|
@@ -711,7 +711,7 @@ REPLACE INTO `item_db_re` VALUES (1313,'Tourist_Axe','Tourist Axe',5,0,NULL,500,
|
|
REPLACE INTO `item_db_re` VALUES (1314,'F_Tomahawk_C','Tomahawk',5,2,NULL,0,'200',NULL,1,0,0x000444A2,63,2,34,4,'0',0,7,'bonus bAtkEle,Ele_Wind;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (1314,'F_Tomahawk_C','Tomahawk',5,2,NULL,0,'200',NULL,1,0,0x000444A2,63,2,34,4,'0',0,7,'bonus bAtkEle,Ele_Wind;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (1315,'F_Right_Epsilon_C','Light Epsilon',5,1,NULL,0,'229',NULL,1,0,0x000444A2,63,2,34,4,'1',0,7,'bonus bAtkEle,Ele_Holy; bonus bStr,10;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (1315,'F_Right_Epsilon_C','Light Epsilon',5,1,NULL,0,'229',NULL,1,0,0x000444A2,63,2,34,4,'1',0,7,'bonus bAtkEle,Ele_Holy; bonus bStr,10;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (1316,'Adventure_Axe','Adventure Axe',5,0,NULL,0,'100',NULL,1,0,0x00040420,63,2,2,1,'1',0,6,NULL,NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (1316,'Adventure_Axe','Adventure Axe',5,0,NULL,0,'100',NULL,1,0,0x00040420,63,2,2,1,'1',0,6,NULL,NULL,NULL);
|
|
-REPLACE INTO `item_db_re` VALUES (1317,'Academy_Axe','Academy Axe',5,0,NULL,1600,'130',NULL,1,1,0x00040420,63,2,2,1,'1',1,6,NULL,NULL,NULL);
|
|
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (1317,'Academy_Axe','Academy Axe',5,0,NULL,1600,'130',NULL,1,1,0x00040420,63,2,2,1,'30',1,6,'bonus bUnbreakableWeapon,1; bonus bAspdRate,5-(BaseLevel/10); bonus bMaxHP,200-(40*(BaseLevel/10));',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (1318,'Dofle_Axe','Deflation Axe',5,50000,NULL,1800,'180',NULL,1,2,0x000654E2,63,2,2,4,'105',1,6,'bonus bUnbreakableWeapon,1;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (1318,'Dofle_Axe','Deflation Axe',5,50000,NULL,1800,'180',NULL,1,2,0x000654E2,63,2,2,4,'105',1,6,'bonus bUnbreakableWeapon,1;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (1319,'TE_Woe_Axe','TE Woe Axe',5,0,NULL,0,'100',NULL,1,0,0x000654E3,63,2,2,3,'40',1,6,'bonus bUnbreakableWeapon,1; bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Freeze,3000;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (1319,'TE_Woe_Axe','TE Woe Axe',5,0,NULL,0,'100',NULL,1,0,0x000654E3,63,2,2,3,'40',1,6,'bonus bUnbreakableWeapon,1; bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Freeze,3000;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (1321,'Dofle_Axe_','Deflation Axe',5,50000,NULL,1800,'180',NULL,1,3,0x000654E2,63,2,2,4,'105',1,6,'bonus bUnbreakableWeapon,1;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (1321,'Dofle_Axe_','Deflation Axe',5,50000,NULL,1800,'180',NULL,1,3,0x000654E2,63,2,2,4,'105',1,6,'bonus bUnbreakableWeapon,1;',NULL,NULL);
|
|
@@ -963,7 +963,7 @@ REPLACE INTO `item_db_re` VALUES (1577,'Krieger_Book2','Glorious Apocalypse',5,2
|
|
REPLACE INTO `item_db_re` VALUES (1578,'Book_Of_Prayer','Book Of Prayer',5,20,NULL,0,'140',NULL,1,0,0x00410100,63,2,2,3,'0',0,15,'bonus bVit,2; bonus bMdef,2; bonus bMaxSPrate,10;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (1578,'Book_Of_Prayer','Book Of Prayer',5,20,NULL,0,'140',NULL,1,0,0x00410100,63,2,2,3,'0',0,15,'bonus bVit,2; bonus bMdef,2; bonus bMaxSPrate,10;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (1579,'Death_Note_M','Book of the Dead',5,20,NULL,1000,'137',NULL,1,2,0x00410100,63,2,2,4,'85',1,15,'bonus bMatkRate,15; bonus bStr,3; bonus bInt,3; bonus bLuk,-20; bonus2 bComaRace,RC_DemiHuman,10; bonus2 bComaRace,RC_Player,10; bonus bAspdRate,getrefine(); if(BaseJob==Job_Sage) bonus3 bAutoSpell,"NPC_HELLJUDGEMENT",5,20;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (1579,'Death_Note_M','Book of the Dead',5,20,NULL,1000,'137',NULL,1,2,0x00410100,63,2,2,4,'85',1,15,'bonus bMatkRate,15; bonus bStr,3; bonus bInt,3; bonus bLuk,-20; bonus2 bComaRace,RC_DemiHuman,10; bonus2 bComaRace,RC_Player,10; bonus bAspdRate,getrefine(); if(BaseJob==Job_Sage) bonus3 bAutoSpell,"NPC_HELLJUDGEMENT",5,20;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (1580,'Encyclopedia_C','Giant Encyclopedia',5,0,NULL,0,'145:100',NULL,1,0,0x00410100,63,2,2,3,'0',0,15,'bonus bMatkRate,15; bonus bInt,3; bonus bDex,2; bonus bCritical,20+((readparam(bLuk)*2)/10); bonus2 bAddSize,Size_All,40;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (1580,'Encyclopedia_C','Giant Encyclopedia',5,0,NULL,0,'145:100',NULL,1,0,0x00410100,63,2,2,3,'0',0,15,'bonus bMatkRate,15; bonus bInt,3; bonus bDex,2; bonus bCritical,20+((readparam(bLuk)*2)/10); bonus2 bAddSize,Size_All,40;',NULL,NULL);
|
|
-REPLACE INTO `item_db_re` VALUES (1581,'F_Diary_Of_Great_Sage_C','Diary Of Great Sage',5,1,NULL,0,'135',NULL,1,2,0x00410100,63,2,2,3,'1',0,15,NULL,NULL,NULL);
|
|
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (1581,'F_Diary_Of_Great_Sage_C','Diary Of Great Sage',5,1,NULL,0,'135',NULL,1,2,0x00410100,63,2,2,3,'1',0,15,'bonus bMatkRate,20; bonus bAspdRate,5;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (1582,'E_Diary_Of_Great_Sage_C','Diary Of Great Sage',5,1,NULL,0,'135',NULL,1,2,0x00410100,63,2,2,3,'1',0,15,NULL,NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (1582,'E_Diary_Of_Great_Sage_C','Diary Of Great Sage',5,1,NULL,0,'135',NULL,1,2,0x00410100,63,2,2,3,'1',0,15,NULL,NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (1583,'P_Dic1','Eden Book I',5,0,NULL,0,'135:110',NULL,1,0,0x00410100,63,2,2,3,'60',0,15,NULL,NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (1583,'P_Dic1','Eden Book I',5,0,NULL,0,'135:110',NULL,1,0,0x00410100,63,2,2,3,'60',0,15,NULL,NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (1584,'Chilly_Spell_Book','Cold Magic Book',5,56000,NULL,1000,'100:160',NULL,1,2,0x00010000,63,2,2,4,'100',1,15,'bonus bAtkEle,Ele_Water; bonus bUnbreakableWeapon,1; bonus bDex,1; .@r = getrefine(); bonus2 bSkillAtk,"MG_COLDBOLT",(.@r*3); bonus2 bSkillAtk,"SO_DIAMONDDUST",(.@r*3); bonus2 bSkillUseSP,"MG_COLDBOLT",-(.@r*5); bonus2 bSkillUseSP,"SO_DIAMONDDUST",-(.@r*5);',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (1584,'Chilly_Spell_Book','Cold Magic Book',5,56000,NULL,1000,'100:160',NULL,1,2,0x00010000,63,2,2,4,'100',1,15,'bonus bAtkEle,Ele_Water; bonus bUnbreakableWeapon,1; bonus bDex,1; .@r = getrefine(); bonus2 bSkillAtk,"MG_COLDBOLT",(.@r*3); bonus2 bSkillAtk,"SO_DIAMONDDUST",(.@r*3); bonus2 bSkillUseSP,"MG_COLDBOLT",-(.@r*5); bonus2 bSkillUseSP,"SO_DIAMONDDUST",-(.@r*5);',NULL,NULL);
|
|
@@ -1034,7 +1034,7 @@ REPLACE INTO `item_db_re` VALUES (1649,'Rafini_Staff','Laphine Staff',5,20,NULL,
|
|
REPLACE INTO `item_db_re` VALUES (1650,'P_Staff1','Eden Staff I',5,0,NULL,0,'60:125',NULL,1,0,0x00818314,63,2,2,2,'26',0,10,'bonus bInt,2;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (1650,'P_Staff1','Eden Staff I',5,0,NULL,0,'60:125',NULL,1,0,0x00818314,63,2,2,2,'26',0,10,'bonus bInt,2;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (1651,'P_Staff2','Eden Staff II',5,0,NULL,0,'60:150',NULL,1,0,0x00818314,63,2,2,2,'40',0,10,'bonus bInt,3;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (1651,'P_Staff2','Eden Staff II',5,0,NULL,0,'60:150',NULL,1,0,0x00818314,63,2,2,2,'40',0,10,'bonus bInt,3;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (1652,'Tourist_Staff','Tourist Staff',5,0,NULL,500,'35:0',NULL,1,0,0x00818315,63,2,2,1,'1',0,10,'bonus bMatkRate,15; bonus bInt,2; bonus bAgi,1;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (1652,'Tourist_Staff','Tourist Staff',5,0,NULL,500,'35:0',NULL,1,0,0x00818315,63,2,2,1,'1',0,10,'bonus bMatkRate,15; bonus bInt,2; bonus bAgi,1;',NULL,NULL);
|
|
-REPLACE INTO `item_db_re` VALUES (1653,'Staff_Of_Healing_C','Staff of Healing',5,20,NULL,0,'10:100',NULL,1,0,0x00008110,63,2,2,3,'1',0,10,'bonus bAtkEle,Ele_Holy;',NULL,NULL);
|
|
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (1653,'Staff_Of_Healing_C','Staff of Healing',5,20,NULL,0,'10:100',NULL,1,0,0x00008110,63,2,2,3,'1',0,10,'bonus bAtkEle,Ele_Holy; bonus bHealPower,18;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (1654,'Mental_Stick','Mental Stick',5,20,NULL,500,'40:170',NULL,1,1,0x00818315,63,2,2,3,'102',1,10,'.@r = getrefine(); if(.@r>5) { bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",(.@r-5)*2; bonus bMaxHPrate,-(.@r-5)*2; } bonus2 bSkillVariableCast,"SO_PSYCHIC_WAVE",-3000; bonus2 bSkillUseSP,"SO_PSYCHIC_WAVE",-60;',NULL,'itemheal 0,-100;');
|
|
REPLACE INTO `item_db_re` VALUES (1654,'Mental_Stick','Mental Stick',5,20,NULL,500,'40:170',NULL,1,1,0x00818315,63,2,2,3,'102',1,10,'.@r = getrefine(); if(.@r>5) { bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",(.@r-5)*2; bonus bMaxHPrate,-(.@r-5)*2; } bonus2 bSkillVariableCast,"SO_PSYCHIC_WAVE",-3000; bonus2 bSkillUseSP,"SO_PSYCHIC_WAVE",-60;',NULL,'itemheal 0,-100;');
|
|
REPLACE INTO `item_db_re` VALUES (1655,'Adventure_Staff','Adventure Staff',5,0,NULL,0,'60',NULL,1,0,0x00810204,63,2,2,1,'1',0,10,'bonus bUnbreakableWeapon,1;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (1655,'Adventure_Staff','Adventure Staff',5,0,NULL,0,'60',NULL,1,0,0x00810204,63,2,2,1,'1',0,10,'bonus bUnbreakableWeapon,1;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (1656,'Academy_Wand','Academy Wand',5,0,NULL,600,'60',NULL,1,1,0x00810204,63,2,2,1,'1',1,10,'bonus bUnbreakableWeapon,1;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (1656,'Academy_Wand','Academy Wand',5,0,NULL,600,'60',NULL,1,1,0x00810204,63,2,2,1,'1',1,10,'bonus bUnbreakableWeapon,1;',NULL,NULL);
|
|
@@ -1052,12 +1052,12 @@ REPLACE INTO `item_db_re` VALUES (1667,'TE_Woe_Staff','TE Woe Staff',5,0,NULL,0,
|
|
REPLACE INTO `item_db_re` VALUES (1668,'Sword_Stick','Sword Stick',5,10,NULL,500,'120:150',NULL,NULL,2,0x800200,63,2,2,4,'80',1,10,'bonus bAspdRate,10;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (1668,'Sword_Stick','Sword Stick',5,10,NULL,500,'120:150',NULL,NULL,2,0x800200,63,2,2,4,'80',1,10,'bonus bAspdRate,10;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (1669,'Thanos_Staff','Thanatos Staff',5,10,NULL,1000,'100:200',NULL,1,1,0x00018314,56,2,2,4,'120',1,10,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bHealPower,15; bonus bMagicHPGainValue,500; bonus bMagicSPGainValue,50; bonus2 bHPLossRate,100,10000;',NULL,'heal -1000,0;');
|
|
REPLACE INTO `item_db_re` VALUES (1669,'Thanos_Staff','Thanatos Staff',5,10,NULL,1000,'100:200',NULL,1,1,0x00018314,56,2,2,4,'120',1,10,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bHealPower,15; bonus bMagicHPGainValue,500; bonus bMagicSPGainValue,50; bonus2 bHPLossRate,100,10000;',NULL,'heal -1000,0;');
|
|
REPLACE INTO `item_db_re` VALUES (1670,'RWC_Memory_Staff','RWC Memory Staff',5,20,NULL,500,'25:30',NULL,1,1,0x00818315,63,2,2,3,'1',1,10,'.@r = getrefine(); bonus bMatk,30*(.@r/3); if(.@r>=6) bonus2 bMagicAddClass,Class_All,(.@r>=9?10:5); if(.@r>=9) bonus4 bAutoSpell,"HW_MAGICPOWER",1,10,0;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (1670,'RWC_Memory_Staff','RWC Memory Staff',5,20,NULL,500,'25:30',NULL,1,1,0x00818315,63,2,2,3,'1',1,10,'.@r = getrefine(); bonus bMatk,30*(.@r/3); if(.@r>=6) bonus2 bMagicAddClass,Class_All,(.@r>=9?10:5); if(.@r>=9) bonus4 bAutoSpell,"HW_MAGICPOWER",1,10,0;',NULL,NULL);
|
|
-REPLACE INTO `item_db_re` VALUES (1671,'Staff_Of_Evil_Slayer','Devil Won Staff',5,10,NULL,800,'30:155',NULL,NULL,1,0x00818315,63,2,2,3,'100',1,10,'bonus2 bAddRace,RC_Undead,10; bonus2 bAddRace,RC_Demon,10; bonus bMatkRate,10;',NULL,NULL);
|
|
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (1671,'Staff_Of_Evil_Slayer','Devil Won Staff',5,10,NULL,800,'30:155',NULL,NULL,1,0x00818315,63,2,2,3,'100',1,10,'bonus2 bAddRace,RC_Undead,10; bonus2 bAddRace,RC_Demon,10; bonus2 bMagicAddRace,RC_Undead,10; bonus2 bMagicAddRace,RC_Demon,10; .@r = getrefine(); if(.@r>=12) bonus bMatkRate,7; else if(.@r>=9) bonus bMatkRate,5;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (1673,'Half_BF_Staff4','Half BF Staff4',5,20,NULL,0,'70:125',NULL,1,0,0x00818314,63,2,2,3,'80',1,10,'bonus bInt,3; bonus bDex,2; bonus bDelayRate,-10; bonus2 bSPLossRate,5,12000; bonus bUnbreakableWeapon,1;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (1673,'Half_BF_Staff4','Half BF Staff4',5,20,NULL,0,'70:125',NULL,1,0,0x00818314,63,2,2,3,'80',1,10,'bonus bInt,3; bonus bDex,2; bonus bDelayRate,-10; bonus2 bSPLossRate,5,12000; bonus bUnbreakableWeapon,1;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (1674,'Half_BF_Staff2','Half BF Staff2',5,20,NULL,0,'70:125',NULL,1,0,0x00818314,63,2,2,3,'80',1,10,'bonus bInt,3; bonus bDex,3; bonus2 bMagicAddRace,RC_DemiHuman,10; bonus2 bMagicAddRace,RC_Player,10; bonus3 bAddEff,Eff_Stun,200,ATF_SKILL; bonus bUnbreakableWeapon,1;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (1674,'Half_BF_Staff2','Half BF Staff2',5,20,NULL,0,'70:125',NULL,1,0,0x00818314,63,2,2,3,'80',1,10,'bonus bInt,3; bonus bDex,3; bonus2 bMagicAddRace,RC_DemiHuman,10; bonus2 bMagicAddRace,RC_Player,10; bonus3 bAddEff,Eff_Stun,200,ATF_SKILL; bonus bUnbreakableWeapon,1;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (1675,'Walking_Stick_','Gentleman\'s Staff',5,20,NULL,500,'40:125',NULL,1,3,0x00818314,63,2,2,4,'50',1,10,'bonus bDex,1;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (1675,'Walking_Stick_','Gentleman\'s Staff',5,20,NULL,500,'40:125',NULL,1,3,0x00818314,63,2,2,4,'50',1,10,'bonus bDex,1;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (1676,'Baculum_Daemonicum','Baculum Daemonicum',5,20,NULL,1200,'60:150',NULL,1,2,0x00818315,63,2,2,4,'80',1,10,'bonus bAtkEle,Ele_Dark; bonus bUnbreakableWeapon,1; bonus bVariableCastrate,-10; if (BaseLevel > 99){ bonus bMatk,30; } if(getrefine() > 8){ bonus2 bResEff,Eff_Blind,3000; bonus bUseSPrate,-10; }',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (1676,'Baculum_Daemonicum','Baculum Daemonicum',5,20,NULL,1200,'60:150',NULL,1,2,0x00818315,63,2,2,4,'80',1,10,'bonus bAtkEle,Ele_Dark; bonus bUnbreakableWeapon,1; bonus bVariableCastrate,-10; if (BaseLevel > 99){ bonus bMatk,30; } if(getrefine() > 8){ bonus2 bResEff,Eff_Blind,3000; bonus bUseSPrate,-10; }',NULL,NULL);
|
|
-REPLACE INTO `item_db_re` VALUES (1677,'Ru_Blue_Wand','Blue Wand',5,10,NULL,0,'50',NULL,1,1,0x00000200,56,2,2,3,'100',1,10,'bonus bStr,5; bonus bInt,5;',NULL,NULL);
|
|
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (1677,'Ru_Blue_Wand','Blue Wand',5,10,NULL,0,'50:200',NULL,1,1,0x00000200,56,2,2,3,'100',1,10,'bonus bDex,5; bonus bInt,5;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (1678,'Ru_Gold_Wand','Ru Gold Wand',5,0,NULL,0,'50',NULL,1,2,0x00000200,56,2,2,3,'120',1,10,'bonus bDex,8; bonus bInt,8;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (1678,'Ru_Gold_Wand','Ru Gold Wand',5,0,NULL,0,'50',NULL,1,2,0x00000200,56,2,2,3,'120',1,10,'bonus bDex,8; bonus bInt,8;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (1679,'Rafini_Staff_S','Laphine Staff',5,20,NULL,500,'30:180',NULL,1,2,0x00818315,63,2,2,3,'100',1,10,'bonus bFixedCastRate,-getrefine();',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (1679,'Rafini_Staff_S','Laphine Staff',5,20,NULL,500,'30:180',NULL,1,2,0x00818315,63,2,2,3,'100',1,10,'bonus bFixedCastRate,-getrefine();',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (1680,'Crimson_One-Handed_Staff','Crimson One-Handed Staff',5,10,NULL,600,'60:70',NULL,1,2,0x00818315,63,2,2,3,'70',1,10,'.@r = getrefine(); bonus bInt,4; bonus bMatk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); bonus bUnbreakableWeapon,1;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (1680,'Crimson_One-Handed_Staff','Crimson One-Handed Staff',5,10,NULL,600,'60:70',NULL,1,2,0x00818315,63,2,2,3,'70',1,10,'.@r = getrefine(); bonus bInt,4; bonus bMatk,((BaseLevel/10)*5)+(.@r<=15?pow(.@r,2):225); bonus bUnbreakableWeapon,1;',NULL,NULL);
|
|
@@ -1197,6 +1197,7 @@ REPLACE INTO `item_db_re` VALUES (1831,'P_Knuckle1','Eden Knuckle I',5,0,NULL,0,
|
|
