Selaa lähdekoodia

Added headers to Acolyte, Swordman, and Novice quest skill files.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11470 54d463be-8e91-2dee-dedb-b68131a5f0ec
L0ne_W0lf 17 vuotta sitten
vanhempi
commit
676e47ff5b

+ 1 - 0
npc/Changelog.txt

@@ -1,6 +1,7 @@
 Date		Added
 ======
 2007/10/14
+	* Rev. 11470 Added headers to Acolyte, Swordman, and Novice quest skill files. [L0ne_W0lf]
 	* Rev. 11469 Updated Acolyte, Swordman, and Novice quest skill NPCs. [L0ne_W0lf]
 2007/10/13
 	* Fixed a Little Typo Error in Breeder NPC (Custom). [Samuray22]

+ 26 - 0
npc/quests/skills/acolyte_skills.txt

@@ -1,3 +1,18 @@
+//===== eAthena Script =======================================
+//= Acolyte Skill Quest
+//===== By: ==================================================
+//= kobra_k88
+//===== Current Version: =====================================
+//= 1.5
+//===== Compatible With: ===================================== 
+//= eAthena SVN
+//===== Description: ========================================= 
+//= [Aegis Conversion]
+//= Quest for skills: Holy Light
+//===== Additional Comments: ================================= 
+//= 1.5 Rescripted to Aegis 10.3 stadards. [L0ne_W0lf]
+//============================================================
+
 prt_church,173,23,4	script	Cleric#qsk_al	79,{
 	mes "[Acolyte Klift]";
 	mes "Ahh . Brothers ! Does the task of";
@@ -95,3 +110,14 @@ prt_church,173,23,4	script	Cleric#qsk_al	79,{
 		close;
 	}
 }
+
+//============================================================ 
+// Old changelog
+//============================================================ 
+//= v1.0a Now using functions found in "Global_Functions.txt"
+//= for class checks.
+//= 1.2 Added Baby Class Support [Lupus]
+//= 1.3 Removed callfunc Is_####_Class in favor of baseClass [Silentdragon]
+//= 1.4 Fixed an exploit [Lupus]
+//= 1.4a changed perm. variables to temp ones [Lupus]
+//============================================================

+ 26 - 0
npc/quests/skills/novice_skills.txt

@@ -1,3 +1,18 @@
+//===== eAthena Script ======================================= 
+//= Novice Skills Quests
+//===== By: ================================================== 
+//= kobra_k88
+//===== Current Version: ===================================== 
+//= 1.5
+//===== Compatible With: ===================================== 
+//= eAthena SVN
+//===== Description: ========================================= 
+//= [Aegis Conversion]
+//= Quest for skills: First Aid, Trick Dead
+//===== Additional Comments: ================================= 
+//= 1.5 Rescripted to Aegis 10.3 stadards. [L0ne_W0lf]
+//============================================================ 
+
 prt_in,234,133,4	script	Nami#qsk_nv	66,{
 	if ((BaseClass == Job_Novice && JobLevel > 3) || (BaseLevel > 11 && NOV_SK < 3)) {
 		mes "[Nami]";
@@ -466,3 +481,14 @@ prt_castle,175,146,4	script	Nursing Instructor#qsk_nv	50,{
 		close;
 	}
 }
+
+//============================================================ 
+// Old changelog
+//============================================================ 
+//= Fully working
+//= 1.2 Added Baby Class Support [Lupus]
+//= 1.3 Fixed a Zeny exploit, made more variables clear
+//= on finishing quests. [Lupus]
+//= 1.4 Fixed exploits [Lupus]
+//= 1.4a Fixed some typos [IVBela]
+//============================================================ 

+ 31 - 1
npc/quests/skills/swordman_skills.txt

@@ -1,3 +1,19 @@
+//===== eAthena Script =======================================
+//= Swordsman Skills Quests
+//===== By: ==================================================
+//= kobra_k88
+//===== Current Version: =====================================
+//= 1.6
+//===== Compatible With: =====================================
+//= eAthena SVN
+//===== Description: =========================================
+//= [Aegis Conversion]
+//= Quests for skills: Fatal Blow, Mobile HP Recovery,
+//  Auto-Berserk
+//===== Additional Comments: =================================
+//= 1.6 Rescripted to Aegis 10.3 stadards. [L0ne_W0lf]
+//============================================================
+
 izlude_in,175,130,2	script	Knight De Thomas#qsk_sm	98,{
 	if (BaseClass == Job_Swordman) {
 		if (SWORD_SK < 1 && getskilllv(144) == 0) {
@@ -466,4 +482,18 @@ prt_in,94,57,3	script	Juan#qsk_sm	85,{
 		mes "Don't worry about me too much. Hahaha...";
 		close;
 	}
-}
+}
+
+//============================================================ 
+// Old changelog
+//============================================================ 
+//= Fully working
+//= 1.0a Now using functions found in "Global_Functions.txt"
+//= for class checks.
+//= 1.1 Added missing delitem [Lupus]
+//= 1.2 Added Baby Class Support [Lupus]
+//= 1.3 Removed callfunc Is_####_Class in favor of baseClass [Silentdragon]
+//= 1.4 Updated the NPC to allow subclasses of swordsman to learn the skills, [MasterOfMuppets]
+//=	1.5 Fixed exploits [Lupus]
+//= 1.5a Fixed some typos [IVBela]
+//============================================================