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@@ -46,11 +46,11 @@
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2700,28705,250,RDMOPTG_Crimson_Weapon // C2_PORCELLIO
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2700,28705,250,RDMOPTG_Crimson_Weapon // C2_PORCELLIO
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2745,13127,250,RDMOPTG_None // C2_MOLE
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2745,13127,250,RDMOPTG_None // C2_MOLE
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2746,1939,250,RDMOPTG_Crimson_Weapon // C3_MIYABI_NINGYO
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2746,1939,250,RDMOPTG_Crimson_Weapon // C3_MIYABI_NINGYO
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-1102,2009,50,RDMOPTG_None // BATHORY
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+1102,1680,50,RDMOPTG_None // BATHORY
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1155,16040,50,RDMOPTG_Crimson_Weapon // PETIT
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1155,16040,50,RDMOPTG_Crimson_Weapon // PETIT
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2714,16040,250,RDMOPTG_Crimson_Weapon // C1_PETIT
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2714,16040,250,RDMOPTG_Crimson_Weapon // C1_PETIT
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2715,16040,250,RDMOPTG_Crimson_Weapon // C2_PETIT
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2715,16040,250,RDMOPTG_Crimson_Weapon // C2_PETIT
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-2885,2009,250,RDMOPTG_None // C4_BATHORY
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+2885,1680,250,RDMOPTG_None // C4_BATHORY
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2199,28705,50,RDMOPTG_Crimson_Weapon // SIORAVA
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2199,28705,50,RDMOPTG_Crimson_Weapon // SIORAVA
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1143,16040,50,RDMOPTG_Crimson_Weapon // MARIONETTE
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1143,16040,50,RDMOPTG_Crimson_Weapon // MARIONETTE
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1413,1995,50,RDMOPTG_Crimson_Weapon // WILD_GINSENG
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1413,1995,50,RDMOPTG_Crimson_Weapon // WILD_GINSENG
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@@ -106,9 +106,9 @@
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1653,28705,50,RDMOPTG_Crimson_Weapon // WHIKEBAIN
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1653,28705,50,RDMOPTG_Crimson_Weapon // WHIKEBAIN
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1655,1839,50,RDMOPTG_Crimson_Weapon // EREND
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1655,1839,50,RDMOPTG_Crimson_Weapon // EREND
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1655,16040,50,RDMOPTG_Crimson_Weapon // EREND
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1655,16040,50,RDMOPTG_Crimson_Weapon // EREND
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-1657,2009,50,RDMOPTG_None // RAWREL
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+1657,1680,50,RDMOPTG_None // RAWREL
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1829,21015,50,RDMOPTG_Crimson_Weapon // SWORD_GUARDIAN
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1829,21015,50,RDMOPTG_Crimson_Weapon // SWORD_GUARDIAN
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-2692,2009,250,RDMOPTG_None // C3_RAWREL
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+2692,1680,250,RDMOPTG_None // C3_RAWREL
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1654,13454,50,RDMOPTG_Crimson_Weapon // ARMAIA
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1654,13454,50,RDMOPTG_Crimson_Weapon // ARMAIA
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1654,28106,50,RDMOPTG_Crimson_Weapon // ARMAIA
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1654,28106,50,RDMOPTG_Crimson_Weapon // ARMAIA
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1656,1939,50,RDMOPTG_Crimson_Weapon // KAVAC
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1656,1939,50,RDMOPTG_Crimson_Weapon // KAVAC
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