REPLACE INTO `item_db_re` VALUES (1832,'Velum_Claw','Vellum Claw',5,20,NULL,650,'160',NULL,1,0,0x00008100,63,2,2,4,'95',1,12,'bonus2 bAddRace,RC_Player,100; .@r = getrefine(); if(.@r>7) { bonus2 bAddRace,RC_Player,20; } if(.@r>9) { bonus2 bVariableCastrate,"MO_EXTREMITYFIST",-100; bonus2 bFixedCastrate,"MO_EXTREMITYFIST",-100; bonus4 bAutoSpellOnSkill,"MO_EXPLOSIONSPIRITS","CH_SOULCOLLECT",1,10000; bonus2 bHPLossRate,500,3000; }',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (1832,'Velum_Claw','Vellum Claw',5,20,NULL,650,'160',NULL,1,0,0x00008100,63,2,2,4,'95',1,12,'bonus2 bAddRace,RC_Player,100; .@r = getrefine(); if(.@r>7) { bonus2 bAddRace,RC_Player,20; } if(.@r>9) { bonus2 bVariableCastrate,"MO_EXTREMITYFIST",-100; bonus2 bFixedCastrate,"MO_EXTREMITYFIST",-100; bonus4 bAutoSpellOnSkill,"MO_EXPLOSIONSPIRITS","CH_SOULCOLLECT",1,10000; bonus2 bHPLossRate,500,3000; }',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (1833,'Claw_Of_Flash','Claw of Flash',5,60000,NULL,400,'140',NULL,1,2,0x00008100,63,2,2,4,'105',1,12,'bonus bAspd,1; bonus bAspdRate,getrefine(); bonus2 bAddSize,Size_Medium,getrefine();',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (1833,'Claw_Of_Flash','Claw of Flash',5,60000,NULL,400,'140',NULL,1,2,0x00008100,63,2,2,4,'105',1,12,'bonus bAspd,1; bonus bAspdRate,getrefine(); bonus2 bAddSize,Size_Medium,getrefine();',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (1834,'TE_Woe_Fist','TE Woe Fist',5,0,NULL,0,'150',NULL,1,0,0x00008100,63,2,2,3,'40',1,12,'bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Freeze,3000;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (1834,'TE_Woe_Fist','TE Woe Fist',5,0,NULL,0,'150',NULL,1,0,0x00008100,63,2,2,3,'40',1,12,'bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Freeze,3000;',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (1835,'Spartacus','Spartacus',5,0,NULL,600,'100',NULL,1,2,0x00008100,63,2,2,4,'50',1,12,'bonus bUnbreakableWeapon,1; .@r = getrefine(); bonus2 bAddClass,Class_All,.@r; if(.@r>9) { bonus bNoSizeFix,0; }',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (1836,'Thanos_Knuckle','Thanatos Knuckle',5,10,NULL,600,'160:100',NULL,1,1,0x00008000,56,2,2,4,'120',1,12,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,5; bonus2 bHPLossRate,100,10000;',NULL,'heal -1000,0;');
|
|
REPLACE INTO `item_db_re` VALUES (1836,'Thanos_Knuckle','Thanatos Knuckle',5,10,NULL,600,'160:100',NULL,1,1,0x00008000,56,2,2,4,'120',1,12,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,5; bonus2 bHPLossRate,100,10000;',NULL,'heal -1000,0;');
|
|
REPLACE INTO `item_db_re` VALUES (1837,'Iron_nail','Iron Nail',5,10,NULL,1500,'100',NULL,NULL,1,0x00008100,63,2,2,3,'50',1,12,'bonus bAspdRate,-5; bonus bAspdRate,((getrefine()+1)/2);',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (1837,'Iron_nail','Iron Nail',5,10,NULL,1500,'100',NULL,NULL,1,0x00008100,63,2,2,3,'50',1,12,'bonus bAspdRate,-5; bonus bAspdRate,((getrefine()+1)/2);',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (1838,'Half_BF_Knuckle1','Half BF Knuckle1',5,20,NULL,0,'30',NULL,1,0,0x00008100,63,2,2,3,'80',1,12,'bonus bStr,2; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,30; bonus2 bAddRace,RC_Player,30; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus4 bAutoSpell,"CH_SOULCOLLECT",1,5,0; bonus bUnbreakableWeapon,1;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (1838,'Half_BF_Knuckle1','Half BF Knuckle1',5,20,NULL,0,'30',NULL,1,0,0x00008100,63,2,2,3,'80',1,12,'bonus bStr,2; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,30; bonus2 bAddRace,RC_Player,30; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10; bonus2 bIgnoreDefRaceRate,RC_Player,10; bonus4 bAutoSpell,"CH_SOULCOLLECT",1,5,0; bonus bUnbreakableWeapon,1;',NULL,NULL);
|
|
@@ -1995,7 +1996,7 @@ REPLACE INTO `item_db_re` VALUES (2756,'Chemical_Ring','Chemical Ring',4,0,NULL,
|
|
REPLACE INTO `item_db_re` VALUES (2757,'Insecticide_Ring','Insecticide Ring',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus2 bExpAddRace,RC_Insect,15;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (2757,'Insecticide_Ring','Insecticide Ring',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus2 bExpAddRace,RC_Insect,15;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (2758,'Fisher_Ring','Fischer Ring',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus2 bExpAddRace,RC_Fish,15;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (2758,'Fisher_Ring','Fischer Ring',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus2 bExpAddRace,RC_Fish,15;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (2759,'Decussate_Ring','Decussate Ring',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus2 bExpAddRace,RC_Demon,15;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (2759,'Decussate_Ring','Decussate Ring',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus2 bExpAddRace,RC_Demon,15;',NULL,NULL);
|
|
-REPLACE INTO `item_db_re` VALUES (2760,'Bloody_Ring','Bloody Ring',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus2 bExpAddRace,RC_DemiHuman,15; bonus2 bExpAddRace,RC_Player,15;',NULL,NULL);
|
|
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (2760,'Bloody_Ring','Bloody Ring',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus2 bExpAddRace,RC_DemiHuman,15;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (2761,'Satanic_Ring','Satanic Ring',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus2 bExpAddRace,RC_Angel,15;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (2761,'Satanic_Ring','Satanic Ring',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus2 bExpAddRace,RC_Angel,15;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (2762,'Dragoon_Ring','Dragon Ring',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus2 bExpAddRace,RC_Dragon,15;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (2762,'Dragoon_Ring','Dragon Ring',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,136,NULL,'0',0,0,'bonus2 bExpAddRace,RC_Dragon,15;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (2763,'Skul_Ring_C','Neo Skull Ring',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,18,2,136,NULL,'95',0,0,'bonus2 bAddClass,Class_All,5; bonus bMatkrate,5; bonus bMaxHPrate,5; skill "MG_SIGHT",1;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (2763,'Skul_Ring_C','Neo Skull Ring',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,18,2,136,NULL,'95',0,0,'bonus2 bAddClass,Class_All,5; bonus bMatkrate,5; bonus bMaxHPrate,5; skill "MG_SIGHT",1;',NULL,NULL);
|
|
@@ -2368,7 +2369,7 @@ REPLACE INTO `item_db_re` VALUES (4150,'Goat_Card','Goat Card',6,20,NULL,10,NULL
|
|
REPLACE INTO `item_db_re` VALUES (4151,'Gajomart_Card','Gajomart Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus2 bSubRace,RC_Plant,-20; bonus2 bExpAddRace,RC_Plant,10;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (4151,'Gajomart_Card','Gajomart Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus2 bSubRace,RC_Plant,-20; bonus2 bExpAddRace,RC_Plant,10;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (4152,'Galapago_Card','Galapago Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus2 bAddItemGroupHealRate,IG_Juice,50; bonus3 bAddMonsterDropItem,531,RC_Insect,300; bonus3 bAddMonsterDropItem,532,RC_Insect,300; bonus3 bAddMonsterDropItem,534,RC_Insect,300;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (4152,'Galapago_Card','Galapago Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus2 bAddItemGroupHealRate,IG_Juice,50; bonus3 bAddMonsterDropItem,531,RC_Insect,300; bonus3 bAddMonsterDropItem,532,RC_Insect,300; bonus3 bAddMonsterDropItem,534,RC_Insect,300;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (4153,'Crab_Card','Crab Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bBaseAtk,5; bonus2 bAddDamageClass,1266,30;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (4153,'Crab_Card','Crab Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bBaseAtk,5; bonus2 bAddDamageClass,1266,30;',NULL,NULL);
|
|
-REPLACE INTO `item_db_re` VALUES (4154,'Rice_Cake_Boy_Card','Dumpling Child Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus2 bAddItemGroupHealRate,IG_Candy,50; bonus3 bAddMonsterDropItem,529,RC_DemiHuman,300; bonus3 bAddMonsterDropItem,530,RC_DemiHuman,100; bonus3 bAddMonsterDropItem,529,RC_Player,300; bonus3 bAddMonsterDropItem,530,RC_Player,100;',NULL,NULL);
|
|
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (4154,'Rice_Cake_Boy_Card','Dumpling Child Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus2 bAddItemGroupHealRate,IG_Candy,50; bonus3 bAddMonsterDropItem,529,RC_DemiHuman,300; bonus3 bAddMonsterDropItem,530,RC_DemiHuman,100;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (4155,'Goblin_Leader_Card','Goblin Leader Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddRace2,RC2_Goblin,30;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (4155,'Goblin_Leader_Card','Goblin Leader Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddRace2,RC2_Goblin,30;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (4156,'Steam_Goblin_Card','Goblin Steamrider Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Formless,7;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (4156,'Steam_Goblin_Card','Goblin Steamrider Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Formless,7;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (4157,'Goblin_Archer_Card','Goblin Archer Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Undead,7;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (4157,'Goblin_Archer_Card','Goblin Archer Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Undead,7;',NULL,NULL);
|
|
@@ -2459,7 +2460,7 @@ REPLACE INTO `item_db_re` VALUES (4241,'Archangeling_Card','Arc Angeling Card',6
|
|
REPLACE INTO `item_db_re` VALUES (4242,'Apocalips_Card','Apocalipse Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bVit,2; if(getrefine()>8) bonus bMaxHP,800;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (4242,'Apocalips_Card','Apocalipse Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bVit,2; if(getrefine()>8) bonus bMaxHP,800;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (4243,'Antonio_Card','Antonio Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus3 bAutoSpellWhenHit,"AL_TELEPORT",1,500;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (4243,'Antonio_Card','Antonio Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus3 bAutoSpellWhenHit,"AL_TELEPORT",1,500;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (4244,'Alarm_Card','Alarm Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus3 bAutoSpellWhenHit,"MG_SIGHT",1,200; bonus bMaxHP,300; bonus bVit,1;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (4244,'Alarm_Card','Alarm Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus3 bAutoSpellWhenHit,"MG_SIGHT",1,200; bonus bMaxHP,300; bonus bVit,1;',NULL,NULL);
|
|
-REPLACE INTO `item_db_re` VALUES (4245,'Am_Mut_Card','Am Mut Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus2 bSubRace,RC_DemiHuman,-20; bonus2 bSubRace,RC_Player,-20; bonus2 bExpAddRace,RC_DemiHuman,10; bonus2 bExpAddRace,RC_Player,10;',NULL,NULL);
|
|
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (4245,'Am_Mut_Card','Am Mut Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus2 bSubRace,RC_DemiHuman,-20; bonus2 bSubRace,RC_Player,-20; bonus2 bExpAddRace,RC_DemiHuman,10;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (4246,'Assulter_Card','Assaulter Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_DemiHuman,7; bonus2 bCriticalAddRace,RC_Player,7;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (4246,'Assulter_Card','Assaulter Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_DemiHuman,7; bonus2 bCriticalAddRace,RC_Player,7;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (4247,'Aster_Card','Aster Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bBaseAtk,5; bonus2 bAddDamageClass,1074,30;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (4247,'Aster_Card','Aster Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bBaseAtk,5; bonus2 bAddDamageClass,1074,30;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (4248,'Ancient_Mummy_Card','Ancient Mummy Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus3 bAutoSpellWhenHit,"AL_CRUCIS",5,30;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (4248,'Ancient_Mummy_Card','Ancient Mummy Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus3 bAutoSpellWhenHit,"AL_CRUCIS",5,30;',NULL,NULL);
|
|
@@ -2470,7 +2471,7 @@ REPLACE INTO `item_db_re` VALUES (4252,'Alligator_Card','Alligator Card',6,20,NU
|
|
REPLACE INTO `item_db_re` VALUES (4253,'Alice_Card','Alice Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubClass,Class_Boss,40; bonus2 bSubClass,Class_Normal,-40;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (4253,'Alice_Card','Alice Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubClass,Class_Boss,40; bonus2 bSubClass,Class_Normal,-40;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (4254,'Tirfing_Card','Ogretooth Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubSize,Size_Medium,25; bonus bDef,1;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (4254,'Tirfing_Card','Ogretooth Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubSize,Size_Medium,25; bonus bDef,1;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (4255,'Orc_Lady_Card','Orc Lady Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddRace2,RC2_Orc,30;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (4255,'Orc_Lady_Card','Orc Lady Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddRace2,RC2_Orc,30;',NULL,NULL);
|
|
-REPLACE INTO `item_db_re` VALUES (4256,'Orc_Archer_Card','Orc Archer Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus3 bAddMonsterDropItem,12034,RC_DemiHuman,100; bonus3 bAddMonsterDropItem,12034,RC_Player,100;',NULL,NULL);
|
|
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (4256,'Orc_Archer_Card','Orc Archer Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus3 bAddMonsterDropItem,12034,RC_DemiHuman,100;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (4257,'Wild_Rose_Card','Wild Rose Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bAgi,1; if(BaseClass==Job_Thief) bonus bFlee2,5;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (4257,'Wild_Rose_Card','Wild Rose Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus bAgi,1; if(BaseClass==Job_Thief) bonus bFlee2,5;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (4258,'Wicked_Nymph_Card','Evil Nymph Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bInt,1; bonus bMaxSP,50;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (4258,'Wicked_Nymph_Card','Evil Nymph Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bInt,1; bonus bMaxSP,50;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (4259,'Wooden_Golem_Card','Wooden Golem Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bDef,1; bonus bHPrecovRate,30;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (4259,'Wooden_Golem_Card','Wooden Golem Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bDef,1; bonus bHPrecovRate,30;',NULL,NULL);
|
|
@@ -2523,7 +2524,7 @@ REPLACE INTO `item_db_re` VALUES (4305,'Turtle_General_Card','Turtle General Car
|
|
REPLACE INTO `item_db_re` VALUES (4306,'Toad_Card','Toad Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bFlee2,1;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (4306,'Toad_Card','Toad Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bFlee2,1;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (4307,'Kind_Of_Beetle_Card','Beetle King Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bSPGainRace,RC_Fish,5;',NULL,'heal 0,-5;');
|
|
REPLACE INTO `item_db_re` VALUES (4307,'Kind_Of_Beetle_Card','Beetle King Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bSPGainRace,RC_Fish,5;',NULL,'heal 0,-5;');
|
|
REPLACE INTO `item_db_re` VALUES (4308,'Tri_Joint_Card','Tri Joint Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bSPGainRace,RC_Formless,5;',NULL,'heal 0,-5;');
|
|
REPLACE INTO `item_db_re` VALUES (4308,'Tri_Joint_Card','Tri Joint Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bSPGainRace,RC_Formless,5;',NULL,'heal 0,-5;');
|
|
-REPLACE INTO `item_db_re` VALUES (4309,'Parasite_Card','Parasite Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus bDef,1; bonus2 bSubEle,Ele_Neutral,5;',NULL,NULL);
|
|
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (4309,'Parasite_Card','Parasite Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus bDef,1; bonus2 bSubRace,RC_Formless,5;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (4310,'Panzer_Goblin_Card','Panzer Goblin Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Demon,7;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (4310,'Panzer_Goblin_Card','Panzer Goblin Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Demon,7;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (4311,'Permeter_Card','Permeter Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Dark,15; bonus2 bSubEle,Ele_Undead,15;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (4311,'Permeter_Card','Permeter Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Dark,15; bonus2 bSubEle,Ele_Undead,15;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (4312,'Fur_Seal_Card','Seal Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bFlee,3; bonus bHit,10; if(BaseClass==Job_Acolyte) { bonus2 bCriticalAddRace,RC_Undead,9; bonus2 bCriticalAddRace,RC_Demon,9; }',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (4312,'Fur_Seal_Card','Seal Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bFlee,3; bonus bHit,10; if(BaseClass==Job_Acolyte) { bonus2 bCriticalAddRace,RC_Undead,9; bonus2 bCriticalAddRace,RC_Demon,9; }',NULL,NULL);
