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@@ -3,7 +3,7 @@
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//===== By: ==================================================
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//= Masao
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//===== Current Version: =====================================
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-//= 1.0
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+//= 1.1
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//===== Compatible With: =====================================
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//= rAthena SVN
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//===== Description: =========================================
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@@ -11,6 +11,7 @@
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//= Jobchange Quest from Blacksmith / Whitesmith -> Mechanic.
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//===== Additional Comments: =================================
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//= v1.0 First Version.
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+//= v1.1 Fixed the Door NPC - [JayPee].
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//============================================================
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yuno,129,156,3 script Chainheart 923,{
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@@ -759,7 +760,8 @@ OnTouch:
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}
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}
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-jupe_core2,288,142,3 script Door 844,{
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+jupe_core2,288,142,3 script Door 844,1,1,{
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+end;
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OnInit:
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disablenpc "Door";
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@@ -779,43 +781,48 @@ OnTimer180000:
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donpcevent "Door::OnDoorClose";
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end;
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- mes "-Once again a voice rings out-";
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- mes "-in my head. This time it is-";
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- mes "-different than before, it is a-";
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- mes "-voice of an impressive person-";
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- next;
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- mes "I know you came this far because you want the knowledge.";
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- mes "Humans are weak animals";
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- mes "and any sacrifice is a hard";
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- mes "decision for them to make.";
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- next;
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- mes "But you are lacking something to pass through this door of truth.";
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- mes "Through this door is knowledge above all human thinking.";
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- next;
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- mes "It won't harm a human's mind if it doesn't surpass your brain capacity.";
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- next;
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- mes "Try to put your body onto the foothold of knowledge at the south.";
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- next;
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- mes "If the knowledge suits you, you'll be able to obtain it without becoming a sacrificial offering.";
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- mes "If you are unqualified, you will lose your body as a sacrifice.";
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- next;
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- mes "When you are qualified, you will be able to pass through the door of truth.";
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- mes "Till that day, don't lose yourself.";
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- next;
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- mes "............";
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- next;
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- mes "-I can't hear any voices-";
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- mes "-anymore and I can't feel-";
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- mes "-anything in this place.-";
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- next;
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- mes "-As the ringing voice in my-";
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- mes "-head instructed, let's go to-";
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- mes "-the southern marker.-";
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- set job__mechanic,9;
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- changequest 10098,10099;
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- close2;
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- donpcevent "Door::OnDoorClose";
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- end;
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+OnTouch:
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+ if(job__mechanic == 8)
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+ {
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+ mes "-Once again a voice rings out-";
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+ mes "-in my head. This time it is-";
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+ mes "-different than before, it is a-";
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+ mes "-voice of an impressive person-";
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+ next;
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+ mes "I know you came this far because you want the knowledge.";
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+ mes "Humans are weak animals";
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+ mes "and any sacrifice is a hard";
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+ mes "decision for them to make.";
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+ next;
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+ mes "But you are lacking something to pass through this door of truth.";
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+ mes "Through this door is knowledge above all human thinking.";
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+ next;
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+ mes "It won't harm a human's mind if it doesn't surpass your brain capacity.";
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+ next;
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+ mes "Try to put your body onto the foothold of knowledge at the south.";
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+ next;
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+ mes "If the knowledge suits you, you'll be able to obtain it without becoming a sacrificial offering.";
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+ mes "If you are unqualified, you will lose your body as a sacrifice.";
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+ next;
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+ mes "When you are qualified, you will be able to pass through the door of truth.";
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+ mes "Till that day, don't lose yourself.";
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+ next;
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+ mes "............";
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+ next;
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+ mes "-I can't hear any voices-";
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+ mes "-anymore and I can't feel-";
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+ mes "-anything in this place.-";
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+ next;
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+ mes "-As the ringing voice in my-";
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+ mes "-head instructed, let's go to-";
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+ mes "-the southern marker.-";
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+ set job__mechanic,9;
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+ changequest 10098,10099;
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+ close2;
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+ donpcevent "Door::OnDoorClose";
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+ end;
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+ }
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+end;
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}
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jupe_core2,149,34,1 script Acquiring Knowledge 139,1,0,{
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