|
@@ -2955,7 +2955,7 @@ void skill_attack_blow(struct block_list *src, struct block_list *dsrc, struct b
|
|
|
// Ignore knockback damage bonus if in WOE (player cannot be knocked in WOE)
|
|
|
// Boss & Immune Knockback stay in place and don't get bonus damage
|
|
|
// Give knockback damage bonus only hits the wall. (bugreport:9096)
|
|
|
- if (skill_blown(dsrc, target, blewcount, dir_ka, 0x04|0x08|0x10|0x20) < blewcount)
|
|
|
+ if (skill_blown(dsrc, target, blewcount, dir_ka, 0x02|0x04|0x08|0x10|0x20) < blewcount)
|
|
|
skill_addtimerskill(src, tick + 300 * ((flag&2) ? 1 : 2), target->id, 0, 0, skill_id, skill_lv, BF_WEAPON, flag|4);
|
|
|
dir_ka = -1;
|
|
|
break;
|