|
|
@@ -2793,7 +2794,7 @@ REPLACE INTO `item_db_re` VALUES (4577,'Elvira_Card','Elvira Card',6,20,NULL,10,
|
|
REPLACE INTO `item_db_re` VALUES (4578,'Pyuriel_Card','Angry Student Pyuriel Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,30; bonus2 bSubRace,RC_All,-10; bonus2 bSubRace,RC_Player,10;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (4578,'Pyuriel_Card','Angry Student Pyuriel Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bCritAtkRate,30; bonus2 bSubRace,RC_All,-10; bonus2 bSubRace,RC_Player,10;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (4579,'Lora_Card','Warrior Lola Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if(getiteminfo(getequipid(EQI_HAND_R),11) == W_MACE) { bonus bBaseAtk,20; bonus bCritical,10; } .@r = getrefine(); bonus bBaseAtk,.@r; bonus bCritical,.@r;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (4579,'Lora_Card','Warrior Lola Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if(getiteminfo(getequipid(EQI_HAND_R),11) == W_MACE) { bonus bBaseAtk,20; bonus bCritical,10; } .@r = getrefine(); bonus bBaseAtk,.@r; bonus bCritical,.@r;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (4580,'Kades_Card','Dark Guardian Kades Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Water,50; bonus2 bSubEle,Ele_Earth,50; bonus2 bSubEle,Ele_Fire,50; bonus2 bSubEle,Ele_Wind,50; bonus2 bSubEle,Ele_Dark,50; bonus2 bSubEle,Ele_Undead,50; bonus2 bSubEle,Ele_Holy,-100; bonus2 bSubEle,Ele_Ghost,-100;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (4580,'Kades_Card','Dark Guardian Kades Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Water,50; bonus2 bSubEle,Ele_Earth,50; bonus2 bSubEle,Ele_Fire,50; bonus2 bSubEle,Ele_Wind,50; bonus2 bSubEle,Ele_Dark,50; bonus2 bSubEle,Ele_Undead,50; bonus2 bSubEle,Ele_Holy,-100; bonus2 bSubEle,Ele_Ghost,-100;',NULL,NULL);
|
|
-REPLACE INTO `item_db_re` VALUES (4581,'Rudo_Card','Rudo Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'autobonus "{ sc_start SC_SPEEDUP1,3000,50; bonus bAgi,44; heal 0,-40; }",3,3000,0;',NULL,NULL);
|
|
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (4581,'Rudo_Card','Rudo Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'autobonus "{ bonus bAgi,44; heal 0,-40; }",500,3000,0,"{ sc_start SC_SPEEDUP1,3000,50; }";',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (4582,'Bungisngis_Card','Bungisngis Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,(getrefine()/2);',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (4582,'Bungisngis_Card','Bungisngis Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,(getrefine()/2);',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (4583,'Engkanto_Card','Engkanto Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus2 bAddEle,Ele_Poison,30; bonus2 bMagicAddEle,Ele_Poison,30; bonus2 bIgnoreDefRaceRate,RC_Plant,30;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (4583,'Engkanto_Card','Engkanto Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,'bonus2 bAddEle,Ele_Poison,30; bonus2 bMagicAddEle,Ele_Poison,30; bonus2 bIgnoreDefRaceRate,RC_Plant,30;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (4584,'Manananggal_Card','Manananggal Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bSPDrainValue,1; bonus bMaxSPrate,-1;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (4584,'Manananggal_Card','Manananggal Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bSPDrainValue,1; bonus bMaxSPrate,-1;',NULL,NULL);
|
|
@@ -2887,7 +2888,7 @@ REPLACE INTO `item_db_re` VALUES (4685,'V_B_Magaleta_Card','True Margaretha Sori
|
|
REPLACE INTO `item_db_re` VALUES (4686,'V_B_Katrinn_Card','True Kathryne Keyron Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if(getrefine() > 9) .@b+=20; if(getequipweaponlv(-1) == 4) .@b += 20; bonus2 bSkillAtk,"WL_CRIMSONROCK",20+.@b;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (4686,'V_B_Katrinn_Card','True Kathryne Keyron Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if(getrefine() > 9) .@b+=20; if(getequipweaponlv(-1) == 4) .@b += 20; bonus2 bSkillAtk,"WL_CRIMSONROCK",20+.@b;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (4687,'V_B_Shecil_Card','True Cecil Damon Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if(getrefine() > 9) .@b+=20; if(getequipweaponlv(-1) == 4) .@b += 20; bonus2 bSkillAtk,"RA_CLUSTERBOMB",20+.@b;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (4687,'V_B_Shecil_Card','True Cecil Damon Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if(getrefine() > 9) .@b+=20; if(getequipweaponlv(-1) == 4) .@b += 20; bonus2 bSkillAtk,"RA_CLUSTERBOMB",20+.@b;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (4688,'V_B_Harword_Card','True Howard Alt-Eisen Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if(getrefine() > 9) .@b+=20; if(getequipweaponlv(-1) == 4) .@b += 20; bonus2 bSkillAtk,"NC_AXETORNADO",20+.@b;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (4688,'V_B_Harword_Card','True Howard Alt-Eisen Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if(getrefine() > 9) .@b+=20; if(getequipweaponlv(-1) == 4) .@b += 20; bonus2 bSkillAtk,"NC_AXETORNADO",20+.@b;',NULL,NULL);
|
|
-REPLACE INTO `item_db_re` VALUES (4689,'V_B_Seyren_Card','True Seyren Windsor Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if(getrefine() > 9) .@b+=20; if(getequipweaponlv(-1) == 4) .@b += 20; bonus2 bSkillAtk,"LK_IGNITIONBREAK",20+.@b;',NULL,NULL);
|
|
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (4689,'V_B_Seyren_Card','True Seyren Windsor Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if(getrefine() > 9) .@b+=20; if(getequipweaponlv(-1) == 4) .@b += 20; bonus2 bSkillAtk,"RK_IGNITIONBREAK",20+.@b;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (4690,'V_B_Randel_Card','True Randel Lawrence Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if(getrefine() > 9) .@b+=20; if(getequipweaponlv(-1) == 4) .@b += 20; bonus2 bSkillAtk,"LG_EARTHDRIVE",20+.@b;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (4690,'V_B_Randel_Card','True Randel Lawrence Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if(getrefine() > 9) .@b+=20; if(getequipweaponlv(-1) == 4) .@b += 20; bonus2 bSkillAtk,"LG_EARTHDRIVE",20+.@b;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (4691,'V_B_Flamel_Card','True Flamel Emure Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if(getrefine() > 9) .@b+=20; if(getequipweaponlv(-1) == 4) .@b += 20; bonus2 bSkillAtk,"GN_CART_TORNADO",20+.@b;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (4691,'V_B_Flamel_Card','True Flamel Emure Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if(getrefine() > 9) .@b+=20; if(getequipweaponlv(-1) == 4) .@b += 20; bonus2 bSkillAtk,"GN_CART_TORNADO",20+.@b;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (4692,'V_B_Celia_Card','True Celia Alde Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if(getrefine() > 9) .@b+=20; if(getequipweaponlv(-1) == 4) .@b += 20; bonus2 bSkillAtk,"SO_VARETYR_SPEAR",20+.@b;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (4692,'V_B_Celia_Card','True Celia Alde Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'if(getrefine() > 9) .@b+=20; if(getequipweaponlv(-1) == 4) .@b += 20; bonus2 bSkillAtk,"SO_VARETYR_SPEAR",20+.@b;',NULL,NULL);
|
|
@@ -3150,6 +3151,49 @@ REPLACE INTO `item_db_re` VALUES (4947,'Thrift3','Economy Lv3',6,10,NULL,0,NULL,
|
|
REPLACE INTO `item_db_re` VALUES (4948,'Skill_Delay1','After Skill Delay Lv1',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDelayrate,-2;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (4948,'Skill_Delay1','After Skill Delay Lv1',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDelayrate,-2;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (4949,'Skill_Delay2','After Skill Delay Lv2',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDelayrate,-4;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (4949,'Skill_Delay2','After Skill Delay Lv2',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDelayrate,-4;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (4950,'Skill_Delay3','After Skill Delay Lv3',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDelayrate,-6;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (4950,'Skill_Delay3','After Skill Delay Lv3',6,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDelayrate,-6;',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (4951,'Darkness_Drop','Darkness Drop',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bAddEle,Ele_Dark,2; bonus2 bMagicAtkEle,Ele_Dark,2; bonus2 bSubEle,Ele_Dark,1;',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (4952,'Fire_Drop','Fire Drop',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bAddEle,Ele_Fire,2; bonus2 bMagicAtkEle,Ele_Fire,2; bonus2 bSubEle,Ele_Fire,1;',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (4953,'Water_Drop','Water Drop',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bAddEle,Ele_Water,2; bonus2 bMagicAtkEle,Ele_Water,2; bonus2 bSubEle,Ele_Water,1;',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (4954,'Earth_Drop','Earth Drop',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bAddEle,Ele_Earth,2; bonus2 bMagicAtkEle,Ele_Earth,2; bonus2 bSubEle,Ele_Earth,1;',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (4955,'Holy_Drop','Holy Drop',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bAddEle,Ele_Holy,2; bonus2 bMagicAtkEle,Ele_Holy,2; bonus2 bSubEle,Ele_Holy,1;',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (4956,'Recovery_Drop','Recovery Drop',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'setarray .@skills$, "AL_HEAL", "PR_SANCTUARY", "AM_POTIONPITCHER", "AB_HIGHNESSHEAL", "AB_CHEAL"; for( .@i = 0; .@i < getarraysize(.@skills$); .@i++ ){ bonus2 bSkillHeal,.@skills$[.@i],2; bonus2 bSkillHeal2,.@skills$[.@i],2; } /* TODO: Depending on some recovery items HP recovery amount + 2% */',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (4957,'Famitsus_Power','Famitsu\'s Power',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMaxHP,832;',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (4958,'Gemini','Gemini',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDelayrate,-1;',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (4959,'Sagittarius','Sagittarius',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,1;',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (4960,'Aquarius','Aquarius',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bUseSPrate,-2;',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (4961,'Aries','Aries',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatk,10;',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (4962,'Cancer','Cancer',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAtk,3;',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (4963,'Taurus','Taurus',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAtk,4; bonus bHit,1;',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (4964,'Capricorn','Capricorn',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bMagicAddRace,RC_All,3;',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (4965,'Pisces','Pisces',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bVariableCastrate,-2;',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (4966,'Scorpio','Scorpio',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bAddRace,RC_All,1;',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (4967,'Leo','Leo',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAspdRate,3;',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (4968,'Virgo','Virgo',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'setarray .@skills$, "AL_HEAL", "PR_SANCTUARY", "AM_POTIONPITCHER", "AB_HIGHNESSHEAL", "AB_CHEAL"; for( .@i = 0; .@i < getarraysize(.@skills$); .@i++ ){ bonus2 bSkillHeal,.@skills$[.@i],1; }',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (4969,'Libra','Libra',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'setarray .@skills$, "AL_HEAL", "PR_SANCTUARY", "AM_POTIONPITCHER", "AB_HIGHNESSHEAL", "AB_CHEAL"; for( .@i = 0; .@i < getarraysize(.@skills$); .@i++ ){ bonus2 bSkillHeal2,.@skills$[.@i],1; } /* TODO: Depending on some recovery items HP recovery amount + 1% */',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (4970,'Fire_Property_Reactor','Fire Property Reactor',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDefEle,Ele_Fire;',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (4971,'Water_Property_Reactor','Water Property Reactor',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDefEle,Ele_Water;',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (4972,'Earth_Property_Reactor','Earth Property Reactor',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDefEle,Ele_Earth;',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (4973,'Wind_Property_Reactor','Wind Property Reactor',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDefEle,Ele_Wind;',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (4974,'Fire_Resistance_Reactor','Fire Resistance Reactor',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Fire,25; bonus2 bSubEle,Ele_Water,-25;',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (4975,'Water_Resistance_Reactor','Water Resistance Reactor',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Water,25; bonus2 bSubEle,Ele_Wind,-25;',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (4976,'Earth_Resistance_Reactor','Earth Resistance Reactor',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Earth,25; bonus2 bSubEle,Ele_Fire,-25;',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (4977,'Wind_Resistance_Reactor','Wind Resistance Reactor',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Wind,25; bonus2 bSubEle,Ele_Earth,-25;',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (4978,'Recovery_Reactor_101','Recovery Reactor 101',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'if (getrefine()>=7) bonus2 bHPRegenRate,100,5000; else bonus2 bHPRegenRate,50,5000;',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (4979,'Recovery_Reactor_102','Recovery Reactor 102',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'if (getrefine()>=7) bonus2 bSPRegenRate,5,5000; else bonus2 bHPRegenRate,3,5000;',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (4980,'Recovery_Reactor_201','Recovery Reactor 201',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'if (getrefine()>=7) bonus2 bRegenPercentHP,100,5000; else bonus2 bRegenPercentHP,50,5000;',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (4981,'Recovery_Reactor_202','Recovery Reactor 202',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'if (getrefine()>=7) bonus2 bRegenPercentSP,100,5000; else bonus2 bRegenPercentSP,50,5000;',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (4982,'STR_Supplement_Reactor','STR Supplement Reactor',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'if (getrefine()>=7) { .@bonus = 10; } bonus bBaseAtk,.@bonus + 5*(readparam(bStr)/10);',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (4983,'INT_Supplement_Reactor','INT Supplement Reactor',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'if (getrefine()>=7) { .@bonus = 10; } bonus bMatk,.