Bläddra i källkod

* Renewal item updates, mostly misc items (incl. bugreport:7167).
* A couple of quest_db updates.
* Moved El Dicastes Guide to a separate file and fixed viewpoint syntax.
* Fixed bugreport:7238, two mob skill mode changes.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17122 54d463be-8e91-2dee-dedb-b68131a5f0ec

euphyy 12 år sedan
förälder
incheckning
618a449636

+ 1 - 1
db/packet_db.txt

@@ -1776,7 +1776,7 @@ packet_ver:31
 0x08E5,41,bookingregreq,2:4     //Added to prevent disconnections
 0x08d2,10
 
-//2012-07-02aRagexeRE
+//2012-07-02aRagexeRE (unstable)
 packet_ver: 32
 0x0363,19,wanttoconnection,2:6:10:14:18
 0x0364,6,ticksend,2

+ 10 - 2
db/quest_db.txt

@@ -423,6 +423,14 @@
 4134,0,0,0,0,0,0,0,"Iara"
 4135,86400,0,0,0,0,0,0,"Iara"
 
+4154,0,0,0,0,0,0,0,"Homunculus Researcher"
+4155,0,0,0,0,0,0,0,"Homunculus S Mutation Mission - 1"
+4156,0,0,0,0,0,0,0,"Homunculus S Mutation Mission - 2"
+4157,0,0,0,0,0,0,0,"Homunculus S Mutation Mission - 3"
+4158,0,0,0,0,0,0,0,"Homunculus S Mutation Mission - 4"
+4159,0,0,0,0,0,0,0,"Homunculus S Mutation Mission - 5"
+4160,0,0,0,0,0,0,0,"Homunculus S Mutation Mission - 6"
+
 // Paradise 86 - 90 [Chilly]
 4167,0,1321,30,0,0,0,0,"Paradise: Dragon Tail Handling"
 4168,0,1322,30,0,0,0,0,"Paradise: Spring Rabbit Handling"
@@ -732,7 +740,7 @@
 
 7181,0,0,0,0,0,0,0,"Karakas's ring"
 
-// El Dicastes [Euphy]
+// El Dicastes
 7182,0,0,0,0,0,0,0,"Sapha's Visit"
 7183,0,0,0,0,0,0,0,"Invitation from Sapha"
 7184,0,0,0,0,0,0,0,"To El Dicastes!"
@@ -1592,7 +1600,7 @@
 12061,10,0,0,0,0,0,0,"Concentration"
 12062,86400,0,0,0,0,0,0,"Today's Mining Closed"
 12070,14400,0,0,0,0,0,0,"Limited time for enter"
-
+12071,86400,0,0,0,0,0,0,"Stamp a seal on the attendance book"
 12072,0,1034,20,0,0,0,0,"Hunt tharafrog"
 12073,0,1248,15,0,0,0,0,"Remove Cruiser"
 12074,0,1070,30,0,0,0,0,"Remove Kukre"

