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@@ -311,10 +311,10 @@ int skill_vfcastfix( struct block_list *bl, double time, uint16 skill_id, uint16
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int skill_delayfix( struct block_list *bl, uint16 skill_id, uint16 skill_lv);
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// Skill conditions check and remove [Inkfish]
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-int skill_check_condition_castbegin(struct map_session_data *sd, short skill, short lv);
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-int skill_check_condition_castend(struct map_session_data *sd, short skill, short lv);
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-int skill_consume_requirement(struct map_session_data *sd, short skill, short lv, short type);
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-struct skill_condition skill_get_requirement(struct map_session_data *sd, short skill, short lv);
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+int skill_check_condition_castbegin(struct map_session_data *sd, uint16 skill_id, uint16 skill_lv);
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+int skill_check_condition_castend(struct map_session_data *sd, uint16 skill_id, uint16 skill_lv);
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+int skill_consume_requirement(struct map_session_data *sd, uint16 skill_id, uint16 skill_lv, short type);
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+struct skill_condition skill_get_requirement(struct map_session_data *sd, uint16 skill_id, uint16 skill_lv);
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int skill_check_pc_partner(struct map_session_data *sd, uint16 skill_id, short* skill_lv, int range, int cast_flag);
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// -- moonsoul (added skill_check_unit_cell)
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