@bonus + 5*(readparam(bInt)/10);',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (4984,'DEF_Supplement_Reactor','DEF SupplementReactor',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bDef,100;',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (4985,'PD_Supplement_Reactor','PD Supplement Reactor',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bFlee2,3;',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (4986,'Attack_Supplement_Reactor','Attack Supplement Reactor',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bBaseAtk,20;',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (4987,'Magic_Supplement_Reactor','Magic Supplement Reactor',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMatk,20;',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (4988,'HP_Supplement_Reactor','HP Supplement Reactor',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,5;',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (4989,'SP_Supplement_Reactor','SP Supplement Reactor',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bMaxSPrate,3;',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (4990,'Frozen_Supplement_Reactor','Frozen Supplement Reactor',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bResEff,Eff_Freeze,10000;',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (4991,'ASPD_Supplement_Reactor','ASPD Supplement Reactor',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus bAspd,1;',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (4992,'HPAbsorb1_Supplement_Reactor','HP Absorb Supplement Reactor',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bHPDrainRate,10,1;',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (4993,'SPAbsorb1_Supplement_Reactor','SP Absorb Supplement Reactor',6,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'bonus2 bSPDrainRate,10,1;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (4994,'Rune_of_Strength_Lv_1','Rune of Strength Lv 1',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'.@r = getrefine(); if (.@r>=7) { bonus bStr,5; } if (.@r>=10) { bonus bAtkRate,5; }',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (4994,'Rune_of_Strength_Lv_1','Rune of Strength Lv 1',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'.@r = getrefine(); if (.@r>=7) { bonus bStr,5; } if (.@r>=10) { bonus bAtkRate,5; }',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (4995,'Rune_of_Strength_Lv_2','Rune of Strength Lv 2',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'.@r = getrefine(); if (.@r>=7) { bonus bStr,6; } if (.@r>=11) { bonus bStr,1; bonus bAtkRate,7; }',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (4995,'Rune_of_Strength_Lv_2','Rune of Strength Lv 2',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'.@r = getrefine(); if (.@r>=7) { bonus bStr,6; } if (.@r>=11) { bonus bStr,1; bonus bAtkRate,7; }',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (4996,'Rune_of_Strength_Lv_3','Rune of Strength_Lv 3',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'.@r = getrefine(); if (.@r>=7) { bonus bStr,7; } if (.@r>=12) { bonus bStr,1; bonus bAtkRate,8; } if (.@r>=13) { bonus bStr,1; bonus bAtkRate,2; }',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (4996,'Rune_of_Strength_Lv_3','Rune of Strength_Lv 3',6,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'.@r = getrefine(); if (.@r>=7) { bonus bStr,7; } if (.@r>=12) { bonus bStr,1; bonus bAtkRate,8; } if (.@r>=13) { bonus bStr,1; bonus bAtkRate,2; }',NULL,NULL);
|
|
@@ -3360,7 +3404,7 @@ REPLACE INTO `item_db_re` VALUES (5198,'Drooping_Bunny','Drooping Bunny',4,10,NU
|
|
REPLACE INTO `item_db_re` VALUES (5199,'Baseball_Cap_I','Baseball Cap',4,0,NULL,200,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,216,NULL,NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (5199,'Baseball_Cap_I','Baseball Cap',4,0,NULL,200,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,216,NULL,NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (5200,'Coppola','Coppola',4,10,NULL,300,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,252,NULL,NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (5200,'Coppola','Coppola',4,10,NULL,300,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,252,NULL,NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (5201,'Party_Hat_B','Party Hat',4,20,NULL,300,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,144,'bonus bAllStats,3;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (5201,'Party_Hat_B','Party Hat',4,20,NULL,300,NULL,4,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,144,'bonus bAllStats,3;',NULL,NULL);
|
|
-REPLACE INTO `item_db_re` VALUES (5202,'Pumpkin_Hat_','Fantastic Pumpkin-Head',4,20,NULL,200,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,206,'bonus2 bSubRace,RC_Demon,5; bonus3 bAddMonsterDropItem,529,RC_DemiHuman,1500; bonus3 bAddMonsterDropItem,529,RC_Player,1500;',NULL,NULL);
|
|
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (5202,'Pumpkin_Hat_','Fantastic Pumpkin-Head',4,20,NULL,200,NULL,3,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,206,'bonus2 bSubRace,RC_Demon,5; bonus3 bAddMonsterDropItem,529,RC_DemiHuman,1500;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (5203,'Tongue_Mask','Smiling Mask',4,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,63,2,513,NULL,'0',0,253,'bonus bSpeedRate,25;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (5203,'Tongue_Mask','Smiling Mask',4,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,63,2,513,NULL,'0',0,253,'bonus bSpeedRate,25;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (5204,'Event_Pierrot_Nose','Rudolph\'s Nose',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,49,'bonus2 bResEff,Eff_Blind,3000; bonus2 bAddMonsterDropItem,12130,30;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (5204,'Event_Pierrot_Nose','Rudolph\'s Nose',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,1,NULL,'0',0,49,'bonus2 bResEff,Eff_Blind,3000; bonus2 bAddMonsterDropItem,12130,30;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (5205,'Wreath','Emperor\'s Laurel Crown',4,20,NULL,1000,NULL,3,NULL,0,0xFFFFFFFF,63,2,768,NULL,'0',1,261,'bonus bAllStats,1; bonus bMdef,3;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (5205,'Wreath','Emperor\'s Laurel Crown',4,20,NULL,1000,NULL,3,NULL,0,0xFFFFFFFF,63,2,768,NULL,'0',1,261,'bonus bAllStats,1; bonus bMdef,3;',NULL,NULL);
|
|
@@ -3630,7 +3674,7 @@ REPLACE INTO `item_db_re` VALUES (5468,'Parade_Cap','Parade Hat',4,20,NULL,800,N
|
|
REPLACE INTO `item_db_re` VALUES (5469,'Noble_Hat','Musketeer Hat',4,20,NULL,300,NULL,4,NULL,1,0xFFFFFFFF,63,2,256,NULL,'60',1,466,'bonus bDex,3; bonus bFlee,3; .@r = getrefine(); if(.@r>=7){ bonus bFlee,3; bonus bLongAtkRate,3; } if(.@r>=9){ bonus bFlee,4; bonus bLongAtkRate,2; }',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (5469,'Noble_Hat','Musketeer Hat',4,20,NULL,300,NULL,4,NULL,1,0xFFFFFFFF,63,2,256,NULL,'60',1,466,'bonus bDex,3; bonus bFlee,3; .@r = getrefine(); if(.@r>=7){ bonus bFlee,3; bonus bLongAtkRate,3; } if(.@r>=9){ bonus bFlee,4; bonus bLongAtkRate,2; }',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (5470,'Eyes_Of_Darkness','Eye Of Darkness',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,512,NULL,'50',0,467,'bonus bDex,1; bonus2 bResEff,Eff_Blind,10000;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (5470,'Eyes_Of_Darkness','Eye Of Darkness',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,512,NULL,'50',0,467,'bonus bDex,1; bonus2 bResEff,Eff_Blind,10000;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (5471,'Hairband_Of_Reginleif','Hairband Of Reginleif',4,20,NULL,800,NULL,2,NULL,0,0xFFFFFFFF,63,2,512,NULL,'50',0,468,'bonus2 bSubEle,Ele_Water,3; bonus2 bSubEle,Ele_Fire,3; bonus2 bSubEle,Ele_Undead,3; bonus2 bSubEle,Ele_Ghost,3;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (5471,'Hairband_Of_Reginleif','Hairband Of Reginleif',4,20,NULL,800,NULL,2,NULL,0,0xFFFFFFFF,63,2,512,NULL,'50',0,468,'bonus2 bSubEle,Ele_Water,3; bonus2 bSubEle,Ele_Fire,3; bonus2 bSubEle,Ele_Undead,3; bonus2 bSubEle,Ele_Ghost,3;',NULL,NULL);
|
|
-REPLACE INTO `item_db_re` VALUES (5472,'Red_White_Hat','Red Hat',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,469,'bonus3 bAddMonsterDropItem,554,RC_DemiHuman,200; bonus3 bAddMonsterDropItem,554,RC_Player,200;',NULL,NULL);
|
|
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (5472,'Red_White_Hat','Red Hat',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,256,NULL,'0',1,469,'bonus3 bAddMonsterDropItem,554,RC_DemiHuman,200;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (5473,'Forceps_Hairpin','Nipper Crab Hairpin',4,20,NULL,500,NULL,8,NULL,0,0xFFFFFFFF,63,2,256,NULL,'30',1,470,'bonus3 bAutoSpellWhenHit,"MG_COLDBOLT",1,30; bonus3 bAddMonsterDropItem,991,RC_Fish,100;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (5473,'Forceps_Hairpin','Nipper Crab Hairpin',4,20,NULL,500,NULL,8,NULL,0,0xFFFFFFFF,63,2,256,NULL,'30',1,470,'bonus3 bAutoSpellWhenHit,"MG_COLDBOLT",1,30; bonus3 bAddMonsterDropItem,991,RC_Fish,100;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (5474,'Notice_Board','AFK Hat',4,20,NULL,700,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',0,471,NULL,NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (5474,'Notice_Board','AFK Hat',4,20,NULL,700,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'10',0,471,NULL,NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (5475,'Cube_Mask','Mask Cube',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,513,NULL,'0',0,472,'bonus bAllStats,1;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (5475,'Cube_Mask','Mask Cube',4,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,63,2,513,NULL,'0',0,472,'bonus bAllStats,1;',NULL,NULL);
|
|
@@ -3928,7 +3972,7 @@ REPLACE INTO `item_db_re` VALUES (5766,'Amistr_Cap','Amistr Cap',4,20,NULL,500,N
|
|
REPLACE INTO `item_db_re` VALUES (5767,'Samurai_Mask','Samurai Mask',4,20,NULL,300,NULL,1,NULL,0,0xFFFFFFFF,63,2,1,NULL,'50',0,644,'bonus2 bAddClass,Class_All,1;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (5767,'Samurai_Mask','Samurai Mask',4,20,NULL,300,NULL,1,NULL,0,0xFFFFFFFF,63,2,1,NULL,'50',0,644,'bonus2 bAddClass,Class_All,1;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (5768,'Sakura_Coronet','Sakura Coronet',4,20,NULL,800,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,645,'bonus bMdef,3; bonus bMaxSP,25;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (5768,'Sakura_Coronet','Sakura Coronet',4,20,NULL,800,NULL,1,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,645,'bonus bMdef,3; bonus bMaxSP,25;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (5769,'Gold_Angel_Sculpture','Gold Angel Sculpture',4,100,NULL,0,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'70',0,646,'skill "RG_GRAFFITI",1;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (5769,'Gold_Angel_Sculpture','Gold Angel Sculpture',4,100,NULL,0,NULL,2,NULL,0,0xFFFFFFFF,63,2,256,NULL,'70',0,646,'skill "RG_GRAFFITI",1;',NULL,NULL);
|
|
-REPLACE INTO `item_db_re` VALUES (5770,'Splash_Hat','Splash Hat',4,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,649,'autobonus "{ sc_start SC_WINDWEAPON,180000,1; }",3,180000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }";',NULL,NULL);
|
|
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (5770,'Splash_Hat','Splash Hat',4,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,649,'autobonus "{}",3,180000,BF_WEAPON,"{ sc_start SC_WINDWEAPON,180000,1; specialeffect2 EF_ENHANCE; }";',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (5771,'Family_Hat','Family Hat',4,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,650,'bonus bDex,1; bonus bMdef,1; bonus bMaxHPrate,2; bonus bMaxSPrate,2; skill "PR_MAGNIFICAT",1;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (5771,'Family_Hat','Family Hat',4,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,650,'bonus bDex,1; bonus bMdef,1; bonus bMaxHPrate,2; bonus bMaxSPrate,2; skill "PR_MAGNIFICAT",1;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (5772,'Red_Navy_Hat','Red Navy Hat',4,3000,NULL,500,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'95',1,651,'bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (5772,'Red_Navy_Hat','Red Navy Hat',4,3000,NULL,500,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'95',1,651,'bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (5773,'Navy_Beret','Navy Beret',4,3000,NULL,500,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'95',1,652,'bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (5773,'Navy_Beret','Navy Beret',4,3000,NULL,500,NULL,1,NULL,0,0xFFFFFFFF,63,2,256,NULL,'95',1,652,'bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10;',NULL,NULL);
|
|
@@ -8524,10 +8568,10 @@ REPLACE INTO `item_db_re` VALUES (14611,'M_Def_Potion','M Def Potion',11,0,NULL,
|
|
REPLACE INTO `item_db_re` VALUES (14612,'M_Mdef_Potion','M Mdef Potion',11,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_SPELLBREAKER; sc_start SC_MDEF_RATE,120000,3;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (14612,'M_Mdef_Potion','M Mdef Potion',11,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_SPELLBREAKER; sc_start SC_MDEF_RATE,120000,3;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (14613,'RWC_Scroll_2012','RWC Scroll 2012',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_RWC_Scroll_2012);',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (14613,'RWC_Scroll_2012','RWC Scroll 2012',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_RWC_Scroll_2012);',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (14614,'Ex_Def_Potion','Ex Def Potion',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_GUARD; sc_start SC_DEF_RATE,1800000,3; sc_start SC_MDEF_RATE,1800000,3;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (14614,'Ex_Def_Potion','Ex Def Potion',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_GUARD; sc_start SC_DEF_RATE,1800000,3; sc_start SC_MDEF_RATE,1800000,3;',NULL,NULL);
|
|
-REPLACE INTO `item_db_re` VALUES (14616,'STR_Biscuit_Stick','Bar Cookie Of Strength',18,1,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_STRFOOD,1800000,15; sc_start SC_INCATKRATE,600000,rand(11,111);',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (14617,'VIT_Biscuit_Stick','Bar Cookie Of Vitality',18,1,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_VITFOOD,1800000,15; sc_start SC_INCDEFRATE,600000,rand(11,33);',NULL,NULL);
|
|
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (14616,'STR_Biscuit_Stick','Bar Cookie Of Strength',18,1,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_STRFOOD,1800000,15; sc_start SC_ATKPOTION,600000,rand(11,111);',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (14617,'VIT_Biscuit_Stick','Bar Cookie Of Vitality',18,1,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_VITFOOD,1800000,15; bonus_script "{ bonus bHPRecovRate,rand(11,33); }",1800,1;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (14618,'AGI_Biscuit_Stick','Bar Cookie Of Agility',18,1,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_AGIFOOD,1800000,15; sc_start SC_FLEEFOOD,600000,rand(11,33);',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (14618,'AGI_Biscuit_Stick','Bar Cookie Of Agility',18,1,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_AGIFOOD,1800000,15; sc_start SC_FLEEFOOD,600000,rand(11,33);',NULL,NULL);
|
|
-REPLACE INTO `item_db_re` VALUES (14619,'INT_Biscuit_Stick','Bar Cookie Of Intelligence',18,1,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INTFOOD,1800000,15; sc_start SC_INCMATKRATE,600000,rand(11,111);',NULL,NULL);
|
|
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (14619,'INT_Biscuit_Stick','Bar Cookie Of Intelligence',18,1,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INTFOOD,1800000,15; sc_start SC_MATKPOTION,600000,rand(11,111);',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (14620,'DEX_Biscuit_Stick','Bar Cookie Of Dexterity',18,1,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_DEXFOOD,1800000,15; sc_start SC_HITFOOD,600000,rand(11,33);',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (14620,'DEX_Biscuit_Stick','Bar Cookie Of Dexterity',18,1,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_DEXFOOD,1800000,15; sc_start SC_HITFOOD,600000,rand(11,33);',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (14621,'LUK_Biscuit_Stick','Bar Cookie Of Lucky',18,1,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_LUKFOOD,1800000,15; sc_start SC_CRIFOOD,600000,rand(11,33);',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (14621,'LUK_Biscuit_Stick','Bar Cookie Of Lucky',18,1,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_LUKFOOD,1800000,15; sc_start SC_CRIFOOD,600000,rand(11,33);',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (14623,'Golden_Treasure_Box_','Golden Treasure Box',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*getitem callfunc("F_Rand",Devilring card, Angeling card, 11 weapons smelting ticket, armor smelting 11 ticket , horns of the buffalo, ring of recovery, pink bunny costume hair band)*/',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (14623,'Golden_Treasure_Box_','Golden Treasure Box',18,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/*getitem callfunc("F_Rand",Devilring card, Angeling card, 11 weapons smelting ticket, armor smelting 11 ticket , horns of the buffalo, ring of recovery, pink bunny costume hair band)*/',NULL,NULL);