+ 147 - 124
db/re/item_db.txt

@@ -2553,64 +2553,64 @@
 4800,SP50,SP+50,6,20,,10,,,,,,,,16,,,,,{ bonus bMaxSP,50; },{},{}
 4801,SP100,SP+100,6,20,,10,,,,,,,,16,,,,,{ bonus bMaxSP,100; },{},{}
 4802,SP150,SP+150,6,20,,10,,,,,,,,16,,,,,{ bonus bMaxSP,150; },{},{}
-4803,Recovery_Lv1,Recovery Lv1,6,20,,10,,,,,,,,16,,,,,{},{},{}
-4804,Cathedral_Lv1,Cathedral Lv1,6,20,,10,,,,,,,,16,,,,,{},{},{}
-4805,Archbishop_Lv1,Archbishop Lv1,6,20,,10,,,,,,,,16,,,,,{ bonus bHealPower,3; },{},{}
-4806,MagicalAttack3%,MATK+3%,6,20,,10,,,,,,,,16,,,,,{ bonus bMatkRate,3; bonus bFixedCastrate,-1; },{},{}
-4807,AttackSpeed+1,ASPD+1,6,20,,10,,,,,,,,16,,,,,{ bonus bAspd,1; },{},{}
-4808,Fighting_Lv4,Fighting Lv4,6,20,,10,,,,,,,,16,,,,,{ bonus bBaseAtk,15; bonus bHit,5; },{},{}
-4809,Fighting_Lv3,Fighting Lv3,6,20,,10,,,,,,,,16,,,,,{ bonus bBaseAtk,12; bonus bHit,4; },{},{}
-4810,Fighting_Lv2,Fighting Lv2,6,20,,10,,,,,,,,16,,,,,{ bonus bBaseAtk,9; bonus bHit,3; },{},{}
-4811,Fighting_Lv1,Fighting Lv1,6,20,,10,,,,,,,,16,,,,,{ bonus bBaseAtk,6; bonus bHit,2; },{},{}
-4812,Force_Lv4,Force Lv4,6,20,,10,,,,,,,,16,,,,,{ bonus bMatk,15; bonus bVariableCastrate,-10; },{},{}
-4813,Force_Lv3,Force Lv3,6,20,,10,,,,,,,,16,,,,,{ bonus bMatk,12; bonus bVariableCastrate,-8; },{},{}
-4814,Force_Lv2,Force Lv2,6,20,,10,,,,,,,,16,,,,,{ bonus bMatk,9; bonus bVariableCastrate,-6; },{},{}
-4815,Force_Lv1,Force Lv1,6,20,,10,,,,,,,,16,,,,,{ bonus bMatk,6; bonus bVariableCastrate,-4; },{},{}
-4816,Sharp_Lv3,Sharp Lv3,6,20,,10,,,,,,,,16,,,,,{ bonus bCritical,12; bonus bHit,4; },{},{}
-4817,Sharp_Lv2,Sharp Lv2,6,20,,10,,,,,,,,16,,,,,{ bonus bCritical,9; bonus bHit,3; },{},{}
-4818,Sharp_Lv1,Sharp Lv1,6,20,,10,,,,,,,,16,,,,,{ bonus bCritical,6; bonus bHit,2; },{},{}
-4819,Attack1%,ATK+1%,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddRace,RC_NonBoss,1; bonus2 bAddRace,RC_Boss,1; },{},{}
-4820,Fighting_Lv5,Fighting Lv5,6,20,,10,,,,,,,,16,,,,,{ bonus bBaseAtk,18; bonus bHit,5; },{},{}
-4821,Fighting_Lv6,Fighting Lv6,6,20,,10,,,,,,,,16,,,,,{ bonus bBaseAtk,21; bonus bHit,5; },{},{}
-4822,Fighting_Lv7,Fighting Lv7,6,20,,10,,,,,,,,16,,,,,{ bonus bBaseAtk,24; bonus bHit,5; },{},{}
-4823,Fighting_Lv8,Fighting Lv8,6,20,,10,,,,,,,,16,,,,,{ bonus bBaseAtk,27; bonus bHit,5; },{},{}
-4824,Fighting_Lv9,Fighting Lv9,6,20,,10,,,,,,,,16,,,,,{ bonus bBaseAtk,30; bonus bHit,5; },{},{}
-4825,Fighting_Lv10,Fighting Lv10,6,20,,10,,,,,,,,16,,,,,{ bonus bBaseAtk,50; bonus bHit,15; },{},{}
-4826,Force_Lv5,Force Lv5,6,20,,10,,,,,,,,16,,,,,{ bonus bMatk,18; bonus bVariableCastrate,-10; },{},{}
-4827,Force_Lv6,Force Lv6,6,20,,10,,,,,,,,16,,,,,{ bonus bMatk,21; bonus bVariableCastrate,-10; },{},{}
-4828,Force_Lv7,Force Lv7,6,20,,10,,,,,,,,16,,,,,{ bonus bMatk,24; bonus bVariableCastrate,-10; },{},{}
-4829,Force_Lv8,Force Lv8,6,20,,10,,,,,,,,16,,,,,{ bonus bMatk,27; bonus bVariableCastrate,-10; },{},{}
-4830,Force_Lv9,Force Lv9,6,20,,10,,,,,,,,16,,,,,{ bonus bMatk,30; bonus bVariableCastrate,-10; },{},{}
-4831,Force_Lv10,Force Lv10,6,20,,10,,,,,,,,16,,,,,{ bonus bMatk,50; bonus bVariableCastrate,-20; },{},{}
-4832,Archer_Lv1,Archer Lv1,6,20,,10,,,,,,,,16,,,,,{ bonus bLongAtkRate,2; },{},{}
-4833,Archer_Lv2,Archer Lv2,6,20,,10,,,,,,,,16,,,,,{ bonus bLongAtkRate,4; },{},{}
-4834,Archer_Lv3,Archer Lv3,6,20,,10,,,,,,,,16,,,,,{ bonus bLongAtkRate,6; },{},{}
-4835,Archer_Lv4,Archer Lv4,6,20,,10,,,,,,,,16,,,,,{ bonus bLongAtkRate,8; },{},{}
-4836,Archer_Lv5,Archer Lv5,6,20,,10,,,,,,,,16,,,,,{ bonus bLongAtkRate,10; },{},{}
-4837,Archer_Lv6,Archer Lv6,6,20,,10,,,,,,,,16,,,,,{ bonus bLongAtkRate,12; },{},{}
-4838,Archer_Lv7,Archer Lv7,6,20,,10,,,,,,,,16,,,,,{ bonus bLongAtkRate,14; },{},{}
-4839,Archer_Lv8,Archer Lv8,6,20,,10,,,,,,,,16,,,,,{ bonus bLongAtkRate,16; },{},{}
-4840,Archer_Lv9,Archer Lv9,6,20,,10,,,,,,,,16,,,,,{ bonus bLongAtkRate,18; },{},{}
-4841,Archer_Lv10,Archer Lv10,6,20,,10,,,,,,,,16,,,,,{ bonus bLongAtkRate,20; bonus bAspd,1; },{},{}
-4842,AttackSpeed+2,ASPD+2,6,20,,10,,,,,,,,16,,,,,{ bonus bAspd,2; },{},{}
-4843,Sharp_Lv4,Sharp Lv4,6,20,,10,,,,,,,,16,,,,,{ bonus bCritical,14; bonus bHit,5; },{},{}
-4844,Sharp_Lv5,Sharp Lv5,6,20,,10,,,,,,,,16,,,,,{ bonus bCritical,15; bonus bHit,6; },{},{}
+4803,Highness_Heal_3sec,Recovery Lv1,6,20,,10,,,,,,,,16,,,,,{ bonus2 bSkillCooldown,"AB_HIGHNESSHEAL",-3000; },{},{}
+4804,Coluceo_Heal30,Cathedral Lv1,6,20,,10,,,,,,,,16,,,,,{ bonus2 bSkillUseSP,"AB_CHEAL",30; },{},{}
+4805,Heal_Amount2,Archbishop Lv1,6,20,,10,,,,,,,,16,,,,,{ bonus bHealPower,3; },{},{}
+4806,Matk3,MATK+3%,6,20,,10,,,,,,,,16,,,,,{ bonus bMatkRate,3; bonus bFixedCastrate,-1; },{},{}
+4807,Atk_Speed1,ASPD+1,6,20,,10,,,,,,,,16,,,,,{ bonus bAspd,1; },{},{}
+4808,Fighting_Spirit4,Fighting Lv4,6,20,,10,,,,,,,,16,,,,,{ bonus bBaseAtk,15; bonus bHit,5; },{},{}
+4809,Fighting_Spirit3,Fighting Lv3,6,20,,10,,,,,,,,16,,,,,{ bonus bBaseAtk,12; bonus bHit,4; },{},{}
+4810,Fighting_Spirit2,Fighting Lv2,6,20,,10,,,,,,,,16,,,,,{ bonus bBaseAtk,9; bonus bHit,3; },{},{}
+4811,Fighting_Spirit1,Fighting Lv1,6,20,,10,,,,,,,,16,,,,,{ bonus bBaseAtk,6; bonus bHit,2; },{},{}
+4812,Spell4,Force Lv4,6,20,,10,,,,,,,,16,,,,,{ bonus bMatk,15; bonus bVariableCastrate,-10; },{},{}
+4813,Spell3,Force Lv3,6,20,,10,,,,,,,,16,,,,,{ bonus bMatk,12; bonus bVariableCastrate,-8; },{},{}
+4814,Spell2,Force Lv2,6,20,,10,,,,,,,,16,,,,,{ bonus bMatk,9; bonus bVariableCastrate,-6; },{},{}
+4815,Spell1,Force Lv1,6,20,,10,,,,,,,,16,,,,,{ bonus bMatk,6; bonus bVariableCastrate,-4; },{},{}
+4816,Sharp3,Sharp Lv3,6,20,,10,,,,,,,,16,,,,,{ bonus bCritical,12; bonus bHit,4; },{},{}
+4817,Sharp2,Sharp Lv2,6,20,,10,,,,,,,,16,,,,,{ bonus bCritical,9; bonus bHit,3; },{},{}
+4818,Sharp1,Sharp Lv1,6,20,,10,,,,,,,,16,,,,,{ bonus bCritical,6; bonus bHit,2; },{},{}
+4819,Atk1,ATK+1%,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddRace,RC_NonBoss,1; bonus2 bAddRace,RC_Boss,1; },{},{}
+4820,Fighting_Spirit5,Fighting Lv5,6,20,,10,,,,,,,,16,,,,,{ bonus bBaseAtk,18; bonus bHit,5; },{},{}
+4821,Fighting_Spirit6,Fighting Lv6,6,20,,10,,,,,,,,16,,,,,{ bonus bBaseAtk,21; bonus bHit,5; },{},{}
+4822,Fighting_Spirit7,Fighting Lv7,6,20,,10,,,,,,,,16,,,,,{ bonus bBaseAtk,24; bonus bHit,5; },{},{}
+4823,Fighting_Spirit8,Fighting Lv8,6,20,,10,,,,,,,,16,,,,,{ bonus bBaseAtk,27; bonus bHit,5; },{},{}
+4824,Fighting_Spirit9,Fighting Lv9,6,20,,10,,,,,,,,16,,,,,{ bonus bBaseAtk,30; bonus bHit,5; },{},{}
+4825,Fighting_Spirit10,Fighting Lv10,6,20,,10,,,,,,,,16,,,,,{ bonus bBaseAtk,50; bonus bHit,15; },{},{}
+4826,Spell5,Force Lv5,6,20,,10,,,,,,,,16,,,,,{ bonus bMatk,18; bonus bVariableCastrate,-10; },{},{}
+4827,Spell6,Force Lv6,6,20,,10,,,,,,,,16,,,,,{ bonus bMatk,21; bonus bVariableCastrate,-10; },{},{}
+4828,Spell7,Force Lv7,6,20,,10,,,,,,,,16,,,,,{ bonus bMatk,24; bonus bVariableCastrate,-10; },{},{}
+4829,Spell8,Force Lv8,6,20,,10,,,,,,,,16,,,,,{ bonus bMatk,27; bonus bVariableCastrate,-10; },{},{}
+4830,Spell9,Force Lv9,6,20,,10,,,,,,,,16,,,,,{ bonus bMatk,30; bonus bVariableCastrate,-10; },{},{}
+4831,Spell10,Force Lv10,6,20,,10,,,,,,,,16,,,,,{ bonus bMatk,50; bonus bVariableCastrate,-20; },{},{}
+4832,Expert_Archer1,Archer Lv1,6,20,,10,,,,,,,,16,,,,,{ bonus bLongAtkRate,2; },{},{}
+4833,Expert_Archer2,Archer Lv2,6,20,,10,,,,,,,,16,,,,,{ bonus bLongAtkRate,4; },{},{}
+4834,Expert_Archer3,Archer Lv3,6,20,,10,,,,,,,,16,,,,,{ bonus bLongAtkRate,6; },{},{}
+4835,Expert_Archer4,Archer Lv4,6,20,,10,,,,,,,,16,,,,,{ bonus bLongAtkRate,8; },{},{}
+4836,Expert_Archer5,Archer Lv5,6,20,,10,,,,,,,,16,,,,,{ bonus bLongAtkRate,10; },{},{}
+4837,Expert_Archer6,Archer Lv6,6,20,,10,,,,,,,,16,,,,,{ bonus bLongAtkRate,12; },{},{}
+4838,Expert_Archer7,Archer Lv7,6,20,,10,,,,,,,,16,,,,,{ bonus bLongAtkRate,14; },{},{}
+4839,Expert_Archer8,Archer Lv8,6,20,,10,,,,,,,,16,,,,,{ bonus bLongAtkRate,16; },{},{}
+4840,Expert_Archer9,Archer Lv9,6,20,,10,,,,,,,,16,,,,,{ bonus bLongAtkRate,18; },{},{}
+4841,Expert_Archer10,Archer Lv10,6,20,,10,,,,,,,,16,,,,,{ bonus bLongAtkRate,20; bonus bAspd,1; },{},{}
+4842,Atk_Speed2,ASPD+2,6,20,,10,,,,,,,,16,,,,,{ bonus bAspd,2; },{},{}
+4843,Sharp4,Sharp Lv4,6,20,,10,,,,,,,,16,,,,,{ bonus bCritical,14; bonus bHit,5; },{},{}
+4844,Sharp5,Sharp Lv5,6,20,,10,,,,,,,,16,,,,,{ bonus bCritical,15; bonus bHit,6; },{},{}
 //
-4848,Immune_Lv1,Immune Lv1,6,20,,10,,,,,,,,16,,,,,{ bonus2 bSubEle,Ele_Neutral,5; },{},{}
-4849,Crescent_Lv1,Crescent Lv1,6,20,,10,,,,,,,,16,,,,,{ bonus2 bSubRace,RC_DemiHuman,5; },{},{}
-4850,Archbishop_Lv2,Archbishop Lv2,6,20,,10,,,,,,,,16,,,,,{ bonus bHealPower,6; bonus bSPrecovRate,5; },{},{}
-4851,Archbishop_Lv3,Archbishop Lv3,6,20,,10,,,,,,,,16,,,,,{ bonus bHealPower,12; bonus bSPrecovRate,10; },{},{}
