|
@@ -11275,7 +11275,7 @@ mosk_dun02,57,220,0 script House Ghost Jar#rus43 111,{
|
|
|
mes "One! Two! Three!!";
|
|
|
next;
|
|
|
if (.@rucard_game01 == 1) {
|
|
|
- cutin "Poring_Card.bmp",4;
|
|
|
+ cutin "포링카드",4; // Poring Card
|
|
|
emotion 0;
|
|
|
emotion 5,1;
|
|
|
next;
|
|
@@ -11287,8 +11287,10 @@ mosk_dun02,57,220,0 script House Ghost Jar#rus43 111,{
|
|
|
cutin "",255;
|
|
|
next;
|
|
|
} else {
|
|
|
- if (.@rucard_game01 == 2) cutin "?↔Ð??┢??┢?.bmp",4;
|
|
|
- else cutin "▲Ø?o???┢??┢?.bmp",4;
|
|
|
+ if (.@rucard_game01 == 2)
|
|
|
+ cutin "엔젤링카드",4; // Angeling Card
|
|
|
+ else
|
|
|
+ cutin "고스트링카드",4; // Ghostring Card
|
|
|
emotion 0;
|
|
|
emotion 23,1;
|
|
|
next;
|
|
@@ -11309,7 +11311,7 @@ mosk_dun02,57,220,0 script House Ghost Jar#rus43 111,{
|
|
|
mes "One! Two! Three!!";
|
|
|
next;
|
|
|
if (.@rucard_game01 == 2) {
|
|
|
- cutin "?↔Ð??┢??┢?.bmp",4;
|
|
|
+ cutin "고스트링카드",4; // Angeling Card
|
|
|
emotion 0;
|
|
|
emotion 5,1;
|
|
|
next;
|
|
@@ -11321,8 +11323,10 @@ mosk_dun02,57,220,0 script House Ghost Jar#rus43 111,{
|
|
|
cutin "",255;
|
|
|
next;
|
|
|
} else {
|
|
|
- if (.@rucard_game01 == 1) cutin "Poring_Card.bmp",4;
|
|
|
- else cutin "▲Ø?o???┢??┢?.bmp",4;
|
|
|
+ if (.@rucard_game01 == 1)
|
|
|
+ cutin "포링카드",4; // Poring Card
|
|
|
+ else
|
|
|
+ cutin "고스트링카드",4; // Ghostring Card
|
|
|
emotion 0;
|
|
|
emotion 23,1;
|
|
|
next;
|
|
@@ -11343,7 +11347,7 @@ mosk_dun02,57,220,0 script House Ghost Jar#rus43 111,{
|
|
|
mes "One! Two! Three!!";
|
|
|
next;
|
|
|
if (.@rucard_game01 == 3) {
|
|
|
- cutin "▲Ø?o???┢??┢?.bmp",4;
|
|
|
+ cutin "고스트링카드",4; // Ghostring Card
|
|
|
emotion 0;
|
|
|
emotion 5,1;
|
|
|
next;
|
|
@@ -11355,8 +11359,10 @@ mosk_dun02,57,220,0 script House Ghost Jar#rus43 111,{
|
|
|
cutin "",255;
|
|
|
next;
|
|
|
} else {
|
|
|
- if (.@rucard_game01 == 1) cutin "Poring_Card.bmp",4;
|
|
|
- else cutin "?↔Ð??┢??┢?.bmp",4;
|
|
|
+ if (.@rucard_game01 == 1)
|
|
|
+ cutin "포링카드",4; // Poring Card
|
|
|
+ else
|
|
|
+ cutin "고스트링카드",4; // Angeling Card
|
|
|
emotion 0;
|
|
|
emotion 23,1;
|
|
|
next;
|