|
|
@@ -9864,7 +9908,7 @@ REPLACE INTO `item_db_re` VALUES (18976,'Old_Minstrel_Song_Hat','Old Minstrel So
|
|
REPLACE INTO `item_db_re` VALUES (18977,'Old_Midas_Whisper','Old Midas Whisper',4,10,NULL,100,NULL,10,NULL,1,0x00040000,56,2,256,NULL,'170',1,629,'bonus bAllStats,1; .@r = getrefine(); bonus bBaseAtk,4*.@r; bonus bLongAtkRate,.@r; bonus bMaxHPrate,.@r/2; bonus bMaxSPrate,.@r/2; bonus2 bSkillAtk,"GN_CARTCANNON",15*.@r/2;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (18977,'Old_Midas_Whisper','Old Midas Whisper',4,10,NULL,100,NULL,10,NULL,1,0x00040000,56,2,256,NULL,'170',1,629,'bonus bAllStats,1; .@r = getrefine(); bonus bBaseAtk,4*.@r; bonus bLongAtkRate,.@r; bonus bMaxHPrate,.@r/2; bonus bMaxSPrate,.@r/2; bonus2 bSkillAtk,"GN_CARTCANNON",15*.@r/2;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (18978,'Old_Magic_Stone_Hat','Old Magic Stone Hat',4,10,NULL,100,NULL,10,NULL,1,0x00000200,56,2,256,NULL,'170',1,630,'bonus bAllStats,1; .@r = getrefine(); bonus bMdef,5; bonus bMatkRate,.@r; bonus bMaxHPrate,.@r/2; bonus bMaxSPrate,.@r/2; bonus2 bSkillAtk,"WL_SOULEXPANSION",5*.@r/2; bonus2 bSkillCooldown,"WL_CRIMSONROCK",-1000-(.@r*100);',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (18978,'Old_Magic_Stone_Hat','Old Magic Stone Hat',4,10,NULL,100,NULL,10,NULL,1,0x00000200,56,2,256,NULL,'170',1,630,'bonus bAllStats,1; .@r = getrefine(); bonus bMdef,5; bonus bMatkRate,.@r; bonus bMaxHPrate,.@r/2; bonus bMaxSPrate,.@r/2; bonus2 bSkillAtk,"WL_SOULEXPANSION",5*.@r/2; bonus2 bSkillCooldown,"WL_CRIMSONROCK",-1000-(.@r*100);',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (18979,'Old_Blazing_Soul','Old Blazing Soul',4,10,NULL,100,NULL,10,NULL,1,0x00008000,56,2,256,NULL,'170',1,631,'bonus bAllStats,1; .@r = getrefine(); bonus bBaseAtk,4*.@r; bonus bCritical,2*.@r; bonus bMaxHPrate,.@r/2; bonus bMaxSPrate,.@r/2; bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",15*.@r/2; bonus2 bSkillAtk,"SR_RIDEINLIGHTNING",20*.@r/2;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (18979,'Old_Blazing_Soul','Old Blazing Soul',4,10,NULL,100,NULL,10,NULL,1,0x00008000,56,2,256,NULL,'170',1,631,'bonus bAllStats,1; .@r = getrefine(); bonus bBaseAtk,4*.@r; bonus bCritical,2*.@r; bonus bMaxHPrate,.@r/2; bonus bMaxSPrate,.@r/2; bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",15*.@r/2; bonus2 bSkillAtk,"SR_RIDEINLIGHTNING",20*.@r/2;',NULL,NULL);
|
|
-REPLACE INTO `item_db_re` VALUES (18980,'Old_Wind_Whisper','Old Wind Whisper',4,10,NULL,100,NULL,10,NULL,1,0x10000,56,2,256,NULL,'170',1,633,'bonus bAllStats,1; .@r = getrefine(); bonus bMaxHPrate,.@r/2; bonus bMaxSPrate,.@r/2; bonus bMdef,5; bonus2 bSkillAtk,"SO_POISON_BUSTER",15*.@r/2; bonus2 bSkillAtk,"SO_VARETYR_SPEAR",20*.@r/2;',NULL,NULL);
|
|
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (18980,'Old_Wind_Whisper','Old Wind Whisper',4,10,NULL,100,NULL,10,NULL,1,0x10000,56,2,256,NULL,'170',1,633,'bonus bAllStats,1; .@r = getrefine(); bonus bAtk2,4*.@r; bonus bMatkRate,.@r; bonus bMaxHPrate,.@r/2; bonus bMaxSPrate,.@r/2; bonus bMdef,5; bonus2 bSkillAtk,"SO_POISON_BUSTER",15*(.@r/2); bonus2 bSkillAtk,"SO_VARETYR_SPEAR",20*(.@r/2);',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (18981,'Old_Dying_Swan','Old Dying Swan',4,10,NULL,100,NULL,10,NULL,1,0x00080000,56,0,256,NULL,'170',1,635,'bonus bAllStats,1; .@r = getrefine(); bonus bLongAtkRate,.@r; bonus bMaxHPrate,.@r/2; bonus bMaxSPrate,.@r/2; bonus2 bSkillAtk,"CG_ARROWVULCAN",20*.@r/2; bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",5*.@r/2;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (18981,'Old_Dying_Swan','Old Dying Swan',4,10,NULL,100,NULL,10,NULL,1,0x00080000,56,0,256,NULL,'170',1,635,'bonus bAllStats,1; .@r = getrefine(); bonus bLongAtkRate,.@r; bonus bMaxHPrate,.@r/2; bonus bMaxSPrate,.@r/2; bonus2 bSkillAtk,"CG_ARROWVULCAN",20*.@r/2; bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",5*.@r/2;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (18982,'Old_Circlet_Of_Bone','Old Circlet Of Bones',4,10,NULL,100,NULL,10,NULL,1,0x00001000,56,2,256,NULL,'170',1,1141,'bonus bAllStats,1; .@r = getrefine(); bonus bMaxHPrate,.@r/2; bonus bMaxSPrate,.@r/2; bonus bCriticalRate,.@r; bonus bAspdRate,1; bonus2 bSkillAtk,"GC_CROSSIMPACT",10*.@r/2; bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",20*.@r/2;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (18982,'Old_Circlet_Of_Bone','Old Circlet Of Bones',4,10,NULL,100,NULL,10,NULL,1,0x00001000,56,2,256,NULL,'170',1,1141,'bonus bAllStats,1; .@r = getrefine(); bonus bMaxHPrate,.@r/2; bonus bMaxSPrate,.@r/2; bonus bCriticalRate,.@r; bonus bAspdRate,1; bonus2 bSkillAtk,"GC_CROSSIMPACT",10*.@r/2; bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",20*.@r/2;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (18983,'Old_Protect_Of_Crown','Old Protect Of Crown',4,10,NULL,100,NULL,10,NULL,1,0x00004000,56,2,256,NULL,'170',1,1140,'bonus bAllStats,1; .@r = getrefine(); bonus bMaxHPrate,.@r/2; bonus bMaxSPrate,.@r/2; bonus bMdef,5; bonus bBaseAtk,4*.@r; bonus bAspd,.@r/5; bonus2 bSkillAtk,"LG_CANNONSPEAR",20*.@r/2; bonus2 bSkillAtk,"LG_OVERBRAND",5*.@r/2;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (18983,'Old_Protect_Of_Crown','Old Protect Of Crown',4,10,NULL,100,NULL,10,NULL,1,0x00004000,56,2,256,NULL,'170',1,1140,'bonus bAllStats,1; .@r = getrefine(); bonus bMaxHPrate,.@r/2; bonus bMaxSPrate,.@r/2; bonus bMdef,5; bonus bBaseAtk,4*.@r; bonus bAspd,.@r/5; bonus2 bSkillAtk,"LG_CANNONSPEAR",20*.@r/2; bonus2 bSkillAtk,"LG_OVERBRAND",5*.@r/2;',NULL,NULL);
|
|
@@ -9885,6 +9929,7 @@ REPLACE INTO `item_db_re` VALUES (19038,'12_Anniversary_Crown_Of_Saint','12 Anni
|
|
REPLACE INTO `item_db_re` VALUES (19039,'12_Anniversary_Elf_Ears','12 Anniversary Elf Ears',4,10,NULL,120,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'0',1,875,'bonus2 bSubRace,RC_All,4; bonus2 bSubRace,RC_Player,-4;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (19039,'12_Anniversary_Elf_Ears','12 Anniversary Elf Ears',4,10,NULL,120,NULL,0,NULL,0,0xFFFFFFFF,63,2,512,NULL,'0',1,875,'bonus2 bSubRace,RC_All,4; bonus2 bSubRace,RC_Player,-4;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (19047,'Angeling_KnitCap','Angeling KnitCap',4,0,NULL,300,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'20',1,953,'bonus2 bSPGainRace,RC_Angel,5; bonus bHPGainValue,100; .@r = getrefine(); if (.@r >= 5) { bonus2 bSubRace,RC_Angel,5+((.@r >= 7) ? 5 : 0); }',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (19047,'Angeling_KnitCap','Angeling KnitCap',4,0,NULL,300,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'20',1,953,'bonus2 bSPGainRace,RC_Angel,5; bonus bHPGainValue,100; .@r = getrefine(); if (.@r >= 5) { bonus2 bSubRace,RC_Angel,5+((.@r >= 7) ? 5 : 0); }',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (19048,'Elemental_Clothe','Elemental Clothes',4,0,NULL,500,NULL,45,NULL,1,0xFFFFFFFF,63,2,16,NULL,'80',1,NULL,'.@r = getrefine(); bonus bLongAtkRate,2+((.@r >= 9) ? 3 : 0)+((.@r >= 7) ? 2 : 0); if (.@r >= 7) bonus bUnbreakableArmor,1;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (19048,'Elemental_Clothe','Elemental Clothes',4,0,NULL,500,NULL,45,NULL,1,0xFFFFFFFF,63,2,16,NULL,'80',1,NULL,'.@r = getrefine(); bonus bLongAtkRate,2+((.@r >= 9) ? 3 : 0)+((.@r >= 7) ? 2 : 0); if (.@r >= 7) bonus bUnbreakableArmor,1;',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (19050,'Loki_Nidhogg_Hat','Loki & Nidhoggur\'s Hat',4,0,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,1304,NULL,NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (19051,'Warrior_Moon_Cat','Warrior Moon Cat',4,20,NULL,100,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,1308,'/*Enables use of Level 1 Monster\'s Cry*/ bonus bAllStats,3; bonus2 bHPDrainRate,40,5; bonus2 bSPDrainRate,10,2;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (19051,'Warrior_Moon_Cat','Warrior Moon Cat',4,20,NULL,100,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,1308,'/*Enables use of Level 1 Monster\'s Cry*/ bonus bAllStats,3; bonus2 bHPDrainRate,40,5; bonus2 bSPDrainRate,10,2;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (19052,'Sigruns_Wing','Rental Sigrun\'s Wing',4,10,NULL,0,NULL,2,NULL,0,0xFFFFFFFF,63,2,512,NULL,'1',0,568,'if (Class == Job_Swordman || Class == Job_Thief || Class == Job_Merchant || Class == Job_Taekwon || Class == Job_Star_Gladiator || Class == Job_Star_Gladiator2) bonus bAspd,1; else if (Class == Job_Mage || Class == Job_Acolyte || Class == Job_Ninja || Class == Job_Soul_Linker) { bonus bMatk,5; bonus bHealPower,2; } else if (Class == Job_Archer || Class == Job_Gunslinger) bonus bLongAtkRate,2; else if (Class == Job_Novice || Class == Job_SuperNovice) { bonus bMaxHP,120; bonus bMaxSP,60; }',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (19052,'Sigruns_Wing','Rental Sigrun\'s Wing',4,10,NULL,0,NULL,2,NULL,0,0xFFFFFFFF,63,2,512,NULL,'1',0,568,'if (Class == Job_Swordman || Class == Job_Thief || Class == Job_Merchant || Class == Job_Taekwon || Class == Job_Star_Gladiator || Class == Job_Star_Gladiator2) bonus bAspd,1; else if (Class == Job_Mage || Class == Job_Acolyte || Class == Job_Ninja || Class == Job_Soul_Linker) { bonus bMatk,5; bonus bHealPower,2; } else if (Class == Job_Archer || Class == Job_Gunslinger) bonus bLongAtkRate,2; else if (Class == Job_Novice || Class == Job_SuperNovice) { bonus bMaxHP,120; bonus bMaxSP,60; }',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (19053,'Fighter_Moon_Cat','Fighter Moon Cat',4,20,NULL,100,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,1308,'/*Enables use of Level 1 Monster\'s Cry*/ .@r = getrefine(); bonus bAllStats,3; bonus2 bAddEff,Eff_Stun,500+(.@r*100);',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (19053,'Fighter_Moon_Cat','Fighter Moon Cat',4,20,NULL,100,NULL,5,NULL,1,0xFFFFFFFF,63,2,256,NULL,'1',1,1308,'/*Enables use of Level 1 Monster\'s Cry*/ .@r = getrefine(); bonus bAllStats,3; bonus2 bAddEff,Eff_Stun,500+(.@r*100);',NULL,NULL);
|
|
@@ -10701,7 +10746,7 @@ REPLACE INTO `item_db_re` VALUES (20374,'C_Mechanical_Plant_Hat','Costume Mechan
|
|
REPLACE INTO `item_db_re` VALUES (20375,'C_Ignis_Cap','Costume Ignis Cap',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,803,NULL,NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (20375,'C_Ignis_Cap','Costume Ignis Cap',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,803,NULL,NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (20376,'C_Memory_of_Lovers','Costume Memory of Lovers',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',1,1072,NULL,NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (20376,'C_Memory_of_Lovers','Costume Memory of Lovers',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',1,1072,NULL,NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (20377,'C_Flight_Cap','Costume Flight Cap',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,820,NULL,NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (20377,'C_Flight_Cap','Costume Flight Cap',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,820,NULL,NULL,NULL);
|
|
-REPLACE INTO `item_db_re` VALUES (20378,'C_Sky_Met','Costume Sky Met',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,868,NULL,NULL,NULL);
|
|
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (20378,'C_Skymet','Costume Sky Met',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,868,NULL,NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (20379,'C_Pocketwatch_Hair_Ornament','Costume Pocketwatch Hair Ornament',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,1404,NULL,NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (20379,'C_Pocketwatch_Hair_Ornament','Costume Pocketwatch Hair Ornament',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,1404,NULL,NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (20380,'C_Mechanical_Feather_Hairband','Costume Mechanical Feather Hairband',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,1405,NULL,NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (20380,'C_Mechanical_Feather_Hairband','Costume Mechanical Feather Hairband',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,1405,NULL,NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (20381,'C_Steampunk_Hat','Costume Steampunk Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,1406,NULL,NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (20381,'C_Steampunk_Hat','Costume Steampunk Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',1,1406,NULL,NULL,NULL);
|
|
@@ -10793,6 +10838,10 @@ REPLACE INTO `item_db_re` VALUES (20507,'C_Poring_Bag','Costume Poring Bag',4,0,
|
|
REPLACE INTO `item_db_re` VALUES (20508,'C_Poster_Girl_Hat','Costume Poster Girl Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1446,NULL,NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (20508,'C_Poster_Girl_Hat','Costume Poster Girl Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1446,NULL,NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (20509,'C_Wings_of_Uriel','Costume Wings of Uriel',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,8192,NULL,'1',0,17,NULL,NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (20509,'C_Wings_of_Uriel','Costume Wings of Uriel',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,8192,NULL,'1',0,17,NULL,NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (20510,'C_SwordWing','Costume Sword Wing',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,8192,NULL,'1',0,19,NULL,NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (20510,'C_SwordWing','Costume Sword Wing',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,8192,NULL,'1',0,19,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (20511,'C_Blue_Fairy_Wing','Blue Wings of Fairy',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,8192,NULL,'1',0,21,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (20512,'C_Bag_of_Adventurer_j','Costume Adventurer\'s Backpack',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,8192,NULL,'1',0,2,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (20514,'C_Thanatos_Sword','Costume Thanatos Sword',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,8192,NULL,'1',0,23,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (20516,'C_Wings_of_Michael','Costume Wings of Michael',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,8192,NULL,'1',0,24,NULL,NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (20600,'Fantastic_Aura','Fantastic Aura',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,8192,NULL,'1',0,0,'/*TODO: View ID*/ bonus bUnbreakableHelm,1;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (20600,'Fantastic_Aura','Fantastic Aura',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,8192,NULL,'1',0,0,'/*TODO: View ID*/ bonus bUnbreakableHelm,1;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (20700,'Egir_Manteau','Egir Manteau',4,200000,NULL,300,NULL,10,NULL,1,0xFFFFFFFF,63,2,4,NULL,'110',1,0,'bonus bUnbreakableGarment,1; .@r = getrefine(); if (.@r > 10) .@r = 10; if (BaseClass == Job_Mage || BaseClass == Job_Archer || BaseClass == Job_Acolyte) { bonus bFlee2,5+(.@r*2); } else if (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief) { bonus bShortWeaponDamageReturn,5+(.@r*2); }',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (20700,'Egir_Manteau','Egir Manteau',4,200000,NULL,300,NULL,10,NULL,1,0xFFFFFFFF,63,2,4,NULL,'110',1,0,'bonus bUnbreakableGarment,1; .@r = getrefine(); if (.@r > 10) .@r = 10; if (BaseClass == Job_Mage || BaseClass == Job_Archer || BaseClass == Job_Acolyte) { bonus bFlee2,5+(.@r*2); } else if (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief) { bonus bShortWeaponDamageReturn,5+(.@r*2); }',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (20702,'TE_Woe_Muffler','TE Woe Muffler',4,0,NULL,0,NULL,5,NULL,0,0xFFFFFFFF,63,2,4,NULL,'40',1,NULL,'bonus bMdef,5; bonus2 bAddRace,RC_Player,5; bonus2 bMagicAddRace,RC_Player,5; bonus2 bResEff,Eff_Freeze,25;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (20702,'TE_Woe_Muffler','TE Woe Muffler',4,0,NULL,0,NULL,5,NULL,0,0xFFFFFFFF,63,2,4,NULL,'40',1,NULL,'bonus bMdef,5; bonus2 bAddRace,RC_Player,5; bonus2 bMagicAddRace,RC_Player,5; bonus2 bResEff,Eff_Freeze,25;',NULL,NULL);
|
|
@@ -11106,6 +11155,7 @@ REPLACE INTO `item_db_re` VALUES (22808,'Special_Gift_Box','Special Gift Box',2,
|
|