-4852,Archbishop_Lv4,Archbishop Lv4,6,20,,10,,,,,,,,16,,,,,{ bonus bHealPower,20; bonus bSPrecovRate,15; },{},{}
-4853,Special_STR,Special STR,6,20,,10,,,,,,,,16,,,,,{ bonus bStr,1; if(getrefine()>7) { bonus bStr,3; } if(getrefine()>8) { bonus2 bAddRace,RC_NonBoss,1; bonus2 bAddRace,RC_Boss,1; } if(getrefine()>11) { bonus bAspd,1; bonus bFixedCastrate,-7; } },{},{}
-4854,Special_AGI,Special AGI,6,20,,10,,,,,,,,16,,,,,{ bonus bAgi,1; if(getrefine()>7) { bonus bAgi,3; } if(getrefine()>8) { bonus2 bAddRace,RC_NonBoss,1; bonus2 bAddRace,RC_Boss,1; } if(getrefine()>11) { bonus bAspd,1; bonus bFixedCastrate,-7; } },{},{}
-4855,Special_VIT,Special VIT,2,20,,10,,,,,,,,16,,,,,{ bonus bVit,1; if(getrefine()>7) { bonus bVit,3; } if(getrefine()>8) { bonus bMaxSPrate,1; } if(getrefine()>11) { bonus bAspd,1; bonus bFixedCastrate,-7; } },{},{}
-4856,Special_INT,Special INT,2,20,,10,,,,,,,,16,,,,,{ bonus bInt,1; if(getrefine()>7) { bonus bInt,3; } if(getrefine()>8) { bonus bMatkRate,1; } if(getrefine()>11) { bonus bAspd,1; bonus bFixedCastrate,-7; } },{},{}
-4857,Special_DEX,Special DEX,2,20,,10,,,,,,,,16,,,,,{ bonus bDex,1; if(getrefine()>7) { bonus bDex,3; } if(getrefine()>8) { bonus bMatkRate,1; } if(getrefine()>11) { bonus bAspd,1; bonus bFixedCastrate,-7; } },{},{}
-4858,Special_LUK,Special LUK,2,20,,10,,,,,,,,16,,,,,{ bonus bLuk,1; if(getrefine()>7) { bonus bLuk,3; } if(getrefine()>8) { bonus bMaxHPrate,1; } if(getrefine()>11) { bonus bAspd,1; bonus bFixedCastrate,-7; } },{},{}
-4859,FLEE+1,Flee+1,6,20,,10,,,,,,,,16,,,,,{ bonus bFlee,1; },{},{}
-4860,FLEE+3,Flee+3,6,20,,10,,,,,,,,16,,,,,{ bonus bFlee,3; },{},{}
-4861,MHP+1%,MaxHP+1%,6,20,,10,,,,,,,,16,,,,,{ bonus bMaxHPrate,1; },{},{}
-4862,MHP+2%,MaxHP+2%,6,20,,10,,,,,,,,16,,,,,{ bonus bMaxHPrate,2; },{},{}
+4848,Immuned1,Immune Lv1,6,20,,10,,,,,,,,16,,,,,{ bonus2 bSubEle,Ele_Neutral,5; },{},{}
+4849,Cranial1,Crescent Lv1,6,20,,10,,,,,,,,16,,,,,{ bonus2 bSubRace,RC_DemiHuman,5; },{},{}
+4850,Heal_Amount3,Archbishop Lv2,6,20,,10,,,,,,,,16,,,,,{ bonus bHealPower,6; bonus bUseSPrate,5; },{},{}
+4851,Heal_Amount4,Archbishop Lv3,6,20,,10,,,,,,,,16,,,,,{ bonus bHealPower,12; bonus bUseSPrate,10; },{},{}
+4852,Heal_Amount5,Archbishop Lv4,6,20,,10,,,,,,,,16,,,,,{ bonus bHealPower,20; bonus bUseSPrate,15; },{},{}
+4853,S_STR,Special STR,6,20,,10,,,,,,,,16,,,,,{ bonus bStr,1; if(getrefine()>7) { bonus bStr,3; } if(getrefine()>8) { bonus2 bAddRace,RC_NonBoss,1; bonus2 bAddRace,RC_Boss,1; } if(getrefine()>11) { bonus bAspd,1; bonus bFixedCastrate,-7; } },{},{}
+4854,S_AGI,Special AGI,6,20,,10,,,,,,,,16,,,,,{ bonus bAgi,1; if(getrefine()>7) { bonus bAgi,3; } if(getrefine()>8) { bonus2 bAddRace,RC_NonBoss,1; bonus2 bAddRace,RC_Boss,1; } if(getrefine()>11) { bonus bAspd,1; bonus bFixedCastrate,-7; } },{},{}
+4855,S_VIT,Special VIT,2,20,,10,,,,,,,,16,,,,,{ bonus bVit,1; if(getrefine()>7) { bonus bVit,3; } if(getrefine()>8) { bonus bMaxSPrate,1; } if(getrefine()>11) { bonus bAspd,1; bonus bFixedCastrate,-7; } },{},{}
+4856,S_INT,Special INT,2,20,,10,,,,,,,,16,,,,,{ bonus bInt,1; if(getrefine()>7) { bonus bInt,3; } if(getrefine()>8) { bonus bMatkRate,1; } if(getrefine()>11) { bonus bAspd,1; bonus bFixedCastrate,-7; } },{},{}
+4857,S_DEX,Special DEX,2,20,,10,,,,,,,,16,,,,,{ bonus bDex,1; if(getrefine()>7) { bonus bDex,3; } if(getrefine()>8) { bonus bMatkRate,1; } if(getrefine()>11) { bonus bAspd,1; bonus bFixedCastrate,-7; } },{},{}
+4858,S_LUK,Special LUK,2,20,,10,,,,,,,,16,,,,,{ bonus bLuk,1; if(getrefine()>7) { bonus bLuk,3; } if(getrefine()>8) { bonus bMaxHPrate,1; } if(getrefine()>11) { bonus bAspd,1; bonus bFixedCastrate,-7; } },{},{}
+4859,Evasion1,Flee+1,6,20,,10,,,,,,,,16,,,,,{ bonus bFlee,1; },{},{}
+4860,Evasion3,Flee+3,6,20,,10,,,,,,,,16,,,,,{ bonus bFlee,3; },{},{}
+4861,MHP1,MaxHP+1%,6,20,,10,,,,,,,,16,,,,,{ bonus bMaxHPrate,1; },{},{}
+4862,MHP2,MaxHP+2%,6,20,,10,,,,,,,,16,,,,,{ bonus bMaxHPrate,2; },{},{}
 // More Headgears
 //===================================================================
 5001,Headset,Headset,5,20,,200,,3,,0,0xFFFFFFFE,7,2,256,,1,1,87,{ bonus2 bResEff,Eff_Curse,1000; },{},{}
@@ -3813,7 +3813,7 @@
 6342,Fade_Notation_Purple,Fade Notation Purple,3,0,,10,,,,,,,,,,,,,{},{},{}
 6343,Fade_Notation_Blue,Fade Notation Blue,3,0,,10,,,,,,,,,,,,,{},{},{}
 6344,Muscle_Story,Muscle Story,3,0,,0,,,,,,,,,,,,,{},{},{}
-6345,Love_Ball,Love Ball,3,0,,0,,,,,,,,,,,,,{},{},{}
+6345,Love_Ball,Love Lump,3,0,,0,,,,,,,,,,,,,{},{},{}
 6346,Seagate_Mark,Seagate Mark,3,0,,0,,,,,,,,,,,,,{},{},{}
 6347,Bless_Word_Paper1,Bless Word Paper,3,4020,,0,,,,,,,,,,,,,{},{},{}
 6348,Bless_Word_Paper2,Bless Word Paper,3,4020,,0,,,,,,,,,,,,,{},{},{}
@@ -3856,89 +3856,109 @@
 6390,Small_Pocket,Small Pocket,3,20,,0,,,,,,,,,,,,,{},{},{}
 6391,Splendid_Supply_Kit,Splendid Supply Kit,3,20,,2000,,,,,,,,,,,,,{},{},{}
 6392,Bradium_Box,Bradium Box,3,20,,10,,,,,,,,,,,,,{},{},{}
-6393,Round_Feather,Round Feather,3,524,,10,,,,,,,,,,,,,{},{},{}
-6394,Golden_Feather,Golden Feather,3,486,,10,,,,,,,,,,,,,{},{},{}
-6395,Angel_Magic_Power,Angel Magic Power,3,614,,10,,,,,,,,,,,,,{},{},{}
+6393,Round_Feather,Round Feather,3,525,,10,,,,,,,,,,,,,{},{},{}
+6394,Golden_Feather,Golden Feather,3,487,,10,,,,,,,,,,,,,{},{},{}
+6395,Angel_Magic_Power,Angel Magic Power,3,615,,10,,,,,,,,,,,,,{},{},{}
 6396,Auger_Of_Spirit,Auger Of Spirit,3,0,,10,,,,,,,,,,,,,{},{},{}
-//
-6401,Palm_Oil,Palm_Oil,3,20,,500,,,,,,,,,,,,,{},{},{}
-6402,Coconut_Oil,Coconut_Oil,3,20,,50,,,,,,,,,,,,,{},{},{}
-6403,Comodo_Leather,Comodo Leather,3,4,,10,,,,,,,,,,,,,{},{},{}
-6404,Kris_Hilt,Kris Hilt,3,20,,100,,,,,,,,,,,,,{},{},{}
-6405,Cendrawasih_Feather,Cendrawasih Feather,3,2,,10,,,,,,,,,,,,,{},{},{}
-6406,Shining_Cendrawasih_Feather,Shining Cendrawasih Feather,3,10,,100,,,,,,,,,,,,,{},{},{}
-6407,Raw_Crystal_Stone_Fragment,Raw Crystal Stone Fragment,3,820,,10,,,,,,,,,,,,,{},{},{}
-6408,Raw_Crystal_Stone,Raw Crystal Stone,3,820,,10,,,,,,,,,,,,,{},{},{}
-6409,Raw_Crystal_Stone_Mass,Raw Crystal Stone Mass,3,820,,10,,,,,,,,,,,,,{},{},{}
-//
+6397,PR_Team_Ticket,PR Team Ticket,3,0,,0,,,,,,,,,,,,,{},{},{}
+6398,Develop_Team_Ticket,Develop Team Ticket,3,0,,0,,,,,,,,,,,,,{},{},{}
+6399,Marketing_Team_Ticket,Marketing Team Ticket,3,0,,0,,,,,,,,,,,,,{},{},{}
+6400,Operating_Team_Ticket,Operating Team Ticket,3,0,,0,,,,,,,,,,,,,{},{},{}
+6401,Palm_O,Palm Oil,3,0,,500,,,,,,,,,,,,,{},{},{}
+6402,Oil_Palm_F,Palm Oil Fruit,3,0,,50,,,,,,,,,,,,,{},{},{}
+6403,Comodo_L,Comodo Leather,3,5,,10,,,,,,,,,,,,,{},{},{}
+6404,Caress_H,Keris Hilt,3,0,,100,,,,,,,,,,,,,{},{},{}
+6405,Cendrawasih_F,Cendrawasih Feather,3,3,,10,,,,,,,,,,,,,{},{},{}
+6406,Cendrawasih_SF,Shining Cendrawasih Feather,3,10,,100,,,,,,,,,,,,,{},{},{}
+6407,Sang_Stone_Fragment,Raw Crystal Stone Fragment,3,10,,10,,,,,,,,,,,,,{},{},{}
+6408,Sang_Stone,Raw Crystal Stone,3,10,,10,,,,,,,,,,,,,{},{},{}
+6409,Sang_Stone_Mass,Raw Crystal Stone Mass,3,20,,10,,,,,,,,,,,,,{},{},{}
+6410,Idul_Fitri_Card,Idul Fitri Card,3,10,,10,,,,,,,,,,,,,{},{},{}
 6411,Ripe_Watermelon,Ripe Watermelon,3,20,,10,,,,,,,,,,,,,{},{},{}
-//
+6412,Special_Medal,Special Medal,3,0,,0,,,,,,,,,,,,,{},{},{}
+6413,New_Insurance,New Insurance,3,2,,10,,,,,,,,,,,,,{},{},{}
 6414,Ragunta_Card,Ragunta Card,3,20,,10,,,,,,,,,,,,,{},{},{}
-//
+6415,Strange_Embryo,Strange Embryo,3,0,,0,,,,,,,,,,,,,{},{},{}
+6416,Pet_Exchange,Pet Exchange,3,0,,0,,,,,,,,,,,,,{},{},{}
 6417,Garderie_Fruit,Garderie Fruit,3,20,,0,,,,,,,,,,,,,{},{},{}
 6418,A_Grade_Coin,A Grade Coin,3,20,,0,,,,,,,,,,,,,{},{},{}
 6419,B_Grade_Coin,B Grade Coin,3,20,,0,,,,,,,,,,,,,{},{},{}
 6420,C_Grade_Coin,C Grade Coin,3,20,,0,,,,,,,,,,,,,{},{},{}
 6421,D_Grade_Coin,D Grade Coin,3,20,,0,,,,,,,,,,,,,{},{},{}
 6422,E_Grade_Coin,E Grade Coin,3,20,,0,,,,,,,,,,,,,{},{},{}
-6423,Sea_God's_Wrath,Sea God's Wrath,3,20,,0,,,,,,,,,,,,,{},{},{}
-//
-6426,Bad_Canned_Food,Bad Canned Food,3,20,,10,,,,,,,,,,,,,{},{},{}
-//
-6428,Adventure_Card_A,Adventure Card A,3,20,,0,,,,,,,,,,,,,{},{},{}
-6429,Adventure_Card_B,Adventure Card B,3,20,,0,,,,,,,,,,,,,{},{},{}
-6430,Figure_Sculpture,Figure Sculpture,3,20,,0,,,,,,,,,,,,,{},{},{}
-6431,Pail,Pail,3,20,,100,,,,,,,,,,,,,{},{},{}
-//
-6433,Cleaning_Brush,Cleaning Brush,3,20,,300,,,,,,,,,,,,,{},{},{}
-//
+6423,Anger_Seagod,Sea God's Wrath,3,20,,0,,,,,,,,,,,,,{},{},{}
+6424,Halloween_Fragment,Spirit Piece,3,20,,0,,,,,,,,,,,,,{},{},{}
+6425,Halloween_Certificate,Halloween Certificate,3,20,,0,,,,,,,,,,,,,{},{},{}
+6426,Bad_Can,Bad Canned Food,3,20,,10,,,,,,,,,,,,,{},{},{}
+6427,Bad_Can_Sack,Bad Canned Food Sack,3,0,,0,,,,,,,,,,,,,{},{},{}
+6428,Bravery_Card_A,Adventure Card A,3,0,,0,,,,,,,,,,,,,{},{},{}
+6429,Bravery_Card_B,Adventure Card B,3,0,,0,,,,,,,,,,,,,{},{},{}
