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@@ -10231,15 +10231,15 @@ int skill_unit_onplace_timer (struct skill_unit *src, struct block_list *bl, uns
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sg->val2 = bl->id;
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} else
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sec = 3000; //Couldn't trap it?
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- clif_skillunit_update(&src->bl);
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-
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- /**
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- * If you're snared from a trap that was invisible this makes the trap be
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- * visible again -- being you stepped on it (w/o this the trap remains invisible and you go "WTF WHY I CANT MOVE")
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- * bugreport:3961
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- **/
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- clif_changetraplook(&src->bl, UNT_ANKLESNARE);
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-
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+ if( sg->unit_id == UNT_ANKLESNARE ) {
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+ clif_skillunit_update(&src->bl);
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+ /**
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+ * If you're snared from a trap that was invisible this makes the trap be
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+ * visible again -- being you stepped on it (w/o this the trap remains invisible and you go "WTF WHY I CANT MOVE")
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+ * bugreport:3961
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+ **/
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+ clif_changetraplook(&src->bl, UNT_ANKLESNARE);
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+ }
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sg->limit = DIFF_TICK(tick,sg->tick)+sec;
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sg->interval = -1;
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src->range = 0;
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