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@@ -7,19 +7,10 @@ Problem: Stats nor skills don't downgrade when your level gets reverted due to e
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Assigned: N/A
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Progess: 0%
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-Problem: You can hit yourself with your own spider web.
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-Assigned: N/A
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-Progess: 90% - should be fixed, but please test!
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Problem: Pre skill requirements for new skills are wrong it makes you use 49 skills points before you can get the newer skills.
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Assigned: Celest
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Progess: ~90% (Notes: not sure if it causes problems, need more testing =p)
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-Problem: Monster hp view only shows but does not go down with a hit.
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-Assigned: Celest
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-Progess: 100% (Yep... would be better to use party hp view)
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-Note: Could it be fixed using the party hp view?
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Problem: When u spawn ~300 mobs (and more or less) then do @killmonster then some mobs freeze on the screen (have no names, don't move, etc)
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Assigned: N/A
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Progess: 0%
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@@ -35,7 +26,9 @@ Progress: 0%
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Problem: MVP cast spells w/o showing "prepare cast line"
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Assigned: N/A
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-Progress: 0%
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+Progress: jA's mob skill DB itself already has skills that have no cast time,
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+ does the same problem happen in jA? Perhaps it should read right from
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+ skill_cast_db instead? [celest]
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Problem: ~40+ players connected.. and soon can't re-connect, they can enter password, but never see "select character" screen.
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Assigned: MouseJstr
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@@ -72,22 +65,6 @@ Progress: 0%
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1002,1039,2 // makes a poring a small bapho
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effect id or something
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-Problem: The last line of NPC files isn't read, or is mis-handled
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-Assigned: N/A
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-Progress: 0%
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-Note: An example of this would be to make the last line of your NPC you right curly bracket - the } - and then try to run the server with that NPC - the map server will whine about it.
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-Problem: Berserk disallows you to talk and never turns off
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-Assigned: N/A
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-Progress: 0%
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-Notes: Doesn't it stop when you have only 100 hp left? [Celest]
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-Problem: Auto Berserk doesn't automatically start when you get < 25% HP
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-Assigned: N/A
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-Progress: -
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-Notes: It works differently now, you have to use it once to *allow* it to
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- activate, and once again to stop it from activating. ^^; [Celest]
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Problem: Due to the Guilds CACHE we see some went-offline members as online ones. It is very confusing. You don't know who's really on.
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Assigned: MouseJstr
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Progress: 100%
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@@ -212,17 +189,13 @@ Progress: 0%
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Problem: Older Clients are unable to log into the server, period.
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Even if the packet_db is set to use the older clients, they still are unable to connect.
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Assigned: Celest
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-Progress: 0%
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-Notes: I *still* need to know which version is the client, because problem is,
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- I did not make major changes to client detecting in clif.c so i can't
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- find out where went wrong yet, and all exes (0906-0110... not 12xx of
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- course however) in my laptop can login ^^;
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- It would be even better if you could send me the client in question so
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- i can test it.
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+Progress: ~100%
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+Notes: Fixed. A typo caused the code to block packet version 5 clients
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Problem: Fire Pillar doesn't consume GEMS!
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Assigned: N/A
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-Progress: 0%
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+Progress: N/A
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+Notes: It isn't supposed to for level 1-5 ^^ [Celest]
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Problem: Friends List doesn't save / load again. It used to work 2 months ago.
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Let's use Freya's Friends solution (faster, better)
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@@ -272,8 +245,8 @@ Progress: 0%
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Problem: New Guilds Active Skills Abuse. You call 1st skill, then call 2nd and NOW, without dalay of 30 min (or whatever)
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you can AGAIN call the 1st skill... So there's no time limit... etc.
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-Assigned: N/A
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-Progress: 0%
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+Assigned: Celest
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+Progress: 100% - Fixed
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Problem: Wedding TELEPORT skills now work on maps where TELEPORT was disabled
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Assigned: N/A
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