+6430,Picture_Piece,Figure Sculpture,3,0,,0,,,,,,,,,,,,,{},{},{}
+6431,Bucket,Pail,3,0,,100,,,,,,,,,,,,,{},{},{}
+6432,Full_Bucket,Full Pail,3,0,,3000,,,,,,,,,,,,,{},{},{}
+6433,Clean_Brush,Cleaning Brush,3,0,,300,,,,,,,,,,,,,{},{},{}
+6434,Fix_Kit,Fix Kit,3,0,,1000,,,,,,,,,,,,,{},{},{}
+6435,Fresh_Fruit,Fresh Fruit,3,0,,100,,,,,,,,,,,,,{},{},{}
 6436,Sea_God's_Call,Sea God's Call,3,20,,0,,,,,,,,,,,,,{},{},{}
 6437,Scaraba_Perfume,Scaraba Perfume,3,0,,0,,,,,,,,,,,,,{},{},{}
 //
-6440,General_Lubrication,General Lubrication,3,20,,0,,,,,,,,,,,,,{},{},{}
-6441,Advanced_Lubrication,Advanced Lubrication,3,20,,0,,,,,,,,,,,,,{},{},{}
-6442,Octopus_Hunting_Skewer,Octopus Hunting Skewer,3,20,,0,,,,,,,,,,,,,{},{},{}
+6440,General_Lubricant,General Lubrication,3,20,,0,,,,,,,,,,,,,{},{},{}
+6441,High_RankLubricant,Advanced Lubrication,3,20,,0,,,,,,,,,,,,,{},{},{}
+6442,Octopus_Hunt_Stick,Octopus Hunting Skewer,3,0,,0,,,,,,,,,,,,,{},{},{}
 //
 6451,Unknown_Fish,Unknown Fish,3,20,,0,,,,,,,,,,,,,{},{},{}
 //
-6469,Warrior's_Will,Warrior's Will,3,20,,10,,,,,,,,,,,,,{},{},{}
-6470,Blood_Thirst,Blood Thirst,3,20,,10,,,,,,,,,,,,,{},{},{}
-6471,Chills_Of_Death,Chills Of Death,3,20,,10,,,,,,,,,,,,,{},{},{}
-//
-6485,Blue_Card_2,Blue 2 Card,3,0,,10,,,,,,,,,,,,,{},{},{}
-6486,Blue_Card_0,Blue 0 Card,3,0,,10,,,,,,,,,,,,,{},{},{}
-6487,Blue_Card_1,Blue 1 Card,3,0,,10,,,,,,,,,,,,,{},{},{}
+6464,Hate_Bundle,Hate Crate,3,0,,0,,,,,,,,,,,,,{},{},{}
+6465,Guard_Coin,Guard Coin,3,0,,10,,,,,,,,,,,,,{},{},{}
+6466,Clean_Water,Clean Water,3,20,,10,,,,,,,,,,,,,{},{},{}
+6467,Perfume,Perfume,3,20,,10,,,,,,,,,,,,,{},{},{}
+6468,Thai_Perfume,Thai Perfume,3,20,,10,,,,,,,,,,,,,{},{},{}
+6469,Will_Of_Warrior,Warrior's Will,3,1000,,10,,,,,,,,,,,,,{},{},{}
+6470,Blood_Thirst,Blood Thirst,3,1200,,10,,,,,,,,,,,,,{},{},{}
+6471,Goast_Chill,Chills Of Death,3,1600,,10,,,,,,,,,,,,,{},{},{}
+6472,Holy_Mom_Blaze,Holy Mom Blaze,3,0,,0,,,,,,,,,,,,,{},{},{}
 //
+6485,BlueCard_2,Blue 2 Card,3,0,,10,,,,,,,,,,,,,{},{},{}
+6486,BlueCard_0,Blue 0 Card,3,0,,10,,,,,,,,,,,,,{},{},{}
+6487,BlueCard_1,Blue 1 Card,3,0,,10,,,,,,,,,,,,,{},{},{}
+6488,Thanks_Invest_Ticket,Thanks Invest Ticket,3,0,,10,,,,,,,,,,,,,{},{},{}
+6489,Cats_Invest_Certif,Cats Invest Certificate,3,0,,10,,,,,,,,,,,,,{},{},{}
+6490,Magic_Clay_Fragment,Magic Clay Fragment,3,0,,10,,,,,,,,,,,,,{},{},{}
+6491,Magic_Clay,Magic Clay,3,0,,10,,,,,,,,,,,,,{},{},{}
+6492,Magic_Clay_Lump,Magic Clay Lump,3,0,,10,,,,,,,,,,,,,{},{},{}
 6493,Makibi,Makibi,3,30,,1,,,,,,,,,,,,,{},{},{}
-//
-6496,Tikbalang_Thick_Spine,Tikbalang Thick Spine,3,300,,10,,,,,,,,,,,,,{},{},{}
-6497,Small_Amulet,Small Amulet,3,20,,50,,,,,,,,,,,,,{},{},{}
+6494,Kafra_Coin2,Kafra Coin,3,0,,0,,,,,,,,,,,,,{},{},{}
+6495,Para_Logro_Badge,Eden Merit Badge,3,0,,0,,,,,,,,,,,,,{},{},{}
+6496,Tikbalang_Thick_Spine,Tikbalang's Thick Spine,3,300,,10,,,,,,,,,,,,,{},{},{}
+6497,Lesser_Agimat,Lesser Agimat,3,20,,50,,,,,,,,,,,,,{},{},{}
 6498,Jejellopy,Jejellopy,3,200,,10,,,,,,,,,,,,,{},{},{}
-6499,Ancient_Talisman,Ancient Talisman,3,500,,10,,,,,,,,,,,,,{},{},{}
-//
-6501,Lost_Belongings,Lost Belongings,3,0,,0,,,,,,,,,,,,,{},{},{}
-6502,The_Cross,The Cross,3,0,,0,,,,,,,,,,,,,{},{},{}
-6503,Ward,Ward,3,0,,0,,,,,,,,,,,,,{},{},{}
-6504,Cast_Iron_Pot,Cast Iron Pot,3,0,,0,,,,,,,,,,,,,{},{},{}
-//
-6506,Memorial_Bouquet,Memorial Bouquet,3,0,,0,,,,,,,,,,,,,{},{},{}
-//
+6499,Ancient_Grudge,Ancient Grudge,3,500,,10,,,,,,,,,,,,,{},{},{}
+6500,Sharp_Bamboo,Sharpened Bamboo,3,0,,0,,,,,,,,,,,,,{},{},{}
+6501,Salt_Bag,Salt Bag,3,0,,0,,,,,,,,,,,,,{},{},{}
+6502,Silver_Cross,The Cross,3,0,,0,,,,,,,,,,,,,{},{},{}
+6503,Soul_Protection,Spiritual Protection,3,0,,0,,,,,,,,,,,,,{},{},{}
+6504,Cast_Iron_Caldron,Cast-Iron Caldron,3,0,,0,,,,,,,,,,,,,{},{},{}
+6505,Purified_Bone,Purified Spirit Bone,3,0,,0,,,,,,,,,,,,,{},{},{}
+6506,Memorial_Bouquet,Offering Bouquet,3,0,,0,,,,,,,,,,,,,{},{},{}
+6507,Evil_Bone,Evil Spirit Bone,3,0,,0,,,,,,,,,,,,,{},{},{}
 6508,Silver_Bracelet,Silver Bracelet,3,300,,10,,,,,,,,,,,,,{},{},{}
 6509,Mysterious_Flower,Mysterious Flower,3,500,,10,,,,,,,,,,,,,{},{},{}
-6510,Pretty_Flower,Pretty Flower,3,300,,10,,,,,,,,,,,,,{},{},{}
-6511,Graceful_Flower,Graceful Flower,3,300,,10,,,,,,,,,,,,,{},{},{}
-6512,Fire_Amulet,Fire Amulet,3,100,,1,,,,,,,,,,,,,{},{},{}
-6513,Ice_Amulet,Ice Amulet,3,100,,1,,,,,,,,,,,,,{},{},{}
-6514,Wind_Amulet,Wind Amulet,3,100,,1,,,,,,,,,,,,,{},{},{}
-6515,Earth_Amulet,Earth Amulet,3,100,,1,,,,,,,,,,,,,{},{},{}
-6516,Bakonawa_Doll,Bakonawa Doll,3,20,,10,,,,,,,,,,,,,{},{},{}
-6517,Bangungot_Doll,Bangungot Doll,3,20,,10,,,,,,,,,,,,,{},{},{}
-6518,Buwaya_Doll,Buwaya Doll,3,20,,10,,,,,,,,,,,,,{},{},{}
-6519,Collected_Samples,Collected_Samples,3,0,,0,,,,,,,,,,,,,{},{},{}
-//
-6523,Bakonawa_Soul_Fragments,Bakonawa Soul Fragments,3,20,,10,,,,,,,,,,,,,{},{},{}
-6524,Bangungot_Soul_Fragments,Bangungot Soul Fragments,3,20,,10,,,,,,,,,,,,,{},{},{}
-6525,Buwaya_Soul_Fragments,Buwaya Soul Fragments,3,20,,10,,,,,,,,,,,,,{},{},{}
+6510,Elegant_Flower,Elegant Flower,3,300,,10,,,,,,,,,,,,,{},{},{}
+6511,Beautiful_Flower,Beautiful Flower,3,300,,10,,,,,,,,,,,,,{},{},{}
+6512,Charm_Fire,Fire Amulet,3,100,,1,,,,,,,,,,,,,{},{},{}
+6513,Charm_Ice,Ice Amulet,3,100,,1,,,,,,,,,,,,,{},{},{}
+6514,Charm_Wind,Wind Amulet,3,100,,1,,,,,,,,,,,,,{},{},{}
+6515,Charm_Earth,Earth Amulet,3,100,,1,,,,,,,,,,,,,{},{},{}
+6516,Bakonawa_Doll,Bakonawa Doll,3,3000,,10,,,,,,,,,,,,,{},{},{}
+6517,Bangungot_Doll,Bangungot Doll,3,3000,,10,,,,,,,,,,,,,{},{},{}
+6518,Buwaya_Doll,Buwaya Doll,3,3000,,10,,,,,,,,,,,,,{},{},{}
+6519,Collected_Samples,Collected Sample,3,0,,0,,,,,,,,,,,,,{},{},{}
+6520,Lost_Belongings,Lost Belongings,3,0,,0,,,,,,,,,,,,,{},{},{}
+6521,Royal_Certificate,Royal Certificate,3,0,,0,,,,,,,,,,,,,{},{},{}
+6522,Royal_Certificate_,Royal Certificate,3,0,,0,,,,,,,,,,,,,{},{},{}
+6523,Bakonawa_Spirit_Piece,Piece of Bakonawa's Spirit,3,3000,,10,,,,,,,,,,,,,{},{},{}
+6524,Bangungot_Spirit_Piece,Piece of Bangungot's Spirit,3,3000,,10,,,,,,,,,,,,,{},{},{}
+6525,Buwaya_Spirit_Piece,Piece of Buwaya's Spirit,3,3000,,10,,,,,,,,,,,,,{},{},{}
 //
 7001,Mould_Powder,Mould Powder,3,466,,10,,,,,,,,,,,,,{},{},{}
 7002,Ogre_Tooth,Ogre Tooth,3,658,,10,,,,,,,,,,,,,{},{},{}
@@ -4570,7 +4590,10 @@
 7629,Pink_Gift_Box,Pink Gift Box,3,0,,0,,,,,,,,,,,,,{},{},{}
 7630,Clean_Beach_Brush,Clean Beach Brush,3,0,,0,,,,,,,,,,,,,{},{},{}
 7631,Trash_Debris,Trash Debris,3,0,,0,,,,,,,,,,,,,{},{},{}
-7635,Sachet,Sachet,3,100,,0,,,,,,,,,,,,,{},{},{}
+7632,To_Afterworld_Record,Terrible Report Card,3,0,,0,,,,,,,,,,,,,{},{},{}
+7633,To_Heaven_Record,Heavensent Report Card,3,0,,0,,,,,,,,,,,,,{},{},{}
+7634,Rose_Of_Father,Father Rose,3,0,,0,,,,,,,,,,,,,{},{},{}
+7635,Perfume_Pouch,Incense Bag,3,100,,0,,,,,,,,,,,,,{},{},{}
 //
 7701,Dragon_Spirit,Soul,3,2,,10,,,,,,,,,,,,,{},{},{}
 7702,Special_Cogwheel,Special Cogwheel,3,2,,10,,,,,,,,,,,,,{},{},{}
@@ -5942,7 +5965,7 @@
 //13064,
 //13065,
 13066,P_Dagger3,Eden Dagger III,4,0,,0,165:80,,1,0,0xFE9F7EEF,7,2,2,3,60,0,1,{},{},{}
-13067,Kris,Kris,4,20,,700,107:70,,1,1,0xFE9F7EEF,2,2,2,3,30,1,1,{ bonus2 bHpDrainRate,50,10; },{},{}
+13067,Caress,Keris,4,20,,700,107:70,,1,1,0xFE9F7EEF,2,2,2,3,30,1,1,{ bonus2 bHpDrainRate,20,10; },{},{}
 13068,Pompano,Pompano,4,0,,0,160:100,,3,0,0xFE9F7EEF,7,2,2,1,50,0,1,{ bonus bUnbreakableWeapon,0; autobonus "{ bonus bBaseAtk,30; }",10,7000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; autobonus "{ bonus bMatk,20; }",10,7000,BF_MAGIC,"{ specialeffect2 EF_SUFFRAGIUM; }"; if(BaseLevel>99) { bonus bBaseAtk,10; bonus bMatk,10; } },{},{}
 13069,As-nail,As-nail,4,56000,,500,160:80,,1,0,0x000654E2,7,2,2,4,110,1,1,{ bonus bAtkEle,Ele_Wind; bonus2 bAddEff,Eff_Freeze,100+(getrefine()*50); },{},{}
 13070,Scarlet-nail,Scarlet-nail,4,56000,,500,160:80,,1,0,0x000654E2,7,2,2,4,110,1,1,{ bonus bAtkEle,Ele_Fire; bonus2 bAddEff,Eff_Stone,100+(getrefine()*50); },{},{}
@@ -7268,7 +7291,7 @@
 18517,RTC_3rd_Winner_Hat,RTC 3rd Winner Hat,5,20,,100,,2,,0,0xFFFFFFFF,7,2,512,,1,0,685,{},{},{}
 18518,Angelwing_Ear_S,Angel Wing Ears,5,20,,100,,3,,1,0xFFFFFFFF,7,2,512,,70,0,158,{ bonus bStr,1; },{},{}
 18519,Devilwing_Ear_S,Evil Wing Ears,5,20,,100,,3,,1,0xFFFFFFFF,7,2,512,,70,0,152,{ bonus bStr,1; },{},{}
-18520,Jati_Crown,Jati Crown,5,20,,100,,1,,0,0xFFFFFFFF,7,2,256,,1,1,686,{ bonus2 bSubRace,RC_Plant,5; bonus2 bSubRace,RC_Brute,5; bonus2 bAddRace,RC_Plant,5; bonus2 bAddRace,RC_Brute,5; },{},{}
+18520,Jaty_C,Jaty Crown,5,20,,100,,1,,0,0xFFFFFFFF,7,2,256,,1,1,686,{ bonus2 bSubRace,RC_Plant,5; bonus2 bSubRace,RC_Brute,5; bonus2 bAddRace,RC_Plant,5; bonus2 bAddRace,RC_Brute,5; },{},{}
 //
 18523,Thunderstorm_Cloud,Thunderstorm Cloud,5,20,,100,,2,,0,0xFFFFFFFF,7,2,512,,1,0,688,{},{},{}
 //