REPLACE INTO `item_db_re` VALUES (22812,'Sealed_Dracula_Scroll','Sealed Dracula Scroll',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'1',NULL,NULL,'getitem callfunc("F_Rand",6228,6232,22813,19937,17314, 6635),1;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (22812,'Sealed_Dracula_Scroll','Sealed Dracula Scroll',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'1',NULL,NULL,'getitem callfunc("F_Rand",6228,6232,22813,19937,17314, 6635),1;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (22813,'Bearer\'s_Shadow_Box','Bearer\'s Shadow Box',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'1',NULL,NULL,'getitem callfunc("F_Rand",24180,24181,24182,24183,24184,24185),1;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (22813,'Bearer\'s_Shadow_Box','Bearer\'s Shadow Box',2,10,NULL,10,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'1',NULL,NULL,'getitem callfunc("F_Rand",24180,24181,24182,24183,24184,24185),1;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (22814,'Cat_Hand_Ticket','Cat Hand Ticket',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (22814,'Cat_Hand_Ticket','Cat Hand Ticket',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (22822,'Summer_Vacation_Costumes','Summer Vacation Costumes',2,NULL,NULL,100,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,NULL,NULL,'1',NULL,NULL,'sc_start SC_DRESSUP,600000,1;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (22823,'Sealed_Sniper_Scroll','Sealed Sniper Scroll',2,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'/*getitem callfunc("F_Rand",4491,6228,6232,24196, Hasty Shadow Armor, 19882, 17474, 6635),1;*/',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (22823,'Sealed_Sniper_Scroll','Sealed Sniper Scroll',2,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'/*getitem callfunc("F_Rand",4491,6228,6232,24196, Hasty Shadow Armor, 19882, 17474, 6635),1;*/',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (22826,'Enchant_Stone_Box4','Costume Enchantment Stone Box 4',2,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (22826,'Enchant_Stone_Box4','Costume Enchantment Stone Box 4',2,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (22827,'Shadow_Cube','Shadow Cube',2,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'/*No Info*/',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (22827,'Shadow_Cube','Shadow Cube',2,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,'/*No Info*/',NULL,NULL);
|
|
@@ -11490,7 +11540,7 @@ REPLACE INTO `item_db_re` VALUES (27165,'Dark_Faceworm_Card','Dark Faceworm Card
|
|
REPLACE INTO `item_db_re` VALUES (27166,'Faceworm_Egg_Card','Faceworm Egg Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'.@r = getrefine(); .@sub = 2+(.@r >= 9 ? 3 : .@r >= 7 ? 1 : 0); bonus bNearAtkDef,.@sub; bonus bMagicAtkDef,.@sub;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (27166,'Faceworm_Egg_Card','Faceworm Egg Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'.@r = getrefine(); .@sub = 2+(.@r >= 9 ? 3 : .@r >= 7 ? 1 : 0); bonus bNearAtkDef,.@sub; bonus bMagicAtkDef,.@sub;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (27167,'Faceworm_Larva_Card','Faceworm Larva Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Neutral,15; bonus2 bMagicAddSize,Size_All,getrefine()*3;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (27167,'Faceworm_Larva_Card','Faceworm Larva Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Neutral,15; bonus2 bMagicAddSize,Size_All,getrefine()*3;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (27168,'Irene_High_Elder_Card','Irene High Elder Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bHit,10 + 5 * (getrefine()/3);',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (27168,'Irene_High_Elder_Card','Irene High Elder Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bHit,10 + 5 * (getrefine()/3);',NULL,NULL);
|
|
-REPLACE INTO `item_db_re` VALUES (27169,'Payon_Soldier_Card','Payon Soldier Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'.@atk = 5; .@r = getrefine(); if(getiteminfo(getequipid(EQI_HAND_R),11) == W_SPEAR && .@r >= 10){ .@atk += 20; if(.@r >= 14){ .@atk += 20; } } } bonus bAtk,.@atk; bonus bMatk,.@atk;',NULL,NULL);
|
|
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (27169,'Payon_Soldier_Card','Payon Soldier Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'.@atk = 5; .@r = getrefine(); if(getiteminfo(getequipid(EQI_HAND_R),11) == W_SPEAR && .@r >= 10){ .@atk += 20; if(.@r >= 14){ .@atk += 20; } } bonus bAtk,.@atk; bonus bMatk,.@atk;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (27181,'Airship_Raid_Card','Airship Raid Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'.@r = getrefine(); bonus bLongAtkRate,1 + .@r/2; bonus bCritical,.@r/2;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (27181,'Airship_Raid_Card','Airship Raid Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'.@r = getrefine(); bonus bLongAtkRate,1 + .@r/2; bonus bCritical,.@r/2;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (27182,'Captain_Felock_Card','Captain Felock Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bAtk,30; .@r = getrefine(); bonus2 bSkillAtk,"RL_AM_BLAST",.@r >= 10 ? 60 : 30; bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",.@r >= 10 ? 60 : 30;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (27182,'Captain_Felock_Card','Captain Felock Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bAtk,30; .@r = getrefine(); bonus2 bSkillAtk,"RL_AM_BLAST",.@r >= 10 ? 60 : 30; bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",.@r >= 10 ? 60 : 30;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (27183,'Gigantes_Card','Gigantes Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,128,NULL,NULL,NULL,NULL,'bonus bAtk,20; if(readparam(bStr) >= 120) { bonus bAtk,20; bonus bAspdRate,-3; }',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (27183,'Gigantes_Card','Gigantes Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,128,NULL,NULL,NULL,NULL,'bonus bAtk,20; if(readparam(bStr) >= 120) { bonus bAtk,20; bonus bAspdRate,-3; }',NULL,NULL);
|
|
@@ -11833,7 +11883,7 @@ REPLACE INTO `item_db_re` VALUES (31084,'C_Long_Pony_White','Costume Long Pony W
|
|
REPLACE INTO `item_db_re` VALUES (31085,'C_Long_Pony_Crimson','Costume Long Pony Crimson',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1525,NULL,NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (31085,'C_Long_Pony_Crimson','Costume Long Pony Crimson',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1525,NULL,NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (31086,'C_Long_Pony_Purple','Costume Long Pony Purple',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1526,NULL,NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (31086,'C_Long_Pony_Purple','Costume Long Pony Purple',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1526,NULL,NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (31087,'C_Dwarf_Beard','Costume Dwarf Beard',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1349,NULL,NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (31087,'C_Dwarf_Beard','Costume Dwarf Beard',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1349,NULL,NULL,NULL);
|
|
-REPLACE INTO `item_db_re` VALUES (31088,'C_Mad_Hatter','Costume Mad Hatter',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1421,NULL,NULL,NULL);
|
|
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31088,'C_Mad_Hatter','Costume Mad Hatter',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,5120,NULL,'1',0,1421,NULL,NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (31089,'C_Exploding_Crimson_Flame','Costume Exploding Crimson Flame',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,0,NULL,NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (31089,'C_Exploding_Crimson_Flame','Costume Exploding Crimson Flame',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,0,NULL,NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (31090,'C_Angelring_Hat','Costume Angelring Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,348,NULL,NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (31090,'C_Angelring_Hat','Costume Angelring Hat',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,348,NULL,NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (31091,'C_Show_Me_The_Zeny','Costume Show Me The Zeny',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,0,NULL,NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (31091,'C_Show_Me_The_Zeny','Costume Show Me The Zeny',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,0,NULL,NULL,NULL);
|
|
@@ -11891,6 +11941,8 @@ REPLACE INTO `item_db_re` VALUES (31150,'C_Shalosh_Head_Dress','Costume Shalosh
|
|
REPLACE INTO `item_db_re` VALUES (31151,'C_Chasher_Ear','Costume Cheshire\'s Cat Ears',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1565,NULL,NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (31151,'C_Chasher_Ear','Costume Cheshire\'s Cat Ears',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1565,NULL,NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (31152,'C_Piamette_BowTie_Red','Costume Piamette\'s Red Bow Tie',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1566,NULL,NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (31152,'C_Piamette_BowTie_Red','Costume Piamette\'s Red Bow Tie',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1566,NULL,NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (31153,'C_Aniv_Star_Hat2','Costume Cactus Flower Corsage',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1567,NULL,NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (31153,'C_Aniv_Star_Hat2','Costume Cactus Flower Corsage',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1567,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31154,'C_Cap','C Cap',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,14,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31158,'C_Squirrel_Ear_Hat','Costume Squirrel Ear Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1486,NULL,NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (31160,'C_Rune_Helm','Costume Rune Helm',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1361,NULL,NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (31160,'C_Rune_Helm','Costume Rune Helm',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1361,NULL,NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (31161,'C_Tiger_Mask','Costume Tiger Mask',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,3072,NULL,'1',0,181,NULL,NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (31161,'C_Tiger_Mask','Costume Tiger Mask',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,3072,NULL,'1',0,181,NULL,NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (31162,'C_Shaving_Foam','Costume Shaving Foam',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1129,NULL,NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (31162,'C_Shaving_Foam','Costume Shaving Foam',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1129,NULL,NULL,NULL);
|
|
@@ -11904,4 +11956,238 @@ REPLACE INTO `item_db_re` VALUES (31169,'C_Hat_Of_Outlaw','Costume Hilarious Ban
|
|
REPLACE INTO `item_db_re` VALUES (31170,'C_Wind_Wings','Costume Wings of Wind',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,493,NULL,NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (31170,'C_Wind_Wings','Costume Wings of Wind',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,493,NULL,NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (31171,'C_Nekomimi','Costume Nekomimi',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,182,NULL,NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (31171,'C_Nekomimi','Costume Nekomimi',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,182,NULL,NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (31172,'C_Roast_Memory','Costume Roast Memory',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,7168,NULL,'1',0,1576,NULL,NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (31172,'C_Roast_Memory','Costume Roast Memory',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,7168,NULL,'1',0,1576,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31173,'C_Oyster_Parakeet','Costume Oyster Parakeet',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,419,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31174,'C_Suspicious_Bread_Bag','C Suspicious Bread Bag',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,429,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31175,'C_Strawberry_Hat','Costume Strawberry Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,755,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31176,'C_Looking','C Looking',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1577,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31177,'C_Tail_Hat','C Tail Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1578,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31178,'C_Fire_Muffler','C Fire Muffler',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1579,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31179,'C_Wolf_Masquerade','C Wolf Masquerade',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1580,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31180,'C_King_Sura_Headband','C King Sura Headband',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1581,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31181,'C_Necklace_Rosary','Costume Necklace Rosary',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1471,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31182,'C_Side_Cap','Costume Side Cap',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,529,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31183,'C_Fallen_Angel_Blessing','Costume Blessing of Fallen Angel',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1250,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31184,'C_Hawkeye','Costume Hawkeye',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,609,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31185,'C_Engineer_Cap','Costume Engineer Cap',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,608,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31186,'C_Black_Cat','Costume Black Cat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1582,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31187,'C_War_Princess_Ribbon','Costume War Princess Ribbon',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1583,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31188,'C_Mono_Gothic_Bonnet','Costume Mono Gothic Bonnet',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1584,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31189,'C_Cat_Ears_Cape_Red','Costume Red Cat Ears Cape',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1591,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31190,'C_Angel_Mini_Silk_Hat_B','Costume Black Angel Mini Silk Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1586,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31191,'C_Whikebain_Ears_Gold','Vibrant Cat Ears',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1588,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31192,'C_Bluecat_Ear','Blue Cat Ears',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1589,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31193,'C_Tare_Ahat','Costume Drooping Ahat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1590,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31194,'C_Spinning_Propeller','Costume Spinning Propeller',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,270,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31195,'C_Choco_Minihat','Costume Mini Chocolate Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1592,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31196,'C_JP_EV12','C Drooping Chuni Penguin',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1596,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31197,'C_Egg_Crispinette','Costume Egg Crispinette',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1598,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31198,'C_Octopus_Hat','C Octopus Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,538,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31199,'C_Weird_Beard','C Weird Beard',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,21,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31200,'C_Wrapping_Ribbon','C Wrapping