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@@ -5389,7 +5389,7 @@ example, for a random pet lure:
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getitem groupranditem(IG_Taming),1;
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getitem groupranditem(IG_Taming),1;
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'sub_group' is used to get the available random items of item group from specified random
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'sub_group' is used to get the available random items of item group from specified random
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-group. 0 for 'must' item group, and random item group is 1 until 5 (MAX_ITEMGROUP_RANDGROUP+1).
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+group.
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More info, see doc/item_group.txt.
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More info, see doc/item_group.txt.
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@@ -5403,8 +5403,7 @@ their group number are specified in db/(pre-)re/item_group_db.yml
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If 'quantity' is not defined or 0, it will uses defined amount from Item Group list.
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If 'quantity' is not defined or 0, it will uses defined amount from Item Group list.
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-If 'sub_group' is not defined the value will be 1 (since random group is 1 ~ 5, and 0 is
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-'must' item group).
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+If 'sub_group' is not defined the value will be 1.
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For item with type IT_WEAPON, IT_ARMOR, IT_PETARMOR, and IT_SHADOWGEAR will be given
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For item with type IT_WEAPON, IT_ARMOR, IT_PETARMOR, and IT_SHADOWGEAR will be given
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as unidentified item (as defined by itemdb_isidentified in src/map/itemdb.cpp) except
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as unidentified item (as defined by itemdb_isidentified in src/map/itemdb.cpp) except
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