+ 2 - 2
db/re/mob_skill_db.txt

@@ -5823,11 +5823,11 @@
 2072,Jaguar@NPC_COMBOATTACK,attack,171,1,500,500,5000,no,target,always,0,,,,,,6,
 2072,Jaguar@AS_SONICBLOW,attack,136,3,500,800,5000,no,target,always,0,,,,,,0,
 2072,Jaguar@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,0,,,,,,,
-2072,Jaguar@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,7,0x3195,,,,,
+2072,Jaguar@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,7,0x3095,,,,,
 2072,Jaguar@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,,
 2073,Toucan@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,2,,,,,,
 2073,Toucan@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-2073,Toucan@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,7,0x3195,,,,,
+2073,Toucan@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,7,0x3095,,,,,
 2073,Toucan@NPC_TELEKINESISATTACK,chase,191,5,500,0,5000,yes,target,always,0,,,,,,,
 2073,Toucan@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,0,,,,,,6,
 2073,Toucan@NPC_STOP,attack,342,1,500,500,5000,no,target,always,0,,,,,,30,

+ 1 - 1
npc/instances/EndlessTower.txt

@@ -644,7 +644,7 @@ OnInstanceInit:
 OnEnable:
 	enablenpc instance_npcname("4FGate102tower", instance_id());
 	areamonster "1@tower",352,351,362,387,"Golden Thief Bug",1086,1,instance_npcname("4FGate102tower", instance_id())+"::OnMyMobDead";
-	areamonster "1@tower",352,351,362,387,"Theif Bug Male",1054,15,instance_npcname("4FGate102tower", instance_id())+"::OnMyMobDead";
+	areamonster "1@tower",352,351,362,387,"Thief Bug Male",1054,15,instance_npcname("4FGate102tower", instance_id())+"::OnMyMobDead";
 	areamonster "1@tower",352,351,362,387,"Thief Bug Female",1053,15,instance_npcname("4FGate102tower", instance_id())+"::OnMyMobDead";
 	areamonster "1@tower",352,351,362,387,"Thief Bug",1051,15,instance_npcname("4FGate102tower", instance_id())+"::OnMyMobDead";
 	areamonster "1@tower",352,351,362,387,"Thief Bug Egg",1048,5,instance_npcname("4FGate102tower", instance_id())+"::OnMyMobDead";

+ 2 - 74
npc/re/cities/dicastes.txt

@@ -3,7 +3,7 @@
 //===== By: ================================================== 
 //= Gennosuke Kouga, Muad_Dib
 //===== Current Version: ===================================== 
-//= 1.2
+//= 1.2a
 //===== Compatible With: ===================================== 
 //= rAthena SVN
 //===== Description: ========================================= 
@@ -12,6 +12,7 @@
 //= 1.0 First version.
 //= 1.1 Standardized. [Euphy]
 //= 1.2 Updated to match the official script. [Joseph]
+//= 1.2a Moved Guide to a separate file. [Euphy]
 //============================================================
 
 dicastes01,194,159,5	script	Excited Galten#a	492,{
@@ -618,79 +619,6 @@ dicastes01,191,202,4	script	Complaining Galten#fihs	450,{
 	close;
 }
 
-dicastes01,181,191,5	script	Traveler Ichack#info	481,2,2,{
-	mes "[Traveler Ichack]";
-	mes "Oh!! You are a stranger!";
-	mes "I'm Ichack the first adventurer that arrived here in El Dicastes!";
-	next;
-	mes "[Traveler Ichack]";
-	mes "There was someone in the expedition team claiming that he was the first, but it WAS me. That's right.";
-	next;
-	mes "[Traveler Ichack]";
-	mes "That's why I will provide a service to guide adventurers from Rune-Midgard.";
-	mes "What would you like to know?";
-	next;
-	switch (select("Dicastes Diel:Residential Area:Training Room:Factory:Pub:Cat Hand Caravan")) {
-		case 1:
-			mes "[Traveler Ichack]";
-			mes "Ah~ That's a beautiful building.";
-			mes "It's said they discuss important things...";
-			next;
-			mes "[Traveler Ichack]";
-			mes "Please make sure you signed in at the dior, otherwise you'll get in trouble.";
-			mes "Go directly north from here and you can't miss it.";
-			viewpoint 351,198,1,1,0x00FF00;
-			close;
-		case 2:
-			mes "[Traveler Ichack]";
-			mes "The Sapha tribe is so weird. How can they sleep in there?";
-			next;
-			mes "[Traveler Ichack]";
-			mes "You don't understand?";
-			mes "You won't believe me until you see it! Go see it for yourself!";
-			next;
-			mes "[Traveler Ichack]";
-			mes "The residential area is divided into 2 area's.";
-			mes "The lower residential area is around 7 o'clock and, the upper area is around 1 o'clock.";
-			viewpoint 283,280,2,1,0x01FF01;
-			viewpoint 106,136,3,1,0x0066FF;
-			close;
-		case 3:
-			mes "[Traveler Ichack]";
-			mes "Because of the dangers here, we need better security..";
-			mes "Have you ever been to the training room? The training guards seem to never sleep!";
-			viewpoint 172,255,4,1,0xFFCCCC;
-			close;
-		case 4:
-			mes "[Traveler Ichack]";
-			mes "This is one of the most important reasons why they live here.";
-			mes "If you go to factory, you can see the recently refined Bradium.";
-			viewpoint 256,97,5,1,0x0066FF;
-			close;
-		case 5:
-			mes "[Traveler Ichack]";
-			mes "Although I arrived here as the first adventurer, the owner of the pub was the first person here.";
-			mes "Bumen Florine's pub is located underground in the lower residential area.";
-			mes "He might have some valuable information for you.";
-			viewpoint 106,136,6,1,0xFF3300;
-			close;
-		case 6:
-			mes "[Traveler Ichack]";
-			mes "The cats seems that don't have good relationship with sapha same as us.";
-			mes "Perhaps it's because trading is involved.";
-			mes "Poor cats. They must be shivering from the cold out there.";
-			next;
-			mes "[Traveler Ichack]";
-			mes "You can find their caravan just outside the gates.";
-			viewpoint 39,199,7,1,0x9933FF;
-			close;
-	}
-OnTouch:
-	if (ep13_3_invite == 6) 
-		emotion e_gasp,0;
-	end;
-}
-
 dicastes01,202,197,4	script	Crazy Venknick#fihsing1	449,{
 	if (isequipped(2782)) {
 		mes "[Crazy Venknick]";