Ribbon',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1599,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31201,'C_Royal_Rabbit_Crown','C Royal Rabbit Crown',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1600,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31202,'C_Dog_Officer','C Dog Officer',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1601,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31203,'C_Charcoal_Stove','C Charcoal Stove',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1602,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31204,'C_Drooping_White_Cat','C Drooping White Cat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,378,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31205,'C_Large_Orc_Hero_Helm','C Large Orc Hero Helm',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,3072,NULL,'1',0,381,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31206,'C_Rune_Hairband','C Rune Hairband',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,3072,NULL,'1',0,564,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31207,'C_Dokkebi_Mask','C Dokkebi Mask',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,6144,NULL,'1',0,689,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31208,'C_Straight_Long_YL','C Straight_Long Yellow',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1603,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31209,'C_Straight_Long_WH','C Straight Long White',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1604,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31210,'C_Side_Pigtail_BU','C Side Pigtail Blue',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1605,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31211,'C_Side_Pigtail_RD','C Side Pigtail Red',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1606,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31212,'C_Side_Pigtail_YL','C Side Pigtail Yellow',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1607,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31213,'C_Side_Pigtail_GN','C Side Pigtail Green',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1608,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31214,'C_Side_Pigtail_BL','C Side Pigtail Black',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1609,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31215,'C_Side_Pigtail_WH','C Side Pigtail White',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1610,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31216,'C_Side_Pigtail_OM','C Side Pigtail Brown',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1611,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31217,'C_Side_Pigtail_PP','C Side Pigtail Purple',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1612,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31218,'C_Low_Pony_BU','C Low Pony Blue',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1613,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31219,'C_Low_Pony_RD','C Low Pony Red',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1614,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31220,'C_Low_Pony_YL','C Low Pony Yellow',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1615,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31221,'C_Low_Pony_GN','C Low Pony Green',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1616,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31222,'C_Low_Pony_BL','C Low Pony Black',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1617,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31223,'C_Low_Pony_WH','C Low Pony White',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1618,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31224,'C_Low_Pony_OM','C Low Pony Brown',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1619,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31225,'C_Low_Pony_PP','C Low Pony Purple',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1620,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31226,'C_Long_Twin_BU','C Long Twin Blue',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1621,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31227,'C_Long_Twin_RD','C Long Twin Red',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1622,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31228,'C_Long_Twin_YL','C Long Twin Yellow',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1623,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31229,'C_Long_Twin_GN','C Long Twin Yellow',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1624,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31230,'C_Long_Twin_BL','C Long Twin Yellow',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1625,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31231,'C_Long_Twin_WH','C Long Twin Yellow',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1626,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31232,'C_Long_Twin_OM','C Long Twin Yellow',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1627,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31233,'C_Long_Twin_PP','C Long Twin Yellow',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1628,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31234,'C_Persica','C Persica',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,659,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31235,'C_Large_Ribbon_Muffler_Mid','C Large Ribbon Muffler Mid',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1312,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31236,'C_Vicious_Mind_Aura_Mid','C Vicious Mind Aura Mid',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1267,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31237,'C_Pale_Yellow_Ribbon_Lower','C Pale Yellow Ribbon Lower',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1474,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31238,'C_True_Love_Upper','C True Love Upper',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,489,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31239,'C_Love_Rabbit_Hood_Upper','C Love Rabbit Hood Upper',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,549,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31240,'C_Whisper_Mask_','C Whisper Mask Upper',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,321,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31241,'C_Burning_Sun_Lower','C Burning Sun Lower',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,654,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31242,'C_Anubis_Helm_','C Anubis Hat Upper',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,485,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31243,'C_Tongue_Mask_Mid','C Tongue Mask Mid',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,253,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31244,'C_Skymet_','C Skymet Upper',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,868,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31245,'C_Cherry','C Cherry',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,602,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31246,'C_Humming_Bird','C Humming Bird',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,702,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31247,'C_Hippo_Hat','C Hippo Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,859,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31248,'C_Isabella_Red_Ears','C Isabella Red Ears',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1030,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31249,'C_Rabbit_Hopping','C Hopping Rabbit',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1635,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31250,'C_Wonderful_Beast_Ear','C Wonderful Beast Ears',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1636,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31251,'C_Cat_Mouth','C Cats Mouth',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1637,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31252,'C_Cat_Ear_Hat_White','C White Cat Ears Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1638,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31253,'C_Rinzu_Helmet','C Rinzu Helmet',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,548,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31254,'C_Red_Hare_Hat','C Red Hare Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,7168,NULL,'1',0,1631,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31255,'C_Sweet_Helmet','C Sweet Helmet',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,3072,NULL,'1',0,1374,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31256,'C_Jaguar_Mask','C Jaguar Mask',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,6144,NULL,'1',0,530,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31260,'C_Observer_J','C Observer',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1639,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31261,'C_Soda_in_Mouth','C Soda in Mouth',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1643,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31262,'C_Disposable_3D_Glasses','C Disposable 3D Glasses',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,661,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31263,'C_Disposable_Popcorn_Hat','C Disposable Popcorn Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,415,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31264,'C_Wings_of_Protector_Lower','C Wings of Protector Lower',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,990,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31265,'C_Straight_Pony_Blue_Mid','C Straight Pony Blue Mid',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1394,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31266,'C_Straight_Pony_Red_Mid','C Straight Pony Red Mid',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1392,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31267,'C_Straight_Pony_Yellow_Mid','C Straight Pony Yellow Mid',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1389,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31268,'C_Straight_Pony_Green_Mid','C Straight_Pony Green Mid',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1390,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31269,'C_Straight_Pony_Black_Mid','C Straight Pony Black Mid',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1371,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31270,'C_Straight_Pony_White_Mid','C Straight Pony White Mid',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1395,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31271,'C_Straight_Pony_Crimson_Mid','C Straight Pony Crimson Mid',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1393,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31272,'C_Straight_Pony_Purple_Mid','C Straight Pony Purple Mid',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1391,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31273,'C_Cowlick_Blue_Mid','C Cowlick Blue Mid',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1387,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31274,'C_Cowlick_Red_Mid','C Cowlick Red Mid',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1385,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31275,'C_Cowlick_Yellow_Mid','C Cowlick Yellow Mid',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1382,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31276,'C_Cowlick_Green_Mid','C Cowlick Green Mid',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1383,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31277,'C_Cowlick_Black_Mid','C Cowlick Black Mid',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1372,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31278,'C_Cowlick_White_Mid','C Cowlick White Mid',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1388,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31279,'C_Cowlick_Crimson_Mid','C Cowlick Crimson Mid',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1386,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31280,'C_Cowlick_Purple_Mid','C Cowlick Purple Mid',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1384,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31281,'C_Loose_Wave_Twin_Blue_Mid','C Loose Wave Twin Blue Mid',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1401,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31282,'C_Loose_Wave_Twin_Red_Mid','C Loose Wave Twin Red Mid',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1399,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31283,'C_Loose_Wave_Twin_Yellow_Mid','C Loose Wave Twin Yellow Mid',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1396,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31284,'C_Loose_Wave_Twin_Green_Mid','C Loose Wave Twin Green Mid',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1397,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31285,'C_Loose_Wave_Twin_Black_Mid','C Loose Wave Twin Black Mid',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1373,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31286,'C_Loose_Wave_Twin_White_Mid','C Loose Wave Twin White Mid',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1402,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31287,'C_Loose_Wave_Twin_Crimson_Mid','C Loose Wave Twin Crimson Mid',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1400,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31288,'C_Loose_Wave_Twin_Purple_Mid','C Loose Wave Twin Purple Mid',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1398,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31289,'C_Black_Wing_Ears_Lower','C Black Wing Ears Lower',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1336,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31290,'C_Angels_Feather_Cap','C Angels Feather Cap',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,929,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31291,'C_Devils_Feather_Cap','C Devils Feather Cap',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,930,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31293,'C_Kings_Crown_Purple','C Crown of Ancient King Purple',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1651,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31294,'C_Jirant_Circlet_Red','C Jirant Circlet Red',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1652,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31295,'C_Red_Wing_Hat','C Red Wing Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,613,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31296,'C_Strawberry_in_Mouth','C Strawberry in Mouth',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,861,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31297,'C_Fruit_of_Love','C Fruit of Love',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,140,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31298,'C_Sepia_Parade_Hat','C Sepia Parade Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,682,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31299,'C_White_Rabbit','C White Rabbit',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1656,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31300,'C_Warm_Cat_Muffler','C Warm Cat Muffler',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1657,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31301,'C_Blinking_Eyes','C Blinking Eyes',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1658,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31302,'C_Black_Magenta_Ribbon','C Black Magenta Ribbon',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1659,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31303,'C_Black_Ramen_Hat_','C Black Ramen Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1338,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31304,'C_Summer_Fan','C Summer Fan',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1051,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31306,'C_Toucan_Hat','C Toucan Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,528,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31307,'C_Violet_Macaw','C Violet Macaw',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,656,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31308,'C_Protect_Feathers','C