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- Some adjustments so that the last-skill-used will be correctly cleared when your combo-time ends.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8101 54d463be-8e91-2dee-dedb-b68131a5f0ec
skotlex 19 anni fa
parent
commit
5f6f6ff55e
2 ha cambiato i file con 5 aggiunte e 3 eliminazioni
  1. 2 0
      Changelog-Trunk.txt
  2. 3 3
      src/map/skill.c

+ 2 - 0
Changelog-Trunk.txt

@@ -3,6 +3,8 @@ Date	Added
 AS OF SVN REV. 5091, WE ARE NOW USING TRUNK.  ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
 IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
 2006/08/03
+	* Some adjustments so that the last-skill-used will be correctly cleared
+	  when your combo-time ends. [Skotlex]
 	* Fix a bug in atcommand_charspeed [Toms]
 	* Fixed a logic error preventing from cooking anything [DracoRPG]
 	* Cleaned up the last NJ update code. [Skotlex]

+ 3 - 3
src/map/skill.c

@@ -1892,11 +1892,11 @@ int skill_attack (int attack_type, struct block_list* src, struct block_list *ds
 			case TK_STORMKICK:
 			case TK_DOWNKICK:
 			case TK_COUNTER:
-				//set this skill as previous one.
-				sd->skillid_old = skillid;
-				sd->skilllv_old = skilllv;
 				if (pc_famerank(sd->char_id,MAPID_TAEKWON))
 			  	{	//Extend combo time.
+					sd->skillid_old = skillid; //Set as previous so you can't repeat
+					sd->skilllv_old = skilllv;
+					sd->sc.data[SC_COMBO].val1 = skillid; //Update combo-skill
 					delete_timer(sd->sc.data[SC_COMBO].timer, status_change_timer);
 					sd->sc.data[SC_COMBO].timer = add_timer(
 						tick+sd->sc.data[SC_COMBO].val4,