+ 88 - 0
npc/re/guides/guides_dicastes.txt

@@ -0,0 +1,88 @@
+//===== rAthena Script ======================================= 
+//= El Dicastes Guide
+//===== By: ================================================== 
+//= Muad_Dib
+//===== Current Version: ===================================== 
+//= 1.1
+//===== Compatible With: ===================================== 
+//= rAthena SVN
+//===== Description: ========================================= 
+//= [Official Conversion]
+//= Guide for the city of El Dicastes.
+//===== Additional Comments: ================================= 
+//= 1.0 First version. [Joseph]
+//= 1.1 Fixed viewpoint syntax. [Euphy]
+//============================================================ 
+
+dicastes01,181,191,5	script	Traveler Ichack#info	481,2,2,{
+	mes "[Traveler Ichack]";
+	mes "Oh!! You are a stranger!";
+	mes "I'm Ichack, the first adventurer that arrived here in El Dicastes!";
+	next;
+	mes "[Traveler Ichack]";
+	mes "There was someone in the expedition team claiming that he was the first, but it WAS me. That's right.";
+	next;
+	mes "[Traveler Ichack]";
+	mes "That's why I will provide a service to guide adventurers from Rune-Midgard.";
+	mes "What would you like to know?";
+	next;
+	switch(select("Dicastes Diel:Residential Area:Training Room:Factory:Pub:Cat Hand Caravan")) {
+	case 1:
+		mes "[Traveler Ichack]";
+		mes "Ah~ That's a beautiful building.";
+		mes "It's said they discuss important things...";
+		next;
+		mes "[Traveler Ichack]";
+		mes "Please make sure you signed in at the dior, otherwise you'll get in trouble.";
+		mes "Go directly north from here and you can't miss it.";
+		viewpoint 1,351,198,0,0x00FF00;
+		close;
+	case 2:
+		mes "[Traveler Ichack]";
+		mes "The Sapha tribe is so weird. How can they sleep in there?";
+		next;
+		mes "[Traveler Ichack]";
+		mes "You don't understand?";
+		mes "You won't believe me until you see it! Go see it for yourself!";
+		next;
+		mes "[Traveler Ichack]";
+		mes "The residential area is divided into 2 area's.";
+		mes "The lower residential area is around 7 o'clock and, the upper area is around 1 o'clock.";
+		viewpoint 1,283,280,1,0x01FF01;
+		viewpoint 1,106,136,2,0x0066FF;
+		close;
+	case 3:
+		mes "[Traveler Ichack]";
+		mes "Because of the dangers here, we need better security..";
+		mes "Have you ever been to the training room? The training guards seem to never sleep!";
+		viewpoint 1,172,255,3,0xFFCCCC;
+		close;
+	case 4:
+		mes "[Traveler Ichack]";
+		mes "This is one of the most important reasons why they live here.";
+		mes "If you go to factory, you can see the recently refined Bradium.";
+		viewpoint 1,256,97,4,0x0066FF;
+		close;
+	case 5:
+		mes "[Traveler Ichack]";
+		mes "Although I arrived here as the first adventurer, the owner of the pub was the first person here.";
+		mes "Bumen Florine's pub is located underground in the lower residential area.";
+		mes "He might have some valuable information for you.";
+		viewpoint 1,106,136,5,0xFF3300;
+		close;
+	case 6:
+		mes "[Traveler Ichack]";
+		mes "The cats seems that don't have good relationship with sapha same as us.";
+		mes "Perhaps it's because trading is involved.";
+		mes "Poor cats. They must be shivering from the cold out there.";
+		next;
+		mes "[Traveler Ichack]";
+		mes "You can find their caravan just outside the gates.";
+		viewpoint 1,39,199,6,0x9933FF;
+		close;
+	}
+OnTouch:
+	if (ep13_3_invite == 6) 
+		emotion e_gasp,0;
+	end;
+}

+ 1 - 0
npc/re/scripts_athena.conf

@@ -22,6 +22,7 @@ npc: npc/re/guides/guides_amatsu.txt
 npc: npc/re/guides/guides_ayothaya.txt
 npc: npc/re/guides/guides_brasilis.txt
 npc: npc/re/guides/guides_comodo.txt
+npc: npc/re/guides/guides_dicastes.txt
 npc: npc/re/guides/guides_einbroch.txt
 npc: npc/re/guides/guides_geffen.txt
 npc: npc/re/guides/guides_gonryun.txt