Protect Feathers',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1232,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31309,'C_Pure_White_Marching_Hat','C Pure White Marching Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1470,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31310,'C_666_Black_Elven_Ears','C 666 Black_ Elven Ears',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,498,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31311,'C_Dolor_Thanatos_Mask','C Dolor Thanatos Mask',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,6144,NULL,'1',0,666,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31312,'C_Hades_Helm','C Hades Helm',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,523,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31313,'C_FallenAngelWingEar','C Fallen Angel Wing Ears',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1662,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31314,'C_Ghost_Holiday','C Ghost Holiday',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1663,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31315,'C_Stall_Of_Angel','C Stall of Angel',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1664,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31316,'C_C_FlutterButterfly_BL','C Black Fluttering Butterfly',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1665,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31317,'C_15th_Anniversary_Wing','C 15th Anniversary Wing',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1660,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31318,'C_Gerhard_Von_Devi','Costume Gerhard Von Devi',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1092,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31319,'C_Summer_Fan_','C Summer Fan',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1051,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31320,'C_Pinwheel_Hat','C Pinwheel Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,456,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31321,'C_Shining_Sunflower','C Shining Sunflower',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,681,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31322,'C_Candy_Hat','C Candy Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,853,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31323,'C_Yellow_Hunting_Cap','C Yellow Hunting Cap',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,484,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31325,'C_Queen_Scarabas_Helmet','C Queen Scarabas Helmet',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,5120,NULL,'1',0,1231,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31326,'C_Rolf_Von_Ziege_666_II','C Rolf Von Ziege 666 II',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,946,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31327,'C_Wood_Goblins_Nose','C Wood Goblins Nose',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,737,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31328,'C_Faceworm_Eggshell','C Faceworm Eggshell',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1356,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31329,'C_Alice_Wig','Costume Alice Wig',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1673,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31330,'C_Fallen_Angel_Valletta','Costume Fallen Angel Valletta',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1674,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31331,'C_Chung_E_Shinyon_Cap','C Chung e Shinyon Cap',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1675,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31332,'C_Khalitzburg_KN_Helm_BL','C Black Khalitzburg Knight Helm',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1676,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31368,'C_Harvest_Festa_Hat','C Thanksgiving Memorial Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1677,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31369,'C_Straight_Long_WH_','Costume Straight Long White',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1604,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31370,'C_Straight_Long_YL_','Costume Straight Long Yellow',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1603,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31373,'C_Crown_of_Ancient_king','C Crown of Ancient king',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1412,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31374,'C_Explosion_gum','C Explosion gum',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1414,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31375,'C_Mystic_Eye','C Mystic Eye',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1490,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31376,'C_Ancient_Dragon_Coronet_Purple','C Ancient Dragon Coronet Purple',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1680,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31377,'C_Glastheim_Obeserver','C Glastheim Obeserver',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1041,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31378,'C_Catharina_Von_Brad_60th','C Catharina Von Brad 60th',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1527,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31379,'C_Wind-Up_Key','C Wind-Up Key',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1335,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31380,'C_Crow','C Crow',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1035,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31381,'C_Diabolic_Lapel','Costume Diabolic Lapel',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1681,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31382,'C_Cat_Ears_Punkish','Costume Cat Ears Punkish',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1682,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31383,'C_Volume_Low_Twin','Costume Volume Low Twin',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1683,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31384,'C_False_Ears','Costume False Ears',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1684,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31385,'C_Gothic_Pumpkin_Head','Costume Gothic Pumpkin Head',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1685,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31387,'C_Jjakk','C Jjakk',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1687,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31389,'C_White_Bird_Rose','C White Bird Rose',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1688,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31390,'C_Let_It_Snow','C Let It Snow',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1690,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31391,'C_Floating_Stone_of_Sage','C Floating Stone of Sage',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1230,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31392,'C_Radio_Antenna','C Radio Antenna',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,347,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31393,'C_Vajra','C Vajra',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,983,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31394,'C_Magician_White_Hat','C Magician White Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,283,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31395,'C_Book_Of_Magic','C Book of Magic',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1691,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31396,'C_Sorcerer_Hood','C Sorcerer Hood',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1692,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31397,'C_Sitting_Pope','C Sitting Pope',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1553,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31398,'C_Blinking_Thin_Eyes','C Blinking Thin Eyes',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1693,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31399,'C_Darkness_Veil','C Darkness Veil',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1694,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31400,'C_Ribbon','C Ribbon',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,17,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31401,'C_Nuns_Veil','C Nuns Veil',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,3072,NULL,'1',0,176,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31402,'C_Idun_Green_Apple','C Iduns Green Apple',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1698,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31403,'C_Wall','C Wall',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1699,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31404,'C_Poring_Traffic_Light','C Poring Traffic Light',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1700,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31405,'C_Eleanor_Wig_YL','C Eleanor Wig Yellow',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1701,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31406,'C_Nydhog_Wig_WH','C Nydhoggur Wig White',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1702,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31407,'C_Alice_Wig_PK','C Alice Wig Peach',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1703,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31408,'C_Ragnarok_Rush_Goat','C Ragnarok Rush Goat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,41,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31409,'C_Barrel_Helm','C Barrel Helm',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,7168,NULL,'1',0,1498,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31410,'C_GodsHelm','Costume God\'s Helm',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1678,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31411,'C_Leo_Diadem','C Leo Diadem',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,566,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31412,'C_Virgo_Crown','C Virgo Crown',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,573,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31413,'C_Taurus_Crown','C_ Taurus Crown',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,536,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31414,'C_Cancer_Diadem','C Cancer Diadem',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,560,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31415,'C_Wanderers_ Sakkat','Costume Wanderer\'s Sakkat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,3072,NULL,'1',0,558,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31417,'C_Rice_Ball_Hat','C Rice Ball Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,556,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31418,'C_Green_Onion_in_Mouth','C Green Onion in Mouth',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,824,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31420,'C_Shining_Santa_Poring','C Shining Santa Poring',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,961,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31432,'C_Floating_Ice','C Floating Ice',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1562,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31433,'C_Celestial_Circle','C Celestial Circle',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1073,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31434,'C_Cloud_Burst','C Cloud Burst',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,705,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31435,'C_Ghost_Magicians_Knit_Hat','C Ghost Magicians Knit Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,854,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31436,'C_Lazy_Cat','C Lazy Cat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,274,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31437,'C_Baby_Penguin','C Baby Penguin',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1705,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31438,'C_Fluffy_Angel_Cape','C Fluffy Angel Cape',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1706,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31439,'C_Fluffy_Heart_Earmuffs','C Fluffy Heart Earmuffs',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1707,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31440,'C_Snow_Bear_Hood','C Snow Bear Hood',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1708,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31441,'C_Penguin_Cap_BU','C Penguin Cap Blue',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1709,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31442,'C_Smile_Mask_Middle','C Smile Mask Middle',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,65,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31443,'C_Munak_Hat_','C Munak Hat Upper',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,51,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31444,'C_Bongun_Hat_','C Bongun Hat Upper',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,139,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31446,'C_Toy_Syringe','C Toy Syringe',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,842,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31447,'C_Light_Moonlight_Hat','C Light Moonlight_Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,913,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31448,'C_Stings_Silk_Ribbon','C Stings Silk Ribbon',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1457,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31449,'C_Blue_Rose_Eyepatch','C Blue Rose Eyepatch',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1712,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31450,'C_Lolita_Two_Side_Up','C Lolita Two Side Up',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1713,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31451,'C_Blue_Frill_Ribbon','C Blue Frill Ribbon',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1714,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31452,'C_White_Cat','C White Cat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1715,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31453,'C_L_RibbonMuff_Black','C Large Ribbon Muffler Black',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1716,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31455,'C_Enchanted_Dog','C Super Cute Dog',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,6144,NULL,'1',0,1718,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31457,'C_Laughing_Wonderful_Wolf_Hat','C Laughing Wonderful Wolf Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1016,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31464,'C_Bloom_Afro','C Bloom Afro',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,837,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31468,'C_Stripe_Hat','C Stripe Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1728,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31470,'C_Scroll_of_Tengu','C Scroll of Tengu',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1445,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31471,'C_Celestial_Flower','C Celestial Flower',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,438,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31472,'C_Fairy_Feathers','C Fairy Feathers',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,1723,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31473,'C_Tipsy','C Tipsy',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1724,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31474,'C_Straight_Long_BL','C Straight Long Black',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1725,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31475,'C_Black_Fox_Ear_Ribbon','C Black Fox Ears Ribbon',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1726,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31476,'C_Cherry_Blossom_Hat_YL','C Yellow Cherry Blossom Hat',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,1727,NULL,NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (31478,'C_Eleanor_Wig_','C Eleanors Wig Lower',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,4096,NULL,'1',0,1502,NULL,NULL,NULL);
|
|
|
|
|