|
@@ -439,10 +439,11 @@ bonus bSplashAddRange,n; Splash attack radius + n
|
|
NOTE: n=1 makes a 3*3 cells area, n=2 a 5*5 area, etc.
|
|
NOTE: n=1 makes a 3*3 cells area, n=2 a 5*5 area, etc.
|
|
bonus2 bAddSkillBlow,sk,n; Knock back the target by n cells when using skill sk
|
|
bonus2 bAddSkillBlow,sk,n; Knock back the target by n cells when using skill sk
|
|
bonus bNoKnockback,n; Character is no longer knocked back by enemy skills with such effect (n is meaningless)
|
|
bonus bNoKnockback,n; Character is no longer knocked back by enemy skills with such effect (n is meaningless)
|
|
-bonus bNoGemStone,n; Skills requiring Gemstones do no require them (n is meaningless)
|
|
|
|
|
|
+bonus bNoGemStone,n; Skills requiring Gemstones do not require them (n is meaningless)
|
|
NOTE: Hocus Pocus still requires 1 Yellow Gemstone, Ganbantein requirements not reduced
|
|
NOTE: Hocus Pocus still requires 1 Yellow Gemstone, Ganbantein requirements not reduced
|
|
bonus bIntravision,n; Always see Hiding and Cloaking players/mobs (n is meaningless)
|
|
bonus bIntravision,n; Always see Hiding and Cloaking players/mobs (n is meaningless)
|
|
bonus bPerfectHide,n; Hidden/cloaked character is no longer detected by monsters with 'detector' mode (n is meaningless)
|
|
bonus bPerfectHide,n; Hidden/cloaked character is no longer detected by monsters with 'detector' mode (n is meaningless)
|
|
bonus bRestartFullRecover,n; When reviving, HP and SP are fully healed (n is meaningless)
|
|
bonus bRestartFullRecover,n; When reviving, HP and SP are fully healed (n is meaningless)
|
|
bonus bClassChange,n; Gives a n/100% chance to change the attacked monster's class with normal attack
|
|
bonus bClassChange,n; Gives a n/100% chance to change the attacked monster's class with normal attack
|
|
bonus bAddStealRate,n; Increases success rate of Steal skill by n/100%
|
|
bonus bAddStealRate,n; Increases success rate of Steal skill by n/100%
|
|
|
|
+bonus bNoMadoFuel,n; Nullify Magic Gear Fuel requirement for skills. (n is meaningless)
|