mes "Oh, Goohoo decoded everything?";
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+ mes "Oh, Gooho decoded everything?";
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mes "Let's see... Something about";
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mes "the Book of Forbidden Mystery...^FFFFFF ^000000 Ah. There we go! The location";
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mes "of the Z Gang's hideout!";
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@@ -7048,6 +7094,7 @@ in_rogue,359,116,3 script Marybell 747,{
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mes "hunt them down separately, and";
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mes "whoever finds 'em first gets";
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mes "dibs on beating them up!";
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+ changequest 3131,3132;
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set zdan_edq,15;
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close;
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}
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@@ -7197,6 +7244,7 @@ payon,244,62,3 script Moonho Ahn 897,{
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mes "some time to prep the";
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mes "game? When you return,";
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mes "we'll be ready to play~";
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+ changequest 3123,3124;
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set zdan_edq,6;
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close;
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}
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@@ -7419,6 +7467,7 @@ payon,244,62,3 script Moonho Ahn 897,{
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mes "feels good to have";
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mes "played with a worthy";
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mes "opponent. Thank you~";
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+ changequest 3124,3125;
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set zdan_edq,7;
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close;
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}
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@@ -7555,6 +7604,7 @@ payon,244,62,3 script Moonho Ahn 897,{
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mes "feels good to have";
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mes "played with a worthy";
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mes "opponent. Thank you~";
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+ changequest 3124,3125;
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set zdan_edq,7;
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close;
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}
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@@ -7707,6 +7757,7 @@ payon,192,176,3 script Gooho Ahn 903,{
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mes "I need, I should be able";
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mes "to decrypt the rest of";
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mes "this secret Z Gang letter.";
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+ changequest 3129,3130;
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set zdan_edq,13;
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close;
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}
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@@ -7809,6 +7860,7 @@ payon,192,176,3 script Gooho Ahn 903,{
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mes "^0000ffWeii arr prowd Z G gna^000000";
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mes "^0000ffAynoen hwo sspotp uys^000000";
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mes "^0000ffwlil eb kckide on htier ssa!^000000";
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+ changequest 3130,3131;
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set zdan_edq,14;
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close;
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}
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@@ -7901,6 +7953,7 @@ moc_ruins,90,67,3 script Suspicious Man#1 99,2,2,{
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mes "an informer for the Z Gang.";
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mes "He can't have gotten too far:";
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mes "I have a chance to catch him!";
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+ changequest 3126,3127;
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set zdan_edq,10;
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close;
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}
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@@ -8013,6 +8066,7 @@ moc_ruins,90,67,3 script Suspicious Man#1 99,2,2,{
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mes "I should head back to";
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mes "Marybell, and see if she's";
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mes "learned any new information.";
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+ changequest 3127,3128;
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set zdan_edq,11;
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set $@zdan,0;
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stopnpctimer;
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@@ -8096,6 +8150,7 @@ OnTouch:
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mes "an informer for the Z Gang.";
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mes "He can't have gotten too far:";
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mes "I have a chance to catch him!";
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+ changequest 3126,3127;
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set zdan_edq,10;
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close;
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}
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@@ -8145,6 +8200,7 @@ moc_ruins,78,167,3 script Suspicious Man#2 99,2,2,{
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mes "an informer for the Z Gang.";
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mes "He can't have gotten too far:";
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mes "I have a chance to catch him!";
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+ changequest 3126,3127;
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set zdan_edq,10;
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close;
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}
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@@ -8234,6 +8290,7 @@ moc_ruins,78,167,3 script Suspicious Man#2 99,2,2,{
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mes "I should head back to";
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mes "Marybell, and see if she's";
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mes "learned any new information.";
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+ changequest 3127,3128;
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set zdan_edq,11;
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set $@zdan,0;
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stopnpctimer;
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@@ -8342,6 +8399,7 @@ OnTouch:
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mes "an informer for the Z Gang.";
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mes "He can't have gotten too far:";
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mes "I have a chance to catch him!";
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+ changequest 3126,3127;
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set zdan_edq,10;
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close;
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}
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@@ -8421,6 +8479,7 @@ moc_fild17,209,235,0 script Odd Slab 111,4,4,{
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mes "What th--?! What's";
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mes "happening?! I'm being";
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mes "sucked away somewhere!";
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+ changequest 3132,3133;
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set zdan_edq,16;
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close2;
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warp "z_agit",98,40;
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@@ -8674,7 +8733,6 @@ OnInit:
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OnEnable:
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enablenpc "#ZGuard";
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initnpctimer;
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- set .MyMobCount,3;
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monster "z_agit",97,78,"Catfoii's Guard",1479,1,"#ZGuard::OnMyMobDead";
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monster "z_agit",98,79,"Catfoii's Guard",1479,1,"#ZGuard::OnMyMobDead";
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monster "z_agit",96,81,"Catfoii's Guard",1523,1,"#ZGuard::OnMyMobDead";
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@@ -8691,8 +8749,7 @@ Onreset:
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end;
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OnMyMobDead:
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- set .MyMobCount,.MyMobCount-1;
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- if (.MyMobCount < 1) {
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+ if (mobcount("z_agit","#ZGuard::OnMyMobDead") < 1) {
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mes "[" + strcharinfo(0) + "]";
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mes "You cowardly Z Gang!";
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mes "Come out and surrender!";
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@@ -8830,6 +8887,7 @@ z_agit,97,101,3 script Louis 931,{
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mes "But how did we lose?!";
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close2;
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getitem 7724,1; //Forbidden_Secret_Art
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+ changequest 3133,3134;
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set zdan_edq,18;
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mapwarp "z_agit","moc_fild17",209,235;
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set $@monster_zgang,0;
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@@ -8952,6 +9010,7 @@ z_agit,99,101,3 script Martha 101,{
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mes "But how did we lose?!";
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close2;
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getitem 7724,1; //Forbidden_Secret_Art
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+ changequest 3133,3134;
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set zdan_edq,18;
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mapwarp "z_agit","moc_fild17",209,235;
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set $@monster_zgang,0;
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@@ -9071,6 +9130,7 @@ z_agit,95,101,3 script Catfoii 876,{
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mes "But how did we lose?!";
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close2;
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getitem 7724,1; //Forbidden_Secret_Art
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+ changequest 3133,3134;
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set zdan_edq,18;
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mapwarp "z_agit","moc_fild17",209,235;
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set $@monster_zgang,0;
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