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Updated script_commands.txt

Atemo 5 months ago
parent
commit
6d6d22445c
1 changed files with 2 additions and 3 deletions
  1. 2 3
      doc/script_commands.txt

+ 2 - 3
doc/script_commands.txt

@@ -5389,7 +5389,7 @@ example, for a random pet lure:
 getitem groupranditem(IG_Taming),1;
 getitem groupranditem(IG_Taming),1;
 
 
 'sub_group' is used to get the available random items of item group from specified random
 'sub_group' is used to get the available random items of item group from specified random
-group. 0 for 'must' item group, and random item group is 1 until 5 (MAX_ITEMGROUP_RANDGROUP+1).
+group.
 
 
 More info, see doc/item_group.txt.
 More info, see doc/item_group.txt.
 
 
@@ -5403,8 +5403,7 @@ their group number are specified in db/(pre-)re/item_group_db.yml
 
 
 If 'quantity' is not defined or 0, it will uses defined amount from Item Group list.
 If 'quantity' is not defined or 0, it will uses defined amount from Item Group list.
 
 
-If 'sub_group' is not defined the value will be 1 (since random group is 1 ~ 5, and 0 is
-'must' item group).
+If 'sub_group' is not defined the value will be 1.
 
 
 For item with type IT_WEAPON, IT_ARMOR, IT_PETARMOR, and IT_SHADOWGEAR will be given
 For item with type IT_WEAPON, IT_ARMOR, IT_PETARMOR, and IT_SHADOWGEAR will be given
 as unidentified item (as defined by itemdb_isidentified in src/map/itemdb.cpp) except
 as unidentified item (as defined by itemdb_isidentified in src/map/itemdb.cpp) except