+ 147 - 124
sql-files/item_db_re.sql

@@ -2584,64 +2584,64 @@ REPLACE INTO `item_db_re` VALUES (4799,'HP500','HP+500',6,20,NULL,10,NULL,NULL,N
 REPLACE INTO `item_db_re` VALUES (4800,'SP50','SP+50',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMaxSP,50;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (4801,'SP100','SP+100',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMaxSP,100;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (4802,'SP150','SP+150',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMaxSP,150;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4803,'Recovery_Lv1','Recovery Lv1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4804,'Cathedral_Lv1','Cathedral Lv1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4805,'Archbishop_Lv1','Archbishop Lv1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bHealPower,3;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4806,'MagicalAttack3%','MATK+3%',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMatkRate,3; bonus bFixedCastrate,-1;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4807,'AttackSpeed+1','ASPD+1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bAspd,1;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4808,'Fighting_Lv4','Fighting Lv4',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bBaseAtk,15; bonus bHit,5;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4809,'Fighting_Lv3','Fighting Lv3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bBaseAtk,12; bonus bHit,4;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4810,'Fighting_Lv2','Fighting Lv2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bBaseAtk,9; bonus bHit,3;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4811,'Fighting_Lv1','Fighting Lv1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bBaseAtk,6; bonus bHit,2;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4812,'Force_Lv4','Force Lv4',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bMatk,15; bonus bVariableCastrate,-10;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4813,'Force_Lv3','Force Lv3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bMatk,12; bonus bVariableCastrate,-8;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4814,'Force_Lv2','Force Lv2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bMatk,9; bonus bVariableCastrate,-6;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4815,'Force_Lv1','Force Lv1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bMatk,6; bonus bVariableCastrate,-4;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4816,'Sharp_Lv3','Sharp Lv3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bCritical,12; bonus bHit,4;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4817,'Sharp_Lv2','Sharp Lv2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bCritical,9; bonus bHit,3;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4818,'Sharp_Lv1','Sharp Lv1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bCritical,6; bonus bHit,2;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4819,'Attack1%','ATK+1%',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddRace,RC_NonBoss,1; bonus2 bAddRace,RC_Boss,1;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4820,'Fighting_Lv5','Fighting Lv5',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bBaseAtk,18; bonus bHit,5;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4821,'Fighting_Lv6','Fighting Lv6',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bBaseAtk,21; bonus bHit,5;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4822,'Fighting_Lv7','Fighting Lv7',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bBaseAtk,24; bonus bHit,5;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4823,'Fighting_Lv8','Fighting Lv8',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bBaseAtk,27; bonus bHit,5;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4824,'Fighting_Lv9','Fighting Lv9',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bBaseAtk,30; bonus bHit,5;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4825,'Fighting_Lv10','Fighting Lv10',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bBaseAtk,50; bonus bHit,15;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4826,'Force_Lv5','Force Lv5',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bMatk,18; bonus bVariableCastrate,-10;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4827,'Force_Lv6','Force Lv6',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bMatk,21; bonus bVariableCastrate,-10;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4828,'Force_Lv7','Force Lv7',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bMatk,24; bonus bVariableCastrate,-10;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4829,'Force_Lv8','Force Lv8',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bMatk,27; bonus bVariableCastrate,-10;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4830,'Force_Lv9','Force Lv9',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bMatk,30; bonus bVariableCastrate,-10;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4831,'Force_Lv10','Force Lv10',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bMatk,50; bonus bVariableCastrate,-20;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4832,'Archer_Lv1','Archer Lv1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,2;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4833,'Archer_Lv2','Archer Lv2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,4;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4834,'Archer_Lv3','Archer Lv3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,6;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4835,'Archer_Lv4','Archer Lv4',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,8;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4836,'Archer_Lv5','Archer Lv5',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,10;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4837,'Archer_Lv6','Archer Lv6',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,12;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4838,'Archer_Lv7','Archer Lv7',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,14;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4839,'Archer_Lv8','Archer Lv8',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,16;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4840,'Archer_Lv9','Archer Lv9',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,18;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4841,'Archer_Lv10','Archer Lv10',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,20; bonus bAspd,1;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4842,'AttackSpeed+2','ASPD+2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bAspd,2;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4843,'Sharp_Lv4','Sharp Lv4',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bCritical,14; bonus bHit,5;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4844,'Sharp_Lv5','Sharp Lv5',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bCritical,15; bonus bHit,6;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4803,'Highness_Heal_3sec','Recovery Lv1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bSkillCooldown,"AB_HIGHNESSHEAL",-3000;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4804,'Coluceo_Heal30','Cathedral Lv1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bSkillUseSP,"AB_CHEAL",30;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4805,'Heal_Amount2','Archbishop Lv1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bHealPower,3;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4806,'Matk3','MATK+3%',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMatkRate,3; bonus bFixedCastrate,-1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4807,'Atk_Speed1','ASPD+1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bAspd,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4808,'Fighting_Spirit4','Fighting Lv4',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bBaseAtk,15; bonus bHit,5;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4809,'Fighting_Spirit3','Fighting Lv3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bBaseAtk,12; bonus bHit,4;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4810,'Fighting_Spirit2','Fighting Lv2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bBaseAtk,9; bonus bHit,3;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4811,'Fighting_Spirit1','Fighting Lv1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bBaseAtk,6; bonus bHit,2;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4812,'Spell4','Force Lv4',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bMatk,15; bonus bVariableCastrate,-10;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4813,'Spell3','Force Lv3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bMatk,12; bonus bVariableCastrate,-8;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4814,'Spell2','Force Lv2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bMatk,9; bonus bVariableCastrate,-6;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4815,'Spell1','Force Lv1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bMatk,6; bonus bVariableCastrate,-4;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4816,'Sharp3','Sharp Lv3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bCritical,12; bonus bHit,4;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4817,'Sharp2','Sharp Lv2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bCritical,9; bonus bHit,3;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4818,'Sharp1','Sharp Lv1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bCritical,6; bonus bHit,2;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4819,'Atk1','ATK+1%',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddRace,RC_NonBoss,1; bonus2 bAddRace,RC_Boss,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4820,'Fighting_Spirit5','Fighting Lv5',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bBaseAtk,18; bonus bHit,5;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4821,'Fighting_Spirit6','Fighting Lv6',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bBaseAtk,21; bonus bHit,5;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4822,'Fighting_Spirit7','Fighting Lv7',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bBaseAtk,24; bonus bHit,5;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4823,'Fighting_Spirit8','Fighting Lv8',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bBaseAtk,27; bonus bHit,5;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4824,'Fighting_Spirit9','Fighting Lv9',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bBaseAtk,30; bonus bHit,5;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4825,'Fighting_Spirit10','Fighting Lv10',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bBaseAtk,50; bonus bHit,15;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4826,'Spell5','Force Lv5',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bMatk,18; bonus bVariableCastrate,-10;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4827,'Spell6','Force Lv6',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bMatk,21; bonus bVariableCastrate,-10;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4828,'Spell7','Force Lv7',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bMatk,24; bonus bVariableCastrate,-10;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4829,'Spell8','Force Lv8',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bMatk,27; bonus bVariableCastrate,-10;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4830,'Spell9','Force Lv9',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bMatk,30; bonus bVariableCastrate,-10;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4831,'Spell10','Force Lv10',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bMatk,50; bonus bVariableCastrate,-20;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4832,'Expert_Archer1','Archer Lv1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,2;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4833,'Expert_Archer2','Archer Lv2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,4;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4834,'Expert_Archer3','Archer Lv3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,6;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4835,'Expert_Archer4','Archer Lv4',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,8;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4836,'Expert_Archer5','Archer Lv5',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,10;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4837,'Expert_Archer6','Archer Lv6',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,12;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4838,'Expert_Archer7','Archer Lv7',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,14;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4839,'Expert_Archer8','Archer Lv8',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,16;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4840,'Expert_Archer9','Archer Lv9',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,18;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4841,'Expert_Archer10','Archer Lv10',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bLongAtkRate,20; bonus bAspd,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4842,'Atk_Speed2','ASPD+2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bAspd,2;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4843,'Sharp4','Sharp Lv4',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bCritical,14; bonus bHit,5;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4844,'Sharp5','Sharp Lv5',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bCritical,15; bonus bHit,6;',NULL,NULL);
 #
-REPLACE INTO `item_db_re` VALUES (4848,'Immune_Lv1','Immune Lv1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Neutral,5;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4849,'Crescent_Lv1','Crescent Lv1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bSubRace,RC_DemiHuman,5;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4850,'Archbishop_Lv2','Archbishop Lv2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bHealPower,6; bonus bSPrecovRate,5;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4851,'Archbishop_Lv3','Archbishop Lv3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bHealPower,12; bonus bSPrecovRate,10;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4852,'Archbishop_Lv4','Archbishop Lv4',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bHealPower,20; bonus bSPrecovRate,15;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4853,'Special_STR','Special STR',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bStr,1; if(getrefine()>7) { bonus bStr,3; } if(getrefine()>8) { bonus2 bAddRace,RC_NonBoss,1; bonus2 bAddRace,RC_Boss,1; } if(getrefine()>11) { bonus bAspd,1; bonus bFixedCastrate,-7; }',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4854,'Special_AGI','Special AGI',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bAgi,1; if(getrefine()>7) { bonus bAgi,3; } if(getrefine()>8) { bonus2 bAddRace,RC_NonBoss,1; bonus2 bAddRace,RC_Boss,1; } if(getrefine()>11) { bonus bAspd,1; bonus bFixedCastrate,-7; }',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4855,'Special_VIT','Special VIT',2,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bVit,1; if(getrefine()>7) { bonus bVit,3; } if(getrefine()>8) { bonus bMaxSPrate,1; } if(getrefine()>11) { bonus bAspd,1; bonus bFixedCastrate,-7; }',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4856,'Special_INT','Special INT',2,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bInt,1; if(getrefine()>7) { bonus bInt,3; } if(getrefine()>8) { bonus bMatkRate,1; } if(getrefine()>11) { bonus bAspd,1; bonus bFixedCastrate,-7; }',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4857,'Special_DEX','Special DEX',2,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bDex,1; if(getrefine()>7) { bonus bDex,3; } if(getrefine()>8) { bonus bMatkRate,1; } if(getrefine()>11) { bonus bAspd,1; bonus bFixedCastrate,-7; }',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4858,'Special_LUK','Special LUK',2,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bLuk,1; if(getrefine()>7) { bonus bLuk,3; } if(getrefine()>8) { bonus bMaxHPrate,1; } if(getrefine()>11) { bonus bAspd,1; bonus bFixedCastrate,-7; }',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4859,'FLEE+1','Flee+1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bFlee,1;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4860,'FLEE+3','Flee+3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bFlee,3;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4861,'MHP+1%','MaxHP+1%',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,1;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (4862,'MHP+2%','MaxHP+2%',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,2;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4848,'Immuned1','Immune Lv1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Neutral,5;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4849,'Cranial1','Crescent Lv1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bSubRace,RC_DemiHuman,5;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4850,'Heal_Amount3','Archbishop Lv2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bHealPower,6; bonus bUseSPrate,5;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4851,'Heal_Amount4','Archbishop Lv3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bHealPower,12; bonus bUseSPrate,10;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4852,'Heal_Amount5','Archbishop Lv4',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bHealPower,20; bonus bUseSPrate,15;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4853,'S_STR','Special STR',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bStr,1; if(getrefine()>7) { bonus bStr,3; } if(getrefine()>8) { bonus2 bAddRace,RC_NonBoss,1; bonus2 bAddRace,RC_Boss,1; } if(getrefine()>11) { bonus bAspd,1; bonus bFixedCastrate,-7; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4854,'S_AGI','Special AGI',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bAgi,1; if(getrefine()>7) { bonus bAgi,3; } if(getrefine()>8) { bonus2 bAddRace,RC_NonBoss,1; bonus2 bAddRace,RC_Boss,1; } if(getrefine()>11) { bonus bAspd,1; bonus bFixedCastrate,-7; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4855,'S_VIT','Special VIT',2,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bVit,1; if(getrefine()>7) { bonus bVit,3; } if(getrefine()>8) { bonus bMaxSPrate,1; } if(getrefine()>11) { bonus bAspd,1; bonus bFixedCastrate,-7; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4856,'S_INT','Special INT',2,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bInt,1; if(getrefine()>7) { bonus bInt,3; } if(getrefine()>8) { bonus bMatkRate,1; } if(getrefine()>11) { bonus bAspd,1; bonus bFixedCastrate,-7; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4857,'S_DEX','Special DEX',2,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bDex,1; if(getrefine()>7) { bonus bDex,3; } if(getrefine()>8) { bonus bMatkRate,1; } if(getrefine()>11) { bonus bAspd,1; bonus bFixedCastrate,-7; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4858,'S_LUK','Special LUK',2,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bLuk,1; if(getrefine()>7) { bonus bLuk,3; } if(getrefine()>8) { bonus bMaxHPrate,1; } if(getrefine()>11) { bonus bAspd,1; bonus bFixedCastrate,-7; }',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4859,'Evasion1','Flee+1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bFlee,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4860,'Evasion3','Flee+3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bFlee,3;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4861,'MHP1','MaxHP+1%',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,1;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (4862,'MHP2','MaxHP+2%',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMaxHPrate,2;',NULL,NULL);
 # More Headgears
 # ===================================================================
 REPLACE INTO `item_db_re` VALUES (5001,'Headset','Headset',5,20,NULL,200,NULL,3,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,'1',1,87,'bonus2 bResEff,Eff_Curse,1000;',NULL,NULL);
