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@@ -388,11 +388,13 @@ prtg_cas01 mapflag skill_duration HT_ANKLESNARE,400
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-*invincible_time duration
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+*invincible_time {<duration>}
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Sets the duration (in milliseconds) for when a player loads onto a map with how long they are invincible for.
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Sets the duration (in milliseconds) for when a player loads onto a map with how long they are invincible for.
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The duration is cancelled if the player walks or interacts in any fashion.
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The duration is cancelled if the player walks or interacts in any fashion.
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+Duration defaults to 5 seconds if the value is not specified.
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*noknockback
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*noknockback
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@@ -407,45 +409,45 @@ Disables the damage display on a map.
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-*weapon_damage_rate <rate>
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+*weapon_damage_rate {<rate>}
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Weapon skills damage adjustments.
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Weapon skills damage adjustments.
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-<rate> is given as a percentage (i.e. 60 = 60%).
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+<rate> is given as a percentage (i.e. 60 = 60%). Defaulted to 100.
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-*magic_damage_rate <rate>
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+*magic_damage_rate {<rate>}
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Magic skills damage adjustments.
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Magic skills damage adjustments.
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-<rate> is given as a percentage (i.e. 60 = 60%).
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+<rate> is given as a percentage (i.e. 60 = 60%). Defaulted to 100.
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-*misc_damage_rate <rate>
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+*misc_damage_rate {<rate>}
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Misc skills damage adjustments.
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Misc skills damage adjustments.
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-<rate> is given as a percentage (i.e. 60 = 60%).
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+<rate> is given as a percentage (i.e. 60 = 60%). Defaulted to 100.
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-*short_damage_rate <rate>
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+*short_damage_rate {<rate>}
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Melee damage adjustments (non-skill).
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Melee damage adjustments (non-skill).
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-<rate> is given as a percentage (i.e. 60 = 60%).
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+<rate> is given as a percentage (i.e. 60 = 60%). Defaulted to 100.
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-*long_damage_rate <rate>
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+*long_damage_rate {<rate>}
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Ranged damage adjustments (non-skill).
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Ranged damage adjustments (non-skill).
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-<rate> is given as a percentage (i.e. 60 = 60%).
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+<rate> is given as a percentage (i.e. 60 = 60%). Defaulted to 100.
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-*flee_penalty <rate>
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+*flee_penalty {<rate>}
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Flee penalty applied to players.
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Flee penalty applied to players.
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-<rate> is given as a percentage (i.e. 60 = 60%).
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+<rate> is given as a percentage (i.e. 60 = 60%). Defaulted to 20.
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