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@@ -7852,7 +7852,7 @@ int32 skill_castend_nodamage_id (struct block_list *src, struct block_list *bl,
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case AL_CRUCIS:
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if (flag&1)
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- sc_start(src,bl,type, 23+skill_lv*4 +status_get_lv(src) -status_get_lv(bl), skill_lv,skill_get_time(skill_id,skill_lv));
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+ sc_start(src, bl, type, 25 + skill_lv * 4 + status_get_lv(src) - status_get_lv(bl), skill_lv, skill_get_time(skill_id, skill_lv));
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else {
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map_foreachinallrange(skill_area_sub, src, skill_get_splash(skill_id, skill_lv), BL_CHAR,
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src, skill_id, skill_lv, tick, flag|BCT_ENEMY|1, skill_castend_nodamage_id);
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