@@ -3844,7 +3844,7 @@ REPLACE INTO `item_db_re` VALUES (6341,'Fade_Notation_Red','Fade Notation Red',3
 REPLACE INTO `item_db_re` VALUES (6342,'Fade_Notation_Purple','Fade Notation Purple',3,NULL,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (6343,'Fade_Notation_Blue','Fade Notation Blue',3,NULL,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (6344,'Muscle_Story','Muscle Story',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (6345,'Love_Ball','Love Ball',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6345,'Love_Ball','Love Lump',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (6346,'Seagate_Mark','Seagate Mark',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (6347,'Bless_Word_Paper1','Bless Word Paper',3,4020,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (6348,'Bless_Word_Paper2','Bless Word Paper',3,4020,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
@@ -3887,89 +3887,109 @@ REPLACE INTO `item_db_re` VALUES (6389,'Puddle_R_Sample','Pool Sample',3,20,NULL
 REPLACE INTO `item_db_re` VALUES (6390,'Small_Pocket','Small Pocket',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (6391,'Splendid_Supply_Kit','Splendid Supply Kit',3,20,NULL,2000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (6392,'Bradium_Box','Bradium Box',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (6393,'Round_Feather','Round Feather',3,524,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (6394,'Golden_Feather','Golden Feather',3,486,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (6395,'Angel_Magic_Power','Angel Magic Power',3,614,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6393,'Round_Feather','Round Feather',3,525,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6394,'Golden_Feather','Golden Feather',3,487,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6395,'Angel_Magic_Power','Angel Magic Power',3,615,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (6396,'Auger_Of_Spirit','Auger Of Spirit',3,NULL,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-#
-REPLACE INTO `item_db_re` VALUES (6401,'Palm_Oil','Palm_Oil',3,20,NULL,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (6402,'Coconut_Oil','Coconut_Oil',3,20,NULL,50,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (6403,'Comodo_Leather','Comodo Leather',3,4,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (6404,'Kris_Hilt','Kris Hilt',3,20,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (6405,'Cendrawasih_Feather','Cendrawasih Feather',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (6406,'Shining_Cendrawasih_Feather','Shining Cendrawasih Feather',3,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (6407,'Raw_Crystal_Stone_Fragment','Raw Crystal Stone Fragment',3,820,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (6408,'Raw_Crystal_Stone','Raw Crystal Stone',3,820,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (6409,'Raw_Crystal_Stone_Mass','Raw Crystal Stone Mass',3,820,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-#
+REPLACE INTO `item_db_re` VALUES (6397,'PR_Team_Ticket','PR Team Ticket',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6398,'Develop_Team_Ticket','Develop Team Ticket',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6399,'Marketing_Team_Ticket','Marketing Team Ticket',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6400,'Operating_Team_Ticket','Operating Team Ticket',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6401,'Palm_O','Palm Oil',3,NULL,NULL,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6402,'Oil_Palm_F','Palm Oil Fruit',3,NULL,NULL,50,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6403,'Comodo_L','Comodo Leather',3,5,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6404,'Caress_H','Keris Hilt',3,NULL,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6405,'Cendrawasih_F','Cendrawasih Feather',3,3,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6406,'Cendrawasih_SF','Shining Cendrawasih Feather',3,10,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6407,'Sang_Stone_Fragment','Raw Crystal Stone Fragment',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6408,'Sang_Stone','Raw Crystal Stone',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6409,'Sang_Stone_Mass','Raw Crystal Stone Mass',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6410,'Idul_Fitri_Card','Idul Fitri Card',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (6411,'Ripe_Watermelon','Ripe Watermelon',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-#
+REPLACE INTO `item_db_re` VALUES (6412,'Special_Medal','Special Medal',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6413,'New_Insurance','New Insurance',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (6414,'Ragunta_Card','Ragunta Card',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-#
+REPLACE INTO `item_db_re` VALUES (6415,'Strange_Embryo','Strange Embryo',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6416,'Pet_Exchange','Pet Exchange',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (6417,'Garderie_Fruit','Garderie Fruit',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (6418,'A_Grade_Coin','A Grade Coin',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (6419,'B_Grade_Coin','B Grade Coin',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (6420,'C_Grade_Coin','C Grade Coin',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (6421,'D_Grade_Coin','D Grade Coin',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (6422,'E_Grade_Coin','E Grade Coin',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (6423,'Sea_God\'s_Wrath','Sea God\'s Wrath',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-#
-REPLACE INTO `item_db_re` VALUES (6426,'Bad_Canned_Food','Bad Canned Food',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-#
-REPLACE INTO `item_db_re` VALUES (6428,'Adventure_Card_A','Adventure Card A',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (6429,'Adventure_Card_B','Adventure Card B',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (6430,'Figure_Sculpture','Figure Sculpture',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (6431,'Pail','Pail',3,20,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-#
-REPLACE INTO `item_db_re` VALUES (6433,'Cleaning_Brush','Cleaning Brush',3,20,NULL,300,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-#
+REPLACE INTO `item_db_re` VALUES (6423,'Anger_Seagod','Sea God\'s Wrath',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6424,'Halloween_Fragment','Spirit Piece',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6425,'Halloween_Certificate','Halloween Certificate',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6426,'Bad_Can','Bad Canned Food',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6427,'Bad_Can_Sack','Bad Canned Food Sack',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6428,'Bravery_Card_A','Adventure Card A',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6429,'Bravery_Card_B','Adventure Card B',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6430,'Picture_Piece','Figure Sculpture',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6431,'Bucket','Pail',3,NULL,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6432,'Full_Bucket','Full Pail',3,NULL,NULL,3000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6433,'Clean_Brush','Cleaning Brush',3,NULL,NULL,300,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6434,'Fix_Kit','Fix Kit',3,NULL,NULL,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6435,'Fresh_Fruit','Fresh Fruit',3,NULL,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (6436,'Sea_God\'s_Call','Sea God\'s Call',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (6437,'Scaraba_Perfume','Scaraba Perfume',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 #
-REPLACE INTO `item_db_re` VALUES (6440,'General_Lubrication','General Lubrication',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (6441,'Advanced_Lubrication','Advanced Lubrication',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (6442,'Octopus_Hunting_Skewer','Octopus Hunting Skewer',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6440,'General_Lubricant','General Lubrication',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6441,'High_RankLubricant','Advanced Lubrication',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6442,'Octopus_Hunt_Stick','Octopus Hunting Skewer',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 #
 REPLACE INTO `item_db_re` VALUES (6451,'Unknown_Fish','Unknown Fish',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 #
-REPLACE INTO `item_db_re` VALUES (6469,'Warrior\'s_Will','Warrior\'s Will',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (6470,'Blood_Thirst','Blood Thirst',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (6471,'Chills_Of_Death','Chills Of Death',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-#
-REPLACE INTO `item_db_re` VALUES (6485,'Blue_Card_2','Blue 2 Card',3,NULL,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (6486,'Blue_Card_0','Blue 0 Card',3,NULL,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (6487,'Blue_Card_1','Blue 1 Card',3,NULL,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6464,'Hate_Bundle','Hate Crate',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6465,'Guard_Coin','Guard Coin',3,NULL,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6466,'Clean_Water','Clean Water',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6467,'Perfume','Perfume',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6468,'Thai_Perfume','Thai Perfume',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6469,'Will_Of_Warrior','Warrior\'s Will',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6470,'Blood_Thirst','Blood Thirst',3,1200,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6471,'Goast_Chill','Chills Of Death',3,1600,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6472,'Holy_Mom_Blaze','Holy Mom Blaze',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 #
+REPLACE INTO `item_db_re` VALUES (6485,'BlueCard_2','Blue 2 Card',3,NULL,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6486,'BlueCard_0','Blue 0 Card',3,NULL,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6487,'BlueCard_1','Blue 1 Card',3,NULL,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6488,'Thanks_Invest_Ticket','Thanks Invest Ticket',3,NULL,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6489,'Cats_Invest_Certif','Cats Invest Certificate',3,NULL,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6490,'Magic_Clay_Fragment','Magic Clay Fragment',3,NULL,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6491,'Magic_Clay','Magic Clay',3,NULL,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6492,'Magic_Clay_Lump','Magic Clay Lump',3,NULL,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (6493,'Makibi','Makibi',3,30,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-#
-REPLACE INTO `item_db_re` VALUES (6496,'Tikbalang_Thick_Spine','Tikbalang Thick Spine',3,300,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (6497,'Small_Amulet','Small Amulet',3,20,NULL,50,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6494,'Kafra_Coin2','Kafra Coin',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6495,'Para_Logro_Badge','Eden Merit Badge',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6496,'Tikbalang_Thick_Spine','Tikbalang\'s Thick Spine',3,300,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6497,'Lesser_Agimat','Lesser Agimat',3,20,NULL,50,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (6498,'Jejellopy','Jejellopy',3,200,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (6499,'Ancient_Talisman','Ancient Talisman',3,500,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-#
-REPLACE INTO `item_db_re` VALUES (6501,'Lost_Belongings','Lost Belongings',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (6502,'The_Cross','The Cross',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (6503,'Ward','Ward',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (6504,'Cast_Iron_Pot','Cast Iron Pot',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-#
-REPLACE INTO `item_db_re` VALUES (6506,'Memorial_Bouquet','Memorial Bouquet',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-#
+REPLACE INTO `item_db_re` VALUES (6499,'Ancient_Grudge','Ancient Grudge',3,500,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6500,'Sharp_Bamboo','Sharpened Bamboo',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6501,'Salt_Bag','Salt Bag',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6502,'Silver_Cross','The Cross',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6503,'Soul_Protection','Spiritual Protection',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6504,'Cast_Iron_Caldron','Cast-Iron Caldron',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6505,'Purified_Bone','Purified Spirit Bone',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6506,'Memorial_Bouquet','Offering Bouquet',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6507,'Evil_Bone','Evil Spirit Bone',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (6508,'Silver_Bracelet','Silver Bracelet',3,300,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (6509,'Mysterious_Flower','Mysterious Flower',3,500,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (6510,'Pretty_Flower','Pretty Flower',3,300,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (6511,'Graceful_Flower','Graceful Flower',3,300,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (6512,'Fire_Amulet','Fire Amulet',3,100,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (6513,'Ice_Amulet','Ice Amulet',3,100,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (6514,'Wind_Amulet','Wind Amulet',3,100,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (6515,'Earth_Amulet','Earth Amulet',3,100,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (6516,'Bakonawa_Doll','Bakonawa Doll',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (6517,'Bangungot_Doll','Bangungot Doll',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (6518,'Buwaya_Doll','Buwaya Doll',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (6519,'Collected_Samples','Collected_Samples',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-#
-REPLACE INTO `item_db_re` VALUES (6523,'Bakonawa_Soul_Fragments','Bakonawa Soul Fragments',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (6524,'Bangungot_Soul_Fragments','Bangungot Soul Fragments',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (6525,'Buwaya_Soul_Fragments','Buwaya Soul Fragments',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6510,'Elegant_Flower','Elegant Flower',3,300,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6511,'Beautiful_Flower','Beautiful Flower',3,300,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6512,'Charm_Fire','Fire Amulet',3,100,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6513,'Charm_Ice','Ice Amulet',3,100,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6514,'Charm_Wind','Wind Amulet',3,100,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6515,'Charm_Earth','Earth Amulet',3,100,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6516,'Bakonawa_Doll','Bakonawa Doll',3,3000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6517,'Bangungot_Doll','Bangungot Doll',3,3000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6518,'Buwaya_Doll','Buwaya Doll',3,3000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6519,'Collected_Samples','Collected Sample',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6520,'Lost_Belongings','Lost Belongings',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6521,'Royal_Certificate','Royal Certificate',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6522,'Royal_Certificate_','Royal Certificate',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6523,'Bakonawa_Spirit_Piece','Piece of Bakonawa\'s Spirit',3,3000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6524,'Bangungot_Spirit_Piece','Piece of Bangungot\'s Spirit',3,3000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6525,'Buwaya_Spirit_Piece','Piece of Buwaya\'s Spirit',3,3000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 #
 REPLACE INTO `item_db_re` VALUES (7001,'Mould_Powder','Mould Powder',3,466,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (7002,'Ogre_Tooth','Ogre Tooth',3,658,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
@@ -4601,7 +4621,10 @@ REPLACE INTO `item_db_re` VALUES (7628,'Idiot_Key','Idiot Key',3,NULL,NULL,0,NUL
 REPLACE INTO `item_db_re` VALUES (7629,'Pink_Gift_Box','Pink Gift Box',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (7630,'Clean_Beach_Brush','Clean Beach Brush',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (7631,'Trash_Debris','Trash Debris',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (7635,'Sachet','Sachet',3,100,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (7632,'To_Afterworld_Record','Terrible Report Card',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (7633,'To_Heaven_Record','Heavensent Report Card',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (7634,'Rose_Of_Father','Father Rose',3,NULL,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (7635,'Perfume_Pouch','Incense Bag',3,100,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 #
 REPLACE INTO `item_db_re` VALUES (7701,'Dragon_Spirit','Soul',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (7702,'Special_Cogwheel','Special Cogwheel',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
@@ -5973,7 +5996,7 @@ REPLACE INTO `item_db_re` VALUES (13062,'Ancient_Dagger','Ancient Dagger',4,20,N
 #13064,
 #13065,
 REPLACE INTO `item_db_re` VALUES (13066,'P_Dagger3','Eden Dagger III',4,NULL,NULL,0,'165:80',NULL,1,NULL,0xFE9F7EEF,7,2,2,3,'60',NULL,1,NULL,NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (13067,'Kris','Kris',4,20,NULL,700,'107:70',NULL,1,1,0xFE9F7EEF,2,2,2,3,'30',1,1,'bonus2 bHpDrainRate,50,10;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (13067,'Caress','Keris',4,20,NULL,700,'107:70',NULL,1,1,0xFE9F7EEF,2,2,2,3,'30',1,1,'bonus2 bHpDrainRate,20,10;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (13068,'Pompano','Pompano',4,NULL,NULL,0,'160:100',NULL,3,NULL,0xFE9F7EEF,7,2,2,1,'50',NULL,1,'bonus bUnbreakableWeapon,0; autobonus "{bonus bBaseAtk,30;}",10,7000,BF_WEAPON,"{specialeffect2 EF_ENHANCE;}"; autobonus "{bonus bMatk,20;}",10,7000,BF_MAGIC,"{specialeffect2 EF_SUFFRAGIUM;}"; if(BaseLevel>99) { bonus bBaseAtk,10; bonus bMatk,10; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (13069,'As-nail','As-nail',4,56000,NULL,500,'160:80',NULL,1,NULL,0x000654E2,7,2,2,4,'110',1,1,'bonus bAtkEle,Ele_Wind; bonus2 bAddEff,Eff_Freeze,100+(getrefine()*50);',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (13070,'Scarlet-nail','Scarlet-nail',4,56000,NULL,500,'160:80',NULL,1,NULL,0x000654E2,7,2,2,4,'110',1,1,'bonus bAtkEle,Ele_Fire; bonus2 bAddEff,Eff_Stone,100+(getrefine()*50);',NULL,NULL);
@@ -7299,7 +7322,7 @@ REPLACE INTO `item_db_re` VALUES (18516,'RTC_2nd_Winner_Hat','RTC 2nd Winner Hat
 REPLACE INTO `item_db_re` VALUES (18517,'RTC_3rd_Winner_Hat','RTC 3rd Winner Hat',5,20,NULL,100,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,'1',NULL,685,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18518,'Angelwing_Ear_S','Angel Wing Ears',5,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,7,2,512,NULL,'70',NULL,158,'bonus bStr,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (18519,'Devilwing_Ear_S','Evil Wing Ears',5,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,7,2,512,NULL,'70',NULL,152,'bonus bStr,1;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (18520,'Jati_Crown','Jati Crown',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,686,'bonus2 bSubRace,RC_Plant,5; bonus2 bSubRace,RC_Brute,5; bonus2 bAddRace,RC_Plant,5; bonus2 bAddRace,RC_Brute,5;',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (18520,'Jaty_C','Jaty Crown',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,686,'bonus2 bSubRace,RC_Plant,5; bonus2 bSubRace,RC_Brute,5; bonus2 bAddRace,RC_Plant,5; bonus2 bAddRace,RC_Brute,5;',NULL,NULL);
 #
 REPLACE INTO `item_db_re` VALUES (18523,'Thunderstorm_Cloud','Thunderstorm Cloud',5,20,NULL,100,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,'1',NULL,688,NULL,NULL,NULL);
 #