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@@ -4046,7 +4046,7 @@ struct Damage battle_calc_weapon_attack(
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}
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}
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if(sd->sc_data[SC_OVERTHRUST].timer!=-1) {
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- breakrate = 20*sd->sc_data[SC_OVERTHRUST].val1;
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+ breakrate = 10*sd->sc_data[SC_OVERTHRUST].val1;
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//if(wd.type==0x0a) //removed! because CRITS don't affect on breaking chance [Lupus]
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// breakrate*=2;
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if(rand()%10000 < breakrate*battle_config.equipment_break_rate/100 || breakrate >= 10000) {
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