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Updated HLIF_BRAIN skill

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8363 54d463be-8e91-2dee-dedb-b68131a5f0ec
toms 19 jaren geleden
bovenliggende
commit
65e64be50a
2 gewijzigde bestanden met toevoegingen van 7 en 3 verwijderingen
  1. 1 0
      Changelog-Trunk.txt
  2. 6 3
      src/map/status.c

+ 1 - 0
Changelog-Trunk.txt

@@ -4,6 +4,7 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK.  ALL UNTESTED BUGFIXES/FEATURES GO
 IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
 
 2006/08/19
+	* Updated HLIF_BRAIN skill [Toms]
 	* Fixed homunculus intimacy on feeding [Toms]
 	* Added homunculus_friendly_rate battle config [Toms]
 	* Some compilation warnings fixed [Toms]

+ 6 - 3
src/map/status.c

@@ -2236,15 +2236,18 @@ int status_calc_homunculus(struct homun_data *hd, int first)
 	
 	if((skill = merc_hom_checkskill(hd->master,HVAN_INSTRUCT)) > 0)
 	{
-		status->int_+=	1 +skill/2 +skill/4 +skill/5;
-		status->str +=	1 +2*(skill/3) +skill/4;
+		status->int_ +=	1 +skill/2 -skill/4 +skill/5;
+		status->str  +=	1 +2*(skill/3) +skill/4;
 	}
 
 	if((skill=merc_hom_checkskill(sd,HAMI_SKIN)) > 0)
 		status->max_hp += skill * 2 * status->max_hp / 100;
 
 	if((skill = merc_hom_checkskill(hd->master,HLIF_BRAIN)) > 0)
-		status->max_sp += skill * 1 * status->max_sp / 100 ;
+	{
+		int p = 1 +skill/2 -skill/4 +skill/5;
+		status->max_sp += p * status->max_sp / 100 ;
+	}
 
 	if (first) {
 		hd->battle_status.hp = hom->hp ;