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@@ -11,7 +11,7 @@
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#include "unit.h" // unit_stop_walking(), unit_stop_attack()
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#include "unit.h" // unit_stop_walking(), unit_stop_attack()
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#include "npc.h"
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#include "npc.h"
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-#define MAX_RANDOMMONSTER 4
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+#define MAX_RANDOMMONSTER 5
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// Change this to increase the table size in your mob_db to accomodate a larger mob database.
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// Change this to increase the table size in your mob_db to accomodate a larger mob database.
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// Be sure to note that IDs 4001 to 4048 are reserved for advanced/baby/expanded classes.
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// Be sure to note that IDs 4001 to 4048 are reserved for advanced/baby/expanded classes.
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